Wolf Sword (W.Sword)

Wolf Sword (W.Sword)

Japanese
Officer
Sun Quan⚔ Sun Quan
Source / Era
DWO/launch · 11/18/2008
Advance+
STRONG FORT
Elements
🔥 Fire ⚡ Lightning
Advance+
STRONG FORT
The Defense of structures and troops within bases will increase by 1.3 times. Effect affects everything within allied bases and supply bases not including player characters and lieutenants.

A sword with sharp blades arranged in segments, subjected to special polishing

Base Stats

Attack
42(3)
Damage
41(1)
Defence
25(6)
Life
160(2)
Musou
130(5)
Speed
125
Jump
125

Flask Wheel

Attack
3
Damage
1
Defence
6
Life
2
Musou
5

Advance+ (Ultimate reinforcement)

W.Sword
STRONG FORT

Rank Progression

RankNameAttackDamageDefenceLifeMusou
1W.Sword+22+16+32+20+29
2Feral Sword+25+19+35+23+32
3Wolf Claw+28+22+38+26+35
4King Wolf+31+25+41+29+38
5Master Wolf+34+28+44+32+41
6True Master Wolf+37+31+47+35+44
7Legacy+40+34+50+38+47

DWOZ Upgrade Stats

RankNameAttackDamageDefenceLifeMusou
1W.Sword+23+17+33+21+30
2Feral Sword+26+20+36+24+33
3Wolf Claw+29+23+39+27+36
4King Wolf+32+26+42+30+39
5Master Wolf+35+29+45+33+42
6True Master Wolf+38+32+48+36+45
7Legacy+41+35+51+39+48

Emblems (engraved)

Thrust
Throws daggers like crazy. The finisher is omnidirectional. The daggers penetrate; on hit, the enemy floats up. The last hit knocks them back.
Stun ○Element infusion C6
Pierce
↑ + Fire element. The finisher fires boomerangs around while advancing 2–3 steps, then front-somersaults. No shockwave. The last hit can be blocked.
Stun ○Element infusion C6Super Armor ○
Crescent
Fires a red energy blade straight ahead. Fast start-up and decent post-fire recovery. Has crossup. Can turn. With C6, extra input (up to 2) fires one more energy blade each. On C6, all shots carry element.
Knockback ○Element infusion ○Super Armor ○
Moon
Drops lightning omnidirectionally within a set range. The strike spots are random. Slow start-up but decently wide range. Once the sword is raised, the lightning falls even if you're hit (guaranteed onset).
Knockdown ○Element infusion C6Super Armor C6
Fan
Clads in a red aura and thrusts the sword straight ahead for 1–2 seconds. Can turn.
Stun ○Element infusion ○Super Armor ○
Eclipse
Stabs the sword into the ground and fires red ground-crawling shockwaves in all 8 directions centered on it. Fast onset. The shockwave directions don't change even if you turn.
Stun ○Knockback (additional input)○Element infusion ○

Charge Attacks

NameEffect
C2Swings the sword left for one red energy blade, then right for 4 red energy blades at once. Range is about 180° and wide, with long reach. Super Armor only on the first shot. Can turn. Has crossup.
C3A fast spinning slash, then (with extra input) a rear sweep. The first spin has 2 hitboxes; it looks like it reaches rear-right but the hitbox leans slightly left. Fairly wide range. Can turn.
C4An upward slash.
C5Repeats horizontal slashes while advancing, with an overhead slash finisher. Only the last stuns + infuses element. Combo Boost makes it 4→6→8.
JAA forward vertical slash → a sweep from left to right — i.e. a cross slash. Both the vertical slash and sweep have hitboxes, each carrying element.
JCSpins once, steps in for an area shockwave. On hit, sends enemies straight up. The effect is red but it's not Fire element. Depending on spacing, crosses up a guard.
DA vertical slash. Has a hitbox about one body-length behind.
EvoLeaps in an ∩ arc, and on landing slams the sword to fire red-black lightning crawling along the ground. Short reach; the lightning advances slowly. The landing slam itself has no hitbox — only the lightning. Can turn on activation.

Musou Attacks

NameEffect
Musou RanbuA sweep while sliding.
Shin Musou RanbuPerforms N1–N3, ending with a C4-like motion to knock the enemy back.

Motion Damage

Hits are listed in the order they land: . separates hits, *n repeats the preceding hit n times, {…} groups hits for a following *n, and ( ) marks a hit that launches or knocks down. A / gives the two versions of a move — for the emblem slots, the Emblem 1 value then the Emblem 6 value. A kanji after a figure is that hit's element: 火/炎 Fire, 氷/冰 Ice, 電/雷 Lightning, Wind, Slash. Figures are base motion damage, before Attack and enhancements.

MoveDamage
Normal 112
Normal 213
Normal 315
Normal 417
Normal 522
Normal 625
EVO attack12.12.16.9.(10)
Dash attack12
Jump attack8
Jump charge12
Musou / True Musou18.18
Musou finisher25
True Musou finisher18.22.28
Charge 217
Charge 3{5.5}*3.10.(10)
Charge 4(7).(10)
Charge 5(12)
Thrust 10/(14).(14).(14)
Pierce 8/(10)
Crescent (15)/(17)
Moon 10/(14)
Fan (10).(15)
Eclipse (10).(8).(15)

Motion damage & stats from the DWOZ community data set.

Details (DWO)

Musou Length

This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)

Do note that these numbers may not fully represent the minimum needed to increase the number of hits.

Temper Suggestion's

Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.

Wolf Sword (W.Sword)

積刃剣

日本語
武将
Sun Quan⚔ Sun Quan
究極強化
堅牢

基本能力

攻撃力
42(3)
破壊力
41(1)
防御力
25(6)
体力
160(2)
無双
130(5)
移動力
125
ジャンプ力
125

能力チャート

攻撃力
3
破壊力
1
防御力
6
体力
2
無双
5

究極強化 (究極強化)

積刃剣
堅牢

ランク成長

ランク名前攻撃力破壊力防御力体力無双
1積刃剣+22+16+32+20+29
2積刃剣・改+25+19+35+23+32
3大積刃剣+28+22+38+26+35
4皇狼剣+31+25+41+29+38
5白炎皇狼剣+34+28+44+32+41
6真・白炎皇狼剣+37+31+47+35+44
7碧炎王+40+34+50+38+47

DWOZ 強化能力

ランク名前攻撃力破壊力防御力体力無双
1積刃剣+23+17+33+21+30
2積刃剣・改+26+20+36+24+33
3大積刃剣+29+23+39+27+36
4皇狼剣+32+26+42+30+39
5白炎皇狼剣+35+29+45+33+42
6真・白炎皇狼剣+38+32+48+36+45
7碧炎王+41+35+51+39+48

刻印 (刻印)

正面に赤い気円斬を放つ。出は速めで発射後の硬直はそこそこ。 めくりあり。方向転換可能。C6は追加入力(2回まで)で更に気円斬を1つずつ放つ。C6では全弾属性が乗る。
気絶 ○属性付与 C6
一定範囲内で全方位に雷を落とす。雷の落ちる場所はランダム。 出は遅いが範囲はそこそこ広い。 剣を振り上げてしまえば攻撃を喰らっても雷は後から落ちる(発生保障)
気絶 ○属性付与 C6SA ○
赤いオーラを纏い、剣を自分の正面に1~2秒突き出す。 方向転換可能。
吹飛ばし ○属性付与 ○SA ○
剣を地面に突き刺し、剣を中心とした全方位(8方向)に地を這う赤い衝撃波を放つ。 発生は速い。向きを変えても衝撃波が出る方向は変わらない。
ダウン ○属性付与 C6SA C6
剣を左に振り最初に赤い気円斬を1つ、その後右に振り赤い気円斬を4つ同時に放つ。範囲は180°程あり広く、射程も長い。 最初の1発目だけにSA。方向転換可能。めくりあり。
気絶 ○属性付与 ○SA ○
素早い回転斬りの後、(追加入力で)背後を薙ぎ払う。 最初の回転斬りは2回判定があり、見た目は右後方まであるように見えるが、判定は若干左に偏る。範囲は広め。方向転換可能。
気絶 ○吹飛ばし (追加入力)○属性付与 ○

ギャラリー

チャージ攻撃

名前効果
C2斬り上げ。
C3前進しつつ横斬りを繰り返し、フィニッシュに袈裟斬り。 最後のみ 気絶 +属性付与。連撃強化で4→6→8回となる
C4前方に縦斬り→左から右への薙ぎ払い。つまり十文字斬り。 縦斬り、薙ぎ払い共に判定があり、それぞれに属性がのる。
C51回転し踏み込んで範囲衝撃波。当ると真上に飛ばす。 エフェクトは赤だが炎属性ではない。間合いによっては、ガードをめくる。
JA縦斬り。背後に1人分くらいの判定有り。
JC∩を描くように宙を舞い、着地後剣で地面を叩きつけ、地を這う赤黒い雷を放つ。 射程は短めで、雷はゆっくり前進する。着地後の叩きつけ自体には判定が無く、雷の部分のみ。発動時に方向転換が可能。
D滑りながらなぎ払い。
EvoN1~N3を出し最後にC4と同じ動作で敵を吹き飛ばす。

無双乱舞

名前効果
無双乱舞U字を描くように斬り払いながら前進し、フィニッシュに横斬りをして全方向に無数の小さな赤い衝撃波をばら撒く。地上判定だが、空中の敵にも当たる。 剣の振り方のせいか、敵の位置によっては当たり方にムラがある。
真・無双乱舞↑+炎属性。フィニッシュに全方位に大きな赤い衝撃波を放つ。 無双乱舞 のフィニッシュの衝撃波とは種類が異なる。空中判定

モーションダメージ

ヒットはヒットした順にリストされます。 . ヒットを分離し、 *n 直前のヒットを n 回繰り返します。 {…} フォローのヒットをグループ化する *n、 そして ( ) 発射またはノックダウンするヒットをマークします。あ / 2 つのバージョンの動きを示します。エンブレム スロットの場合は、エンブレム 1 の値、次にエンブレム 6 の値です。数字の後の漢字はそのヒットの要素です。 火/炎 火、 氷/冰 氷、 電/雷 稲妻、 風、 スラッシュ。数値は攻撃と強化前のベースモーションダメージです。

破壊力
Normal 112
Normal 213
Normal 315
Normal 417
Normal 522
Normal 625
EVO attack12.12.16.9.(10)
Dash attack12
Jump attack8
Jump charge12
Musou / True Musou18.18
Musou finisher25
True Musou finisher18.22.28
Charge 217
Charge 3{5.5}*3.10.(10)
Charge 4(7).(10)
Charge 5(12)
Thrust 10/(14).(14).(14)
Pierce 8/(10)
Crescent (15)/(17)
Moon 10/(14)
Fan (10).(15)
Eclipse (10).(8).(15)

モーションダメージ・能力データ出典: DWOZ コミュニティデータセット。

Wolf Sword (W.Sword)

狼剑(W.Sword)

日文
武将
Sun Quan⚔ Sun Quan
来源
DWO/launch · 11/18/2008
究极强化
STRONG FORT
属性
🔥 Fire ⚡ Lightning
究极强化
坚固的堡垒
基地内建筑物和部队的防御力将增加1.3倍。效果影响盟军基地和补给基地内的一切,不包括玩家角色和副官。

剑刃呈分段排列,经过特殊抛光

基础属性

攻击
42(3)
破坏
41(1)
防御
25(6)
体力
160(2)
无双
130(5)
移动
125
跳跃
125

属性图表

攻击
3
破坏
1
防御
6
体力
2
无双
5

究极强化 (究極強化)

W.Sword
STRONG FORT

等级成长

等级名称攻击破坏防御体力无双
1W.Sword+22+16+32+20+29
2Feral Sword+25+19+35+23+32
3Wolf Claw+28+22+38+26+35
4King Wolf+31+25+41+29+38
5Master Wolf+34+28+44+32+41
6True Master Wolf+37+31+47+35+44
7Legacy+40+34+50+38+47

DWOZ 强化属性

等级名称攻击破坏防御体力无双
1W.Sword+23+17+33+21+30
2Feral Sword+26+20+36+24+33
3Wolf Claw+29+23+39+27+36
4King Wolf+32+26+42+30+39
5Master Wolf+35+29+45+33+42
6True Master Wolf+38+32+48+36+45
7Legacy+41+35+51+39+48

刻印 (刻印)

Thrust
Throws daggers like crazy. The finisher is omnidirectional. The daggers penetrate; on hit, the enemy floats up. The last hit knocks them back.
Stun ○Element infusion C6
Pierce
↑ + Fire element. The finisher fires boomerangs around while advancing 2–3 steps, then front-somersaults. No shockwave. The last hit can be blocked.
Stun ○Element infusion C6Super Armor ○
Crescent
Fires a red energy blade straight ahead. Fast start-up and decent post-fire recovery. Has crossup. Can turn. With C6, extra input (up to 2) fires one more energy blade each. On C6, all shots carry element.
Knockback ○Element infusion ○Super Armor ○
Moon
Drops lightning omnidirectionally within a set range. The strike spots are random. Slow start-up but decently wide range. Once the sword is raised, the lightning falls even if you're hit (guaranteed onset).
Knockdown ○Element infusion C6Super Armor C6
Fan
Clads in a red aura and thrusts the sword straight ahead for 1–2 seconds. Can turn.
Stun ○Element infusion ○Super Armor ○
Eclipse
Stabs the sword into the ground and fires red ground-crawling shockwaves in all 8 directions centered on it. Fast onset. The shockwave directions don't change even if you turn.
Stun ○Knockback (追加入力)○Element infusion ○

图库

蓄力攻击

名称效果
C2Swings the sword left for one red energy blade, then right for 4 red energy blades at once. Range is about 180° and wide, with long reach. Super Armor only on the first shot. Can turn. Has crossup.
C3A fast spinning slash, then (with extra input) a rear sweep. The first spin has 2 hitboxes; it looks like it reaches rear-right but the hitbox leans slightly left. Fairly wide range. Can turn.
C4An upward slash.
C5Repeats horizontal slashes while advancing, with an overhead slash finisher. Only the last stuns + infuses element. Combo Boost makes it 4→6→8.
JAA forward vertical slash → a sweep from left to right — i.e. a cross slash. Both the vertical slash and sweep have hitboxes, each carrying element.
JCSpins once, steps in for an area shockwave. On hit, sends enemies straight up. The effect is red but it's not Fire element. Depending on spacing, crosses up a guard.
DA vertical slash. Has a hitbox about one body-length behind.
EvoLeaps in an ∩ arc, and on landing slams the sword to fire red-black lightning crawling along the ground. Short reach; the lightning advances slowly. The landing slam itself has no hitbox — only the lightning. Can turn on activation.

无双乱舞

名称效果
無双乱舞A sweep while sliding.
真·無双乱舞Performs N1–N3, ending with a C4-like motion to knock the enemy back.

招式伤害

点击次数按其登陆顺序列出: . 分离命中, *n 重复前面的命中 n 次, {…} 为以下群体的点击进行分组 *n, 和 ( ) 标志着发射或击倒的打击。一个 / 给出移动的两个版本 - 对于徽章槽,徽章 1 值然后徽章 6 值。数字后面的汉字是该命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 闪电, 风, 削减。数字是攻击和增强之前的基本运动伤害。

招式破坏
Normal 112
Normal 213
Normal 315
Normal 417
Normal 522
Normal 625
EVO attack12.12.16.9.(10)
Dash attack12
Jump attack8
Jump charge12
Musou / True Musou18.18
Musou finisher25
True Musou finisher18.22.28
Charge 217
Charge 3{5.5}*3.10.(10)
Charge 4(7).(10)
Charge 5(12)
Thrust 10/(14).(14).(14)
Pierce 8/(10)
Crescent (15)/(17)
Moon 10/(14)
Fan (10).(15)
Eclipse (10).(8).(15)

招式伤害与属性数据来自 DWOZ 社区数据集。

Wolf Sword (W.Sword)

狼劍(W.Sword)

日文
武將
Sun Quan⚔ Sun Quan
來源
DWO/launch · 11/18/2008
究極強化
STRONG FORT
屬性
🔥 Fire ⚡ Lightning
究極強化
堅固的堡壘
基地內建築物和部隊的防禦力將增加1.3倍。效果影響盟軍基地和補給基地內的一切,不包括玩家角色和副官。

劍刃呈分段排列,經過特殊拋光

基礎屬性

攻擊
42(3)
破壞
41(1)
防禦
25(6)
體力
160(2)
無雙
130(5)
移動
125
跳躍
125

屬性圖表

攻擊
3
破壞
1
防禦
6
體力
2
無雙
5

究極強化 (究極強化)

W.Sword
STRONG FORT

等級成長

等級名稱攻擊破壞防禦體力無雙
1W.Sword+22+16+32+20+29
2Feral Sword+25+19+35+23+32
3Wolf Claw+28+22+38+26+35
4King Wolf+31+25+41+29+38
5Master Wolf+34+28+44+32+41
6True Master Wolf+37+31+47+35+44
7Legacy+40+34+50+38+47

DWOZ 強化屬性

等級名稱攻擊破壞防禦體力無雙
1W.Sword+23+17+33+21+30
2Feral Sword+26+20+36+24+33
3Wolf Claw+29+23+39+27+36
4King Wolf+32+26+42+30+39
5Master Wolf+35+29+45+33+42
6True Master Wolf+38+32+48+36+45
7Legacy+41+35+51+39+48

刻印 (刻印)

Thrust
Throws daggers like crazy. The finisher is omnidirectional. The daggers penetrate; on hit, the enemy floats up. The last hit knocks them back.
Stun ○Element infusion C6
Pierce
↑ + Fire element. The finisher fires boomerangs around while advancing 2–3 steps, then front-somersaults. No shockwave. The last hit can be blocked.
Stun ○Element infusion C6Super Armor ○
Crescent
Fires a red energy blade straight ahead. Fast start-up and decent post-fire recovery. Has crossup. Can turn. With C6, extra input (up to 2) fires one more energy blade each. On C6, all shots carry element.
Knockback ○Element infusion ○Super Armor ○
Moon
Drops lightning omnidirectionally within a set range. The strike spots are random. Slow start-up but decently wide range. Once the sword is raised, the lightning falls even if you're hit (guaranteed onset).
Knockdown ○Element infusion C6Super Armor C6
Fan
Clads in a red aura and thrusts the sword straight ahead for 1–2 seconds. Can turn.
Stun ○Element infusion ○Super Armor ○
Eclipse
Stabs the sword into the ground and fires red ground-crawling shockwaves in all 8 directions centered on it. Fast onset. The shockwave directions don't change even if you turn.
Stun ○Knockback (追加入力)○Element infusion ○

圖庫

蓄力攻擊

名稱效果
C2Swings the sword left for one red energy blade, then right for 4 red energy blades at once. Range is about 180° and wide, with long reach. Super Armor only on the first shot. Can turn. Has crossup.
C3A fast spinning slash, then (with extra input) a rear sweep. The first spin has 2 hitboxes; it looks like it reaches rear-right but the hitbox leans slightly left. Fairly wide range. Can turn.
C4An upward slash.
C5Repeats horizontal slashes while advancing, with an overhead slash finisher. Only the last stuns + infuses element. Combo Boost makes it 4→6→8.
JAA forward vertical slash → a sweep from left to right — i.e. a cross slash. Both the vertical slash and sweep have hitboxes, each carrying element.
JCSpins once, steps in for an area shockwave. On hit, sends enemies straight up. The effect is red but it's not Fire element. Depending on spacing, crosses up a guard.
DA vertical slash. Has a hitbox about one body-length behind.
EvoLeaps in an ∩ arc, and on landing slams the sword to fire red-black lightning crawling along the ground. Short reach; the lightning advances slowly. The landing slam itself has no hitbox — only the lightning. Can turn on activation.

無雙亂舞

名稱效果
無双乱舞A sweep while sliding.
真·無双乱舞Performs N1–N3, ending with a C4-like motion to knock the enemy back.

招式傷害

點擊次數依其登陸順序列出: . 分離命中, *n 重複前面的命中 n 次, {…} 為以下群體的點擊進行分組 *n, 和 ( ) 標誌著發射或擊倒的打擊。一個 / 給出移動的兩個版本 - 對於徽章槽,徽章 1 值然後徽章 6 值。數字後面的漢字是該命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 閃電, 風, 削減。數字是攻擊和增強之前的基本運動傷害。

招式破壞
Normal 112
Normal 213
Normal 315
Normal 417
Normal 522
Normal 625
EVO attack12.12.16.9.(10)
Dash attack12
Jump attack8
Jump charge12
Musou / True Musou18.18
Musou finisher25
True Musou finisher18.22.28
Charge 217
Charge 3{5.5}*3.10.(10)
Charge 4(7).(10)
Charge 5(12)
Thrust 10/(14).(14).(14)
Pierce 8/(10)
Crescent (15)/(17)
Moon 10/(14)
Fan (10).(15)
Eclipse (10).(8).(15)

招式傷害與屬性資料來自 DWOZ 社群資料集。

Wolf Sword (W.Sword)

سيف الذئب (W.Sword)

اليابانية
الضابط
Sun Quan⚔ Sun Quan
المصدر
DWO/launch · 11/18/2008
+ تقدم
STRONG FORT
العناصر
🔥 Fire ⚡ Lightning
+ تقدم
حصن قوي
سيزداد الدفاع عن الهياكل والقوات داخل القواعد بمقدار 1.3 مرة. يؤثر التأثير على كل شيء داخل قواعد الحلفاء وقواعد الإمداد ولا يشمل شخصيات اللاعب والملازمين.

سيف ذو شفرات حادة مرتبة في أجزاء، ويخضع لصقل خاص

الإحصائيات الأساسية

هجوم
42(3)
ضرر
41(1)
دفاع
25(6)
حياة
160(2)
موسو
130(5)
سرعة
125
قفز
125

مخطط القدرات

هجوم
3
ضرر
1
دفاع
6
حياة
2
موسو
5

+ تقدم (究極強化)

W.Sword
STRONG FORT

تطور الرتبة

رتبةالاسمهجومضرردفاعحياةموسو
1W.Sword+22+16+32+20+29
2Feral Sword+25+19+35+23+32
3Wolf Claw+28+22+38+26+35
4King Wolf+31+25+41+29+38
5Master Wolf+34+28+44+32+41
6True Master Wolf+37+31+47+35+44
7Legacy+40+34+50+38+47

إحصائيات ترقية DWOZ

رتبةالاسمهجومضرردفاعحياةموسو
1W.Sword+23+17+33+21+30
2Feral Sword+26+20+36+24+33
3Wolf Claw+29+23+39+27+36
4King Wolf+32+26+42+30+39
5Master Wolf+35+29+45+33+42
6True Master Wolf+38+32+48+36+45
7Legacy+41+35+51+39+48

الشعارات (刻印)

Thrust
Throws daggers like crazy. The finisher is omnidirectional. The daggers penetrate; on hit, the enemy floats up. The last hit knocks them back.
Stun ○Element infusion C6
Pierce
↑ + Fire element. The finisher fires boomerangs around while advancing 2–3 steps, then front-somersaults. No shockwave. The last hit can be blocked.
Stun ○Element infusion C6Super Armor ○
Crescent
Fires a red energy blade straight ahead. Fast start-up and decent post-fire recovery. Has crossup. Can turn. With C6, extra input (up to 2) fires one more energy blade each. On C6, all shots carry element.
Knockback ○Element infusion ○Super Armor ○
Moon
Drops lightning omnidirectionally within a set range. The strike spots are random. Slow start-up but decently wide range. Once the sword is raised, the lightning falls even if you're hit (guaranteed onset).
Knockdown ○Element infusion C6Super Armor C6
Fan
Clads in a red aura and thrusts the sword straight ahead for 1–2 seconds. Can turn.
Stun ○Element infusion ○Super Armor ○
Eclipse
Stabs the sword into the ground and fires red ground-crawling shockwaves in all 8 directions centered on it. Fast onset. The shockwave directions don't change even if you turn.
Stun ○Knockback (追加入力)○Element infusion ○

معرض

هجمات الشحن

الاسمالتأثير
C2Swings the sword left for one red energy blade, then right for 4 red energy blades at once. Range is about 180° and wide, with long reach. Super Armor only on the first shot. Can turn. Has crossup.
C3A fast spinning slash, then (with extra input) a rear sweep. The first spin has 2 hitboxes; it looks like it reaches rear-right but the hitbox leans slightly left. Fairly wide range. Can turn.
C4An upward slash.
C5Repeats horizontal slashes while advancing, with an overhead slash finisher. Only the last stuns + infuses element. Combo Boost makes it 4→6→8.
JAA forward vertical slash → a sweep from left to right — i.e. a cross slash. Both the vertical slash and sweep have hitboxes, each carrying element.
JCSpins once, steps in for an area shockwave. On hit, sends enemies straight up. The effect is red but it's not Fire element. Depending on spacing, crosses up a guard.
DA vertical slash. Has a hitbox about one body-length behind.
EvoLeaps in an ∩ arc, and on landing slams the sword to fire red-black lightning crawling along the ground. Short reach; the lightning advances slowly. The landing slam itself has no hitbox — only the lightning. Can turn on activation.

هجمات موسو

الاسمالتأثير
無双乱舞A sweep while sliding.
真·無双乱舞Performs N1–N3, ending with a C4-like motion to knock the enemy back.

ضرر الحركات

يتم إدراج الزيارات بالترتيب الذي وصلت إليه: . يفصل الضربات، *n يكرر الضربة السابقة n مرات، {…} مجموعات الزيارات للمتابعة *n، و ( ) يمثل ضربة تطلق أو تهدم. أ / يعطي نسختين من الحركة - بالنسبة لفتحات الشعار، قيمة الشعار 1 ثم قيمة الشعار 6. الكانجي بعد الشكل هو عنصر الضربة: 火/炎 نار، 氷/冰 الجليد, 電/雷 البرق، رياح، خفض. الأرقام هي ضرر الحركة الأساسية، قبل الهجوم والتحسينات.

الحركةضرر
Normal 112
Normal 213
Normal 315
Normal 417
Normal 522
Normal 625
EVO attack12.12.16.9.(10)
Dash attack12
Jump attack8
Jump charge12
Musou / True Musou18.18
Musou finisher25
True Musou finisher18.22.28
Charge 217
Charge 3{5.5}*3.10.(10)
Charge 4(7).(10)
Charge 5(12)
Thrust 10/(14).(14).(14)
Pierce 8/(10)
Crescent (15)/(17)
Moon 10/(14)
Fan (10).(15)
Eclipse (10).(8).(15)

بيانات ضرر الحركات والإحصائيات من مجموعة بيانات مجتمع DWOZ.

Wolf Sword (W.Sword)

ดาบหมาป่า (W.Sword)

ญี่ปุ่น
ขุนพล
Sun Quan⚔ Sun Quan
ที่มา
DWO/launch · 11/18/2008
แอดวานซ์+
STRONG FORT
ธาตุ
🔥 Fire ⚡ Lightning
แอดวานซ์+
ป้อมที่แข็งแกร่ง
การป้องกันสิ่งก่อสร้างและกองกำลังภายในฐานจะเพิ่มขึ้น 1.3 เท่า เอฟเฟกต์ส่งผลต่อทุกสิ่งภายในฐานพันธมิตรและฐานเสบียง ไม่รวมตัวละครผู้เล่นและผู้หมวด

ดาบที่มีใบมีดคมจัดเป็นปล้อง ผ่านการขัดเงาแบบพิเศษ

ค่าพื้นฐาน

โจมตี
42(3)
ทำลาย
41(1)
ป้องกัน
25(6)
พลังชีวิต
160(2)
มูโซ
130(5)
ความเร็ว
125
กระโดด
125

แผนภูมิค่าสถานะ

โจมตี
3
ทำลาย
1
ป้องกัน
6
พลังชีวิต
2
มูโซ
5

แอดวานซ์+ (究極強化)

W.Sword
STRONG FORT

การพัฒนาระดับ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1W.Sword+22+16+32+20+29
2Feral Sword+25+19+35+23+32
3Wolf Claw+28+22+38+26+35
4King Wolf+31+25+41+29+38
5Master Wolf+34+28+44+32+41
6True Master Wolf+37+31+47+35+44
7Legacy+40+34+50+38+47

ค่าอัปเกรด DWOZ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1W.Sword+23+17+33+21+30
2Feral Sword+26+20+36+24+33
3Wolf Claw+29+23+39+27+36
4King Wolf+32+26+42+30+39
5Master Wolf+35+29+45+33+42
6True Master Wolf+38+32+48+36+45
7Legacy+41+35+51+39+48

ตราสัญลักษณ์ (刻印)

Thrust
Throws daggers like crazy. The finisher is omnidirectional. The daggers penetrate; on hit, the enemy floats up. The last hit knocks them back.
Stun ○Element infusion C6
Pierce
↑ + Fire element. The finisher fires boomerangs around while advancing 2–3 steps, then front-somersaults. No shockwave. The last hit can be blocked.
Stun ○Element infusion C6Super Armor ○
Crescent
Fires a red energy blade straight ahead. Fast start-up and decent post-fire recovery. Has crossup. Can turn. With C6, extra input (up to 2) fires one more energy blade each. On C6, all shots carry element.
Knockback ○Element infusion ○Super Armor ○
Moon
Drops lightning omnidirectionally within a set range. The strike spots are random. Slow start-up but decently wide range. Once the sword is raised, the lightning falls even if you're hit (guaranteed onset).
Knockdown ○Element infusion C6Super Armor C6
Fan
Clads in a red aura and thrusts the sword straight ahead for 1–2 seconds. Can turn.
Stun ○Element infusion ○Super Armor ○
Eclipse
Stabs the sword into the ground and fires red ground-crawling shockwaves in all 8 directions centered on it. Fast onset. The shockwave directions don't change even if you turn.
Stun ○Knockback (追加入力)○Element infusion ○

แกลเลอรี

ชาร์จโจมตี

ชื่อผล
C2Swings the sword left for one red energy blade, then right for 4 red energy blades at once. Range is about 180° and wide, with long reach. Super Armor only on the first shot. Can turn. Has crossup.
C3A fast spinning slash, then (with extra input) a rear sweep. The first spin has 2 hitboxes; it looks like it reaches rear-right but the hitbox leans slightly left. Fairly wide range. Can turn.
C4An upward slash.
C5Repeats horizontal slashes while advancing, with an overhead slash finisher. Only the last stuns + infuses element. Combo Boost makes it 4→6→8.
JAA forward vertical slash → a sweep from left to right — i.e. a cross slash. Both the vertical slash and sweep have hitboxes, each carrying element.
JCSpins once, steps in for an area shockwave. On hit, sends enemies straight up. The effect is red but it's not Fire element. Depending on spacing, crosses up a guard.
DA vertical slash. Has a hitbox about one body-length behind.
EvoLeaps in an ∩ arc, and on landing slams the sword to fire red-black lightning crawling along the ground. Short reach; the lightning advances slowly. The landing slam itself has no hitbox — only the lightning. Can turn on activation.

ท่าไม้ตายมูโซ

ชื่อผล
無双乱舞A sweep while sliding.
真·無双乱舞Performs N1–N3, ending with a C4-like motion to knock the enemy back.

ดาเมจท่าโจมตี

การเข้าชมจะแสดงตามลำดับที่มาถึง: . แยกเพลงฮิต *n ทำซ้ำการโจมตีก่อนหน้า n ครั้ง {…} กลุ่มฮิตสำหรับการติดตาม *n, และ ( ) ทำเครื่องหมายการตีที่เปิดตัวหรือล้มลง ก / ให้การเคลื่อนไหวทั้งสองเวอร์ชัน — สำหรับช่องสัญลักษณ์ ค่า Emblem 1 และค่า Emblem 6 คันจิหลังตัวเลขคือองค์ประกอบของการตี: 火/炎 ไฟ, 氷/冰 น้ำแข็ง, 電/雷 ฟ้าผ่า, ลม, สแลช. ฟิกเกอร์คือความเสียหายจากการเคลื่อนไหวพื้นฐาน ก่อนการโจมตีและการปรับปรุง

ท่าทำลาย
Normal 112
Normal 213
Normal 315
Normal 417
Normal 522
Normal 625
EVO attack12.12.16.9.(10)
Dash attack12
Jump attack8
Jump charge12
Musou / True Musou18.18
Musou finisher25
True Musou finisher18.22.28
Charge 217
Charge 3{5.5}*3.10.(10)
Charge 4(7).(10)
Charge 5(12)
Thrust 10/(14).(14).(14)
Pierce 8/(10)
Crescent (15)/(17)
Moon 10/(14)
Fan (10).(15)
Eclipse (10).(8).(15)

ข้อมูลดาเมจท่าโจมตีและค่าสถานะจากชุดข้อมูลของชุมชน DWOZ