Fans made of iron with a cherry blossom motif. Used for self-defense.
Base Stats
Attack
42(5)
Damage
29(3)
Defence
30(2)
Life
140(1)
Musou
160(6)
Speed
130
Jump
150
Flask Wheel
Attack
5
Damage
3
Defence
2
Life
1
Musou
6
Advance+ (Ultimate reinforcement)
T.Fans
MORALE×2
Rank Progression
Rank
Name
Attack
Damage
Defence
Life
Musou
1
T.Fans
+29
+18
+20
+19
+35
2
Cherry Blossom
+32
+21
+23
+22
+38
3
Violet Fans
+35
+24
+26
+25
+41
4
True Beauty
+38
+27
+29
+28
+44
5
Qiao Beauty
+41
+30
+32
+31
+47
6
True Qiao Beauty
+44
+33
+35
+34
+50
7
Mortal Beauty
+47
+36
+38
+37
+53
DWOZ Upgrade Stats
Rank
Name
Attack
Damage
Defence
Life
Musou
1
T.Fans
+30
+19
+21
+20
+36
2
Cherry Blossom
+33
+22
+24
+23
+39
3
Violet Fans
+36
+25
+27
+26
+42
4
True Beauty
+39
+28
+30
+29
+45
5
Qiao Beauty
+42
+31
+33
+32
+48
6
True Qiao Beauty
+45
+34
+36
+35
+51
7
Mortal Beauty
+48
+37
+39
+38
+54
Emblems (engraved)
突
Thrust
Rows the staff like an oar in front while dashing endlessly, finishing with a wide horizontal swing. Hit enemies are launched. The same running type as the armor-sword musou, but the move speed isn't fast. Can keep scooping even opponents wearing the supreme Calming Stone belt.
Knockback ○Element infusion ○
砕
Pierce
↑ + Fire element; the finisher produces a launching omnidirectional shockwave twice.
Knockdown ○Element infusion FireSuper Armor ○
盾
Crescent
Throws the cherry fan forward like a boomerang (knockback + element infusion).
Knockback ○Element infusion ○
陣
Moon
Thrusts the left and right cherry fans forward and back while emitting flames (knockdown + Fire element). Allows follow-up. It has Super Armor, but not instantly — be careful.
Stun ○
衛
Fan
Brings the left and right cherry fans together in front to clamp → then spreads them. Long wind-up and big recovery from the pose afterward, but high power. Both C1 and C6 have hitboxes twice, so a directly-front enemy can be hit twice.
Knockback ○Element infusion ○Super Armor ○
覇
Eclipse
Spins once like dancing while swinging the cherry fans omnidirectionally. Very narrow range and long wind-up.
Knockback ○Element infusion ○
Gallery
Twin Fans & Cherry Blossoms
Twin Fans & Cherry Blossoms
Twin Fans & Cherry Blossoms
Twin Fans & Cherry Blossoms
Twin Fans & Cherry Blossoms
Twin Fans & Cherry Blossoms
Viloet Fans
Viloet Fans
Viloet Fans
Viloet Fans
Viloet Fans
Viloet Fans
True Beauty
True Beauty
True Beauty
Charge Attacks
Name
Effect
C2
Leaps and throws the fan at the ground ahead (stun + Fire element), diving in for an explosion on landing (knockback + Fire element). Super Armor only for an instant from the leap to the throw. The dive doesn't hit very close enemies. No follow-up. Also, the user's hitbox is in the air but treated as grounded — be careful.
C3
Spins once for a tornado-effect launching area attack. With extra input, a short fan-shaped knockback shockwave forward (draws in + element infusion). After the extra input, treated as grounded — be careful.
C4
A fast-starting launching attack.
C5
Fires the fan forward twice, then a spinning attack with a stun effect. Combo Boost adds hits. With extra input, fires a Fire-element orb forward (stagger).
JA
Hops up briefly, holds a fan in each hand and glides. Extra input extends the glide (up to 3 times). After the extra input, treated as grounded — be careful.
JC
A launching element area shockwave forward. With extra input, jumps for a short-range shockwave at the ground ahead (knockback + draws in + element infusion). With further input, spreads both arms and glides while spinning for a low-power glide. The glide is treated as grounded — be careful.
D
A shortened-distance version of C4. Fast start-up and surprisingly strong hitbox.
Evo
Leaps and fires a somewhat large fire bullet to the lower front. Long wind-up before firing — be careful. Fire damage. Hit enemies crumple over; a follow-up is possible then.
Musou Attacks
Name
Effect
Musou Ranbu
Holds the fan in front and slides along the ground. Quick burst speed.
Shin Musou Ranbu
N3–N6. Fast attack speed. The 8th hit launches, the 9th knocks back.
Motion Damage
Hits are listed in the order they land: . separates hits, *n repeats the preceding hit n times, {…} groups hits for a following *n, and ( ) marks a hit that launches or knocks down. A / gives the two versions of a move — for the emblem slots, the Emblem 1 value then the Emblem 6 value. A kanji after a figure is that hit's element: 火/炎 Fire, 氷/冰 Ice, 電/雷 Lightning, 風 Wind, 斬 Slash. Figures are base motion damage, before Attack and enhancements.
Move
Damage
Normal 1
12
Normal 2
12
Normal 3
14
Normal 4
16
Normal 5
22
Normal 6
24
EVO attack
14.16.20.24
Dash attack
18
Jump attack
8
Jump charge
3 火
Musou
20
True Musou
25
Musou finisher
25
True Musou finisher
30火
Charge 2
17
Charge 3
{5.5}*3.(10).10火
Charge 4
(17).(15)*3
Charge 5
(12).(12).14
Thrust 突
(10)/(10)
Pierce 砕
6火.10火/6火.10火
Crescent 盾
(20).(17)/(20).(17)
Moon 陣
12\10\12/(14)\(10)\(14)
Fan 衛
3火.20火
Eclipse 覇
(16).(18)
Motion damage & stats from the DWOZ community data set.
Details (DWO)
Musou Length
This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)
Do note that these numbers may not fully represent the minimum needed to increase the number of hits.
Advanced +
Fortify - Grants hyper armor and Defense x2 to allied captain troops. and Ofiicer Base Officers
Temper Suggestion's
Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.
Rows the staff like an oar in front while dashing endlessly, finishing with a wide horizontal swing. Hit enemies are launched. The same running type as the armor-sword musou, but the move speed isn't fast. Can keep scooping even opponents wearing the supreme Calming Stone belt.
Knockback ○Element infusion ○
砕
Pierce
↑ + Fire element; the finisher produces a launching omnidirectional shockwave twice.
Knockdown ○Element infusion 炎Super Armor ○
盾
Crescent
Throws the cherry fan forward like a boomerang (knockback + element infusion).
Knockback ○Element infusion ○
陣
Moon
Thrusts the left and right cherry fans forward and back while emitting flames (knockdown + Fire element). Allows follow-up. It has Super Armor, but not instantly — be careful.
Stun ○
衛
Fan
Brings the left and right cherry fans together in front to clamp → then spreads them. Long wind-up and big recovery from the pose afterward, but high power. Both C1 and C6 have hitboxes twice, so a directly-front enemy can be hit twice.
Knockback ○Element infusion ○Super Armor ○
覇
Eclipse
Spins once like dancing while swinging the cherry fans omnidirectionally. Very narrow range and long wind-up.
Knockback ○Element infusion ○
图库
双扇与樱花
双扇与樱花
双扇与樱花
双扇与樱花
双扇与樱花
双扇与樱花
紫罗兰粉丝
紫罗兰粉丝
紫罗兰粉丝
紫罗兰粉丝
紫罗兰粉丝
紫罗兰粉丝
真正的美丽
真正的美丽
真正的美丽
蓄力攻击
名称
效果
C2
Leaps and throws the fan at the ground ahead (stun + Fire element), diving in for an explosion on landing (knockback + Fire element). Super Armor only for an instant from the leap to the throw. The dive doesn't hit very close enemies. No follow-up. Also, the user's hitbox is in the air but treated as grounded — be careful.
C3
Spins once for a tornado-effect launching area attack. With extra input, a short fan-shaped knockback shockwave forward (draws in + element infusion). After the extra input, treated as grounded — be careful.
C4
A fast-starting launching attack.
C5
Fires the fan forward twice, then a spinning attack with a stun effect. Combo Boost adds hits. With extra input, fires a Fire-element orb forward (stagger).
JA
Hops up briefly, holds a fan in each hand and glides. Extra input extends the glide (up to 3 times). After the extra input, treated as grounded — be careful.
JC
A launching element area shockwave forward. With extra input, jumps for a short-range shockwave at the ground ahead (knockback + draws in + element infusion). With further input, spreads both arms and glides while spinning for a low-power glide. The glide is treated as grounded — be careful.
D
A shortened-distance version of C4. Fast start-up and surprisingly strong hitbox.
Evo
Leaps and fires a somewhat large fire bullet to the lower front. Long wind-up before firing — be careful. Fire damage. Hit enemies crumple over; a follow-up is possible then.
无双乱舞
名称
效果
無双乱舞
Holds the fan in front and slides along the ground. Quick burst speed.
真·無双乱舞
N3–N6. Fast attack speed. The 8th hit launches, the 9th knocks back.
Rows the staff like an oar in front while dashing endlessly, finishing with a wide horizontal swing. Hit enemies are launched. The same running type as the armor-sword musou, but the move speed isn't fast. Can keep scooping even opponents wearing the supreme Calming Stone belt.
Knockback ○Element infusion ○
砕
Pierce
↑ + Fire element; the finisher produces a launching omnidirectional shockwave twice.
Knockdown ○Element infusion 炎Super Armor ○
盾
Crescent
Throws the cherry fan forward like a boomerang (knockback + element infusion).
Knockback ○Element infusion ○
陣
Moon
Thrusts the left and right cherry fans forward and back while emitting flames (knockdown + Fire element). Allows follow-up. It has Super Armor, but not instantly — be careful.
Stun ○
衛
Fan
Brings the left and right cherry fans together in front to clamp → then spreads them. Long wind-up and big recovery from the pose afterward, but high power. Both C1 and C6 have hitboxes twice, so a directly-front enemy can be hit twice.
Knockback ○Element infusion ○Super Armor ○
覇
Eclipse
Spins once like dancing while swinging the cherry fans omnidirectionally. Very narrow range and long wind-up.
Knockback ○Element infusion ○
圖庫
雙扇與櫻花
雙扇與櫻花
雙扇與櫻花
雙扇與櫻花
雙扇與櫻花
雙扇與櫻花
紫羅蘭粉絲
紫羅蘭粉絲
紫羅蘭粉絲
紫羅蘭粉絲
紫羅蘭粉絲
紫羅蘭粉絲
真正的美麗
真正的美麗
真正的美麗
蓄力攻擊
名稱
效果
C2
Leaps and throws the fan at the ground ahead (stun + Fire element), diving in for an explosion on landing (knockback + Fire element). Super Armor only for an instant from the leap to the throw. The dive doesn't hit very close enemies. No follow-up. Also, the user's hitbox is in the air but treated as grounded — be careful.
C3
Spins once for a tornado-effect launching area attack. With extra input, a short fan-shaped knockback shockwave forward (draws in + element infusion). After the extra input, treated as grounded — be careful.
C4
A fast-starting launching attack.
C5
Fires the fan forward twice, then a spinning attack with a stun effect. Combo Boost adds hits. With extra input, fires a Fire-element orb forward (stagger).
JA
Hops up briefly, holds a fan in each hand and glides. Extra input extends the glide (up to 3 times). After the extra input, treated as grounded — be careful.
JC
A launching element area shockwave forward. With extra input, jumps for a short-range shockwave at the ground ahead (knockback + draws in + element infusion). With further input, spreads both arms and glides while spinning for a low-power glide. The glide is treated as grounded — be careful.
D
A shortened-distance version of C4. Fast start-up and surprisingly strong hitbox.
Evo
Leaps and fires a somewhat large fire bullet to the lower front. Long wind-up before firing — be careful. Fire damage. Hit enemies crumple over; a follow-up is possible then.
無雙亂舞
名稱
效果
無双乱舞
Holds the fan in front and slides along the ground. Quick burst speed.
真·無双乱舞
N3–N6. Fast attack speed. The 8th hit launches, the 9th knocks back.
مراوح مصنوعة من الحديد مع زخارف زهرة الكرز. يستخدم للدفاع عن النفس.
الإحصائيات الأساسية
هجوم
42(5)
ضرر
29(3)
دفاع
30(2)
حياة
140(1)
موسو
160(6)
سرعة
130
قفز
150
مخطط القدرات
هجوم
5
ضرر
3
دفاع
2
حياة
1
موسو
6
+ تقدم (究極強化)
T.Fans
MORALE×2
تطور الرتبة
رتبة
الاسم
هجوم
ضرر
دفاع
حياة
موسو
1
T.Fans
+29
+18
+20
+19
+35
2
Cherry Blossom
+32
+21
+23
+22
+38
3
Violet Fans
+35
+24
+26
+25
+41
4
True Beauty
+38
+27
+29
+28
+44
5
Qiao Beauty
+41
+30
+32
+31
+47
6
True Qiao Beauty
+44
+33
+35
+34
+50
7
Mortal Beauty
+47
+36
+38
+37
+53
إحصائيات ترقية DWOZ
رتبة
الاسم
هجوم
ضرر
دفاع
حياة
موسو
1
T.Fans
+30
+19
+21
+20
+36
2
Cherry Blossom
+33
+22
+24
+23
+39
3
Violet Fans
+36
+25
+27
+26
+42
4
True Beauty
+39
+28
+30
+29
+45
5
Qiao Beauty
+42
+31
+33
+32
+48
6
True Qiao Beauty
+45
+34
+36
+35
+51
7
Mortal Beauty
+48
+37
+39
+38
+54
الشعارات (刻印)
突
Thrust
Rows the staff like an oar in front while dashing endlessly, finishing with a wide horizontal swing. Hit enemies are launched. The same running type as the armor-sword musou, but the move speed isn't fast. Can keep scooping even opponents wearing the supreme Calming Stone belt.
Knockback ○Element infusion ○
砕
Pierce
↑ + Fire element; the finisher produces a launching omnidirectional shockwave twice.
Knockdown ○Element infusion 炎Super Armor ○
盾
Crescent
Throws the cherry fan forward like a boomerang (knockback + element infusion).
Knockback ○Element infusion ○
陣
Moon
Thrusts the left and right cherry fans forward and back while emitting flames (knockdown + Fire element). Allows follow-up. It has Super Armor, but not instantly — be careful.
Stun ○
衛
Fan
Brings the left and right cherry fans together in front to clamp → then spreads them. Long wind-up and big recovery from the pose afterward, but high power. Both C1 and C6 have hitboxes twice, so a directly-front enemy can be hit twice.
Knockback ○Element infusion ○Super Armor ○
覇
Eclipse
Spins once like dancing while swinging the cherry fans omnidirectionally. Very narrow range and long wind-up.
Knockback ○Element infusion ○
معرض
مراوح التوأم وأزهار الكرز
مراوح التوأم وأزهار الكرز
مراوح التوأم وأزهار الكرز
مراوح التوأم وأزهار الكرز
مراوح التوأم وأزهار الكرز
مراوح التوأم وأزهار الكرز
عشاق فيلويت
عشاق فيلويت
عشاق فيلويت
عشاق فيلويت
عشاق فيلويت
عشاق فيلويت
الجمال الحقيقي
الجمال الحقيقي
الجمال الحقيقي
هجمات الشحن
الاسم
التأثير
C2
Leaps and throws the fan at the ground ahead (stun + Fire element), diving in for an explosion on landing (knockback + Fire element). Super Armor only for an instant from the leap to the throw. The dive doesn't hit very close enemies. No follow-up. Also, the user's hitbox is in the air but treated as grounded — be careful.
C3
Spins once for a tornado-effect launching area attack. With extra input, a short fan-shaped knockback shockwave forward (draws in + element infusion). After the extra input, treated as grounded — be careful.
C4
A fast-starting launching attack.
C5
Fires the fan forward twice, then a spinning attack with a stun effect. Combo Boost adds hits. With extra input, fires a Fire-element orb forward (stagger).
JA
Hops up briefly, holds a fan in each hand and glides. Extra input extends the glide (up to 3 times). After the extra input, treated as grounded — be careful.
JC
A launching element area shockwave forward. With extra input, jumps for a short-range shockwave at the ground ahead (knockback + draws in + element infusion). With further input, spreads both arms and glides while spinning for a low-power glide. The glide is treated as grounded — be careful.
D
A shortened-distance version of C4. Fast start-up and surprisingly strong hitbox.
Evo
Leaps and fires a somewhat large fire bullet to the lower front. Long wind-up before firing — be careful. Fire damage. Hit enemies crumple over; a follow-up is possible then.
هجمات موسو
الاسم
التأثير
無双乱舞
Holds the fan in front and slides along the ground. Quick burst speed.
真·無双乱舞
N3–N6. Fast attack speed. The 8th hit launches, the 9th knocks back.
ضرر الحركات
يتم إدراج الزيارات بالترتيب الذي وصلت إليه: . يفصل الضربات، *n يكرر الضربة السابقة n مرات، {…} مجموعات الزيارات للمتابعة *n، و ( ) يمثل ضربة تطلق أو تهدم. أ / يعطي نسختين من الحركة - بالنسبة لفتحات الشعار، قيمة الشعار 1 ثم قيمة الشعار 6. الكانجي بعد الشكل هو عنصر الضربة: 火/炎 نار، 氷/冰 الجليد, 電/雷 البرق، 風 رياح، 斬 خفض. الأرقام هي ضرر الحركة الأساسية، قبل الهجوم والتحسينات.
الحركة
ضرر
Normal 1
12
Normal 2
12
Normal 3
14
Normal 4
16
Normal 5
22
Normal 6
24
EVO attack
14.16.20.24
Dash attack
18
Jump attack
8
Jump charge
3 火
Musou
20
True Musou
25
Musou finisher
25
True Musou finisher
30火
Charge 2
17
Charge 3
{5.5}*3.(10).10火
Charge 4
(17).(15)*3
Charge 5
(12).(12).14
Thrust 突
(10)/(10)
Pierce 砕
6火.10火/6火.10火
Crescent 盾
(20).(17)/(20).(17)
Moon 陣
12\10\12/(14)\(10)\(14)
Fan 衛
3火.20火
Eclipse 覇
(16).(18)
بيانات ضرر الحركات والإحصائيات من مجموعة بيانات مجتمع DWOZ.
Rows the staff like an oar in front while dashing endlessly, finishing with a wide horizontal swing. Hit enemies are launched. The same running type as the armor-sword musou, but the move speed isn't fast. Can keep scooping even opponents wearing the supreme Calming Stone belt.
Knockback ○Element infusion ○
砕
Pierce
↑ + Fire element; the finisher produces a launching omnidirectional shockwave twice.
Knockdown ○Element infusion 炎Super Armor ○
盾
Crescent
Throws the cherry fan forward like a boomerang (knockback + element infusion).
Knockback ○Element infusion ○
陣
Moon
Thrusts the left and right cherry fans forward and back while emitting flames (knockdown + Fire element). Allows follow-up. It has Super Armor, but not instantly — be careful.
Stun ○
衛
Fan
Brings the left and right cherry fans together in front to clamp → then spreads them. Long wind-up and big recovery from the pose afterward, but high power. Both C1 and C6 have hitboxes twice, so a directly-front enemy can be hit twice.
Knockback ○Element infusion ○Super Armor ○
覇
Eclipse
Spins once like dancing while swinging the cherry fans omnidirectionally. Very narrow range and long wind-up.
Knockback ○Element infusion ○
แกลเลอรี
พัดคู่และดอกซากุระ
พัดคู่และดอกซากุระ
พัดคู่และดอกซากุระ
พัดคู่และดอกซากุระ
พัดคู่และดอกซากุระ
พัดคู่และดอกซากุระ
แฟนวิโลเอต์
แฟนวิโลเอต์
แฟนวิโลเอต์
แฟนวิโลเอต์
แฟนวิโลเอต์
แฟนวิโลเอต์
ความงามที่แท้จริง
ความงามที่แท้จริง
ความงามที่แท้จริง
ชาร์จโจมตี
ชื่อ
ผล
C2
Leaps and throws the fan at the ground ahead (stun + Fire element), diving in for an explosion on landing (knockback + Fire element). Super Armor only for an instant from the leap to the throw. The dive doesn't hit very close enemies. No follow-up. Also, the user's hitbox is in the air but treated as grounded — be careful.
C3
Spins once for a tornado-effect launching area attack. With extra input, a short fan-shaped knockback shockwave forward (draws in + element infusion). After the extra input, treated as grounded — be careful.
C4
A fast-starting launching attack.
C5
Fires the fan forward twice, then a spinning attack with a stun effect. Combo Boost adds hits. With extra input, fires a Fire-element orb forward (stagger).
JA
Hops up briefly, holds a fan in each hand and glides. Extra input extends the glide (up to 3 times). After the extra input, treated as grounded — be careful.
JC
A launching element area shockwave forward. With extra input, jumps for a short-range shockwave at the ground ahead (knockback + draws in + element infusion). With further input, spreads both arms and glides while spinning for a low-power glide. The glide is treated as grounded — be careful.
D
A shortened-distance version of C4. Fast start-up and surprisingly strong hitbox.
Evo
Leaps and fires a somewhat large fire bullet to the lower front. Long wind-up before firing — be careful. Fire damage. Hit enemies crumple over; a follow-up is possible then.
ท่าไม้ตายมูโซ
ชื่อ
ผล
無双乱舞
Holds the fan in front and slides along the ground. Quick burst speed.
真·無双乱舞
N3–N6. Fast attack speed. The 8th hit launches, the 9th knocks back.