The Arena
The small stadium map used by the Quick modes, Standoff / Deadlock and some Melee rooms. From 4:00 on the clock, everything outside the stadium burns - and the fire can kill.
- Japanese name
- 武闘場
- Battle clock
- 9:00
- Used by
- Quick Melee, Quick Mock, Standoff / Deadlock, and Melee rooms on the commander conditions
- Arena (battle type)
- 闘技
Flame Formation
When the 9:00 clock reaches 4:00, the message "Flame Formation activated!" appears and fire covers everything outside the stadium, including the rim.
- The fire burns steadily and quickly, and it can kill you. In a 1v1 that defeat counts for your opponent; in a team match it counts for the opposing team.
- Your base does not heal you while you are standing in the fire.
In the original game the arena burned from 5:00 and the fire could not kill. On DWO Reborn it starts at 4:00, covers everything outside the stadium and is lethal - stay inside.
Layout and respawns
- You always respawn on the stadium floor, on your own half, facing the centre.
- There are two supply bases, each guarded by its Supply Captains and their guards.
- There are no other troops and no crates on the map.
Every Melee room on the Arena starts with flasks fully powered.
Compared with the original game
In the original game the Arena was its own battle type. Its fire started at 5:00 and was not lethal.