Game Modes
How battles work on DWO Reborn today: where to sign up, how big the teams are, how a match is won and what it pays. Documented for game version 0.1.0.3 (October 2026).
These pages describe DWO Reborn as it plays today. Rules can change with updates; the patch notes on Discord always have the latest.
Some English labels in the game, such as "First to 3 Wins", "Single Weapon" and "Dual Weapons", only appear with the 0.1.0.3 English patch installed.
At a glance
| Mode | Where to enter | Team sizes | How you win | Rewards |
|---|---|---|---|---|
| Quick Melee | Melee Receptionist in any plaza | 1v1 to 4v4 | First to 10 enemy-commander retreats (3 in 1v1); otherwise decided at time-up | Gems and ore, chi gem, weapon drops, win streak, aura drops |
| Quick Mock | Clerk, then Quick Mock | 1v1 to 4v4 | As Quick Melee, inside your own faction | Gems and ore, weapon drops, win streak, aura drops |
| Melee rooms | Marshal, then Melee | Up to 4 per side | The room's victory condition (retreats, commanders defeated, bases) | Gems and ore, chi gem, rare and weapon drops, win streak |
| Mock Battle rooms | Clerk, then Mock Battle | Up to 4 per side | The room's victory condition | Gems and ore, seeds and sprouts; no Honor, weapon drops or streak credit |
| Standoff / Deadlock | Battle Royale Elder in Shangri-La and the plazas | 3 or 4 teams of 1 to 4 | Most enemy-commander defeats when the timer runs out | Gems and ore, chi gem, prize packs, B aura, weapon drops, win streak |
| Quests | Quest giver or general, then the Clerk | Solo (PvE) | Clear the quest's objective | Honor and gold on report, rare drops; no weapons for now |
Every battle except Mock Battle also pays Honor, and fame moves in battles fought between players. The Rewards and progression page has the details.
Battle modes
Who to talk to
| Non-player character | Japanese name | Where | What they offer |
|---|---|---|---|
| Melee Receptionist ("Melee Girl") | Every plaza | Quick Melee bookings | |
| Marshal | 武官 | - | Melee rooms (the Campaign row is shown but not available yet) |
| Clerk | 文官 | - | Mock Battle rooms, Quick Mock and Execute Quest |
| Battle Royale Elder | 國士仙人 | Shangri-La and the plazas | Standoff (3 teams) and Deadlock (4 teams) bookings |
| Guild Messenger | - | Guild Melee and Guild Mock - not available yet |
The original game's seven battle types
The original game had seven battle types. This is where each one stands on this server.
| Battle type | Japanese name | On this server |
|---|---|---|
| Training Exercises | 練兵 | Not available |
| Mock Battle | 演習 | Available: Mock Battle rooms and Quick Mock at the Clerk |
| Melee | 激突 | Available: Melee rooms at the Marshal and Quick Melee at the Melee Receptionist |
| Campaign | 争奪 | Not available yet: the Marshal shows the row, but deployment is cancelled |
| Showdown | 乱戦 | Not available |
| Arena | 闘技 | Played as the Arena map in the Quick modes, Standoff / Deadlock and Melee rooms |
| Quests | 特務 | Available: run at the Clerk with Execute Quest |
Original game (legacy)
The pages below were written for the original game and are kept for reference. They describe modes this server does not run - Conflict, 12v12 Melee, Peerless Warrior War, Unification War, Offense and Defense War and the faction alliances - so do not use them to plan a battle here.








