counterblock will be activated faster, as apposed to the 1 second that it normally takes, and musou will not be drained.
Small sticks used in martial arts for light attacks, excellent when rushing.
Base Stats
Attack
47(5)
Damage
50(2)
Defence
26(3)
Life
190(6)
Musou
130(1)
Speed
120
Jump
130
Flask Wheel
Attack
5
Damage
2
Defence
3
Life
6
Musou
1
Advance+ (Ultimate reinforcement)
W.Blade
REFLECTION
Rank Progression
Rank
Name
Attack
Damage
Defence
Life
Musou
1
W.Blade
+29
+23
+27
+36
+16
2
Heavy War Blade
+32
+26
+30
+39
+19
3
Veteran Blade
+35
+29
+33
+42
+22
4
Sage Blade
+38
+32
+36
+45
+25
5
Oracle Blade
+41
+35
+39
+48
+28
6
True Oracle Blade
+44
+38
+42
+51
+31
7
Venerable Master
+47
+41
+45
+54
+34
DWOZ Upgrade Stats
Rank
Name
Attack
Damage
Defence
Life
Musou
1
W.Blade
+30
+24
+28
+37
+17
2
Heavy War Blade
+33
+27
+31
+40
+20
3
Veteran Blade
+36
+30
+34
+43
+23
4
Sage Blade
+39
+33
+37
+46
+26
5
Oracle Blade
+42
+36
+40
+49
+29
6
True Oracle Blade
+45
+39
+43
+52
+32
7
Venerable Master
+48
+42
+46
+55
+35
Emblems (engraved)
突
Thrust
Slashes forward while moving, floats slightly before the finisher, and stomps the ground for a shockwave at the end.
Knockback ○Element infusion ○
砕
Pierce
↑ + Fire element. Floats big before the finisher, charges briefly, and makes a flat omnidirectional shockwave.
Element infusion C6Super Armor C6
盾
Crescent
Fires one arrow. The arrow travels far.
Knockback ◎Element infusion Fire
陣
Moon
Fires 3 horizontal arrows forward at once, then leaps and fires 3 arrows at the ground behind at once.
Element infusion ○Super Armor ○
衛
Fan
Rises slowly and fires arrows at the ground ahead. On impact, an ∩-shaped knockback + Fire explosion (similar to the tonfa/iron-whip C5 effect). C1/C6 crossup at close range. Knocks back far with big recovery, so a normal follow-up is nearly impossible. Ignition-musou is possible.
Element infusion ○
覇
Eclipse
Slashes the front twice (Super Armor until just before the 2nd), then a sweep (knockback + element infusion). To multi-hit a tower etc., turn between each shot to land all hits.
Fires the same thrust-type arrows 1–5 times (mash the charge button). Element on the last arrow. Can turn. Decent start-up but doesn't link from N.
C3
Tosses the bow up, fires an arrow skyward, and arrows rain down centered there with a delay over a set time (knockdown + element infusion). Even with Wind element it knocks down without knockback. Both the tossed bow and the arrows have hitboxes. Long motion with big openings.
C4
A launching move. Very similar to the battle rod.
C5
Fires several arrows forward. Finisher is a knockback arrow. Penetrates. Extra input makes it 2→3→4 firings. A ranged attack, but shorter range than the fang-wall's C3.
JA
Spins the body clockwise and slashes diagonally to knock the enemy back. Very similar to the battle rod.
JC
Slams the sword forward, launching with a shockwave.
D
A sweeping slash from right to left. Very similar to the battle rod.
Evo
Performs an elegant moonsault while firing 5 arrows (knockdown). When firing, it descends slowly and moves a lot — distinctive. Fires arrows at a shallower angle than before, so be careful when aiming.
Musou Attacks
Name
Effect
Musou Ranbu
Accelerates sharply for a thrust. The hitbox appears the instant you press the button, so it's very fast.
Shin Musou Ranbu
N3–N6.
Motion Damage
Hits are listed in the order they land: . separates hits, *n repeats the preceding hit n times, {…} groups hits for a following *n, and ( ) marks a hit that launches or knocks down. A / gives the two versions of a move — for the emblem slots, the Emblem 1 value then the Emblem 6 value. A kanji after a figure is that hit's element: 火/炎 Fire, 氷/冰 Ice, 電/雷 Lightning, 風 Wind, 斬 Slash. Figures are base motion damage, before Attack and enhancements.
Move
Damage
Normal 1
16
Normal 2
16
Normal 3
18
Normal 4
20
Normal 5
24
Normal 6
28
EVO attack
18.18.22.(20).(20)
Dash attack
12
Jump attack
8
Jump charge
10
Musou / True Musou
20
Musou finisher
25
True Musou finisher
20.25火
Charge 2
17
Charge 3
8*3.(12)
Charge 4
(20).(20)\15
Charge 5
(25)
Thrust 突
(12).3*3/(16).6火*3
Pierce 砕
12.12.(4)/(14).(14).(4)
Crescent 盾
1.(15)/1.(20)
Moon 陣
11.12.(12)/(15).15.(15)
Fan 衛
10*5(20)
Eclipse 覇
10.1.4*3.(4)
Motion damage & stats from the DWOZ community data set.
Details (DWO)
Musou Length
This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)
Do note that these numbers may not fully represent the minimum needed to increase the number of hits.
Advanced +
Deflect - Auto Guard any attacks from the front - Elemental Block will NOT consume the Musou gauge.
Temper Suggestion's
Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.
Slashes forward while moving, floats slightly before the finisher, and stomps the ground for a shockwave at the end.
Knockback ○Element infusion ○
砕
Pierce
↑ + Fire element. Floats big before the finisher, charges briefly, and makes a flat omnidirectional shockwave.
Element infusion C6Super Armor C6
盾
Crescent
Fires one arrow. The arrow travels far.
Knockback ◎Element infusion 炎
陣
Moon
Fires 3 horizontal arrows forward at once, then leaps and fires 3 arrows at the ground behind at once.
Element infusion ○Super Armor ○
衛
Fan
Rises slowly and fires arrows at the ground ahead. On impact, an ∩-shaped knockback + Fire explosion (similar to the tonfa/iron-whip C5 effect). C1/C6 crossup at close range. Knocks back far with big recovery, so a normal follow-up is nearly impossible. Ignition-musou is possible.
Element infusion ○
覇
Eclipse
Slashes the front twice (Super Armor until just before the 2nd), then a sweep (knockback + element infusion). To multi-hit a tower etc., turn between each shot to land all hits.
よろけ ○Knockdown ○Element infusion ○Super Armor ○
图库
战刃和重型战刃
战刃和重型战刃
战刃和重型战刃
战刃和重型战刃
战刃和重型战刃
老兵之刃
老兵之刃
老兵之刃
老兵之刃
老兵之刃
贤者之刃
贤者之刃
蓄力攻击
名称
效果
C2
Fires the same thrust-type arrows 1–5 times (mash the charge button). Element on the last arrow. Can turn. Decent start-up but doesn't link from N.
C3
Tosses the bow up, fires an arrow skyward, and arrows rain down centered there with a delay over a set time (knockdown + element infusion). Even with Wind element it knocks down without knockback. Both the tossed bow and the arrows have hitboxes. Long motion with big openings.
C4
A launching move. Very similar to the battle rod.
C5
Fires several arrows forward. Finisher is a knockback arrow. Penetrates. Extra input makes it 2→3→4 firings. A ranged attack, but shorter range than the fang-wall's C3.
JA
Spins the body clockwise and slashes diagonally to knock the enemy back. Very similar to the battle rod.
JC
Slams the sword forward, launching with a shockwave.
D
A sweeping slash from right to left. Very similar to the battle rod.
Evo
Performs an elegant moonsault while firing 5 arrows (knockdown). When firing, it descends slowly and moves a lot — distinctive. Fires arrows at a shallower angle than before, so be careful when aiming.
无双乱舞
名称
效果
無双乱舞
Accelerates sharply for a thrust. The hitbox appears the instant you press the button, so it's very fast.
Slashes forward while moving, floats slightly before the finisher, and stomps the ground for a shockwave at the end.
Knockback ○Element infusion ○
砕
Pierce
↑ + Fire element. Floats big before the finisher, charges briefly, and makes a flat omnidirectional shockwave.
Element infusion C6Super Armor C6
盾
Crescent
Fires one arrow. The arrow travels far.
Knockback ◎Element infusion 炎
陣
Moon
Fires 3 horizontal arrows forward at once, then leaps and fires 3 arrows at the ground behind at once.
Element infusion ○Super Armor ○
衛
Fan
Rises slowly and fires arrows at the ground ahead. On impact, an ∩-shaped knockback + Fire explosion (similar to the tonfa/iron-whip C5 effect). C1/C6 crossup at close range. Knocks back far with big recovery, so a normal follow-up is nearly impossible. Ignition-musou is possible.
Element infusion ○
覇
Eclipse
Slashes the front twice (Super Armor until just before the 2nd), then a sweep (knockback + element infusion). To multi-hit a tower etc., turn between each shot to land all hits.
よろけ ○Knockdown ○Element infusion ○Super Armor ○
圖庫
戰刃和重型戰刃
戰刃和重型戰刃
戰刃和重型戰刃
戰刃和重型戰刃
戰刃和重型戰刃
老兵之刃
老兵之刃
老兵之刃
老兵之刃
老兵之刃
賢者之刃
賢者之刃
蓄力攻擊
名稱
效果
C2
Fires the same thrust-type arrows 1–5 times (mash the charge button). Element on the last arrow. Can turn. Decent start-up but doesn't link from N.
C3
Tosses the bow up, fires an arrow skyward, and arrows rain down centered there with a delay over a set time (knockdown + element infusion). Even with Wind element it knocks down without knockback. Both the tossed bow and the arrows have hitboxes. Long motion with big openings.
C4
A launching move. Very similar to the battle rod.
C5
Fires several arrows forward. Finisher is a knockback arrow. Penetrates. Extra input makes it 2→3→4 firings. A ranged attack, but shorter range than the fang-wall's C3.
JA
Spins the body clockwise and slashes diagonally to knock the enemy back. Very similar to the battle rod.
JC
Slams the sword forward, launching with a shockwave.
D
A sweeping slash from right to left. Very similar to the battle rod.
Evo
Performs an elegant moonsault while firing 5 arrows (knockdown). When firing, it descends slowly and moves a lot — distinctive. Fires arrows at a shallower angle than before, so be careful when aiming.
無雙亂舞
名稱
效果
無双乱舞
Accelerates sharply for a thrust. The hitbox appears the instant you press the button, so it's very fast.
سيتم تنشيط كتلة العداد بشكل أسرع، كما هو مذكور في الثانية الواحدة التي تستغرقها عادةً، ولن يتم استنزاف musou.
عصي صغيرة تستخدم في الفنون القتالية للهجمات الخفيفة، وهي ممتازة عند الاندفاع.
الإحصائيات الأساسية
هجوم
47(5)
ضرر
50(2)
دفاع
26(3)
حياة
190(6)
موسو
130(1)
سرعة
120
قفز
130
مخطط القدرات
هجوم
5
ضرر
2
دفاع
3
حياة
6
موسو
1
+ تقدم (究極強化)
W.Blade
REFLECTION
تطور الرتبة
رتبة
الاسم
هجوم
ضرر
دفاع
حياة
موسو
1
W.Blade
+29
+23
+27
+36
+16
2
Heavy War Blade
+32
+26
+30
+39
+19
3
Veteran Blade
+35
+29
+33
+42
+22
4
Sage Blade
+38
+32
+36
+45
+25
5
Oracle Blade
+41
+35
+39
+48
+28
6
True Oracle Blade
+44
+38
+42
+51
+31
7
Venerable Master
+47
+41
+45
+54
+34
إحصائيات ترقية DWOZ
رتبة
الاسم
هجوم
ضرر
دفاع
حياة
موسو
1
W.Blade
+30
+24
+28
+37
+17
2
Heavy War Blade
+33
+27
+31
+40
+20
3
Veteran Blade
+36
+30
+34
+43
+23
4
Sage Blade
+39
+33
+37
+46
+26
5
Oracle Blade
+42
+36
+40
+49
+29
6
True Oracle Blade
+45
+39
+43
+52
+32
7
Venerable Master
+48
+42
+46
+55
+35
الشعارات (刻印)
突
Thrust
Slashes forward while moving, floats slightly before the finisher, and stomps the ground for a shockwave at the end.
Knockback ○Element infusion ○
砕
Pierce
↑ + Fire element. Floats big before the finisher, charges briefly, and makes a flat omnidirectional shockwave.
Element infusion C6Super Armor C6
盾
Crescent
Fires one arrow. The arrow travels far.
Knockback ◎Element infusion 炎
陣
Moon
Fires 3 horizontal arrows forward at once, then leaps and fires 3 arrows at the ground behind at once.
Element infusion ○Super Armor ○
衛
Fan
Rises slowly and fires arrows at the ground ahead. On impact, an ∩-shaped knockback + Fire explosion (similar to the tonfa/iron-whip C5 effect). C1/C6 crossup at close range. Knocks back far with big recovery, so a normal follow-up is nearly impossible. Ignition-musou is possible.
Element infusion ○
覇
Eclipse
Slashes the front twice (Super Armor until just before the 2nd), then a sweep (knockback + element infusion). To multi-hit a tower etc., turn between each shot to land all hits.
よろけ ○Knockdown ○Element infusion ○Super Armor ○
معرض
شفرة الحرب ونصل الحرب الثقيلة
شفرة الحرب ونصل الحرب الثقيلة
شفرة الحرب ونصل الحرب الثقيلة
شفرة الحرب ونصل الحرب الثقيلة
شفرة الحرب ونصل الحرب الثقيلة
بليد المخضرم
بليد المخضرم
بليد المخضرم
بليد المخضرم
بليد المخضرم
سيج بليد
سيج بليد
هجمات الشحن
الاسم
التأثير
C2
Fires the same thrust-type arrows 1–5 times (mash the charge button). Element on the last arrow. Can turn. Decent start-up but doesn't link from N.
C3
Tosses the bow up, fires an arrow skyward, and arrows rain down centered there with a delay over a set time (knockdown + element infusion). Even with Wind element it knocks down without knockback. Both the tossed bow and the arrows have hitboxes. Long motion with big openings.
C4
A launching move. Very similar to the battle rod.
C5
Fires several arrows forward. Finisher is a knockback arrow. Penetrates. Extra input makes it 2→3→4 firings. A ranged attack, but shorter range than the fang-wall's C3.
JA
Spins the body clockwise and slashes diagonally to knock the enemy back. Very similar to the battle rod.
JC
Slams the sword forward, launching with a shockwave.
D
A sweeping slash from right to left. Very similar to the battle rod.
Evo
Performs an elegant moonsault while firing 5 arrows (knockdown). When firing, it descends slowly and moves a lot — distinctive. Fires arrows at a shallower angle than before, so be careful when aiming.
هجمات موسو
الاسم
التأثير
無双乱舞
Accelerates sharply for a thrust. The hitbox appears the instant you press the button, so it's very fast.
真·無双乱舞
N3–N6.
ضرر الحركات
يتم إدراج الزيارات بالترتيب الذي وصلت إليه: . يفصل الضربات، *n يكرر الضربة السابقة n مرات، {…} مجموعات الزيارات للمتابعة *n، و ( ) يمثل ضربة تطلق أو تهدم. أ / يعطي نسختين من الحركة - بالنسبة لفتحات الشعار، قيمة الشعار 1 ثم قيمة الشعار 6. الكانجي بعد الشكل هو عنصر الضربة: 火/炎 نار، 氷/冰 الجليد, 電/雷 البرق، 風 رياح، 斬 خفض. الأرقام هي ضرر الحركة الأساسية، قبل الهجوم والتحسينات.
الحركة
ضرر
Normal 1
16
Normal 2
16
Normal 3
18
Normal 4
20
Normal 5
24
Normal 6
28
EVO attack
18.18.22.(20).(20)
Dash attack
12
Jump attack
8
Jump charge
10
Musou / True Musou
20
Musou finisher
25
True Musou finisher
20.25火
Charge 2
17
Charge 3
8*3.(12)
Charge 4
(20).(20)\15
Charge 5
(25)
Thrust 突
(12).3*3/(16).6火*3
Pierce 砕
12.12.(4)/(14).(14).(4)
Crescent 盾
1.(15)/1.(20)
Moon 陣
11.12.(12)/(15).15.(15)
Fan 衛
10*5(20)
Eclipse 覇
10.1.4*3.(4)
بيانات ضرر الحركات والإحصائيات من مجموعة بيانات مجتمع DWOZ.
Slashes forward while moving, floats slightly before the finisher, and stomps the ground for a shockwave at the end.
Knockback ○Element infusion ○
砕
Pierce
↑ + Fire element. Floats big before the finisher, charges briefly, and makes a flat omnidirectional shockwave.
Element infusion C6Super Armor C6
盾
Crescent
Fires one arrow. The arrow travels far.
Knockback ◎Element infusion 炎
陣
Moon
Fires 3 horizontal arrows forward at once, then leaps and fires 3 arrows at the ground behind at once.
Element infusion ○Super Armor ○
衛
Fan
Rises slowly and fires arrows at the ground ahead. On impact, an ∩-shaped knockback + Fire explosion (similar to the tonfa/iron-whip C5 effect). C1/C6 crossup at close range. Knocks back far with big recovery, so a normal follow-up is nearly impossible. Ignition-musou is possible.
Element infusion ○
覇
Eclipse
Slashes the front twice (Super Armor until just before the 2nd), then a sweep (knockback + element infusion). To multi-hit a tower etc., turn between each shot to land all hits.
よろけ ○Knockdown ○Element infusion ○Super Armor ○
แกลเลอรี
ใบมีดสงครามและใบมีดสงครามหนัก
ใบมีดสงครามและใบมีดสงครามหนัก
ใบมีดสงครามและใบมีดสงครามหนัก
ใบมีดสงครามและใบมีดสงครามหนัก
ใบมีดสงครามและใบมีดสงครามหนัก
ใบมีดทหารผ่านศึก
ใบมีดทหารผ่านศึก
ใบมีดทหารผ่านศึก
ใบมีดทหารผ่านศึก
ใบมีดทหารผ่านศึก
ใบมีดปราชญ์
ใบมีดปราชญ์
ชาร์จโจมตี
ชื่อ
ผล
C2
Fires the same thrust-type arrows 1–5 times (mash the charge button). Element on the last arrow. Can turn. Decent start-up but doesn't link from N.
C3
Tosses the bow up, fires an arrow skyward, and arrows rain down centered there with a delay over a set time (knockdown + element infusion). Even with Wind element it knocks down without knockback. Both the tossed bow and the arrows have hitboxes. Long motion with big openings.
C4
A launching move. Very similar to the battle rod.
C5
Fires several arrows forward. Finisher is a knockback arrow. Penetrates. Extra input makes it 2→3→4 firings. A ranged attack, but shorter range than the fang-wall's C3.
JA
Spins the body clockwise and slashes diagonally to knock the enemy back. Very similar to the battle rod.
JC
Slams the sword forward, launching with a shockwave.
D
A sweeping slash from right to left. Very similar to the battle rod.
Evo
Performs an elegant moonsault while firing 5 arrows (knockdown). When firing, it descends slowly and moves a lot — distinctive. Fires arrows at a shallower angle than before, so be careful when aiming.
ท่าไม้ตายมูโซ
ชื่อ
ผล
無双乱舞
Accelerates sharply for a thrust. The hitbox appears the instant you press the button, so it's very fast.