Quick Mock
Quick matchmaking against players of your own faction, booked at the Clerk. Unlike a Mock room, it can drop weapons and counts toward your win streak.
- Where
- The Clerk, then "Quick Mock"
- Opponents
- Your own faction, split into two sides
- Team sizes
- 1v1, 2v2, 3v3, 4v4 (depends on the row)
- How you win
- First side to 10 enemy-commander retreats (3 in a 1v1); otherwise decided when time runs out
- Lieutenants
- None
- Clerk
- 文官
How to book
The Clerk's menu has three entries: Mock Battle, Quick Mock and Execute Quest. Choose Quick Mock and pick a row.
Everything else works like Quick Melee: the 10-minute booking, the waiting times for any-size bookings, party bookings and the ways to cancel. The difference is who you meet - one faction is split into two sides.
The rows
Nine rows across three maps:
| Map | Row | Sizes | Weapons | Rule shown | Notes |
|---|---|---|---|---|---|
| Plains | - | 4v4, 2v2, 1v1 | 2 | Damage Points Or 10 Defeats | No Musou limit, attack correction on, 13:00 clock |
| Water Lily Village | Quick Dual Wep | 4v4, 3v3, 2v2, 1v1 | 2 | Most Defeats Wins | 9:00 clock |
| Arena | Quick Confront | 2v2, 1v1 | 1 | Most Defeats Wins / First to 3 Wins | Settled like the green rows at time-up |
As in Quick Melee, rows marked "Damage Points Or 10 Defeats" are settled at time-up by Damage Points, and rows marked "Most Defeats Wins" by the number of enemy-commander defeats.
Match rules
- No lieutenants.
- No handicap.
- Weapon drops are allowed, and wins count toward your win streak.
Quick Mock or a Mock room?
Mock Battle rooms you create yourself never drop weapons, never give rare drops and never count toward a win streak. Quick Mock can drop weapons and counts toward your win streak, so it is the way to earn those rewards fighting your own faction.
Compared with the original game
Quick Mock is new on this server; the original game had no quick matchmaking for Mock Battle.