Mechanics
Data from wikiwiki.jp/musou-bb (DWO Z) & yuris.fandom.com (DWO).
Basics
TBA
Item/Special/Suppot/Cooking Effect
Item is optional equipment that player can equip that can help in boosting stats,granting reward and so on.There are 3 type of item that player can equip that is Special Item,Support Item and lastly is the cooking effect type.
Support
In this section,player can equip additional item that grant special effect of increased honor,weapon and gear durability effect and reward boost.
Cooking Effect
Equipping certain food recipes can help increase stats in battle.For best way to know which recipe can help which stats,player can refer here .
Battle
Weapon Switch
Base
In Dwoz,each base that player enter and stay in,the base will grant additional bonus apart from the recovery effect,Below show what additional bonus effect based on the type of base along effect based on the mode that player play,
| Type of Base | Colour of Flame | Ability Increased | Musou | Veteran | Elite |
|---|---|---|---|---|---|
| Non-Elemented Base | - | Defence Increased | 10% | 10% | 20% |
| Fire-Elemented Base | Red | Attack & Defence Increased | 10% | 10% | 20% |
| Ice-Elemented Base | Blue | Defence Increased | 20% | 20% | 40% |
| Wind-Elemented Base | Green | Life Recovery Rate Increased | 2 Times | 2 Times | 3 Times |
| Lightning-Elemented Base | Yellow | Defence & Speed Increased | 10% & +15 | 10% & +15 | 20% & +30 |
| Vorpal-Elemented Base | Purple | Attack Power Increased | 20% | 20% | 40% |
| - | Attack Power Increased | 10% | 10% | 20% | |
| Supply Base | - | Defence Increased | 10% | 10% | 20% |
| - | Speed Increased | +15 | +15 | +30 | |
| - | Life Recovery Rate Increased | 2 Times | 2 Times | 2 Times |
Weather
Info TBA
| Type of Weather | Sight Affected | Powered Effect | Decreased Effect |
|---|---|---|---|
| Normal/Sunny | - | - | - |
| Rainy | TBA | TBA | TBA |
| Blizzard | TBA | TBA | TBA |
| Cloudy | TBA | TBA | TBA |
| Dark | TBA | TBA | TBA |
| Night | TBA | TBA | TBA |
Attack/Damage Multiplier
Info TBA
Element Effect
Info TBA
Difference of Rank of weapon and Range
Info TBA
Domestic Point:
Decrease merchant buying price,
Player Bonus:
Make the merchant price cheaper to player regardless of the faction domestic point.
Introduction
With the release of Revolution 13 update, players are able to cook by using Ore, Gold, or a specific item that listed on the recipe to cook a dish on the new featured furniture, Tea Table.
The results, Food, are items which either can be used as a separate slot in battles, gardening, or boost rewards.
Similarly to Crafting, the higher Cooking skill you achieve the more recipes are obtained but in order to use high level of Cooking recipes you may have to buy the Advanced Tea Table via the Antique Dealer. However, for those who do not wish to spend real life currency, you can use the novice Tea Table, which is optimized for cooking recipes up through level 2. (You can still use higher leveled recipes, but you will have a penalty on the cooking process until you raise your Cooking level enough. As your cooking level increases, the penalty will decrease until it becomes 0. Once the penalty turns into a positive number, it will turn into a bonus similar to level 1 and level 2 recipes.)
Cooking
In order to start cooking you need recipes and either one of the Tea Tables. Talk to Master Craftsman, who is found in the Market, and complete the quest, Craftman's Request. Upon S-ranking you will receive the novice Tea Table in addition to the regular quest rewards. If you have already completed the quest, the Tea Table will be given to you have talked to the Master Craftsman again, and you will receive the basic cooking recipes(Paigu, Qingtang, Green Tea). Go to your garden and place the Tea Table via Garden Management. Select the recipe you desire and select either items, gold, or ore the recipe calls for. Depending on what you used to complete the recipe(various items, gold, ore), the cooking bar will fill accordingly. Once the food is done, you can either leave the cooked dish for friend to have, or you can consume both servings. Note that friends can only take one serving unless stated by the recipe. Each type of food has various effects, most can be used in all modes, but food such as the Fruit Basket are mode restricted. For example, the Mooncakes/Yuebing are strictly melee only, while the Fruit Basket is resticted to Survival Matches.
Only 5 food can be keep at a time and they do not have any expiration. To view the type of food that has been prepared and the effect it has, the player can view it in their character info. Most types of food need to be equipped on the prepation screen to use unless stated when taking the food.
Eat Out
In addition to cooking on your own tea table, you can visit friends' and guests' gardens, and cook on their Tea Tables. The Eat Out number determines how much food you can steal from other Tea Tables. If that number is 0, then you cannot take food from other players gardens. To increase your Eat Out number, all you have to do is cook on Tea Tables other than their own. The maximum Eat Out number a player can have at a time, is 255. You can check eat out number is located in your character info(below the food inventory) or by cooking on a Tea Table(can be yours or another player's).
Food Recipes
Food recipes can be found in this page
Charge is a new battle mode that will be implented in Revolution 6 update on 27th November
About the mode
This mode almost look like showdown but what made it differ that is a 8 vs 8 battle compare to showdown that is 12 vs 12 and also took at certain time with a preset Melee set and difficulty.This mode will only that take in 1 map that is Fortress 2.


Changing Generals
How do I change generals?
If you feel that you have chosen the wrong general to serve under after promoting to Guard, you can change the general you serve under. There are 2 methods:
-If you have gained enough of that general's trust, simply come to that general and request to volunteer. This method have the least consequences.
-If you have the reincarnation orb, you can reincarnate to the same faction, and you will get to choose the general again. This come with several consequences, but requires no trust.
What is trust?
There is a hidden trust value for your character for each general in the game. This trust value is what allows them to give you quests and serve under them. Think of it as your relationship for each general.
With the update of Revolution 3 of Battle of Jing Province,player can now see their general trust represented by star,at 3 white star the general will address player by their name while at 5 white star player can serve them.

How do I raise trust?
There are a few ways you can earn a general's trust:
Once you have earned enough trust you should be able to apply to serve under him/her. You will receive a letter from the general whose trust you have earned letting you know of the option.
Is there any way to see trust?
The only indication of trust is in the game is how the general talks to you when go up to them in their office. At the starting level of trust, all the generals in the game will usually address you in a manner such as "Is there something you need?" or "What is it?" or "Can I help you?". After raising their trust to certain levels they will start to address you differently and even call your character by their name. Such as "Hello <playername>, you are looking well today."
Forging
Reference: 'Dynasty Warriors Online' Beginner's Guide.
Using gems and money obtained from Clash/Showdown pouches and the antique shop, you can forge weapons at the blacksmith. Forging adds stars, and you can enhance that many times. It's shown at the weapon's upper-right as ○○/○○ (numerator/denominator): the numerator is the current forge count, the denominator the maximum. For Attack, Damage, Defence, Life, and Musou, the 1st forge costs forge value 1, the 2nd costs 2, the 3rd 3, the 4th 4, the 5th 5 — plus gems.
*Currently any rank weapon can be equipped regardless of status, so there are no forging restrictions either.
The required funds also increase with each count. Enhancement is sometimes shown as a 5-digit number in the order Attack, Damage, Defence, Life, Musou — e.g. for forge value 24, it might read 52300, 42410, 43310, etc.
装備ができる武器
| 鍛錬値(☆の数) | 必要な貴石数(合計数) |
|---|---|
| 1 | 1 |
| 2 | 3 |
| 3 | 6 |
| 4 | 10 |
| 5 | 15 |
鍛錬耐久度
See the forge-durability table here. Forge durability decreases each time you sortie into battle. Right after a battle in which durability runs out, one of the forged stats drops (one ★ is removed and the forge value decreases, e.g. 11/11→10/11). At that time, forge durability fully recovers.
It also fully recovers when you forge the weapon.
無双攻撃数
See the musou-attack-count table here. The number of hits in Musou (True Musou) increases or decreases with the Musou stat value. Use it as a reference when investigating/adjusting Musou hit counts as you forge Musou.
特別強化
When forging, a Special Enhancement rarely occurs, raising the growth value (+1). Special Enhancement can occur up to 8 times per stat (Attack, Defence, etc.). Once gained, a Special Enhancement never disappears.
下記要検証項目
Special Enhancement probability experiment — results from repeating each of the below 40 times.
Average occurrence rate 6.25% (5/80).
Average occurrence rate 6.84% (10/146), as of 2010/07/25.
| 実験内容 | 特別発生回数 | 発生確率 |
|---|---|---|
| 攻撃鍛練1回→鍛錬除去 | 4回 | 10%(4/40) |
| 防御鍛練1回→鍛錬除去 | 1回 | 2.5%(1/40) |
| 実験内容 | 特別発生回数 | 発生確率 |
|---|---|---|
| 攻撃鍛練1回→鍛錬除去 | 1回 | 2.5%(1/40) |
| 防御鍛練1回→鍛錬除去 | 3回 | 9%(3/33) |
| 体力鍛練1回→鍛錬除去 | 2回 | 6%(2/33) |
| 無双鍛練1回→鍛錬除去 | 4回 | 10%(4/40) |
鍛錬例
This is only a rough guide. As a forging tendency, many leave Life and Musou un-forged for random-slot use. Aim to forge to match your own play style. The example with Damage at 2 suits weapons with a high Damage-slot growth value of 5 or 6. *With Enhancement Fusion level 150 unlocked, the forge-cap +1 effect now allows up to 30 slots.
| 鍛錬値 | 制圧鍛練例 | 対決鍛練例 |
|---|---|---|
| 14 | 41200、31310 | 30311、40210 |
| 15 | 32220 | 30320、30222 |
| 16 | 32310、42200、33201 | 40220、30321 |
| 17 | 42210 | 40310 |
| 18 | 33300 | 30330 |
| 19 | 42300 | 40320、30313 |
| 20 | 42310、34201 | 40312、40400 |
| 21 | 52200 | 50300、50220 |
| 22 | 43300、42320 | 40330、40322 |
| 23 | 43310、42400、44200 | 40420、40204 |
| 24 | 42410、52300、 | 50320、50302、40421、30333 |
| 25 | 43320、43230、42330 | 40332、40323、50321 |
| 26 | 44300、42420、43400 | 40430、40422 |
| 27 | 52320、53300、43410 | 50330、40413、50322 |
| 28 | 43330、53310、52400 | 50420、40333 |
| 29 | 43420、52410 | 50421、40432 |
| 30 | 33333、44400、53320 | 50500、40440、50332 |
Modification
By modifying a weapon, you can change its growth values, emblems, etc. See here.
Weapon Synthesis
Through Weapon Synthesis you can imbue a weapon with an element or raise its rank (polishing). See here.
Legendize
詳しくは伝説化
Enhancement Fusion
詳しくは強化合成
Repair
By repairing, you can fully restore durability-forge and element-forge values. It consumes funds and gems/jewels/elixir at that time, but there's no restriction on the type of gems/jewels used, so use whichever you have to spare.
The required funds appear to change with weapon rank and forge count. Details on required funds are wanted. *Once a weapon becomes modifiable (i.e. well-used), the price seems to rise regardless of whether it's modified. Repairs can be done at any status, regardless of rank.
種類
| 修理の種類 | 用途 |
|---|---|
| 鍛錬修理 | 伝説化していない武器の鍛錬耐久度を回復する。伝説化している武器は鍛錬修理を行う事は出来ない。 |
| 極鍛錬修理 | 伝説化した武器の鍛錬耐久度を回復する。劣化状態の武器の修理に限り特別強化が発生することがある。 伝説化していない武器は極鍛錬修理を行う事は出来ない。 |
| 属性修理 | 武器の属性耐久度を回復する。 |
修理のコスト
・鍛錬修理
*Required amounts revised due to a spec change (2010/07/15).
・極鍛錬修理
・属性修理
| 武器ランク | 必要軍資金 | 必要貴石数 |
|---|---|---|
| R1 | 20~30 | 1個 |
| R2 | 90 | 2個 |
| R3 | 190 | 3個 |
| R4 | 480 | 4個 |
| R5 | 720 | 5個 |
| R6 | 1690 | 6個 |
| R7 | 7個 |
| 武器ランク | 伝説化段階 | 必要軍資金 | 必要貴石数 | 必要宝石数 |
|---|---|---|---|---|
| R1 | 1 | 1個 | 1個 | |
| 2 | ||||
| 3 | ||||
| R2 | 1 | 2個 | ||
| 2 | ||||
| 3 | ||||
| R3 | 1 | 3個 | ||
| 2 | ||||
| 3 | ||||
| R4 | 1 | 4個 | ||
| 2 | ||||
| 3 | ||||
| R5 | 1 | 5個 | ||
| 2 | ||||
| 3 | ||||
| R6 | 1 | 6個 | ||
| 2 | ||||
| 3 | ||||
| R7 | 1 | 7個 | ||
| 2 | ||||
| 3 |
| 武器ランク | 必要軍資金 | 必要練丹数 |
|---|---|---|
| R1 | 1個 | |
| R2 | 2個 | |
| R3 | 3個 | |
| R4 | 4個 | |
| R5 | 5個 | |
| R6 | 6個 | |
| R7 | 7個 |
Additional Guides (Legacy Wiki)
Attack Types
By pressing J on the keyboard (or left mouse button), you can execute Normal Attack N. Normal attacks are the most basic attack method in the game and also the most frequently used attack.

By pressing K on the keyboard (or right mouse button), you can execute charge attacks. Charge attacks are the main attack method in the game.
Each weapon type has its own specific charge attack method. The charge attack type corresponds to theWeaponInscription. Weapons of the same type with different Inscriptions may have completely different usage methods.

By continuously inputting different keys, you can perform combination attacks.
J+J
Continuous normal attacks.
J+K
Combination charge attack.
N+J
Normal jump attack.
N+K
Normal jump attack.
Based onImmortal Gourd Enhancementthe quantity, normal attacks can add additional attack segments, with a maximum of 9 normal attacks.
The maximum charge attack is Charge Attack 6.

When the Musou gauge is full, press L on the keyboard to unleash the special attack "Musou Rage". During Musou Rage, you are unaffected by any other attacks, and the effect continues until the Musou gauge is depleted or the player actively releases the Musou key L.
Meeting certain conditions allows you to unleash the more powerful True Musou Rage and Rage Musou Rage.
Each weapon type has its unique Musou Rage.
When using an Awakening Orb to transform into a Musou Officer, unleashing Musou Rage will be the Musou Rage of that Officer's weapon type.


Advanced Combat
Conquest is a large-scale battle system between factions, with complete annihilation of enemy forces resulting in conquest victory.
Depending on the conquest mode activated, the nature of conquest will differ.
Territorial Conquest
Conquest battles that occur to seize control of other faction cities. After assembling on the conquest battlefield, the factions of two adjacent cities will engage in battle, with the final victor capturing the opponent's city.
Empty City Conquest
Conquest battles to capture NPC faction cities in the current scenario.
Strategic Conquest
Conquest battles with no territorial gains or losses.
Conquest requires completing battles across various battlefields, with each battlefield affecting the overall war situation.

Join Method
During "Conquest" periods, you can participate in conquest by talking to the "Military Officer" or "Conquest Officer" NPC in the Plaza.
Join Conditions
Character rank must be Captain or above (including Captain), and the character must belong to the warring faction or alliance in the current "Conquest".
After dialogue, conquest options will be available.
After selecting conquest, you will choose a battlefield, with each battlefield led by a Musou Officer.
Ranking
Confirm conquest ranking.
If a participating faction has fewer than 5 Musou Officers, the system will use regular officers as replacements.




After finishing a conquest battle, you can view the results of this battle.
>Consecutive Wins: Current character's consecutive wins in conquest.
>Enemy Consecutive Wins Blocked: Number of enemy consecutive wins blocked in this conquest.
Achieving multiple consecutive victories in conquest will change the tide of battle, so maintaining your own winning streak while preventing the opponent's winning streak is crucial.


Each faction possesses one "Major City".
During conquest, battlefields farther from major cities will have fewer initial troops.
Losing one's major city reduces that faction's population growth rate by 50%.
Each city possesses a "Strategic Target City"
During conquest, capturing a "Strategic Target City" increases that faction's population growth rate by 40%.

Allied factions can jointly participate in conquest, working together against other powerful factions.
Joint conquest can only be conducted during faction alliance periods, with allied faction players participating together in this conquest.
During faction alliance periods, players can participate in joint conquests by deploying at the alliance leader faction's "Military Officer" or "Conquest Officer" NPC.
For conquests involving territorial changes, territorial ownership belongs to the warring factions.
During conquest, the Musou Officers deployed are randomly generated from the allied factions.

"God of War Descent" refers to meeting certain conditions during conquest (such as achieving the required number of recent battle victories), causing morale to soar at specific locations for a certain period, resulting in higher troop damage to the opponent after battle victory.
After triggering "God of War Descent", if conditions continue to be met during that time period, it will produce a chain reaction, increasing the level of "God of War Descent".
"God of War Descent" will no longer produce chains after reaching Level 1~Level 5.

Combat Guide
Battle is the theme of Dynasty Warriors Online. In the world of Musou, many activities revolve around battle.
In addition to different battles and campaigns created through variations in map, number of combatants, battlefield level, victory conditions, weapons used, and item selection, there are multiple battle types.
Accept quests at NPCs, battle enemies to complete quests, earn rewards, and improve personal and faction internal affairs.
Sortie Method
Accept quests at NPCs (Tavern Owner, Traveling Merchants, etc.) and execute at NPC Civil Officers in the Plaza.
Sortie Conditions
Quest accepted.
Battle Results
Affects personal and faction internal affairs values.
Other factions cannot receive, execute, or complete quests. NPCs in Peach Blossom Spring cannot receive or complete quests.
Multi-player quests require all team members to accept the quest.
Most quests have no restrictions, but advanced quests and certain others require meeting specific conditions to appear.

Battles for beginners, conflicts with other factions.
Sortie Method
Select and execute at NPC Training Officer in the Corridor.
Sortie Conditions
Official rank must be Guard or below.
Battle Results
Affects conflict level and faction power.
Training Officers from other factions cannot execute sorties.

Small-scale battles between factions, the basic battle method in the game that can be joined at any time.
Sortie Method
Execute at NPC Military Officers and Conflict Maiden in the Plaza.
Sortie Conditions
Official rank must be Squad Leader or above.
Battle Results
Affects conflict level and faction power.

Battles that can be executed between players of the same faction, with options to participate or spectate.
Sortie Method
Execute at NPC Civil Officers in the Plaza.
Sortie Conditions
No special restrictions.
Battle Results
Has no effect on faction.
Can spectate when performing in other factions.

Large-scale battle mode between different factions.
Sortie Method
Execute at NPC Military Officers in the Plaza or at Conflict Officers in the Plaza during conflict periods.
Sortie Conditions
Official rank must be Squad Leader or above.
Requires Conflict mode to be enabled.
Battle Results
Territorial control and other factors change based on the nature of the conflict.
When factions are allied, you can join conflicts in allied factions.

Large-scale battles with other factions, supporting up to 12 players VS 12 players in combat.
Sortie Method
When Skirmish is active, execute reservations or participation at NPC Recruitment Officer in the Plaza.
Sortie Conditions
Official rank must be Squad Leader or above.
Requires Skirmish mode to be enabled.
Battle Results
Affects conflict level and faction power.
Cannot execute sorties in other faction plazas.

Battles where players from all factions can cooperate, entering Kunlun Mountain to challenge each level, advancing to the next mountain area after completing one level. Rewards are distributed based on climbing achievements after descending, and defeating specific bosses yields rare items.
Sortie Method
Execute at NPC Kunlun Goddess in Peach Blossom Spring.
Sortie Conditions
Must enter Peach Blossom Spring faction to register.
Battle Results
Has no effect on faction./dd>
Ancient coins can be exchanged for items at Kunlun Goddess.

Free-for-all mode supporting up to 25 players.
Sortie Method
Execute at the NPC Sage Immortal in Peach Blossom Spring.
Sortie Conditions
Must enter Peach Blossom Spring faction to register.
Battle Results
Has no effect on faction.

Common Move Damage Ranking
This data is fromBaidu Dynasty Warriors Online Forum Yuki Electric Three Old K
Revised Common Weapon Common Special Attack Power Rankings
Swallow Fan 2x Extreme Wind Shield——8120
Twin Blades C3——8529
Nunchaku 2x Extreme Wind Force (just the Force hit)——11220
Straight Spear 2x Extreme Thunder Thrust—— 12192
Great Sword 2x Charge——14616
Dual Whips 2x Extreme Wind Cannon——14654
Long Staff 2x Gale Wind C2——15200
Iron Whip 2x Extreme Thunder Thrust——17400
Plain Sword 2x Extreme Ice Shield——17577
Great Sword 2x C3——17801
Cherry Fan 2x Extreme Thunder Shield——16880
War Axe Bamboo Breaking Extreme Thunder Thrust ——18547
Great Axe 2x Extreme Ice Force (just those 3 Force hits)——20160
War Axe Bamboo Breaking Extreme Thunder Throwing Hand Axe——21800
Gauntlets 2x C3 ——22098
Nunchaku 2x 8-Way——22152
Cherry Fan 2x 8-Way——25320
Crushing Staff 2x C3 ——26196
Iron Sword 2x C3——26560
Plain Sword 2x C3——22568
5 Attack 4 Musou 2 Mod Unenhanced 4 Special Washing Machine 2x Musou—26515
5 Attack 2 Musou Twin Blades Ignition 2x Musou——26612
5 Attack 2 Musou Straight Spear 2x Musou——27169
Prison Blade 2x 8-Way——28024
5 Attack 3 Musou Crescent Blade 2x Musou (11 hits)——28390
Crushing Club 2x C3 ——30076
Iron Sword 2x 8-Way——30080
4 Attack 3 Musou 2 Mod Attack Gauntlets 2x True Musou——31858
Crescent Blade 2x Extreme Thunder Crush (calculated as all hits connect with defense correction)——31920
Dual Hammers 2x C3 ——32384
5 Attack 2 Musou Plain Blade 2x Musou——33418
Unmodified No Special 4 Attack 3 Musou Iron Whip Divine Hammer——37157
5 Attack 3 Musou Crescent Blade Ignition 2x Musou (11 hits)——37900
War Axe Bamboo Breaking 2x Extreme Thunder Throwing Hand Axe——39640
Iron Whip 2x C3——40153
Unmodified No Special 4 Attack 3 Musou Halberd Bamboo Breaking Musou (11 hits)——41935
5 Attack 4 Musou 2 Mod Unenhanced 4 Special Washing Machine 2x True Musou——43893
5 Attack 2 Musou Prison Blade 2x Musou——60923
Damage Resistance Ranking
This information comes fromBaidu Shin Sangoku MusouOLForum Diansan VeteranK Already supplemented
Strike ResistanceAbility Rankings
(One) Different weapons, which weapon is most fragile, which Most Strike-Resistant Weapon? The same weapon, how to forge, how to modify is most resistant to damage ?This is what everyone cares about. Assume there is such 1 weapons, we call them weapon A, defense is 100, vitality is also 100, can withstand weapon B of n attacks below. When its defense becomes 200, when HP remains unchanged, can withstand 2n attacks below, When its defense remains unchanged, HP becomes 200 time, can also withstand 2n attacks below, If defense and vitality are both doubled, it can withstand 4n Down. Multiply defense and HP together, that's the weapon's Strike Resistance ability.
if(Fe.G("bakan_view")){ Stats.init('bakan_view',{bakan_post:'fr=tb0_forum&st_mod=pb&st_type=bakan_post'}); }
(II) 3 Defense 2 Body is the most common training method. With 5 level full weapon values are calculated, their size arrangement is as follows (front is defense, middle is vitality, back is product): 113 214 24182 Armor Blade 124 202 25048 Talisman 129 204 26316 Cherry Fan 155 184 28521 Swallow Fan 148 196 29008 Twin Sword 133 224 29292 Multi-Section Whip 121 246 29766 Mystic Staff 130 238 30940 Long Staff 136 228 31008 Iron Sword 155 204 31620 Summer Circle 131 248 32488 Curved Blade 133 246 32718 Projectile Arc Blade 128 256 32768 General's Sword 138 238 32844 Rapier 122 270 32940 Iron Whip 132 250 33000 Hell Blade 149 224 33376 Twin Blade Sword 157 214 33598 Nunchaku 150 226 33900 Feather Fan 132 258 34056 Twin Pike 129 264 34056 Long Twin Blade 142 240 34080 Magic Staff 174 196 34104 Iron Hook 152 230 34960 War Halberd 137 256 35072 Kusarigama 145 244 35380 Twin Hammers 137 260 35620 Great Axe 160 226 36160 Product Blade Sword 159 230 36570 Crushing Staff 159 230 36570 Horse-Slaying Blade 139 264 36696 Twin Whips 157 236 37052 Staff 156 238 37138 Guan Dao 166 228 37848 Iron Flute 156 244 38064 War Axe 129 302 38958 Crushing Rod 160 244 39040 Podao 160 246 39360 Straight Spear 171 238 40698 Trident 164 252 41328 Iron Spear 125 262 41580 Iron Lance 146 288 42048 Disc Blade 169 264 44616 Fork Spear 186 240 44640 Precious Sword 174 266 46284 Savage Fists 186 262 48732 Fang Wall 179 274 49036 War Disc
(Three) Only forge3Defense weaponResistance:
124 140 17360 Talisman
133 140 17689 Multi-Section Whip
129 140 18060 Cherry Fan
113 160 18080 Armor Blade
121 160 19360 Mystic Staff
130 150 19500 Long Staff
131 150 19650 Curved Blade
133 150 19950 Projectile ArcBlade
136 150 20400 Iron Sword
148 140 20720 Twin Sword
150 140 21000 Feather Fan
155 140 21700 Swallow Fan
155 140 21700 Summer Circle
145 150 21750 Twin Hammers
128 170 21760 General's Sword
137 160 21920 Kusarigama
129 170 21930 Long Twin Blade
125 180 22500 Iron Lance
122 190 23180 Iron Whip
137 170 23290 Great Axe
138 170 23460 Rapier
157 150 23550 Nunchaku
132 180 23736 Twin Pike
149 160 23840 TwinBladeSword
142 170 24140 Magic Staff
152 160 24320 War Halberd
174 140 24360 Iron Hook
166 150 24900 Iron Flute
156 160 24960 War Axe
139 180 25020 Twin Whips
132 190 25080 Hell Blade
159 160 25440 Crushing Staff
157 170 25500 Staff
160 160 25600 Straight Spear
160 160
25600 ProductBladeSword
129 200 25800 Crushing Rod
164 160 26240 Iron Spear
156 170 26520 Guan Dao
159 170 27030 Horse-Slaying Blade
160 170 27200 Podao
146 190 27740 Disc Blade
169 170 28730 Fork Spear
171 170 29070 Trident
186 160 29760 Precious Sword
174 190 33060 Savage Fists
186 180 33480 Fang Wall
179 190 34010 War Disc
Hyper Armor Guide (Updated 2017-08-19)
| [Data] Super Armor Details V1.5 (Attribute Effects and Super Armor Relationship) (Updated 2017-8-19) NPC Super Armor situations: |
|---|
| Super Armor Level: Super Armor is divided into 6 levels, Level 0 is lowest, Level 5 is highest. Super Armor level is unrelated to defense power. Higher super armor level means shorter hitstun duration. C Skills with SA cannot stack super armor levels with other super armor effects. Increasing Super Armor level: Consumable Item Tiger Hide: Super Armor level +1 Consumable Item Turtle Shell: Super Armor level +2 Consumable Item Awakening Jade/Supreme Awakening Jade: Level 3 Super Armor Vice Officer Skill Fortitude: +1 Ultimate Enhancement Steel Body: +3 Also note: C Skills with SA super armor level, Awakening Orb/Ultimate Awakening Orb super armor level cannot stack with other super armor effects. -------------------------------------------------------------------------------------------------------------------------------- Super Armor level descriptions: Level 0: Normal state, will experience hitstun, knockup, knockback etc. when hit by any attack. Level 1: Green orb surrounding. Ignores arrow attack hitstun. (1), Tiger Hide. (2), Fortitude. Level 2: Green orb surrounding. Ignores soldier normal attacks and Taoist attack hitstun. (1), Turtle Shell. (2) Tiger Pelt + Fortitude. Level 3: Yellow orb surrounding. Ignores all normal attack hitstun. This is SA state. Many quest NPCs are in this state. (1) Steel Body. (2), Turtle Shell + Fortitude. (3), Awakening Orb/Ultimate Awakening Orb. (4), Use C Skills with SA. Level 4: Yellow orb surrounding. Ignores normal attacks and charge attacks (including bombs) hitstun. Normal Musou Officers and many quest bosses are in this state. (1) Steel Body + Tiger Pelt. (2), Steel Body + Fortitude. (3) Awakening Jade/Supreme Awakening Jade + Fortitude. Level 5: Red orb aura. Ignores all hitstun from attacks. This is HA state. Only Musou Officers with fighting spirit have this state, such as Lu Bu, Zhang Fei, Guan Yu, etc. 。 (1) Steel Body + Divine Turtle Stone. (2), Steel Body + Tiger Hide + Fortitude. |