All attacks will be imbued with Elemental affinities. Attacks with no affinities will only increase Attack strength.
A single-edged, undulated sword.
Base Stats
Attack
46(3)
Damage
47(5)
Defence
42(2)
Life
190(1)
Musou
130(6)
Speed
110
Jump
130
Flask Wheel
Attack
3
Damage
5
Defence
1
Life
2
Musou
6
Advance+ (Ultimate reinforcement)
T.Sword
FANATIC ATTACK
Rank Progression
Rank
Name
Attack
Damage
Defence
Life
Musou
1
T.Sword
+23
+35
+17
+17
+31
2
Bandit Sword
+26
+38
+20
+20
+34
3
Great Tyrant
+29
+41
+23
+23
+37
4
Fearsome Blade
+32
+44
+26
+26
+40
5
Horrific Blade
+35
+47
+29
+29
+43
6
True Horrific Blade
+38
+50
+32
+32
+46
7
Pandemonium
+41
+53
+35
+35
+49
DWOZ Upgrade Stats
Rank
Name
Attack
Damage
Defence
Life
Musou
1
T.Sword
+24
+36
+18
+18
+32
2
Bandit Sword
+27
+39
+21
+21
+35
3
Great Tyrant
+30
+42
+24
+24
+38
4
Fearsome Blade
+33
+45
+27
+27
+41
5
Horrific Blade
+36
+48
+30
+30
+44
6
True Horrific Blade
+39
+51
+33
+33
+47
7
Pandemonium
+42
+54
+36
+36
+50
Emblems (engraved)
突
Thrust
Slashes up alternately from left and right (a launch, but only about waist-high), ending with one spinning upward slash.
Knockback ○Element infusion ○Super Armor C6
砕
Pierce
↑ + Fire element. The finisher is a thrust that causes an explosion (wide range).
Knockback ○Element infusion ○Super Armor C6
盾
Crescent
Swings the blade straight down from overhead for a straight-line fissure-effect shockwave. Long reach. C1 can't turn.
Knockdown ○Element infusion C6Super Armor C6
陣
Moon
The reverse-foot version of C5. Wider range. With extra input, shockwaves front and back. Knockback, so no follow-up. C6 comes out fast.
Float ○Element infusion FireSuper Armor C6
衛
Fan
After a long charge, dives at the ground ahead to create a shockwave. Slow start-up but wide range, and since it's a knockdown-on-the-spot, it's good for mob clearing.
Stun ○Knockback ○Element infusion ○
覇
Eclipse
Places a bomb on the ground and rolls backward. With extra input, throws to the 1 and 11 o'clock directions. Unblockable damage within range to friend and foe. Caught in the blast, you float on the spot with Fire damage. The explosion's own power is low. Attack-up raises power slightly.
Knockback ○Element infusion ○
Gallery
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Fearsome Blade
Fearsome Blade
Fearsome Blade
Charge Attacks
Name
Effect
C2
A horizontal sweep across 180° in front. With extra input, a knockback thrust; can turn. Short reach.
C3
Jumps and stabs the blade on landing for an omnidirectional wide shockwave. With extra input, red-black lightning-like shockwaves erupt in 6 directions.
C4
Rises up and swings the blade up big.
C5
Slashes continuously while advancing. The final slash stuns + infuses element. Combo Boost makes hits 4→6→8. Long forward travel, so landing all hits takes practice. Fast slash speed.
JA
Turns its back to the front and thrusts the blade. A big knockback on hit. Big recovery before and after, and narrow range.
JC
Stomps the ground with the left foot to create a shockwave, floating front enemies. Narrow shockwave range (narrower than C1 Shield).
D
A vertical slash, so narrow range, but it has a rear hitbox too.
Evo
An N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.
Musou Attacks
Name
Effect
Musou Ranbu
Spins once in the air, then on landing stomps the ground with the left foot for an omnidirectional shockwave. With extra input, a 3-hit attack. Note: stopping at one hit staggers instead.
Shin Musou Ranbu
Runs in and slashes with the tyrant sword.
Motion Damage
Hits are listed in the order they land: . separates hits, *n repeats the preceding hit n times, {…} groups hits for a following *n, and ( ) marks a hit that launches or knocks down. A / gives the two versions of a move — for the emblem slots, the Emblem 1 value then the Emblem 6 value. A kanji after a figure is that hit's element: 火/炎 Fire, 氷/冰 Ice, 電/雷 Lightning, 風 Wind, 斬 Slash. Figures are base motion damage, before Attack and enhancements.
Move
Damage
Normal 1
12
Normal 2
12
Normal 3
14
Normal 4
16
Normal 5
20
Normal 6
24
EVO attack
10.14.19.22
Dash attack
12
Jump attack
8
Jump charge
7*3
Musou / True Musou
17.17
Musou finisher
(17)*2.20
True Musou finisher
17*2.15火
Charge 2
17
Charge 3
{5.5}*3.10.(10)
Charge 4
(17)
Charge 5
(15).8.(10)
Thrust 突
(12)/(12)
Pierce 砕
(12)\(12)/(12)\(12)
Crescent 盾
14/(16)
Moon 陣
12火\3火*2/12火\3火*2
Fan 衛
(15).(14)
Eclipse 覇
(15).(16)
Motion damage & stats from the DWOZ community data set.
Details (DWO)
Musou Length
This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)
Do note that these numbers may not fully represent the minimum needed to increase the number of hits.
Advanced +
Phoenix - All attacks are imbued with elemental affinities
Temper Suggestion's
Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.
Slashes up alternately from left and right (a launch, but only about waist-high), ending with one spinning upward slash.
Knockback ○Element infusion ○Super Armor C6
砕
Pierce
↑ + Fire element. The finisher is a thrust that causes an explosion (wide range).
Knockback ○Element infusion ○Super Armor C6
盾
Crescent
Swings the blade straight down from overhead for a straight-line fissure-effect shockwave. Long reach. C1 can't turn.
Knockdown ○Element infusion C6Super Armor C6
陣
Moon
The reverse-foot version of C5. Wider range. With extra input, shockwaves front and back. Knockback, so no follow-up. C6 comes out fast.
浮かし ○Element infusion 炎Super Armor C6
衛
Fan
After a long charge, dives at the ground ahead to create a shockwave. Slow start-up but wide range, and since it's a knockdown-on-the-spot, it's good for mob clearing.
Stun ○Knockback ○Element infusion ○
覇
Eclipse
Places a bomb on the ground and rolls backward. With extra input, throws to the 1 and 11 o'clock directions. Unblockable damage within range to friend and foe. Caught in the blast, you float on the spot with Fire damage. The explosion's own power is low. Attack-up raises power slightly.
Knockback ○Element infusion ○
图库
暴君剑与盗贼剑
暴君剑与盗贼剑
暴君剑与盗贼剑
暴君剑与盗贼剑
暴君剑与盗贼剑
暴君剑与盗贼剑
大暴君
大暴君
大暴君
大暴君
大暴君
大暴君
可怕的刀锋
可怕的刀锋
可怕的刀锋
蓄力攻击
名称
效果
C2
A horizontal sweep across 180° in front. With extra input, a knockback thrust; can turn. Short reach.
C3
Jumps and stabs the blade on landing for an omnidirectional wide shockwave. With extra input, red-black lightning-like shockwaves erupt in 6 directions.
C4
Rises up and swings the blade up big.
C5
Slashes continuously while advancing. The final slash stuns + infuses element. Combo Boost makes hits 4→6→8. Long forward travel, so landing all hits takes practice. Fast slash speed.
JA
Turns its back to the front and thrusts the blade. A big knockback on hit. Big recovery before and after, and narrow range.
JC
Stomps the ground with the left foot to create a shockwave, floating front enemies. Narrow shockwave range (narrower than C1 Shield).
D
A vertical slash, so narrow range, but it has a rear hitbox too.
Evo
An N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.
无双乱舞
名称
效果
無双乱舞
Spins once in the air, then on landing stomps the ground with the left foot for an omnidirectional shockwave. With extra input, a 3-hit attack. Note: stopping at one hit staggers instead.
Slashes up alternately from left and right (a launch, but only about waist-high), ending with one spinning upward slash.
Knockback ○Element infusion ○Super Armor C6
砕
Pierce
↑ + Fire element. The finisher is a thrust that causes an explosion (wide range).
Knockback ○Element infusion ○Super Armor C6
盾
Crescent
Swings the blade straight down from overhead for a straight-line fissure-effect shockwave. Long reach. C1 can't turn.
Knockdown ○Element infusion C6Super Armor C6
陣
Moon
The reverse-foot version of C5. Wider range. With extra input, shockwaves front and back. Knockback, so no follow-up. C6 comes out fast.
浮かし ○Element infusion 炎Super Armor C6
衛
Fan
After a long charge, dives at the ground ahead to create a shockwave. Slow start-up but wide range, and since it's a knockdown-on-the-spot, it's good for mob clearing.
Stun ○Knockback ○Element infusion ○
覇
Eclipse
Places a bomb on the ground and rolls backward. With extra input, throws to the 1 and 11 o'clock directions. Unblockable damage within range to friend and foe. Caught in the blast, you float on the spot with Fire damage. The explosion's own power is low. Attack-up raises power slightly.
Knockback ○Element infusion ○
圖庫
暴君劍與盜賊劍
暴君劍與盜賊劍
暴君劍與盜賊劍
暴君劍與盜賊劍
暴君劍與盜賊劍
暴君劍與盜賊劍
大暴君
大暴君
大暴君
大暴君
大暴君
大暴君
可怕的刀鋒
可怕的刀鋒
可怕的刀鋒
蓄力攻擊
名稱
效果
C2
A horizontal sweep across 180° in front. With extra input, a knockback thrust; can turn. Short reach.
C3
Jumps and stabs the blade on landing for an omnidirectional wide shockwave. With extra input, red-black lightning-like shockwaves erupt in 6 directions.
C4
Rises up and swings the blade up big.
C5
Slashes continuously while advancing. The final slash stuns + infuses element. Combo Boost makes hits 4→6→8. Long forward travel, so landing all hits takes practice. Fast slash speed.
JA
Turns its back to the front and thrusts the blade. A big knockback on hit. Big recovery before and after, and narrow range.
JC
Stomps the ground with the left foot to create a shockwave, floating front enemies. Narrow shockwave range (narrower than C1 Shield).
D
A vertical slash, so narrow range, but it has a rear hitbox too.
Evo
An N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.
無雙亂舞
名稱
效果
無双乱舞
Spins once in the air, then on landing stomps the ground with the left foot for an omnidirectional shockwave. With extra input, a 3-hit attack. Note: stopping at one hit staggers instead.
جميع الهجمات ستكون مشبعة بالارتباطات العنصرية. الهجمات التي ليس لها أي ارتباطات ستؤدي فقط إلى زيادة قوة الهجوم.
سيف ذو حد واحد متموج.
الإحصائيات الأساسية
هجوم
46(3)
ضرر
47(5)
دفاع
42(2)
حياة
190(1)
موسو
130(6)
سرعة
110
قفز
130
مخطط القدرات
هجوم
3
ضرر
5
دفاع
1
حياة
2
موسو
6
+ تقدم (究極強化)
T.Sword
FANATIC ATTACK
تطور الرتبة
رتبة
الاسم
هجوم
ضرر
دفاع
حياة
موسو
1
T.Sword
+23
+35
+17
+17
+31
2
Bandit Sword
+26
+38
+20
+20
+34
3
Great Tyrant
+29
+41
+23
+23
+37
4
Fearsome Blade
+32
+44
+26
+26
+40
5
Horrific Blade
+35
+47
+29
+29
+43
6
True Horrific Blade
+38
+50
+32
+32
+46
7
Pandemonium
+41
+53
+35
+35
+49
إحصائيات ترقية DWOZ
رتبة
الاسم
هجوم
ضرر
دفاع
حياة
موسو
1
T.Sword
+24
+36
+18
+18
+32
2
Bandit Sword
+27
+39
+21
+21
+35
3
Great Tyrant
+30
+42
+24
+24
+38
4
Fearsome Blade
+33
+45
+27
+27
+41
5
Horrific Blade
+36
+48
+30
+30
+44
6
True Horrific Blade
+39
+51
+33
+33
+47
7
Pandemonium
+42
+54
+36
+36
+50
الشعارات (刻印)
突
Thrust
Slashes up alternately from left and right (a launch, but only about waist-high), ending with one spinning upward slash.
Knockback ○Element infusion ○Super Armor C6
砕
Pierce
↑ + Fire element. The finisher is a thrust that causes an explosion (wide range).
Knockback ○Element infusion ○Super Armor C6
盾
Crescent
Swings the blade straight down from overhead for a straight-line fissure-effect shockwave. Long reach. C1 can't turn.
Knockdown ○Element infusion C6Super Armor C6
陣
Moon
The reverse-foot version of C5. Wider range. With extra input, shockwaves front and back. Knockback, so no follow-up. C6 comes out fast.
浮かし ○Element infusion 炎Super Armor C6
衛
Fan
After a long charge, dives at the ground ahead to create a shockwave. Slow start-up but wide range, and since it's a knockdown-on-the-spot, it's good for mob clearing.
Stun ○Knockback ○Element infusion ○
覇
Eclipse
Places a bomb on the ground and rolls backward. With extra input, throws to the 1 and 11 o'clock directions. Unblockable damage within range to friend and foe. Caught in the blast, you float on the spot with Fire damage. The explosion's own power is low. Attack-up raises power slightly.
Knockback ○Element infusion ○
معرض
سيف الطاغية وسيف اللصوص
سيف الطاغية وسيف اللصوص
سيف الطاغية وسيف اللصوص
سيف الطاغية وسيف اللصوص
سيف الطاغية وسيف اللصوص
سيف الطاغية وسيف اللصوص
الطاغية العظيم
الطاغية العظيم
الطاغية العظيم
الطاغية العظيم
الطاغية العظيم
الطاغية العظيم
شفرة مخيفة
شفرة مخيفة
شفرة مخيفة
هجمات الشحن
الاسم
التأثير
C2
A horizontal sweep across 180° in front. With extra input, a knockback thrust; can turn. Short reach.
C3
Jumps and stabs the blade on landing for an omnidirectional wide shockwave. With extra input, red-black lightning-like shockwaves erupt in 6 directions.
C4
Rises up and swings the blade up big.
C5
Slashes continuously while advancing. The final slash stuns + infuses element. Combo Boost makes hits 4→6→8. Long forward travel, so landing all hits takes practice. Fast slash speed.
JA
Turns its back to the front and thrusts the blade. A big knockback on hit. Big recovery before and after, and narrow range.
JC
Stomps the ground with the left foot to create a shockwave, floating front enemies. Narrow shockwave range (narrower than C1 Shield).
D
A vertical slash, so narrow range, but it has a rear hitbox too.
Evo
An N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.
هجمات موسو
الاسم
التأثير
無双乱舞
Spins once in the air, then on landing stomps the ground with the left foot for an omnidirectional shockwave. With extra input, a 3-hit attack. Note: stopping at one hit staggers instead.
真·無双乱舞
Runs in and slashes with the tyrant sword.
ضرر الحركات
يتم إدراج الزيارات بالترتيب الذي وصلت إليه: . يفصل الضربات، *n يكرر الضربة السابقة n مرات، {…} مجموعات الزيارات للمتابعة *n، و ( ) يمثل ضربة تطلق أو تهدم. أ / يعطي نسختين من الحركة - بالنسبة لفتحات الشعار، قيمة الشعار 1 ثم قيمة الشعار 6. الكانجي بعد الشكل هو عنصر الضربة: 火/炎 نار، 氷/冰 الجليد, 電/雷 البرق، 風 رياح، 斬 خفض. الأرقام هي ضرر الحركة الأساسية، قبل الهجوم والتحسينات.
الحركة
ضرر
Normal 1
12
Normal 2
12
Normal 3
14
Normal 4
16
Normal 5
20
Normal 6
24
EVO attack
10.14.19.22
Dash attack
12
Jump attack
8
Jump charge
7*3
Musou / True Musou
17.17
Musou finisher
(17)*2.20
True Musou finisher
17*2.15火
Charge 2
17
Charge 3
{5.5}*3.10.(10)
Charge 4
(17)
Charge 5
(15).8.(10)
Thrust 突
(12)/(12)
Pierce 砕
(12)\(12)/(12)\(12)
Crescent 盾
14/(16)
Moon 陣
12火\3火*2/12火\3火*2
Fan 衛
(15).(14)
Eclipse 覇
(15).(16)
بيانات ضرر الحركات والإحصائيات من مجموعة بيانات مجتمع DWOZ.
Slashes up alternately from left and right (a launch, but only about waist-high), ending with one spinning upward slash.
Knockback ○Element infusion ○Super Armor C6
砕
Pierce
↑ + Fire element. The finisher is a thrust that causes an explosion (wide range).
Knockback ○Element infusion ○Super Armor C6
盾
Crescent
Swings the blade straight down from overhead for a straight-line fissure-effect shockwave. Long reach. C1 can't turn.
Knockdown ○Element infusion C6Super Armor C6
陣
Moon
The reverse-foot version of C5. Wider range. With extra input, shockwaves front and back. Knockback, so no follow-up. C6 comes out fast.
浮かし ○Element infusion 炎Super Armor C6
衛
Fan
After a long charge, dives at the ground ahead to create a shockwave. Slow start-up but wide range, and since it's a knockdown-on-the-spot, it's good for mob clearing.
Stun ○Knockback ○Element infusion ○
覇
Eclipse
Places a bomb on the ground and rolls backward. With extra input, throws to the 1 and 11 o'clock directions. Unblockable damage within range to friend and foe. Caught in the blast, you float on the spot with Fire damage. The explosion's own power is low. Attack-up raises power slightly.
Knockback ○Element infusion ○
แกลเลอรี
ดาบทรราชและดาบโจร
ดาบทรราชและดาบโจร
ดาบทรราชและดาบโจร
ดาบทรราชและดาบโจร
ดาบทรราชและดาบโจร
ดาบทรราชและดาบโจร
ทรราชผู้ยิ่งใหญ่
ทรราชผู้ยิ่งใหญ่
ทรราชผู้ยิ่งใหญ่
ทรราชผู้ยิ่งใหญ่
ทรราชผู้ยิ่งใหญ่
ทรราชผู้ยิ่งใหญ่
ใบมีดที่น่ากลัว
ใบมีดที่น่ากลัว
ใบมีดที่น่ากลัว
ชาร์จโจมตี
ชื่อ
ผล
C2
A horizontal sweep across 180° in front. With extra input, a knockback thrust; can turn. Short reach.
C3
Jumps and stabs the blade on landing for an omnidirectional wide shockwave. With extra input, red-black lightning-like shockwaves erupt in 6 directions.
C4
Rises up and swings the blade up big.
C5
Slashes continuously while advancing. The final slash stuns + infuses element. Combo Boost makes hits 4→6→8. Long forward travel, so landing all hits takes practice. Fast slash speed.
JA
Turns its back to the front and thrusts the blade. A big knockback on hit. Big recovery before and after, and narrow range.
JC
Stomps the ground with the left foot to create a shockwave, floating front enemies. Narrow shockwave range (narrower than C1 Shield).
D
A vertical slash, so narrow range, but it has a rear hitbox too.
Evo
An N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.
ท่าไม้ตายมูโซ
ชื่อ
ผล
無双乱舞
Spins once in the air, then on landing stomps the ground with the left foot for an omnidirectional shockwave. With extra input, a 3-hit attack. Note: stopping at one hit staggers instead.