βRemember, DWO Reborn is in Beta — everything here may be subject to change.
Glossary
Chapter 21 / 225 min readGame version 0.1.0.3
The words and abbreviations players use, in plain English, including the ones that mean something different from what you would expect.
In short
The words players use, in plain English.
Some words mean something other than you would expect: Damage breaks objects, not people.
Older guides use older names; the last table translates them.
Dynasty Warriors Online has collected three layers of vocabulary: the Japanese terms the community uses, the English of the original 2010 service, and the English patch used on DWO Reborn. This list uses the words you will see in the game today, and notes the older words you will meet in guides and videos.
Words that trip up beginners
Word
What it really means
Attack and Damage
Two different stats. Attack hurts people; Damage breaks objects such as towers, gates and fences.
Weapon rank (R1 to R7)
A weapon's tier. A higher rank raises how far it can be tempered; it is not a damage multiplier by itself. A well-tempered lower rank beats an untempered higher rank.
Military rank
Your standing in the army (21 steps, Recruit, Guard and upwards). Separate from weapon rank and quest rank.
Quest rank (E to S)
How hard a quest is. A quest also gives you a grade (E to S) for how well you did, which is not the same thing.
Honor and Fame
Honor only ever rises and drives promotion. Fame is a competitive rating (F to S+) that also goes down.
SA (Super Armor)
Not flinching when hit. It is armor a move gives you while you do it; it is not the same as an attack that breaks armor.
Combat shorthand
Term
Meaning
N1, N2, N3...
The first, second, third hit of the normal attack string.
C1 to C6
Charge attacks; the number is how many normal hits came first.
JA, JC
Jump attack (jump, then Normal) and jump charge (jump, then Charge).
EVO
Evolution attacks, unlocked by the third Combo+ and used with a full Musou gauge.
CB, chargeblock
Charge-blocking, the game's Elemental Guard: hold Guard and press Charge.
Ukemi
Recovering in the air by pressing Guard after being launched.
Musou, True Musou
Your invincible special attack; True Musou is the stronger version when your Life is red.
K.O. count
How many enemies you have defeated this battle.
Break Charge
Switching to your second weapon with a special attack (H key).
Battle words
Term
Meaning
Flask (sentan)
The power-up gourds enemies drop in battle, spent on the enhancement ring.
Flask ring, flask wheel, enhancement ring
The seven-slot dial in the bottom-left corner where you spend flasks.
Advance+ (Advanced+, Ultimate Enhancement)
The special ability slot 7 becomes after three Combo+ uses.
Base
A capture point on the battlefield. Each type is taken a different way.
Supply base, supply depot
Each side's home base, where it starts. It falls when its Supply Captains are defeated.
Commander
A player (or a CPU general) in the battle. Most battles are won by defeating enemy commanders.
Retreat
Being defeated in battle; you come back at a base your side holds.
Melee
The standard player-versus-player battle. Older guides call it Clash.
Mock battle
A practice battle inside your own faction; it pays no Honor.
Quick Melee, Quick Mock
Booked matches: the game finds the opponents for you.
Standoff and Deadlock
Battles between three or four teams, booked with the Battle Royale Elder.
Lieutenant
A companion officer who fights beside you. Older guides call them vice-generals or bodyguards.
Weapons and gear
Term
Meaning
Temper (tempering)
Permanently upgrading a weapon with gems at the Blacksmith, which earns stars on the flask ring. Older guides say forging.
Temper n/24
How many tempers a weapon has had out of its maximum.
Modify n/5
How many modification points a weapon has used out of 5.
Emblem
Decides the shape of your C1 and C6. Older guides say seal.
Element Imbue
Putting an element into a weapon (Forge) or gear (Loom).
Durability
Wear on a weapon or its element; repaired at the Blacksmith.
Gear
Clothing: head, body, arms, legs and back (cape).
Battle item
The item you carry into a battle, chosen in Battle Preparations (orbs, amulets and so on).
Money and places
Term
Meaning
Gold
The everyday money, earned from quests, tutorial rewards, your salary and selling.
Miso Koins (Musou Coins)
The second currency, shared by all characters of your account. 1 Koin costs 500 gold. Older guides say Musou Coins.
Gems
Ruby, Jade, Lapis, Topaz and Amber; used for tempering.
Ore
Used for crafting, imbuing and repairs.
Shells
Bought with gold or Koins; make your house forge succeed more often.
Plaza
West, Central and East Plaza: where the battle desks are.
Courtyard (Corridor)
The ring of generals' offices. Older guides call it the Corridor.
Market
Shops, the Broker, the Blacksmith and the crafting stations; shared by all factions.
Some words mean something other than you would expect: Damage breaks objects, not people.
Older guides use older names; the last table translates them.
Dynasty Warriors Online has collected three layers of vocabulary: the Japanese terms the community uses, the English of the original 2010 service, and the English patch used on DWO Reborn. This list uses the words you will see in the game today, and notes the older words you will meet in guides and videos.
Words that trip up beginners
Word
What it really means
Attack and Damage
Two different stats. Attack hurts people; Damage breaks objects such as towers, gates and fences.
Weapon rank (R1 to R7)
A weapon's tier. A higher rank raises how far it can be tempered; it is not a damage multiplier by itself. A well-tempered lower rank beats an untempered higher rank.
Military rank
Your standing in the army (21 steps, Recruit, Guard and upwards). Separate from weapon rank and quest rank.
Quest rank (E to S)
How hard a quest is. A quest also gives you a grade (E to S) for how well you did, which is not the same thing.
Honor and Fame
Honor only ever rises and drives promotion. Fame is a competitive rating (F to S+) that also goes down.
SA (Super Armor)
Not flinching when hit. It is armor a move gives you while you do it; it is not the same as an attack that breaks armor.
Combat shorthand
Term
Meaning
N1, N2, N3...
The first, second, third hit of the normal attack string.
C1 to C6
Charge attacks; the number is how many normal hits came first.
JA, JC
Jump attack (jump, then Normal) and jump charge (jump, then Charge).
EVO
Evolution attacks, unlocked by the third Combo+ and used with a full Musou gauge.
CB, chargeblock
Charge-blocking, the game's Elemental Guard: hold Guard and press Charge.
Ukemi
Recovering in the air by pressing Guard after being launched.
Musou, True Musou
Your invincible special attack; True Musou is the stronger version when your Life is red.
K.O. count
How many enemies you have defeated this battle.
Break Charge
Switching to your second weapon with a special attack (H key).
Battle words
Term
Meaning
Flask (sentan)
The power-up gourds enemies drop in battle, spent on the enhancement ring.
Flask ring, flask wheel, enhancement ring
The seven-slot dial in the bottom-left corner where you spend flasks.
Advance+ (Advanced+, Ultimate Enhancement)
The special ability slot 7 becomes after three Combo+ uses.
Base
A capture point on the battlefield. Each type is taken a different way.
Supply base, supply depot
Each side's home base, where it starts. It falls when its Supply Captains are defeated.
Commander
A player (or a CPU general) in the battle. Most battles are won by defeating enemy commanders.
Retreat
Being defeated in battle; you come back at a base your side holds.
Melee
The standard player-versus-player battle. Older guides call it Clash.
Mock battle
A practice battle inside your own faction; it pays no Honor.
Quick Melee, Quick Mock
Booked matches: the game finds the opponents for you.
Standoff and Deadlock
Battles between three or four teams, booked with the Battle Royale Elder.
Lieutenant
A companion officer who fights beside you. Older guides call them vice-generals or bodyguards.
Weapons and gear
Term
Meaning
Temper (tempering)
Permanently upgrading a weapon with gems at the Blacksmith, which earns stars on the flask ring. Older guides say forging.
Temper n/24
How many tempers a weapon has had out of its maximum.
Modify n/5
How many modification points a weapon has used out of 5.
Emblem
Decides the shape of your C1 and C6. Older guides say seal.
Element Imbue
Putting an element into a weapon (Forge) or gear (Loom).
Durability
Wear on a weapon or its element; repaired at the Blacksmith.
Gear
Clothing: head, body, arms, legs and back (cape).
Battle item
The item you carry into a battle, chosen in Battle Preparations (orbs, amulets and so on).
Money and places
Term
Meaning
Gold
The everyday money, earned from quests, tutorial rewards, your salary and selling.
Miso Koins (Musou Coins)
The second currency, shared by all characters of your account. 1 Koin costs 500 gold. Older guides say Musou Coins.
Gems
Ruby, Jade, Lapis, Topaz and Amber; used for tempering.
Ore
Used for crafting, imbuing and repairs.
Shells
Bought with gold or Koins; make your house forge succeed more often.
Plaza
West, Central and East Plaza: where the battle desks are.
Courtyard (Corridor)
The ring of generals' offices. Older guides call it the Corridor.
Market
Shops, the Broker, the Blacksmith and the crafting stations; shared by all factions.
Some words mean something other than you would expect: Damage breaks objects, not people.
Older guides use older names; the last table translates them.
Dynasty Warriors Online has collected three layers of vocabulary: the Japanese terms the community uses, the English of the original 2010 service, and the English patch used on DWO Reborn. This list uses the words you will see in the game today, and notes the older words you will meet in guides and videos.
Words that trip up beginners
Word
What it really means
Attack and Damage
Two different stats. Attack hurts people; Damage breaks objects such as towers, gates and fences.
Weapon rank (R1 to R7)
A weapon's tier. A higher rank raises how far it can be tempered; it is not a damage multiplier by itself. A well-tempered lower rank beats an untempered higher rank.
Military rank
Your standing in the army (21 steps, Recruit, Guard and upwards). Separate from weapon rank and quest rank.
Quest rank (E to S)
How hard a quest is. A quest also gives you a grade (E to S) for how well you did, which is not the same thing.
Honor and Fame
Honor only ever rises and drives promotion. Fame is a competitive rating (F to S+) that also goes down.
SA (Super Armor)
Not flinching when hit. It is armor a move gives you while you do it; it is not the same as an attack that breaks armor.
Combat shorthand
Term
Meaning
N1, N2, N3...
The first, second, third hit of the normal attack string.
C1 to C6
Charge attacks; the number is how many normal hits came first.
JA, JC
Jump attack (jump, then Normal) and jump charge (jump, then Charge).
EVO
Evolution attacks, unlocked by the third Combo+ and used with a full Musou gauge.
CB, chargeblock
Charge-blocking, the game's Elemental Guard: hold Guard and press Charge.
Ukemi
Recovering in the air by pressing Guard after being launched.
Musou, True Musou
Your invincible special attack; True Musou is the stronger version when your Life is red.
K.O. count
How many enemies you have defeated this battle.
Break Charge
Switching to your second weapon with a special attack (H key).
Battle words
Term
Meaning
Flask (sentan)
The power-up gourds enemies drop in battle, spent on the enhancement ring.
Flask ring, flask wheel, enhancement ring
The seven-slot dial in the bottom-left corner where you spend flasks.
Advance+ (Advanced+, Ultimate Enhancement)
The special ability slot 7 becomes after three Combo+ uses.
Base
A capture point on the battlefield. Each type is taken a different way.
Supply base, supply depot
Each side's home base, where it starts. It falls when its Supply Captains are defeated.
Commander
A player (or a CPU general) in the battle. Most battles are won by defeating enemy commanders.
Retreat
Being defeated in battle; you come back at a base your side holds.
Melee
The standard player-versus-player battle. Older guides call it Clash.
Mock battle
A practice battle inside your own faction; it pays no Honor.
Quick Melee, Quick Mock
Booked matches: the game finds the opponents for you.
Standoff and Deadlock
Battles between three or four teams, booked with the Battle Royale Elder.
Lieutenant
A companion officer who fights beside you. Older guides call them vice-generals or bodyguards.
Weapons and gear
Term
Meaning
Temper (tempering)
Permanently upgrading a weapon with gems at the Blacksmith, which earns stars on the flask ring. Older guides say forging.
Temper n/24
How many tempers a weapon has had out of its maximum.
Modify n/5
How many modification points a weapon has used out of 5.
Emblem
Decides the shape of your C1 and C6. Older guides say seal.
Element Imbue
Putting an element into a weapon (Forge) or gear (Loom).
Durability
Wear on a weapon or its element; repaired at the Blacksmith.
Gear
Clothing: head, body, arms, legs and back (cape).
Battle item
The item you carry into a battle, chosen in Battle Preparations (orbs, amulets and so on).
Money and places
Term
Meaning
Gold
The everyday money, earned from quests, tutorial rewards, your salary and selling.
Miso Koins (Musou Coins)
The second currency, shared by all characters of your account. 1 Koin costs 500 gold. Older guides say Musou Coins.
Gems
Ruby, Jade, Lapis, Topaz and Amber; used for tempering.
Ore
Used for crafting, imbuing and repairs.
Shells
Bought with gold or Koins; make your house forge succeed more often.
Plaza
West, Central and East Plaza: where the battle desks are.
Courtyard (Corridor)
The ring of generals' offices. Older guides call it the Corridor.
Market
Shops, the Broker, the Blacksmith and the crafting stations; shared by all factions.
Some words mean something other than you would expect: Damage breaks objects, not people.
Older guides use older names; the last table translates them.
Dynasty Warriors Online has collected three layers of vocabulary: the Japanese terms the community uses, the English of the original 2010 service, and the English patch used on DWO Reborn. This list uses the words you will see in the game today, and notes the older words you will meet in guides and videos.
Words that trip up beginners
Word
What it really means
Attack and Damage
Two different stats. Attack hurts people; Damage breaks objects such as towers, gates and fences.
Weapon rank (R1 to R7)
A weapon's tier. A higher rank raises how far it can be tempered; it is not a damage multiplier by itself. A well-tempered lower rank beats an untempered higher rank.
Military rank
Your standing in the army (21 steps, Recruit, Guard and upwards). Separate from weapon rank and quest rank.
Quest rank (E to S)
How hard a quest is. A quest also gives you a grade (E to S) for how well you did, which is not the same thing.
Honor and Fame
Honor only ever rises and drives promotion. Fame is a competitive rating (F to S+) that also goes down.
SA (Super Armor)
Not flinching when hit. It is armor a move gives you while you do it; it is not the same as an attack that breaks armor.
Combat shorthand
Term
Meaning
N1, N2, N3...
The first, second, third hit of the normal attack string.
C1 to C6
Charge attacks; the number is how many normal hits came first.
JA, JC
Jump attack (jump, then Normal) and jump charge (jump, then Charge).
EVO
Evolution attacks, unlocked by the third Combo+ and used with a full Musou gauge.
CB, chargeblock
Charge-blocking, the game's Elemental Guard: hold Guard and press Charge.
Ukemi
Recovering in the air by pressing Guard after being launched.
Musou, True Musou
Your invincible special attack; True Musou is the stronger version when your Life is red.
K.O. count
How many enemies you have defeated this battle.
Break Charge
Switching to your second weapon with a special attack (H key).
Battle words
Term
Meaning
Flask (sentan)
The power-up gourds enemies drop in battle, spent on the enhancement ring.
Flask ring, flask wheel, enhancement ring
The seven-slot dial in the bottom-left corner where you spend flasks.
Advance+ (Advanced+, Ultimate Enhancement)
The special ability slot 7 becomes after three Combo+ uses.
Base
A capture point on the battlefield. Each type is taken a different way.
Supply base, supply depot
Each side's home base, where it starts. It falls when its Supply Captains are defeated.
Commander
A player (or a CPU general) in the battle. Most battles are won by defeating enemy commanders.
Retreat
Being defeated in battle; you come back at a base your side holds.
Melee
The standard player-versus-player battle. Older guides call it Clash.
Mock battle
A practice battle inside your own faction; it pays no Honor.
Quick Melee, Quick Mock
Booked matches: the game finds the opponents for you.
Standoff and Deadlock
Battles between three or four teams, booked with the Battle Royale Elder.
Lieutenant
A companion officer who fights beside you. Older guides call them vice-generals or bodyguards.
Weapons and gear
Term
Meaning
Temper (tempering)
Permanently upgrading a weapon with gems at the Blacksmith, which earns stars on the flask ring. Older guides say forging.
Temper n/24
How many tempers a weapon has had out of its maximum.
Modify n/5
How many modification points a weapon has used out of 5.
Emblem
Decides the shape of your C1 and C6. Older guides say seal.
Element Imbue
Putting an element into a weapon (Forge) or gear (Loom).
Durability
Wear on a weapon or its element; repaired at the Blacksmith.
Gear
Clothing: head, body, arms, legs and back (cape).
Battle item
The item you carry into a battle, chosen in Battle Preparations (orbs, amulets and so on).
Money and places
Term
Meaning
Gold
The everyday money, earned from quests, tutorial rewards, your salary and selling.
Miso Koins (Musou Coins)
The second currency, shared by all characters of your account. 1 Koin costs 500 gold. Older guides say Musou Coins.
Gems
Ruby, Jade, Lapis, Topaz and Amber; used for tempering.
Ore
Used for crafting, imbuing and repairs.
Shells
Bought with gold or Koins; make your house forge succeed more often.
Plaza
West, Central and East Plaza: where the battle desks are.
Courtyard (Corridor)
The ring of generals' offices. Older guides call it the Corridor.
Market
Shops, the Broker, the Blacksmith and the crafting stations; shared by all factions.
الكلمات والاختصارات التي يستخدمها اللاعبون، باللغة الإنجليزية البسيطة، بما في ذلك تلك التي تعني شيئًا مختلفًا عما تتوقعه.
باختصار
The words players use, in plain English.
Some words mean something other than you would expect: Damage breaks objects, not people.
Older guides use older names; the last table translates them.
Dynasty Warriors Online has collected three layers of vocabulary: the Japanese terms the community uses, the English of the original 2010 service, and the English patch used on DWO Reborn. This list uses the words you will see in the game today, and notes the older words you will meet in guides and videos.
Words that trip up beginners
Word
What it really means
Attack and Damage
Two different stats. Attack hurts people; Damage breaks objects such as towers, gates and fences.
Weapon rank (R1 to R7)
A weapon's tier. A higher rank raises how far it can be tempered; it is not a damage multiplier by itself. A well-tempered lower rank beats an untempered higher rank.
Military rank
Your standing in the army (21 steps, Recruit, Guard and upwards). Separate from weapon rank and quest rank.
Quest rank (E to S)
How hard a quest is. A quest also gives you a grade (E to S) for how well you did, which is not the same thing.
Honor and Fame
Honor only ever rises and drives promotion. Fame is a competitive rating (F to S+) that also goes down.
SA (Super Armor)
Not flinching when hit. It is armor a move gives you while you do it; it is not the same as an attack that breaks armor.
Combat shorthand
Term
Meaning
N1, N2, N3...
The first, second, third hit of the normal attack string.
C1 to C6
Charge attacks; the number is how many normal hits came first.
JA, JC
Jump attack (jump, then Normal) and jump charge (jump, then Charge).
EVO
Evolution attacks, unlocked by the third Combo+ and used with a full Musou gauge.
CB, chargeblock
Charge-blocking, the game's Elemental Guard: hold Guard and press Charge.
Ukemi
Recovering in the air by pressing Guard after being launched.
Musou, True Musou
Your invincible special attack; True Musou is the stronger version when your Life is red.
K.O. count
How many enemies you have defeated this battle.
Break Charge
Switching to your second weapon with a special attack (H key).
Battle words
Term
Meaning
Flask (sentan)
The power-up gourds enemies drop in battle, spent on the enhancement ring.
Flask ring, flask wheel, enhancement ring
The seven-slot dial in the bottom-left corner where you spend flasks.
Advance+ (Advanced+, Ultimate Enhancement)
The special ability slot 7 becomes after three Combo+ uses.
Base
A capture point on the battlefield. Each type is taken a different way.
Supply base, supply depot
Each side's home base, where it starts. It falls when its Supply Captains are defeated.
Commander
A player (or a CPU general) in the battle. Most battles are won by defeating enemy commanders.
Retreat
Being defeated in battle; you come back at a base your side holds.
Melee
The standard player-versus-player battle. Older guides call it Clash.
Mock battle
A practice battle inside your own faction; it pays no Honor.
Quick Melee, Quick Mock
Booked matches: the game finds the opponents for you.
Standoff and Deadlock
Battles between three or four teams, booked with the Battle Royale Elder.
Lieutenant
A companion officer who fights beside you. Older guides call them vice-generals or bodyguards.
Weapons and gear
Term
Meaning
Temper (tempering)
Permanently upgrading a weapon with gems at the Blacksmith, which earns stars on the flask ring. Older guides say forging.
Temper n/24
How many tempers a weapon has had out of its maximum.
Modify n/5
How many modification points a weapon has used out of 5.
Emblem
Decides the shape of your C1 and C6. Older guides say seal.
Element Imbue
Putting an element into a weapon (Forge) or gear (Loom).
Durability
Wear on a weapon or its element; repaired at the Blacksmith.
Gear
Clothing: head, body, arms, legs and back (cape).
Battle item
The item you carry into a battle, chosen in Battle Preparations (orbs, amulets and so on).
Money and places
Term
Meaning
Gold
The everyday money, earned from quests, tutorial rewards, your salary and selling.
Miso Koins (Musou Coins)
The second currency, shared by all characters of your account. 1 Koin costs 500 gold. Older guides say Musou Coins.
Gems
Ruby, Jade, Lapis, Topaz and Amber; used for tempering.
Ore
Used for crafting, imbuing and repairs.
Shells
Bought with gold or Koins; make your house forge succeed more often.
Plaza
West, Central and East Plaza: where the battle desks are.
Courtyard (Corridor)
The ring of generals' offices. Older guides call it the Corridor.
Market
Shops, the Broker, the Blacksmith and the crafting stations; shared by all factions.
Some words mean something other than you would expect: Damage breaks objects, not people.
Older guides use older names; the last table translates them.
Dynasty Warriors Online has collected three layers of vocabulary: the Japanese terms the community uses, the English of the original 2010 service, and the English patch used on DWO Reborn. This list uses the words you will see in the game today, and notes the older words you will meet in guides and videos.
Words that trip up beginners
Word
What it really means
Attack and Damage
Two different stats. Attack hurts people; Damage breaks objects such as towers, gates and fences.
Weapon rank (R1 to R7)
A weapon's tier. A higher rank raises how far it can be tempered; it is not a damage multiplier by itself. A well-tempered lower rank beats an untempered higher rank.
Military rank
Your standing in the army (21 steps, Recruit, Guard and upwards). Separate from weapon rank and quest rank.
Quest rank (E to S)
How hard a quest is. A quest also gives you a grade (E to S) for how well you did, which is not the same thing.
Honor and Fame
Honor only ever rises and drives promotion. Fame is a competitive rating (F to S+) that also goes down.
SA (Super Armor)
Not flinching when hit. It is armor a move gives you while you do it; it is not the same as an attack that breaks armor.
Combat shorthand
Term
Meaning
N1, N2, N3...
The first, second, third hit of the normal attack string.
C1 to C6
Charge attacks; the number is how many normal hits came first.
JA, JC
Jump attack (jump, then Normal) and jump charge (jump, then Charge).
EVO
Evolution attacks, unlocked by the third Combo+ and used with a full Musou gauge.
CB, chargeblock
Charge-blocking, the game's Elemental Guard: hold Guard and press Charge.
Ukemi
Recovering in the air by pressing Guard after being launched.
Musou, True Musou
Your invincible special attack; True Musou is the stronger version when your Life is red.
K.O. count
How many enemies you have defeated this battle.
Break Charge
Switching to your second weapon with a special attack (H key).
Battle words
Term
Meaning
Flask (sentan)
The power-up gourds enemies drop in battle, spent on the enhancement ring.
Flask ring, flask wheel, enhancement ring
The seven-slot dial in the bottom-left corner where you spend flasks.
Advance+ (Advanced+, Ultimate Enhancement)
The special ability slot 7 becomes after three Combo+ uses.
Base
A capture point on the battlefield. Each type is taken a different way.
Supply base, supply depot
Each side's home base, where it starts. It falls when its Supply Captains are defeated.
Commander
A player (or a CPU general) in the battle. Most battles are won by defeating enemy commanders.
Retreat
Being defeated in battle; you come back at a base your side holds.
Melee
The standard player-versus-player battle. Older guides call it Clash.
Mock battle
A practice battle inside your own faction; it pays no Honor.
Quick Melee, Quick Mock
Booked matches: the game finds the opponents for you.
Standoff and Deadlock
Battles between three or four teams, booked with the Battle Royale Elder.
Lieutenant
A companion officer who fights beside you. Older guides call them vice-generals or bodyguards.
Weapons and gear
Term
Meaning
Temper (tempering)
Permanently upgrading a weapon with gems at the Blacksmith, which earns stars on the flask ring. Older guides say forging.
Temper n/24
How many tempers a weapon has had out of its maximum.
Modify n/5
How many modification points a weapon has used out of 5.
Emblem
Decides the shape of your C1 and C6. Older guides say seal.
Element Imbue
Putting an element into a weapon (Forge) or gear (Loom).
Durability
Wear on a weapon or its element; repaired at the Blacksmith.
Gear
Clothing: head, body, arms, legs and back (cape).
Battle item
The item you carry into a battle, chosen in Battle Preparations (orbs, amulets and so on).
Money and places
Term
Meaning
Gold
The everyday money, earned from quests, tutorial rewards, your salary and selling.
Miso Koins (Musou Coins)
The second currency, shared by all characters of your account. 1 Koin costs 500 gold. Older guides say Musou Coins.
Gems
Ruby, Jade, Lapis, Topaz and Amber; used for tempering.
Ore
Used for crafting, imbuing and repairs.
Shells
Bought with gold or Koins; make your house forge succeed more often.
Plaza
West, Central and East Plaza: where the battle desks are.
Courtyard (Corridor)
The ring of generals' offices. Older guides call it the Corridor.
Market
Shops, the Broker, the Blacksmith and the crafting stations; shared by all factions.