Maps and battle clocks
Every battlefield's battle clock, and which modes use it.
Each battlefield has its own battle clock. A map without a clock of its own uses 9:00.
| Map | Japanese name | Battle clock | Notes |
|---|---|---|---|
| Plains | 13:00 | The original game used 12:00. One of 8 base layouts is picked at random. | |
| Fortified Gate | 9:00 | ||
| Chained Ships | 13:00 | ||
| Cave | 9:00 | Uses the default clock. | |
| Dense Forest | 12:00 | ||
| Partition Wall | 15:00 | ||
| Mountain Path | 15:00 | ||
| Lake and Marsh | 15:00 | ||
| Capital City | 15:00 | ||
| Stronghold | 要塞 | 15:00 | |
| Mountain Range | 9:00 | Uses the default clock. | |
| River Island | 18:00 | ||
| River Port | 18:00 | ||
| Demon Mountain | 9:00 | Uses the default clock. | |
| Wetlands | 9:00 | Uses the default clock. | |
| Fortress | 砦 | 9:00 | Uses the default clock. |
| Warship | 9:00 | Uses the default clock. | |
| Water Lily Village | 水仙郷 | 9:00 | Tower base in the middle; Quick Melee, Quick Mock and small Standoff / Deadlock matches. |
| Citadel | 牙城 | 9:00 | Used for small Standoff / Deadlock matches. |
| Stronghold 2 | 9:00 | Uses the default clock. | |
| Wildfire | 9:00 | Uses the default clock. | |
| Castle Fortress | 9:00 | Uses the default clock. | |
| Arena | 武闘場 | 9:00 | Flame Formation from 4:00. No crates. |
| Legion | 9:00 | Uses the default clock. |
Melee and Mock Battle rooms can be set on 21 maps. The Arena is only offered for the "Enemy commander 10 retreats" and "More enemy commanders defeated" conditions. Choosing the "Unknown" map picks one at random.
Plains runs 13:00 on DWO Reborn; the original game gave it 12:00.