Weapon Moves (Must Read)
Each weapon has Seal 1 and Seal 6 attributes, corresponding to C1 and C6 charge moves respectively.
Seal 1 has:Pierce, Guard, Formation, Break
Seal 6 has:Pierce, Guard, Formation, Break, Defense, Dominance
C1/K (Seal 1): Press charge attack once, varies by weapon. (Some seals have different effects when pressing K twice, like iron whip's Formation)
C2/JK: 1 normal attack + charge attack, small range launcher.
C3/JJK: 2 normal attacks + charge attack, generally stun/daze move. (Usually after combo enhancement, multiple K presses can increase hit count)
C4/JJJK: 3 normal attacks + charge attack, generally a launch technique. (Some weapons can add more moves by pressing K multiple times, such as War Fan)
C5/JJJJK: 4 normal attacks + charge attack, generally large range launcher. (Requires 1 combo enhancement)
C6/JJJJJK (Seal 6): 5 normal attacks + charge attack, varies by weapon. (Requires 2 combo enhancements)
N1/1-hit/J: Press normal attack 1 time.
N2/2-hit/JJ: Press normal attack 2 times consecutively.
N3/3-hit/JJJ: Press normal attack 3 times consecutively.
N4/4-hit/JJJJ: Press normal attack 4 times consecutively.
N5/5-hit/JJJJJ: Press normal attack 5 times consecutively. (Requires 1 combo enhancement)
N6/6-hit/JJJJJJ: Press normal attack 6 times consecutively. (Requires 2 combo enhancements)
N7/7-hit/JJJJJJJ: Press normal attack 7 times consecutively. (Requires 3 combo enhancements, full Musou)
N8/8-hit/JJJJJJJJ: Press normal attack 8 times consecutively. (Requires 3 combo enhancements, full Musou)
N9/9-hit/JJJJJJJJJ: Press normal attack 9 times consecutively. (Requires 3 combo enhancements, full Musou)
D/+J: After running 7 steps (when your body glows white), press normal attack.
JA(JN)/NJ: Press normal attack while jumping.
JC/NK: Press charge attack while jumping. (For launcher combos, low air launchers with multiple K presses can increase hit count. Magic staff with multiple K presses can fly farther...)
Musou: Hold L. (Full Musou, non-red health)
True Musou: Hold L. (Full Musou, red health)
Trigger Musou: Hold L. (Release Musou together with teammates or Lieutenant)
Charge Musou: Hold L. (When Musou is not full)
Element Defense/U+K: Hold both buttons simultaneously for 3+ seconds before being attacked, consumes a certain amount of Musou.
Recovery/U or O: Press while knocked down or airborne, can press multiple times, relatively easy to execute. Can follow with JA or JC after recovery.
In battle, the maximum combo count is 255.
Note:
C: Charge, charge attack.
D: Dash, dash attack.
JA: Jump Attack, jump attack.
JC: Jump Charge, which is jump charge attack.
N: Normal, normal attack.
Square: Square button on PS controller, normal attack.
Evo: Evolution, evolution attack. 3 combo enhancements, full Musou, all 6th attacks and beyond. SA attached.
Online seal video (blurry):http://wsol.duowan.com/0803/69873153735.html
Download seal video (recommended):http://bbs.wushuangol.com/showtopic-302664.shtml
Element Defense explanation:http://bbs.wushuangol.com/showtopic-257253.shtml
Element Defense video:http://bbs.wushuangol.com/showtopic-234821.shtml