Weapon Alchemy Tips
Mirror's Weapon Synthesis Experience: Level 30 Achieved! Title Obtained! 5-Star 5-Special Attribute Weapon Born! (Attached Image)
Editor's note: This article was completed early, some of its content no longer applies to current situations, for reference only
Bought Synthesis Furnace and Synthesis Furnace·Modified (of course also bought Ultimate Synthesis Machine and Ultimate Synthesis Furnace, with costume level 30 technique 110 using Ultimate Synthesis Machine can reach 25%)~~~~
Then bought elixirs and Ultimate Jade (elixirs can be bought 10 per day at 1 yuan shop, that's the only discount, Ultimate Jade costs 100 commercial, 600 military funds each)~~~
Then started synthesizing~~~~
From experience, Synthesis Furnace can do R2 at most; Synthesis Furnace·Modified can do R4 at most; then the Market's public one is used for R5~~ (The future Ultimate Synthesis Furnace is something that will only be released after making enough money~~ Following the pattern of one machine level every 2 ranks, could there really be R6?!)
In summary, there's not much difference from costume synthesis attribute attachment~~~
One uses defensive items [Talismans], the other uses offensive items [Ultimate Jade]~~~
1) One elixir, using Synthesis Furnace·Modified, if synthesizing R1 weapons, can gain 2-6 experience points (on average one elixir can gain at most 3 experience points), synthesizing R2 weapons can gain 4-8 points (on average one elixir can gain at most 2 experience points); synthesizing R5, because most attempts fail, can only gain 9-12 points (on average one elixir can't even gain 1 experience point).
2) Therefore, for the simple purpose of leveling, recommend using R1R2 weapons~ Buy a Synthesis Furnace·Modified and synthesize at home~~
3) Moreover, synthesizing low-level weapons can increase—compared to when reaching the same level—the number of synthesis attempts for high-level weapons—thus more beneficial for obtaining titles—saving costs~~
4) Reasons for recommending home leveling: No need to pay expensive military funds and can gain higher experience (R5 Market public synthesis furnace requires 10 elixirs once, 1000 military funds, only gains 4-8 experience points, meaning: the biggest difference between public synthesis furnace and private synthesis furnace is first in corresponding weapon levels - Market has higher success rates for high-level weapons, home has higher success rates for low-level weapons; second in experience gained - under other fixed conditions, home can gain double the experience of Market, same principle as costume attribute attachment~~
5) At low levels, whether successful or failed, you generally need to consume Ultimate Jade; as levels increase, failure has a chance of not consuming Ultimate Jade~~
6) About special strengthening: There's really no comparison between weapon attribute special strengthening and costume attribute special strengthening~~ Let's speak with facts - Mirror only got 10 specials total from synthesizing from level 0 to 30. Moreover, there were no consecutive specials, no special strengthening time, the intervals between special appearances were stable, which feels like: after you synthesize for a certain amount of time and attempts, you'll get one special, and after getting one special, you need to wait about the same amount of time and attempts for the next special~~~ Therefore, Mirror has decided to give up on washing for specials~~~
7) About success rate:Weapon Synthesis is Related to Technique(Under conditions of technique 110 and weapon synthesis level 30): Synthesis Furnace·Modified, R1R2 can reach 90% for the first gem, probability decreases with gem count, (meaning attachment becomes harder toward the end—though for R1R2 using Synthesis Machine·Modified isn't difficult, generally successful); Synthesis Furnace·Modified for R5 is capped at 5% across the board;
Market public furnace synthesizing R5, the first gem can reach 28%, then similarly decreases in order, reducing to the 5th gem when the probability is so low you might as well go home and use Synthesis Furnace·Modified~~
8) Combining points 6 and 7, although weapon synthesis has no pattern for special appearances and no so-called 'special strengthening time', 'higher success rate time periods' still exist. During some time periods, synthesis is more likely to succeed (even though the displayed success rate is low), while during other periods, it's more likely to fail (even though the displayed success rate is high); during easy success periods, Mirror successfully embedded all 5 gems for R5 in one go~~ During easy failure periods, Mirror failed 4-5 times in a row even synthesizing R1~~ During some periods, the experience gained is generally high, while in other periods, even when successful, only the minimum experience is gained (using Synthesis Furnace·Modified to synthesize R1 as example, during high experience periods you can continuously get 6 experience points, while during low experience periods you can only continuously get 2 points)~~
9) In short, don't be superstitious about the displayed probability, because the displayed probability is in %, 25% doesn't equal 1/4. If there are 75 white balls and 25 red balls in 100 balls, even if you draw 30 times, you might not get a single red ball. But if there are 3 white balls and 1 red ball in 4 balls, drawing 3 times makes it easy to get a red ball, right? Probability is only an average value for large quantities - the more synthesis attempts, the closer to the displayed probability.
10) Therefore, if you have many elixirs but little military funds, you can synthesize at home; if you have few elixirs but much military funds, you can synthesize at the Market; if you have many elixirs and much military funds, you can synthesize wherever you want; if you have few elixirs and little military funds, then it's best not to synthesize yourself but let Uncle Zhong's weapon synthesis master do it~~
Summary of the 10 points above: This thing is a vicious money-grabbing scheme, far more exaggerated than weapon enhancement special strengthening and costume washing by more than ten times. Even Mirror, who considers himself a hardcore veteran player, is planning to retreat from this difficulty~~ If you don't want to spend too much or spend wastefully, Mirror advises everyone to wait for the Ultimate Synthesis Furnace to come out (if you can't resist, just think about the difference between the current Ultimate Synthesis Machine and the past Market Public Synthesis Machine probability, and how much military funds it saves?!)~~ Moreover, TX might rush to release gold medal 26D20T weapons with 5 special attribute attachments (TX doesn't understand that players actually have no interest in grinding another weapon when they already have a divine weapon, unless TX naively thinks players will truly modify another 'lottery' weapon - players just want to wash their existing weapons' additional attributes to full 5 special attributes)~~~
That's all for now, welcome everyone to add more~~~~ If you want Mirror to help with attribute enhancement, you can find me in game - about 4-5 large cards should be enough to enhance an R5 five-star weapon~~ The prerequisite is sincere mutual trust - Mirror doesn't covet others' divine weapons, because Mirror believes your divine weapon isn't as good as Mirror's~~
Attached image:
1. When I obtained the Expert title, it was still S, but when I came back after dinner, it became D, so scary. TX, you won. Even without recharge events, you've made everyone spend so much money. Mirror has long said, stop using this stale lottery method to make money - substantial updates are what make people willing to spend money~~
2. All three synthesis types reached level 30, don't know if higher levels will open in the future?!
3. Disappointing for everyone, the first 5-embedded 5-special weapon is actually R2 (but this is a gold medal R2 fully modified, planning to wash for 25 specials)~~~
4. More disappointing for everyone, the second 5-embedded 5-special weapon is actually R1~~
5. R5's unified bull head, embedded continuously in one go, 255 elixirs were gone, but finally finished embedding~~
6. When reaching level 30, I really feel so tired from pressing keys~ Every time I run out of elixir items I have to run to the Market once, why not compete?
7. After reaching level 30, experience no longer increases~~~
8. Special strengthening moment, from level 0 to 30, Mirror only experienced this moment 10 times, precious screenshot~~~
9. Finally obtained the Synthesis Artisan title~~~ But it's already C rank, everyone should have it by now~~~~
























