Slashes up alternately from left and right (a launch, but only about waist-high), ending with one spinning upward slash.
Knockback ○Element infusion ○Super Armor C6
砕
Smash
↑ + Fire element. The finisher is a thrust that causes an explosion (wide range).
Knockback ○Element infusion ○Super Armor C6
盾
Shield
Swings the blade straight down from overhead for a straight-line fissure-effect shockwave. Long reach. C1 can't turn.
Knockdown ○Element infusion C6Super Armor C6
陣
Formation
The reverse-foot version of C5. Wider range. With extra input, shockwaves front and back. Knockback, so no follow-up. C6 comes out fast.
浮かし ○Element infusion 炎Super Armor C6
衛
Guard
After a long charge, dives at the ground ahead to create a shockwave. Slow start-up but wide range, and since it's a knockdown-on-the-spot, it's good for mob clearing.
Stun ○Knockback ○Element infusion ○
覇
Conquest
Places a bomb on the ground and rolls backward. With extra input, throws to the 1 and 11 o'clock directions. Unblockable damage within range to friend and foe. Caught in the blast, you float on the spot with Fire damage. The explosion's own power is low. Attack-up raises power slightly.
Knockback ○Element infusion ○
Gallery
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Fearsome Blade
Fearsome Blade
Fearsome Blade
Charge Attacks
Name
Effect
C2
A horizontal sweep across 180° in front. With extra input, a knockback thrust; can turn. Short reach.
C3
Jumps and stabs the blade on landing for an omnidirectional wide shockwave. With extra input, red-black lightning-like shockwaves erupt in 6 directions.
C4
Rises up and swings the blade up big.
C5
Slashes continuously while advancing. The final slash stuns + infuses element. Combo Boost makes hits 4→6→8. Long forward travel, so landing all hits takes practice. Fast slash speed.
JA
Turns its back to the front and thrusts the blade. A big knockback on hit. Big recovery before and after, and narrow range.
JC
Stomps the ground with the left foot to create a shockwave, floating front enemies. Narrow shockwave range (narrower than C1 Shield).
D
A vertical slash, so narrow range, but it has a rear hitbox too.
Evo
An N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.
Musou Attacks
Name
Effect
無双乱舞
Spins once in the air, then on landing stomps the ground with the left foot for an omnidirectional shockwave. With extra input, a 3-hit attack. Note: stopping at one hit staggers instead.
真・無双乱舞
Runs in and slashes with the tyrant sword.
Details (DWO)
Musou Length
This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)
Do note that these numbers may not fully represent the minimum needed to increase the number of hits.
Advanced +
Phoenix - All attacks are imbued with elemental affinities
Temper Suggestion's
Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.
Slashes up alternately from left and right (a launch, but only about waist-high), ending with one spinning upward slash.
Knockback ○Element infusion ○Super Armor C6
砕
Smash
↑ + Fire element. The finisher is a thrust that causes an explosion (wide range).
Knockback ○Element infusion ○Super Armor C6
盾
Shield
Swings the blade straight down from overhead for a straight-line fissure-effect shockwave. Long reach. C1 can't turn.
Knockdown ○Element infusion C6Super Armor C6
陣
Formation
The reverse-foot version of C5. Wider range. With extra input, shockwaves front and back. Knockback, so no follow-up. C6 comes out fast.
浮かし ○Element infusion 炎Super Armor C6
衛
Guard
After a long charge, dives at the ground ahead to create a shockwave. Slow start-up but wide range, and since it's a knockdown-on-the-spot, it's good for mob clearing.
Stun ○Knockback ○Element infusion ○
覇
Conquest
Places a bomb on the ground and rolls backward. With extra input, throws to the 1 and 11 o'clock directions. Unblockable damage within range to friend and foe. Caught in the blast, you float on the spot with Fire damage. The explosion's own power is low. Attack-up raises power slightly.
Knockback ○Element infusion ○
图库
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Fearsome Blade
Fearsome Blade
Fearsome Blade
蓄力攻击
名称
效果
C2
A horizontal sweep across 180° in front. With extra input, a knockback thrust; can turn. Short reach.
C3
Jumps and stabs the blade on landing for an omnidirectional wide shockwave. With extra input, red-black lightning-like shockwaves erupt in 6 directions.
C4
Rises up and swings the blade up big.
C5
Slashes continuously while advancing. The final slash stuns + infuses element. Combo Boost makes hits 4→6→8. Long forward travel, so landing all hits takes practice. Fast slash speed.
JA
Turns its back to the front and thrusts the blade. A big knockback on hit. Big recovery before and after, and narrow range.
JC
Stomps the ground with the left foot to create a shockwave, floating front enemies. Narrow shockwave range (narrower than C1 Shield).
D
A vertical slash, so narrow range, but it has a rear hitbox too.
Evo
An N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.
无双乱舞
名称
效果
無双乱舞
Spins once in the air, then on landing stomps the ground with the left foot for an omnidirectional shockwave. With extra input, a 3-hit attack. Note: stopping at one hit staggers instead.
Slashes up alternately from left and right (a launch, but only about waist-high), ending with one spinning upward slash.
Knockback ○Element infusion ○Super Armor C6
砕
Smash
↑ + Fire element. The finisher is a thrust that causes an explosion (wide range).
Knockback ○Element infusion ○Super Armor C6
盾
Shield
Swings the blade straight down from overhead for a straight-line fissure-effect shockwave. Long reach. C1 can't turn.
Knockdown ○Element infusion C6Super Armor C6
陣
Formation
The reverse-foot version of C5. Wider range. With extra input, shockwaves front and back. Knockback, so no follow-up. C6 comes out fast.
浮かし ○Element infusion 炎Super Armor C6
衛
Guard
After a long charge, dives at the ground ahead to create a shockwave. Slow start-up but wide range, and since it's a knockdown-on-the-spot, it's good for mob clearing.
Stun ○Knockback ○Element infusion ○
覇
Conquest
Places a bomb on the ground and rolls backward. With extra input, throws to the 1 and 11 o'clock directions. Unblockable damage within range to friend and foe. Caught in the blast, you float on the spot with Fire damage. The explosion's own power is low. Attack-up raises power slightly.
Knockback ○Element infusion ○
圖庫
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Fearsome Blade
Fearsome Blade
Fearsome Blade
蓄力攻擊
名稱
效果
C2
A horizontal sweep across 180° in front. With extra input, a knockback thrust; can turn. Short reach.
C3
Jumps and stabs the blade on landing for an omnidirectional wide shockwave. With extra input, red-black lightning-like shockwaves erupt in 6 directions.
C4
Rises up and swings the blade up big.
C5
Slashes continuously while advancing. The final slash stuns + infuses element. Combo Boost makes hits 4→6→8. Long forward travel, so landing all hits takes practice. Fast slash speed.
JA
Turns its back to the front and thrusts the blade. A big knockback on hit. Big recovery before and after, and narrow range.
JC
Stomps the ground with the left foot to create a shockwave, floating front enemies. Narrow shockwave range (narrower than C1 Shield).
D
A vertical slash, so narrow range, but it has a rear hitbox too.
Evo
An N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.
無雙亂舞
名稱
效果
無双乱舞
Spins once in the air, then on landing stomps the ground with the left foot for an omnidirectional shockwave. With extra input, a 3-hit attack. Note: stopping at one hit staggers instead.
Slashes up alternately from left and right (a launch, but only about waist-high), ending with one spinning upward slash.
Knockback ○Element infusion ○Super Armor C6
砕
Smash
↑ + Fire element. The finisher is a thrust that causes an explosion (wide range).
Knockback ○Element infusion ○Super Armor C6
盾
Shield
Swings the blade straight down from overhead for a straight-line fissure-effect shockwave. Long reach. C1 can't turn.
Knockdown ○Element infusion C6Super Armor C6
陣
Formation
The reverse-foot version of C5. Wider range. With extra input, shockwaves front and back. Knockback, so no follow-up. C6 comes out fast.
浮かし ○Element infusion 炎Super Armor C6
衛
Guard
After a long charge, dives at the ground ahead to create a shockwave. Slow start-up but wide range, and since it's a knockdown-on-the-spot, it's good for mob clearing.
Stun ○Knockback ○Element infusion ○
覇
Conquest
Places a bomb on the ground and rolls backward. With extra input, throws to the 1 and 11 o'clock directions. Unblockable damage within range to friend and foe. Caught in the blast, you float on the spot with Fire damage. The explosion's own power is low. Attack-up raises power slightly.
Knockback ○Element infusion ○
معرض
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Fearsome Blade
Fearsome Blade
Fearsome Blade
هجمات الشحن
الاسم
التأثير
C2
A horizontal sweep across 180° in front. With extra input, a knockback thrust; can turn. Short reach.
C3
Jumps and stabs the blade on landing for an omnidirectional wide shockwave. With extra input, red-black lightning-like shockwaves erupt in 6 directions.
C4
Rises up and swings the blade up big.
C5
Slashes continuously while advancing. The final slash stuns + infuses element. Combo Boost makes hits 4→6→8. Long forward travel, so landing all hits takes practice. Fast slash speed.
JA
Turns its back to the front and thrusts the blade. A big knockback on hit. Big recovery before and after, and narrow range.
JC
Stomps the ground with the left foot to create a shockwave, floating front enemies. Narrow shockwave range (narrower than C1 Shield).
D
A vertical slash, so narrow range, but it has a rear hitbox too.
Evo
An N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.
هجمات موسو
الاسم
التأثير
無双乱舞
Spins once in the air, then on landing stomps the ground with the left foot for an omnidirectional shockwave. With extra input, a 3-hit attack. Note: stopping at one hit staggers instead.
Slashes up alternately from left and right (a launch, but only about waist-high), ending with one spinning upward slash.
Knockback ○Element infusion ○Super Armor C6
砕
Smash
↑ + Fire element. The finisher is a thrust that causes an explosion (wide range).
Knockback ○Element infusion ○Super Armor C6
盾
Shield
Swings the blade straight down from overhead for a straight-line fissure-effect shockwave. Long reach. C1 can't turn.
Knockdown ○Element infusion C6Super Armor C6
陣
Formation
The reverse-foot version of C5. Wider range. With extra input, shockwaves front and back. Knockback, so no follow-up. C6 comes out fast.
浮かし ○Element infusion 炎Super Armor C6
衛
Guard
After a long charge, dives at the ground ahead to create a shockwave. Slow start-up but wide range, and since it's a knockdown-on-the-spot, it's good for mob clearing.
Stun ○Knockback ○Element infusion ○
覇
Conquest
Places a bomb on the ground and rolls backward. With extra input, throws to the 1 and 11 o'clock directions. Unblockable damage within range to friend and foe. Caught in the blast, you float on the spot with Fire damage. The explosion's own power is low. Attack-up raises power slightly.
Knockback ○Element infusion ○
แกลเลอรี
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Tyrant Sword & Bandit Sword
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Great Tyrant
Fearsome Blade
Fearsome Blade
Fearsome Blade
ชาร์จโจมตี
ชื่อ
ผล
C2
A horizontal sweep across 180° in front. With extra input, a knockback thrust; can turn. Short reach.
C3
Jumps and stabs the blade on landing for an omnidirectional wide shockwave. With extra input, red-black lightning-like shockwaves erupt in 6 directions.
C4
Rises up and swings the blade up big.
C5
Slashes continuously while advancing. The final slash stuns + infuses element. Combo Boost makes hits 4→6→8. Long forward travel, so landing all hits takes practice. Fast slash speed.
JA
Turns its back to the front and thrusts the blade. A big knockback on hit. Big recovery before and after, and narrow range.
JC
Stomps the ground with the left foot to create a shockwave, floating front enemies. Narrow shockwave range (narrower than C1 Shield).
D
A vertical slash, so narrow range, but it has a rear hitbox too.
Evo
An N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.
ท่าไม้ตายมูโซ
ชื่อ
ผล
無双乱舞
Spins once in the air, then on landing stomps the ground with the left foot for an omnidirectional shockwave. With extra input, a 3-hit attack. Note: stopping at one hit staggers instead.