Latest Weapon Musou Thresholds (Updated to Talisman 2017-08-25)
Source: Original Author: Arkhe·17173 Forumhttp://bbs.17173.com/topics/3199/200910/29/2314911,1.html(Updated 2009-10-29)
Current Author: Heydson·17173 Forum (Updated 2017-8-25)
This post references Who·Donghai's post:http://bbs.17173.com/topics/3199/200903/20/2298044,1.html
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Original Post Address:http://bbs.17173.com/topics/3199/200910/29/2314911,1.html
Original Author Arkhe·Yu (This post is purely for reference~~~~ Analysis can be found in this post:http://bbs.17173.com/topics/3199/200903/20/2298044,1.html)
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Musou Critical Value refers to a numerical value related to the actual number of Musou hits
Musou hit count formula = Starting move + (Round down)[(Musou value - Starting move consumption)/Middle move consumption]
The actual situation is that each Musou activation will definitely have opening and finishing moves, i.e.: Hit Count = Opening Move + Middle Moves + Finishing Move
Where: Opening Move + Finishing Move = Fixed Hit Count
For ease of understanding and calculation, the opening and finishing moves can be combined.
Note: For unstable Musou at critical points, it's best to exceed the critical point by 2-3 points
| Weapon | Initial Musou: Normal/True Musou count | Level 1 Critical | Level 2 Critical | Level 3 Critical | Level 4 Critical | Level 5 Critical | Level 6 Critical | Musou Critical Value Pattern |
|---|---|---|---|---|---|---|---|---|
| Crescent Blade | 140:7/7 | 170:8/8 | 200:9/9 | 230:10/10 | 260:11/11 | 290:12/12 | 320:13/13 | 140:7/7 +30/1 |
| Great Axe | 145:6/7 | 150:7/8 | 180:8/9 | 210:9/10 | 240:10/11 | 270:11/12 | 300:12/13 | 145:6/7 150:7/8 +30/1 |
| Crushing Club | 120:6/6 | 140:7/7 | 175:8/8 | 210:9/9 | 245:10/10 | 280:11/11 | 315:12/12 | 120:6/6 140:7/7 +35/1 |
| Iron Whip | 140:7/9 | 150:9/11 | 200:11/13 | 250:13/15 | 300:15/17 | 300:17/19 | 350:19/21 | 140:7/9 150:9/11 +50/2 |
| Plain Blade | 155:10/12 | 190:12/14 | 240:14/16 | 290:16/18 | 340:18/20 | 390:20/22 | 440:22/24 | 155:10/12 190:12/14 +50/2 |
| Armor Blade | 145 | Fast movement type Musou cannot be tested | Cannot test fast movement type Musou | |||||
| Shattered Staff | 145:7/8 | 160:8/9 | 192:9/10 | 224:10/11 | 256:11/12 | 288:12/13 | 320:13/14 | 145:7/8 160:8/9 +32/1 |
| Twin Whips | 135:9/8 | 165:11/10 | 220:12/11 | 275:13/12 | 330:14/13 | 385:15/14 | 440:16/15 | 135:9/8 165:11/10 +55/2 |
| Battle Axe | 140:9/9 | 180:11/11 | 225:13/13 | 270:15/15 | 315:15/15 | 360:16/16 | 405:17/17 | 140:9/9 180:11/11 +45/2 |
| Twin Halberds | 120:7/8 | 150:9/10 | 200:11/12 | 250:13/14 | 300:15/16 | 350:17/18 | 400:19/20 | 120:7/8 150:9/10 +50/2 |
| Twin Swords | 150:8/8 | 200:9/9 | 250:10/10 | 350:11/11 | 400:12/12 | 450:13/13 | 500:14/14 | 150:8/8 +50/2 |
| Twin Hammers | 170:6/6 | 198:7/7 | 231:8/8 | 264:9/9 | 297:10/10 | 330:11/11 | 363:12/12 | 170:6/6 198:7/7 +33/1 |
| Straight Spear | 165:8/8 | 175:9/9 | 200:10/10 | 225:11/11 | 250:12/12 | 275:13/13 | 300:14/14 | 165:8/8 175:9/9 +25/1 |
| Long Staff | 150:11/12 | 180:13/14 | 210:15/16 | 240:17/18 | 270:19/20 | 300:21/22 | 330:23/24 | 150:11/12 +30/2 |
| Cherry Fan | 160:4/5 | 168:5/6 | 210:6/7 | 252:7/8 | 294:8/9 | 336:9/10 | 378:10/11 | 160:4/5 168:5/6 +42/1 |
| Swallow Fan | 165:7/7 | 168:9/9 | 210:11/11 | 252:13/13 | 294:15/15 | 336:17/17 | 378:19/19 | 165:7/7 168:9/9 +42/2 |
| Phantom Staff | 175:6/6 | 180:7/7 | 210:8/8 | 240:9/9 | 270:10/10 | 300:11/11 | 330:12/12 | 175:6/6 180:7/7 +30/1 |
| Magic Staff | 160:6/7 | 174:7/8 | 203:8/9 | 232:9/10 | 261:10/11 | 290:11/12 | 319:12/13 | 160:6/7 174:7/8 +29/1 |
| Iron Hook | 165:7/7 | 241:9/9 | 321:11/11 | 401:13/13 | 481:15/15 | 561:17/17 | 641:19/19 | 165:7/7 241:9/9 +80+ / 2 |
| Savage Fists | 120:5/9 | 160:7/11 | 240:9/13 | 320:11/15 | 400:13/17 | 480:15/19 | Cannot reach 560 | 120:5/9 160:7/11 +80/2 |
| Iron Sword | 155:9/9 | 190:11/11 | 228:13/13 | 266:15/15 | 304:17/17 | 342:19/19 | 380:21/21 | 155:9/9 190:11/11 +38/2 |
| Prison Blade | 130:9/9 | 160:11/11 | 210:13/13 | 260:15/15 | 310:17/17 | 360:19/19 | 410:21/21 | 130:9/9 160:11/11 +50/2 |
| War Disc | 120:5/6 | 135:7/8 | 180:9/10 | 225:11/12 | 270:13/14 | 315:15/16 | 360:17/18 | 120:5/6 135:7/8 +45/2 |
| Multi-Section Whip | 150 | Due to extremely high attack frequency, hit count is inversely proportional to attack distance, cannot be measured | ||||||
| Long Twin Blades | 140:4/4 | 168:5/5 | 210:6/6 | 252:7/7 | 294:8/8 | 336:9/9 | 378:10/10 | 140:4/4 168:5/5 +42/1 |
| Hook Sickle | 145:7/8 | 160:9/10 | 200:11/12 | 240:13/14 | 280:15/16 | 320:17/18 | 360:19/20 | 145:7/8 160:9/10 +40/2 |
| Treasure Sword | 120:7/7 | 160:8/8 | 200:9/9 | 240:10/10 | 280:11/11 | 320:12/12 | 360:13/13 | 120:7/7 +40/2 |
| Iron Lance | 140:8/8 | 150:10/10 | 195:12/12 | 240:14/14 | 285:16/16 | 330:18/18 | 375:20/20 | 140:8/8 150:10/10 +45/2 |
| Nunchaku | 155:9/13 | 190:11/15 | 228:13/17 | 266:15/19 | 304:17/21 | 342:19/23 | 380:21/25 | 155:9/13 190:11/15 +38/2 |
| Summer Ring | 145:7/7 | 172:9/9 | 215:11/11 | 258:13/13 | 301:15/15 | 344:17/17 | 387:19/19 | 145:7/7 172:9/9 +43/2 |
| Iron Spear | 130:8/10 | 156:10/12 | 208:12/14 | 260:14/16 | 312:14/16 | 364:16/18 | 416:18/20 | 130:8/10 156:10/12 +52/2 |
| Zhanma Dao | 135:6/7 | 185:7/8 | 213:8/9 | 231: 9/10 | 259:10/11 | 287:11/12 | 315:12/13 | 135: 6/7 185:7/8 +28/1 |
| Feather Fan | 170:8+4 | 218:10+4 | 270:12+4 | 322:14+4 | 364:16+4 | 406:18+4 | 448:20+4 | 170:8+4 +42/2 |
| Throwing Curved Blade | 140:7/9 | 165:9/11 | 205:11/13 | 245:13/15 | 285:15/17 | 325:17/19 | 365:19/21 | 140: 7/9 165:9/11 +40/2 |
| Accumulating Blade Sword | 130:7/9 | 156:9/11 | 208:11/13 | 260:13/15 | 312:15/17 | 364:17/19 | 416:19/21 | 130:7/9 156:9/11 +52/2 |
| General's Sword | 150: 205: +50/2 | |||||||
| Curved Blade | 140:9/12 | 174:11/14 | 214:13/16 | 254:15/18 | 294:17/20 | 334:19/22 | 374:21/24 | 140:9/12 174:11/14 +40/2 |
| Spinning Staff | 150:7/ | 150:7/ +35/+2 | ||||||
| Fang Shield | 145:8/8 | 165:10/10 | 215:12/12 | 265:14/14 | 315:16/16 | 365:18/18 | 415:20/20 | 145:8/8 165:10/10 +50/2 |
| Disc Blade | 130:6/7 | 145:7/8 | 170:8/9 | 200:9/10 | 230:10/11 | 260:11/12 | 290:12/13 | 130:6/7 145:7/8 170:8/9 +30/1 |
| War Halberd | 150:10/10 | 182:12/12 | 214:14/14 | 246:16/16 | 278:18/18 | 310:20/20 | 342:22/22 | 150:10/10 +32/2 Data effective against players, not applicable for building destruction |
| Iron Flute | 160:7/8 | 192:8/9 | 224:9/10 | 256:10/11 | 288:11/12 | 320:12/13 | 352:13/14 | 160:7/8 +32/1 |
| Double-Edged Sword | 165 | 165 +51/2 | ||||||
| Sharp Sword | 140:9/9 | 160:11/11 | 210:13/13 | 260:15/15 | 310:17/17 | 360:19/19 | 410:21/21 | 140:9/9 160:11/11 +50/2 |
| Talisman | 140:8/10 | 160:12/14 | 229:16/18 | 298:18/20 | 367:20/22 | 436:22/24 | 505:24/26 | 140:8/10 158:10/12 +69/4 |
| Trident | 160:6/7 | 182:7/8 | 214:8/9 | 246:9/10 | 278:10/11 | 310:11/12 | 342:12/13 | 160:6/7 183:7/8 +32/1 |
| Fork Spear | 150:7/9 | 172:9/11 | 214:11/13 | 256:13/15 | 298:15/17 | 340:17/19 | 382:19/21 | 150:7/9 172:9/11 +42/2 |
| Broken Halberd | 140:10/9 | 185:12/11 | 230:14/13 | 275:16/15 | 320:18/17 | 360:20/19 | 405::22/21 | 140:10/9 +45/2 Initial 10 times is not very stable, best to add a few more points |
| Fang Sword | 140:5/7 | 155:7/9 | 205:9/11 | 255:11/13 | 305:13/15 | 355:15/17 | 405:17/19 | 140:5/7 155:7/9 +50/2 Generally need to be 3 points above critical value to be stable |
| Iron Halberd | 140:6/8 | 145:8/10 | 200:10/12 | 255:12/14 | 310:14/16 | 365:16/18 | 420:18/20 | 140:6/7 145:8/9 +55/2 |
| Qilin Horn Blade | 145:8/10 | 157:10/12 | 187:12/14 | 219:14/16 | 251:16/18 | 283:18/20 | 315:20/22 | 145:8/9 157:10/12 +32/2 Generally need to be 3 points above critical value to be stable |
| Great Sword | 160:5/6 | 170:6/7 | 187:7/8 | 204:8/9 | 221:9/10 | 238:10/11 | 255:11/12 | 160:5/6 170:6/7 +17/1 Base 85 +17/1 |
| Thin Sword | 150:5/6 | 165:6/7 | 181:7/8 | 197:8/9 | 213:9/10 | 229:10/11 | 245:11/12 | 150:5/6 Base 85 +16/1 |
| Wolf Fang Club | 150 | |||||||
| Snake Sword | 140:8/13 | 170:10/16 | 220:12/19 | 270:14/22 | 320:16/25 | 370:18/28 | 420:20/31 | 140:8/13 170:10/16 +50/2 This is stable critical point data before Snake Sword revision |
| Peach Fan | 160:14/ | 162:16/ | 186:18/ | 210:20/ | 234:22/ | 258:24/ | 282:26/ | 160:14/ 162:16/ +24/2 Above hit counts are for full hits under extreme suppression conditions |
| Heavy Gauntlets | 120:22/29 | 170:32/39 | 220:42/49 | 270:52/59 | 320:62/69 | 370:72/79 | 420:82/89 | Total Hit Count: Musou Value÷5-2 (Critical value is 5) |
| Piercing Blade | ||||||||
| Dragon Fang Hook | 135:7/8 | 198:9/10 | 261:11/12 | 324:13/14 | 387:15/16 | 450:17/18 | 513:19/20 | 135:7/8 198:9/10 +63/2 This is stable Musou critical data |
| Fallen | ||||||||
| Throwing Knife | 165:11/12 | 204:13/14 | 243:15/16 | 282:17/18 | 321:19/20 | 360:21/22 | 399:23/24 | 165:11/12 +39/2 |
| Blue Dragon Blade | ||||||||
| Spiral Spear | 146:6/9 | 150:8/11 | 230:10/13 | 320:13/16 | 410:15/18 | 500:17/20 | 590:20/23 | 146:6/9 150:8/11 320:13/16 +90/2 (Counters extreme suppression, this data is for non-countering extreme suppression) |
| Thunder Spear | 135 | |||||||
| Flame Ring | 140 | |||||||
| Flying Sword | 130 | |||||||
| Dragon Fan | 140 | |||||||
| Twin Axes | 130:8/9+2N | 180:10/11+2N | 240:12/13+2N | 300:14/15+2N | 360:16/17+2N | 420:18/19+2N | 480:20/21+2N | 130:8/9+2N 180:10/11+2N +60/2 |
| Red Dragon Blade | (4+1)N+2/(4+1)N+3 | |||||||
| Long Bow | ||||||||
| Great Axe | ||||||||
| Club | ||||||||
| Twin Dragon Sword | 153:7/ | 203:9/ | 253:11/ | 303:13/ | 353:15/ | 403:17/ | 453:19/ | 153:7/ + 50/2 |
| Nodachi | ||||||||
| Twin Whips Attack | 125:7/10 | 140:9/12 | 190:11/14 | 240:13/16 | 290:15/18 | 340:17/20 | 390:19/22 | 125:7/10 140:9/12 +50/2 Defeat Small Town (Unstable) |
| Spinning Staff | 140:9/13 | 205:11/15 | 270:13/17 | 335:15/19 | 400:17/21 | 465:19/23 | 530:21/25 | 140:9/13 +65/2 |
| Qilin Blade | 130:8/ | 145:10/ | 195:12/ | 240:14/ | 285:16/ | 330:18/ | 375:20/ | 130:8/ 145:10/ 195:12/ +45/+2 High Musou frequency, counters small town (unstable) |
| Sword Fighting | 125 10 | 140 12 | 165 14 | 195 16 | 225 18 | 255 20 | 285 22 | 120:10/ 140:12/ 165:14/ +30/+2 |
| Moon Fragrance Whip | ||||||||
| Heaven's Halberd | 120:8/10 | 162:10/12 160 unstable | 212:12/14 | 262:12/14 | 312:14/16 | 362:14/116 | 412:16/18 | 120:8/10 162:10/12 50/2 After revision: Weakness changed to floating, counters extreme town |
| Iron Boat | 130:8/9 | 150:10/11 | 200:12/13 | 250:14/15 | 300:16/17 | 350:18/19 | 400:20/21 | 130:8/9 150:10/11 +50/+2 Musou Defeat Ultimate Town (Stable when close to opponent) |
| Twin Rods | 140 (Initial) 5 | 170 6 | 210 7 | 250 8 | 300 9 (Stable) | 350 10 (Stable) | 400 11 (Stable) | |
| Iron Fan | ||||||||
| Hadou Staff | ||||||||
| Red Lotus Flute | ||||||||
| Spinning Blade Disc | ||||||||
| Rapier | ||||||||
| Brush Rack Fork | ||||||||
| Short Halberd | 140:7/ | 165:11/ | 300:15/ | 435:19/ | 140:7/ 165:11/ +135/+4 | |||
| Long Blade | 130:5/ | 180:7/ | 260:9/ | 340:11/ | 420:13/ | 500:15/ | 130:5/ 180:7/ +80/+2 | |
| Pewter Staff | 160 11 | 167 13 | 210 15 | 250 17 | 290 19 | 330 21 | 370 23 | 160:11/ 167:13/ 210:15/ +40/+2 |
| Uchigatana | 150:12/ | 166:14/ | 197:16/ | 228:18/ | 259:80/ | 290:22/ | 321:24/ | 150:12/ 166:14/ +31/+2 |
| Crescent Blade | 125:8/ | 150:10/ | 200:11/ | 255:12/ | 310:13/ | 360:15/ | 410:17/ | |
| Lightning Sword | 150:19/ | 165:25/ | 210:31/ | 275:37/ | 335:43/ | 395:49/ | 455:55/ | 150:19/ 165:25/ 210:31/ +60/+6 |
| Ballista | 130:5/ | 145:7/ | 210:9/ | 275:11/ | 340:13/ | 405:15/ | 470:17/ | 130:5/ 145:7/ +65/+2 |
| Crush Club | 130:9/ | 185:11/ | 245:13/ | 305:15/ | 365:17/ | 425:19/ | 485:21/ | 130:9/ 185:11/ +60/+2 |
| Dragon Spear | 145:14/ | 150:16/ | 180:18/ | 210:20/ | 240:22/ | 270:24/ | 300:26/ | 145:14/ 150:14/ +30/+2 |
| Talisman | 170:6/ | 195:8/ | 255: 10/ | 320:12/ |