βRemember, DWO Reborn is in Beta — everything here may be subject to change.
Weapon Attack Effect Stacking
Result
+Hard
+Knockback
+Stun
+Flying
+Float
+Launch
+Down
+Weak
Hard
=Hard
=Knockback
=Stun
=Flying
=Float
=Launch
=Down
=Weak
Knockback
=Float
=Float
= Float / Flying
=Flying
=Float
=Launch
=Down
=Float
Stun
=Float
=Float
= Float / Flying
=Flying
=Float
=Launch
=Down
=Float
Down
=Float
=Float
= Float / Flying
=Flying
=Float
=Launch
=Down
=Float
Weak
=Float
=Float
= Float / Flying
=Flying
=Float
=Launch
=Down
=Float
Flying
=Float
=Flying
= Float / Flying
=Flying
=Float
=Launch
=Down
=Flying
Float
=Float
=Flying
= Float / Flying
=Flying
=Float
=Launch
=Down
=Flying
Launch
×
×
×
×
×
=Launch
×
×
1. Leftmost column: Original state. Top row: Additional move's attached effect. Main body: Final result. 2. X mark indicates cannot be added to. For reference only.
1. Leftmost column: Original state. Top row: Additional move's attached effect. Main body: Final result. 2. X mark indicates cannot be added to. For reference only.
1. Leftmost column: Original state. Top row: Additional move's attached effect. Main body: Final result. 2. X mark indicates cannot be added to. For reference only.
1. Leftmost column: Original state. Top row: Additional move's attached effect. Main body: Final result. 2. X mark indicates cannot be added to. For reference only.
1. Leftmost column: Original state. Top row: Additional move's attached effect. Main body: Final result. 2. X mark indicates cannot be added to. For reference only.
1. Leftmost column: Original state. Top row: Additional move's attached effect. Main body: Final result. 2. X mark indicates cannot be added to. For reference only.