Remember, DWO Reborn is in Beta — everything here may be subject to change.

Elements and orbs

Chapter 15 / 226 min readGame version 0.1.0.3

Fire, Ice, Lightning, Wind and Vorpal: what each element does, how to give your weapon one with an orb or Element Imbue, how to defend against them, and how rain and snow change them.

In short
  • Fire burns, Ice freezes, Lightning stuns, Wind launches, Vorpal cuts through defence.
  • Carry an orb for an element in every battle, or imbue one into your weapon at a Forge.
  • Rain and snow make Fire weak and Lightning strong.

Tap an underlined word to see what it means.

An element adds an extra effect to some of your attacks: burning, freezing, stunning, launching or cutting through defence. There are five, always listed in this order, each with its own icon.

The five elements

ElementWhat it doesGood to know
FireSets the target on fire: Life drains over a short time.A burn cannot finish anyone off; it stops at 1 Life. Much weaker in rain or snow.
IceFreezes the target in place for a moment.Only works on a target standing on the ground. A Musou breaks the ice. Stronger and longer in snow.
LightningStuns the target for a while.In rain or snow every Lightning hit stuns. The stun clears after 10 combo hits, and mashing buttons shakes it off sooner.
WindKnocks targets higher and further. Against players and officers it also slows them and stops them jumping for a while.Great for scattering crowds.
VorpalIgnores defence: every hit does at least a guaranteed amount. Drains the target's Musou, and can defeat an ordinary soldier in one blow.Costs the attacker some Musou per hit on DWO Reborn.

Which attacks carry the element

Not every attack: mostly charge attacks, especially C6 and the attacks set by your emblems, plus a few other moves. Ordinary normal attacks almost never do. Each weapon page lists which of its attacks carry an element.

Two separate chances

An element from an orb, or from standing in a base of the same element, fires on every attack that carries it. An element imbued into the weapon fires only some of the time, more often the more stages it has. Even when Ice or Lightning fires, the freeze or stun does not always take hold; stronger orbs make it more likely.

Getting an element: orbs

The easiest way is an orb, carried as your battle item. You choose battle items in Battle Preparations before the battle; an orb gives its element to your weapon for the whole fight, and it fires every time.

OrbWhere to get itPrice
Rank 1: Fire, Ice, Lightning, Wind and Vorpal OrbThe Merchant in the Market.400 gold each
Rank 2: Inferno, Blizzard, Blitz, Tornado and True Vorpal OrbCraft from two of the matching Rank 1 orb at any Cauldron (every character knows these recipes). Also one of the rare rewards for winning a quest or Melee.Two Rank 1 orbs
Rank 3 (Ultra) orbsNot sold on DWO Reborn at the moment.-

If you carry an orb of a different element from the one imbued in your weapon, the orb wins and the imbue does nothing for that battle.

Getting an element: Element Imbue

Element Imbue puts an element permanently into a weapon, in up to five stages, at a Forge. It needs a Rank 2 orb and some Ore. A weapon holds one element at a time: imbuing a different one replaces the old one.

  1. Go to a Forge: the Shared Forge in the Market, or a Forge in your own house.
  2. Choose Element Imbue and pick the weapon (you can imbue the weapon you are carrying).
  3. Choose a Rank 2 orb of the element you want (Rank 1 orbs cannot be used for imbuing). The window shows how likely it is to succeed and the Ore needed.
  4. Confirm. On success the weapon gains a stage of that element and its model takes on the element's colour.
WhereGoldOreIf it failsSuccess rate
Forge in your houseNoneSome Ore (the window shows how much)You keep the orbHigher
Shared Forge in the Market200 x the weapon's rankSome Ore (the window shows how much)Sometimes you keep the orbMuch lower
Note

A weapon's element wears down as you use it. When its element durability reaches zero the weapon loses a stage. The Blacksmith's Element Repair restores it for Ore.

Learn more

Defending against elements

  • Wards cancel one element completely while carried: Thermal Ward (Fire), Ice Ward, Blitz Ward (Lightning), Wind Ward and Vorpal Ward. They cost 800 gold each at the Merchant and add some stats too.
  • Gear imbued with an element at a Loom sometimes cancels that element when you are hit; more imbued pieces help more. Capes carry no element.
  • Some Advance+ abilities make you immune to elements while they run.

Weather: rain and snow

WeatherFireIceWind and Lightning
ClearNormalNormalNormal
RainMuch weakerNormalStronger; every Lightning hit stuns
SnowMuch weakerStronger, with longer freezesStronger; every Lightning hit stuns
  • Weather is picked at random when a battle starts, and sometimes changes during it.
  • A Rain Amulet (Merchant, 400 gold) makes it rain for the whole battle. In PvP, one player carrying it makes the whole match rain.
  • Rain and fog also shorten how far your minimap can see.
  • Townsfolk mention when rain or snow is coming: leave your Fire weapon at home.
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エレメントとオーブ

章 15 / 22約6分ゲームバージョン 0.1.0.3

火、氷、雷、風、ヴォーパル: 各要素の機能、武器にオーブまたは要素インビューを与える方法、それらから防御する方法、そして雨や雪がどのように変化するか。

要点
  • Fire burns, Ice freezes, Lightning stuns, Wind launches, Vorpal cuts through defence.
  • Carry an orb for an element in every battle, or imbue one into your weapon at a Forge.
  • Rain and snow make Fire weak and Lightning strong.

下線の言葉を押すと意味が表示されます。

An element adds an extra effect to some of your attacks: burning, freezing, stunning, launching or cutting through defence. There are five, always listed in this order, each with its own icon.

The five elements

Element何をするのかGood to know
FireSets the target on fire: Life drains over a short time.A burn cannot finish anyone off; it stops at 1 Life. Much weaker in rain or snow.
IceFreezes the target in place for a moment.Only works on a target standing on the ground. A Musou breaks the ice. Stronger and longer in snow.
LightningStuns the target for a while.In rain or snow every Lightning hit stuns. The stun clears after 10 combo hits, and mashing buttons shakes it off sooner.
WindKnocks targets higher and further. Against players and officers it also slows them and stops them jumping for a while.Great for scattering crowds.
VorpalIgnores defence: every hit does at least a guaranteed amount. Drains the target's Musou, and can defeat an ordinary soldier in one blow.Costs the attacker some Musou per hit on DWO Reborn.

Which attacks carry the element

Not every attack: mostly charge attacks, especially C6 and the attacks set by your emblems, plus a few other moves. Ordinary normal attacks almost never do. Each weapon page lists which of its attacks carry an element.

Two separate chances

An element from an orb, or from standing in a base of the same element, fires on every attack that carries it. An element imbued into the weapon fires only some of the time, more often the more stages it has. Even when Ice or Lightning fires, the freeze or stun does not always take hold; stronger orbs make it more likely.

Getting an element: orbs

The easiest way is an orb, carried as your battle item. You choose battle items in Battle Preparations before the battle; an orb gives its element to your weapon for the whole fight, and it fires every time.

OrbWhere to get itPrice
Rank 1: Fire, Ice, Lightning, Wind and Vorpal OrbThe Merchant in the Market.400 gold each
Rank 2: Inferno, Blizzard, Blitz, Tornado and True Vorpal OrbCraft from two of the matching Rank 1 orb at any Cauldron (every character knows these recipes). Also one of the rare rewards for winning a quest or Melee.Two Rank 1 orbs
Rank 3 (Ultra) orbsNot sold on DWO Reborn at the moment.-

If you carry an orb of a different element from the one imbued in your weapon, the orb wins and the imbue does nothing for that battle.

Getting an element: Element Imbue

Element Imbue puts an element permanently into a weapon, in up to five stages, at a Forge. It needs a Rank 2 orb and some Ore. A weapon holds one element at a time: imbuing a different one replaces the old one.

  1. Go to a Forge: the Shared Forge in the Market, or a Forge in your own house.
  2. Choose Element Imbue and pick the weapon (you can imbue the weapon you are carrying).
  3. Choose a Rank 2 orb of the element you want (Rank 1 orbs cannot be used for imbuing). The window shows how likely it is to succeed and the Ore needed.
  4. Confirm. On success the weapon gains a stage of that element and its model takes on the element's colour.
どこ金鉱石If it failsSuccess rate
Forge in your houseなしSome Ore (the window shows how much)You keep the orbHigher
Shared Forge in the Market200 x the weapon's rankSome Ore (the window shows how much)Sometimes you keep the orbMuch lower
注意

A weapon's element wears down as you use it. When its element durability reaches zero the weapon loses a stage. The Blacksmith's Element Repair restores it for Ore.

さらに詳しく

Defending against elements

  • Wards cancel one element completely while carried: Thermal Ward (Fire), Ice Ward, Blitz Ward (Lightning), Wind Ward and Vorpal Ward. They cost 800 gold each at the Merchant and add some stats too.
  • Gear imbued with an element at a Loom sometimes cancels that element when you are hit; more imbued pieces help more. Capes carry no element.
  • Some Advance+ abilities make you immune to elements while they run.

Weather: rain and snow

天気FireIceWind and Lightning
ClearNormalNormalNormal
RainMuch weakerNormalStronger; every Lightning hit stuns
SnowMuch weakerStronger, with longer freezesStronger; every Lightning hit stuns
  • Weather is picked at random when a battle starts, and sometimes changes during it.
  • A Rain Amulet (Merchant, 400 gold) makes it rain for the whole battle. In PvP, one player carrying it makes the whole match rain.
  • Rain and fog also shorten how far your minimap can see.
  • Townsfolk mention when rain or snow is coming: leave your Fire weapon at home.
← 全章

元素和球体

章节 15 / 22阅读约 6 分钟游戏版本 0.1.0.3

火、冰、闪电、风和伏尔帕尔:每种元素的作用是什么,如何为你的武器配备球体或元素灌输,如何防御它们,以及雨和雪如何改变它们。

要点
  • Fire burns, Ice freezes, Lightning stuns, Wind launches, Vorpal cuts through defence.
  • Carry an orb for an element in every battle, or imbue one into your weapon at a Forge.
  • Rain and snow make Fire weak and Lightning strong.

点击带下划线的词查看含义。

An element adds an extra effect to some of your attacks: burning, freezing, stunning, launching or cutting through defence. There are five, always listed in this order, each with its own icon.

The five elements

Element它的作用Good to know
FireSets the target on fire: Life drains over a short time.A burn cannot finish anyone off; it stops at 1 Life. Much weaker in rain or snow.
IceFreezes the target in place for a moment.Only works on a target standing on the ground. A Musou breaks the ice. Stronger and longer in snow.
LightningStuns the target for a while.In rain or snow every Lightning hit stuns. The stun clears after 10 combo hits, and mashing buttons shakes it off sooner.
WindKnocks targets higher and further. Against players and officers it also slows them and stops them jumping for a while.Great for scattering crowds.
VorpalIgnores defence: every hit does at least a guaranteed amount. Drains the target's Musou, and can defeat an ordinary soldier in one blow.Costs the attacker some Musou per hit on DWO Reborn.

Which attacks carry the element

Not every attack: mostly charge attacks, especially C6 and the attacks set by your emblems, plus a few other moves. Ordinary normal attacks almost never do. Each weapon page lists which of its attacks carry an element.

Two separate chances

An element from an orb, or from standing in a base of the same element, fires on every attack that carries it. An element imbued into the weapon fires only some of the time, more often the more stages it has. Even when Ice or Lightning fires, the freeze or stun does not always take hold; stronger orbs make it more likely.

Getting an element: orbs

The easiest way is an orb, carried as your battle item. You choose battle items in Battle Preparations before the battle; an orb gives its element to your weapon for the whole fight, and it fires every time.

OrbWhere to get itPrice
Rank 1: Fire, Ice, Lightning, Wind and Vorpal OrbThe Merchant in the Market.400 gold each
Rank 2: Inferno, Blizzard, Blitz, Tornado and True Vorpal OrbCraft from two of the matching Rank 1 orb at any Cauldron (every character knows these recipes). Also one of the rare rewards for winning a quest or Melee.Two Rank 1 orbs
Rank 3 (Ultra) orbsNot sold on DWO Reborn at the moment.-

If you carry an orb of a different element from the one imbued in your weapon, the orb wins and the imbue does nothing for that battle.

Getting an element: Element Imbue

Element Imbue puts an element permanently into a weapon, in up to five stages, at a Forge. It needs a Rank 2 orb and some Ore. A weapon holds one element at a time: imbuing a different one replaces the old one.

  1. Go to a Forge: the Shared Forge in the Market, or a Forge in your own house.
  2. Choose Element Imbue and pick the weapon (you can imbue the weapon you are carrying).
  3. Choose a Rank 2 orb of the element you want (Rank 1 orbs cannot be used for imbuing). The window shows how likely it is to succeed and the Ore needed.
  4. Confirm. On success the weapon gains a stage of that element and its model takes on the element's colour.
在哪里金子矿石If it failsSuccess rate
Forge in your house没有任何Some Ore (the window shows how much)You keep the orbHigher
Shared Forge in the Market200 x the weapon's rankSome Ore (the window shows how much)Sometimes you keep the orbMuch lower
注意

A weapon's element wears down as you use it. When its element durability reaches zero the weapon loses a stage. The Blacksmith's Element Repair restores it for Ore.

了解更多

Defending against elements

  • Wards cancel one element completely while carried: Thermal Ward (Fire), Ice Ward, Blitz Ward (Lightning), Wind Ward and Vorpal Ward. They cost 800 gold each at the Merchant and add some stats too.
  • Gear imbued with an element at a Loom sometimes cancels that element when you are hit; more imbued pieces help more. Capes carry no element.
  • Some Advance+ abilities make you immune to elements while they run.

Weather: rain and snow

天气FireIceWind and Lightning
ClearNormalNormalNormal
RainMuch weakerNormalStronger; every Lightning hit stuns
SnowMuch weakerStronger, with longer freezesStronger; every Lightning hit stuns
  • Weather is picked at random when a battle starts, and sometimes changes during it.
  • A Rain Amulet (Merchant, 400 gold) makes it rain for the whole battle. In PvP, one player carrying it makes the whole match rain.
  • Rain and fog also shorten how far your minimap can see.
  • Townsfolk mention when rain or snow is coming: leave your Fire weapon at home.
← 全部章节

元素和球體

章節 15 / 22閱讀約 6 分鐘遊戲版本 0.1.0.3

火、冰、閃電、風和伏爾帕爾:每種元素的作用是什麼,如何為你的武器配備球體或元素灌輸,如何防禦它們,以及雨和雪如何改變它們。

重點
  • Fire burns, Ice freezes, Lightning stuns, Wind launches, Vorpal cuts through defence.
  • Carry an orb for an element in every battle, or imbue one into your weapon at a Forge.
  • Rain and snow make Fire weak and Lightning strong.

點擊帶底線的詞查看含義。

An element adds an extra effect to some of your attacks: burning, freezing, stunning, launching or cutting through defence. There are five, always listed in this order, each with its own icon.

The five elements

Element它的作用Good to know
FireSets the target on fire: Life drains over a short time.A burn cannot finish anyone off; it stops at 1 Life. Much weaker in rain or snow.
IceFreezes the target in place for a moment.Only works on a target standing on the ground. A Musou breaks the ice. Stronger and longer in snow.
LightningStuns the target for a while.In rain or snow every Lightning hit stuns. The stun clears after 10 combo hits, and mashing buttons shakes it off sooner.
WindKnocks targets higher and further. Against players and officers it also slows them and stops them jumping for a while.Great for scattering crowds.
VorpalIgnores defence: every hit does at least a guaranteed amount. Drains the target's Musou, and can defeat an ordinary soldier in one blow.Costs the attacker some Musou per hit on DWO Reborn.

Which attacks carry the element

Not every attack: mostly charge attacks, especially C6 and the attacks set by your emblems, plus a few other moves. Ordinary normal attacks almost never do. Each weapon page lists which of its attacks carry an element.

Two separate chances

An element from an orb, or from standing in a base of the same element, fires on every attack that carries it. An element imbued into the weapon fires only some of the time, more often the more stages it has. Even when Ice or Lightning fires, the freeze or stun does not always take hold; stronger orbs make it more likely.

Getting an element: orbs

The easiest way is an orb, carried as your battle item. You choose battle items in Battle Preparations before the battle; an orb gives its element to your weapon for the whole fight, and it fires every time.

OrbWhere to get itPrice
Rank 1: Fire, Ice, Lightning, Wind and Vorpal OrbThe Merchant in the Market.400 gold each
Rank 2: Inferno, Blizzard, Blitz, Tornado and True Vorpal OrbCraft from two of the matching Rank 1 orb at any Cauldron (every character knows these recipes). Also one of the rare rewards for winning a quest or Melee.Two Rank 1 orbs
Rank 3 (Ultra) orbsNot sold on DWO Reborn at the moment.-

If you carry an orb of a different element from the one imbued in your weapon, the orb wins and the imbue does nothing for that battle.

Getting an element: Element Imbue

Element Imbue puts an element permanently into a weapon, in up to five stages, at a Forge. It needs a Rank 2 orb and some Ore. A weapon holds one element at a time: imbuing a different one replaces the old one.

  1. Go to a Forge: the Shared Forge in the Market, or a Forge in your own house.
  2. Choose Element Imbue and pick the weapon (you can imbue the weapon you are carrying).
  3. Choose a Rank 2 orb of the element you want (Rank 1 orbs cannot be used for imbuing). The window shows how likely it is to succeed and the Ore needed.
  4. Confirm. On success the weapon gains a stage of that element and its model takes on the element's colour.
在哪裡金子礦石If it failsSuccess rate
Forge in your house沒有任何Some Ore (the window shows how much)You keep the orbHigher
Shared Forge in the Market200 x the weapon's rankSome Ore (the window shows how much)Sometimes you keep the orbMuch lower
注意

A weapon's element wears down as you use it. When its element durability reaches zero the weapon loses a stage. The Blacksmith's Element Repair restores it for Ore.

了解更多

Defending against elements

  • Wards cancel one element completely while carried: Thermal Ward (Fire), Ice Ward, Blitz Ward (Lightning), Wind Ward and Vorpal Ward. They cost 800 gold each at the Merchant and add some stats too.
  • Gear imbued with an element at a Loom sometimes cancels that element when you are hit; more imbued pieces help more. Capes carry no element.
  • Some Advance+ abilities make you immune to elements while they run.

Weather: rain and snow

天氣FireIceWind and Lightning
ClearNormalNormalNormal
RainMuch weakerNormalStronger; every Lightning hit stuns
SnowMuch weakerStronger, with longer freezesStronger; every Lightning hit stuns
  • Weather is picked at random when a battle starts, and sometimes changes during it.
  • A Rain Amulet (Merchant, 400 gold) makes it rain for the whole battle. In PvP, one player carrying it makes the whole match rain.
  • Rain and fog also shorten how far your minimap can see.
  • Townsfolk mention when rain or snow is coming: leave your Fire weapon at home.
← 全部章節

العناصر والأجرام السماوية

الفصل 15 / 22قراءة 6 دقائقإصدار اللعبة 0.1.0.3

النار والجليد والبرق والرياح وVorpal: ما يفعله كل عنصر، وكيفية منح سلاحك واحدًا بجرم سماوي أو عنصر مشبع، وكيفية الدفاع ضدهم، وكيف يغيرهم المطر والثلج.

باختصار
  • Fire burns, Ice freezes, Lightning stuns, Wind launches, Vorpal cuts through defence.
  • Carry an orb for an element in every battle, or imbue one into your weapon at a Forge.
  • Rain and snow make Fire weak and Lightning strong.

اضغط على الكلمة المسطّرة لمعرفة معناها.

An element adds an extra effect to some of your attacks: burning, freezing, stunning, launching or cutting through defence. There are five, always listed in this order, each with its own icon.

The five elements

Elementماذا يفعلGood to know
FireSets the target on fire: Life drains over a short time.A burn cannot finish anyone off; it stops at 1 Life. Much weaker in rain or snow.
IceFreezes the target in place for a moment.Only works on a target standing on the ground. A Musou breaks the ice. Stronger and longer in snow.
LightningStuns the target for a while.In rain or snow every Lightning hit stuns. The stun clears after 10 combo hits, and mashing buttons shakes it off sooner.
WindKnocks targets higher and further. Against players and officers it also slows them and stops them jumping for a while.Great for scattering crowds.
VorpalIgnores defence: every hit does at least a guaranteed amount. Drains the target's Musou, and can defeat an ordinary soldier in one blow.Costs the attacker some Musou per hit on DWO Reborn.

Which attacks carry the element

Not every attack: mostly charge attacks, especially C6 and the attacks set by your emblems, plus a few other moves. Ordinary normal attacks almost never do. Each weapon page lists which of its attacks carry an element.

Two separate chances

An element from an orb, or from standing in a base of the same element, fires on every attack that carries it. An element imbued into the weapon fires only some of the time, more often the more stages it has. Even when Ice or Lightning fires, the freeze or stun does not always take hold; stronger orbs make it more likely.

Getting an element: orbs

The easiest way is an orb, carried as your battle item. You choose battle items in Battle Preparations before the battle; an orb gives its element to your weapon for the whole fight, and it fires every time.

OrbWhere to get itPrice
Rank 1: Fire, Ice, Lightning, Wind and Vorpal OrbThe Merchant in the Market.400 gold each
Rank 2: Inferno, Blizzard, Blitz, Tornado and True Vorpal OrbCraft from two of the matching Rank 1 orb at any Cauldron (every character knows these recipes). Also one of the rare rewards for winning a quest or Melee.Two Rank 1 orbs
Rank 3 (Ultra) orbsNot sold on DWO Reborn at the moment.-

If you carry an orb of a different element from the one imbued in your weapon, the orb wins and the imbue does nothing for that battle.

Getting an element: Element Imbue

Element Imbue puts an element permanently into a weapon, in up to five stages, at a Forge. It needs a Rank 2 orb and some Ore. A weapon holds one element at a time: imbuing a different one replaces the old one.

  1. Go to a Forge: the Shared Forge in the Market, or a Forge in your own house.
  2. Choose Element Imbue and pick the weapon (you can imbue the weapon you are carrying).
  3. Choose a Rank 2 orb of the element you want (Rank 1 orbs cannot be used for imbuing). The window shows how likely it is to succeed and the Ore needed.
  4. Confirm. On success the weapon gains a stage of that element and its model takes on the element's colour.
أينذهبخامIf it failsSuccess rate
Forge in your houseلا أحدSome Ore (the window shows how much)You keep the orbHigher
Shared Forge in the Market200 x the weapon's rankSome Ore (the window shows how much)Sometimes you keep the orbMuch lower
ملاحظة

A weapon's element wears down as you use it. When its element durability reaches zero the weapon loses a stage. The Blacksmith's Element Repair restores it for Ore.

اعرف المزيد

Defending against elements

  • Wards cancel one element completely while carried: Thermal Ward (Fire), Ice Ward, Blitz Ward (Lightning), Wind Ward and Vorpal Ward. They cost 800 gold each at the Merchant and add some stats too.
  • Gear imbued with an element at a Loom sometimes cancels that element when you are hit; more imbued pieces help more. Capes carry no element.
  • Some Advance+ abilities make you immune to elements while they run.

Weather: rain and snow

طقسFireIceWind and Lightning
ClearNormalNormalNormal
RainMuch weakerNormalStronger; every Lightning hit stuns
SnowMuch weakerStronger, with longer freezesStronger; every Lightning hit stuns
  • Weather is picked at random when a battle starts, and sometimes changes during it.
  • A Rain Amulet (Merchant, 400 gold) makes it rain for the whole battle. In PvP, one player carrying it makes the whole match rain.
  • Rain and fog also shorten how far your minimap can see.
  • Townsfolk mention when rain or snow is coming: leave your Fire weapon at home.
← كل الفصول

องค์ประกอบและลูกกลม

บทที่ 15 / 22อ่าน 6 นาทีเวอร์ชันเกม 0.1.0.3

ไฟ น้ำแข็ง สายฟ้า ลม และวอร์พัล: แต่ละองค์ประกอบทำหน้าที่อย่างไร วิธีมอบลูกแก้วหรือองค์ประกอบเสริมให้กับอาวุธ วิธีป้องกันพวกมัน และฝนและหิมะเปลี่ยนแปลงพวกมันอย่างไร

สรุปสั้นๆ
  • Fire burns, Ice freezes, Lightning stuns, Wind launches, Vorpal cuts through defence.
  • Carry an orb for an element in every battle, or imbue one into your weapon at a Forge.
  • Rain and snow make Fire weak and Lightning strong.

แตะคำที่ขีดเส้นใต้เพื่อดูความหมาย

An element adds an extra effect to some of your attacks: burning, freezing, stunning, launching or cutting through defence. There are five, always listed in this order, each with its own icon.

The five elements

ElementมันทำอะไรGood to know
FireSets the target on fire: Life drains over a short time.A burn cannot finish anyone off; it stops at 1 Life. Much weaker in rain or snow.
IceFreezes the target in place for a moment.Only works on a target standing on the ground. A Musou breaks the ice. Stronger and longer in snow.
LightningStuns the target for a while.In rain or snow every Lightning hit stuns. The stun clears after 10 combo hits, and mashing buttons shakes it off sooner.
WindKnocks targets higher and further. Against players and officers it also slows them and stops them jumping for a while.Great for scattering crowds.
VorpalIgnores defence: every hit does at least a guaranteed amount. Drains the target's Musou, and can defeat an ordinary soldier in one blow.Costs the attacker some Musou per hit on DWO Reborn.

Which attacks carry the element

Not every attack: mostly charge attacks, especially C6 and the attacks set by your emblems, plus a few other moves. Ordinary normal attacks almost never do. Each weapon page lists which of its attacks carry an element.

Two separate chances

An element from an orb, or from standing in a base of the same element, fires on every attack that carries it. An element imbued into the weapon fires only some of the time, more often the more stages it has. Even when Ice or Lightning fires, the freeze or stun does not always take hold; stronger orbs make it more likely.

Getting an element: orbs

The easiest way is an orb, carried as your battle item. You choose battle items in Battle Preparations before the battle; an orb gives its element to your weapon for the whole fight, and it fires every time.

OrbWhere to get itPrice
Rank 1: Fire, Ice, Lightning, Wind and Vorpal OrbThe Merchant in the Market.400 gold each
Rank 2: Inferno, Blizzard, Blitz, Tornado and True Vorpal OrbCraft from two of the matching Rank 1 orb at any Cauldron (every character knows these recipes). Also one of the rare rewards for winning a quest or Melee.Two Rank 1 orbs
Rank 3 (Ultra) orbsNot sold on DWO Reborn at the moment.-

If you carry an orb of a different element from the one imbued in your weapon, the orb wins and the imbue does nothing for that battle.

เรียนรู้เพิ่มเติม

Getting an element: Element Imbue

Element Imbue puts an element permanently into a weapon, in up to five stages, at a Forge. It needs a Rank 2 orb and some Ore. A weapon holds one element at a time: imbuing a different one replaces the old one.

  1. Go to a Forge: the Shared Forge in the Market, or a Forge in your own house.
  2. Choose Element Imbue and pick the weapon (you can imbue the weapon you are carrying).
  3. Choose a Rank 2 orb of the element you want (Rank 1 orbs cannot be used for imbuing). The window shows how likely it is to succeed and the Ore needed.
  4. Confirm. On success the weapon gains a stage of that element and its model takes on the element's colour.
ที่ไหนทองแร่If it failsSuccess rate
Forge in your houseไม่มีSome Ore (the window shows how much)You keep the orbHigher
Shared Forge in the Market200 x the weapon's rankSome Ore (the window shows how much)Sometimes you keep the orbMuch lower
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A weapon's element wears down as you use it. When its element durability reaches zero the weapon loses a stage. The Blacksmith's Element Repair restores it for Ore.

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Defending against elements

  • Wards cancel one element completely while carried: Thermal Ward (Fire), Ice Ward, Blitz Ward (Lightning), Wind Ward and Vorpal Ward. They cost 800 gold each at the Merchant and add some stats too.
  • Gear imbued with an element at a Loom sometimes cancels that element when you are hit; more imbued pieces help more. Capes carry no element.
  • Some Advance+ abilities make you immune to elements while they run.

Weather: rain and snow

สภาพอากาศFireIceWind and Lightning
ClearNormalNormalNormal
RainMuch weakerNormalStronger; every Lightning hit stuns
SnowMuch weakerStronger, with longer freezesStronger; every Lightning hit stuns
  • Weather is picked at random when a battle starts, and sometimes changes during it.
  • A Rain Amulet (Merchant, 400 gold) makes it rain for the whole battle. In PvP, one player carrying it makes the whole match rain.
  • Rain and fog also shorten how far your minimap can see.
  • Townsfolk mention when rain or snow is coming: leave your Fire weapon at home.
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