| Super Armor Level: Super Armor is divided into 6 levels, Level 0 is lowest, Level 5 is highest. Super Armor level is unrelated to defense power. Higher super armor level means shorter hitstun duration. C Skills with SA cannot stack super armor levels with other super armor effects. Increasing Super Armor level: Consumable Item Tiger Hide: Super Armor level +1 Consumable Item Turtle Shell: Super Armor level +2 Consumable Item Awakening Jade/Supreme Awakening Jade: Level 3 Super Armor Vice Officer Skill Fortitude: +1 Ultimate Enhancement Steel Body: +3 Also note: C Skills with SA super armor level, Awakening Orb/Ultimate Awakening Orb super armor level cannot stack with other super armor effects. -------------------------------------------------------------------------------------------------------------------------------- Super Armor level descriptions: Level 0: Normal state, will experience hitstun, knockup, knockback etc. when hit by any attack. Level 1: Green orb surrounding. Ignores arrow attack hitstun. (1), Tiger Hide. (2), Fortitude. Level 2: Green orb surrounding. Ignores soldier normal attacks and Taoist attack hitstun. (1), Turtle Shell. (2) Tiger Pelt + Fortitude. Level 3: Yellow orb surrounding. Ignores all normal attack hitstun. This is SA state. Many quest NPCs are in this state. (1) Steel Body. (2), Turtle Shell + Fortitude. (3), Awakening Orb/Ultimate Awakening Orb. (4), Use C Skills with SA. Level 4: Yellow orb surrounding. Ignores normal attacks and charge attacks (including bombs) hitstun. Normal Musou Officers and many quest bosses are in this state. (1) Steel Body + Tiger Pelt. (2), Steel Body + Fortitude. (3) Awakening Jade/Supreme Awakening Jade + Fortitude. Level 5: Red orb aura. Ignores all hitstun from attacks. This is HA state. Only Musou Officers with fighting spirit have this state, such as Lu Bu, Zhang Fei, Guan Yu, etc. 。 (1) Steel Body + Divine Turtle Stone. (2), Steel Body + Tiger Hide + Fortitude. |