A confection made of three-colored rice cake balls. Mainly eaten during cherry blossom viewing
Base Stats
Advance+ (究極強化)
Rank Progression
| Rank | Name | Attack | Damage | Defence | Life | Musou |
|---|
| 1 | D.Swords | +23 | +35 | +18 | +29 | +24 |
| 2 | Twin Dragon Fangs | +26 | +38 | +21 | +32 | +27 |
| 3 | Splendid Swords | +29 | +41 | +24 | +35 | +30 |
| 4 | Azure Swords | +32 | +44 | +27 | +38 | +33 |
| 5 | Exquisite Swords | +35 | +47 | +30 | +41 | +36 |
| 6 | True Exquisite Swords | +38 | +50 | +33 | +44 | +39 |
| 7 | Heavenly Swords | +41 | +53 | +36 | +47 | +42 |
| 5 | Dango | +38 | +50 | +33 | | |
Emblems (刻印)
突
Pierce
Crosses the swords in front and charges in. Slightly slow to come out with big post-attack openings. C6 has Super Armor.
Knockback ○Element infusion ○Super Armor ○(C6)
砕
Smash
The 1st hit steps back and slashes the front; if it connects, it staggers. The 2nd hit spawns an orb, then slashes; the 2nd hit is default Lightning. C1's Super Armor lasts to the 1st hit.
よろけ ○Knockback ○Element infusion C6Super Armor ○
盾
Shield
Upward slash (launch) → a stagger shockwave at the ground ahead. Aerial state. On C6 both hits infuse element. C6 links from N.
よろけ ○浮かし ○Element infusion C6
陣
Formation
Delivers a slowish spinning attack, then a rear element-infused knockdown attack. Since it can turn, with good aim you can land only the knockdown part. On C6 both the spin and knockdown infuse element.
Element infusion ○
衛
Guard
After 3 element-infused slashes, fires lightning forward. The slashes stagger; the lightning is default Lightning. Slow activation.
Stun ○Knockback ○Element infusion ○
覇
Conquest
After an element-infused spin, fires a Lightning shockwave forward. The shockwave reaches mid-range but isn't fast, so landing it takes practice. Doesn't link from N. You can also use the spin to circle around and cross up with just the lightning.
Stun ○Element infusion ○
Charge Attacks
| Name | Effect |
|---|
| C2 | Upward slash (launch) → leaps and sweeps (knockback + element infusion). Doesn't link from N. |
| C3 | Swings the weapon vertically, ending with a thrust (stun + element infusion). Combo Boost makes hits 3→5→7. The final thrust is hard to land with big openings. |
| C4 | Two horizontal spinning attacks (stagger → knockback + draws in + element infusion ×1). With extra input, a rush thrusting the weapon (knockback + element infusion ×3). Links from N, but a nerf gave the extra big openings and low multiplier. |
| C5 | Stabs the weapon into the ground and fires a shockwave forward (launch + element infusion). Doesn't link from N, and the shockwave distance is short. |
| JA | Crosses the weapons at the lower-front diagonal to attack. Normal start-up. Very short reach, a knockback attack. |
| JC | Drops lightning at the ground slightly ahead, floating the target slightly. The effect is lightning but it's a normal attack. |
| D | A knockback attack sliding forward while spinning. Long travel and motion, but only 1 hitbox. |
| Evo | A bit special vs. other weapons. Evo7 launches, Evo8 knocks back + draws in. Evo9 drops lightning around but doesn't link (stun + Lightning). |
Musou Attacks
| Name | Effect |
|---|
| 無双乱舞 | A forward-toppling knockdown musou slashing left and right while advancing diagonally forward. Ends slamming the weapon at the ground ahead for a knockback shockwave. Hard to hit continuously, and obstacles (walls etc.) knock the target away, so it's inconsistent. Short invincibility and big openings after the finisher. |
| 真・無双乱舞 | Normal musou + ignition. Ends with a sweep (launch ×8) → a forward sweeping knockback. Like the normal musou, big openings after the finisher. |
基本能力
究極強化 (究極強化)
ランク成長
| ランク | 名前 | 攻撃力 | 破壊力 | 防御力 | 体力 | 無双 |
|---|
| 1 | 双龍剣 | +23 | +35 | +18 | +29 | +24 |
| 2 | 双龍剣・改 | +26 | +38 | +21 | +32 | +27 |
| 3 | 双麗剣 | +29 | +41 | +24 | +35 | +30 |
| 4 | 双睛剣 | +32 | +44 | +27 | +38 | +33 |
| 5 | 黄龍双牙 | +35 | +47 | +30 | +41 | +36 |
| 6 | 真・黄龍双牙 | +38 | +50 | +33 | +44 | +39 |
| 7 | 龍鵬双刃 | +41 | +53 | +36 | +47 | +42 |
| 5 | 三色団子 (サンショクダンゴ) | +38 | +50 | +33 | | |
刻印 (刻印)
突
突
前方に剣を交差して突っ込んでいく。少々出が遅く攻撃後の隙が大きい。C6はSA付与。
吹飛ばし ○属性付与 ○SA ○(C6)
砕
砕
一撃目が後方にさがり前方を切る、この際一撃目が当たるとよろけになっている。二撃目が玉をだし、その後切る 二撃目はデフォルト雷になっている。C1のSAは1撃目まで。
よろけ ○吹飛ばし ○属性付与 C6SA ○
盾
盾
斬り上げ(浮かし)→前方の地面によろけ衝撃波を発生させる。空中判定。C6は2撃とも属性付与。C6はNから繋がる。
よろけ ○浮かし ○属性付与 C6
陣
陣
ゆっくりめの回転攻撃を繰り出し、その後、後方に属性付与のダウン攻撃を繰り出す。方向転換が可能なので、上手く当てればダウン攻撃の部分だけヒットさせる事も可能。C6で回転攻撃、ダウン攻撃両方に属性付与。
属性付与 ○
衛
衛
属性付与の3連続斬りの後、前方に 雷撃 を放つ。連続斬りはよろけ。 雷撃 はデフォで雷属性。発動遅め。
気絶 ○吹飛ばし ○属性付与 ○
覇
覇
属性付与の回転攻撃のあと、雷属性の衝撃波を前方に飛ばす。衝撃波は中距離まで飛ぶが、あまり速くないので当てるには要練習。Nから繋がらない。回転攻撃で回り込んで 雷撃 だけめくるという使い方も可。
気絶 ○属性付与 ○
チャージ攻撃
| 名前 | 効果 |
|---|
| C2 | 斬り上げ(浮かし)→飛び上がり斬り払う(吹き飛ばし+属性付与)。Nから繋がらない。 |
| C3 | 武器を縦方向に武器を振り回し、最後に突き( 気絶 +属性付)。連撃強化によって3回→5回→7回とHIT数が増える。最後の突きが当てにくく、隙が大きい。 |
| C4 | 横に回転攻撃2回(のけぞり→吹き飛ばし+巻き込み+属性付与1回)。追加入力で、武器を突き出しながら突進(吹き飛ばし+属性付与3回)。Nから繋がるが、下降修正により追加攻撃は隙が大きく倍率は低い。 |
| C5 | 武器を地面に突き刺し、前方へ衝撃波を飛ばす(打ち上げ+属性付与)。Nから繋がらなく、衝撃派の距離は短い。 |
| JA | 武器を前方斜め下にクロスさせて攻撃。出の速さは普通。射程がかなり短い、吹き飛ばし攻撃。 |
| JC | 少し前方の地面へ向けて稲妻を落とし、対象を少し浮かす攻撃。エフェクトは雷だが、通常攻撃。 |
| D | 前方へ回転しながら滑り込む吹き飛ばし攻撃。移動距離とモーションは長いが、当たり判定は1回のみ。 |
| Evo | 他の武器とは少し違い特殊。EVO7で浮かし、EVO8で吹き飛ばし+巻き込み。EVO9は周囲に雷を落とすが、繋がらない( 気絶 +雷属性) |
無双乱舞
| 名前 | 効果 |
|---|
| 無双乱舞 | 斜め前に進みながら左右に斬り払い続ける前倒ダウン無双。最後に武器を前方地面に叩き付け、吹き飛ばし衝撃波を発生させる。連続で当てにくい上に、障害物(壁等)があると対象が吹き飛ぶため安定しない。無敵時間が短くフィニッシュ後の隙が大きい。 |
| 真・無双乱舞 | 通常無双+着火。最後に斬り払い(浮かし+8回)→前方を薙ぎ払う吹き飛ばし攻撃。通常無双と同様、フィニッシュ後に隙が大きい。 |
A confection made of three-colored rice cake balls. Mainly eaten during cherry blossom viewing
基础属性
究极强化 (究極強化)
等级成长
| 等级 | 名称 | 攻击 | 破坏 | 防御 | 体力 | 无双 |
|---|
| 1 | D.Swords | +23 | +35 | +18 | +29 | +24 |
| 2 | Twin Dragon Fangs | +26 | +38 | +21 | +32 | +27 |
| 3 | Splendid Swords | +29 | +41 | +24 | +35 | +30 |
| 4 | Azure Swords | +32 | +44 | +27 | +38 | +33 |
| 5 | Exquisite Swords | +35 | +47 | +30 | +41 | +36 |
| 6 | True Exquisite Swords | +38 | +50 | +33 | +44 | +39 |
| 7 | Heavenly Swords | +41 | +53 | +36 | +47 | +42 |
| 5 | Dango | +38 | +50 | +33 | | |
刻印 (刻印)
突
Pierce
Crosses the swords in front and charges in. Slightly slow to come out with big post-attack openings. C6 has Super Armor.
Knockback ○Element infusion ○Super Armor ○(C6)
砕
Smash
The 1st hit steps back and slashes the front; if it connects, it staggers. The 2nd hit spawns an orb, then slashes; the 2nd hit is default Lightning. C1's Super Armor lasts to the 1st hit.
よろけ ○Knockback ○Element infusion C6Super Armor ○
盾
Shield
Upward slash (launch) → a stagger shockwave at the ground ahead. Aerial state. On C6 both hits infuse element. C6 links from N.
よろけ ○浮かし ○Element infusion C6
陣
Formation
Delivers a slowish spinning attack, then a rear element-infused knockdown attack. Since it can turn, with good aim you can land only the knockdown part. On C6 both the spin and knockdown infuse element.
Element infusion ○
衛
Guard
After 3 element-infused slashes, fires lightning forward. The slashes stagger; the lightning is default Lightning. Slow activation.
Stun ○Knockback ○Element infusion ○
覇
Conquest
After an element-infused spin, fires a Lightning shockwave forward. The shockwave reaches mid-range but isn't fast, so landing it takes practice. Doesn't link from N. You can also use the spin to circle around and cross up with just the lightning.
Stun ○Element infusion ○
蓄力攻击
| 名称 | 效果 |
|---|
| C2 | Upward slash (launch) → leaps and sweeps (knockback + element infusion). Doesn't link from N. |
| C3 | Swings the weapon vertically, ending with a thrust (stun + element infusion). Combo Boost makes hits 3→5→7. The final thrust is hard to land with big openings. |
| C4 | Two horizontal spinning attacks (stagger → knockback + draws in + element infusion ×1). With extra input, a rush thrusting the weapon (knockback + element infusion ×3). Links from N, but a nerf gave the extra big openings and low multiplier. |
| C5 | Stabs the weapon into the ground and fires a shockwave forward (launch + element infusion). Doesn't link from N, and the shockwave distance is short. |
| JA | Crosses the weapons at the lower-front diagonal to attack. Normal start-up. Very short reach, a knockback attack. |
| JC | Drops lightning at the ground slightly ahead, floating the target slightly. The effect is lightning but it's a normal attack. |
| D | A knockback attack sliding forward while spinning. Long travel and motion, but only 1 hitbox. |
| Evo | A bit special vs. other weapons. Evo7 launches, Evo8 knocks back + draws in. Evo9 drops lightning around but doesn't link (stun + Lightning). |
无双乱舞
| 名称 | 效果 |
|---|
| 無双乱舞 | A forward-toppling knockdown musou slashing left and right while advancing diagonally forward. Ends slamming the weapon at the ground ahead for a knockback shockwave. Hard to hit continuously, and obstacles (walls etc.) knock the target away, so it's inconsistent. Short invincibility and big openings after the finisher. |
| 真・無双乱舞 | Normal musou + ignition. Ends with a sweep (launch ×8) → a forward sweeping knockback. Like the normal musou, big openings after the finisher. |
A confection made of three-colored rice cake balls. Mainly eaten during cherry blossom viewing
基礎屬性
究極強化 (究極強化)
等級成長
| 等級 | 名稱 | 攻擊 | 破壞 | 防禦 | 體力 | 無雙 |
|---|
| 1 | D.Swords | +23 | +35 | +18 | +29 | +24 |
| 2 | Twin Dragon Fangs | +26 | +38 | +21 | +32 | +27 |
| 3 | Splendid Swords | +29 | +41 | +24 | +35 | +30 |
| 4 | Azure Swords | +32 | +44 | +27 | +38 | +33 |
| 5 | Exquisite Swords | +35 | +47 | +30 | +41 | +36 |
| 6 | True Exquisite Swords | +38 | +50 | +33 | +44 | +39 |
| 7 | Heavenly Swords | +41 | +53 | +36 | +47 | +42 |
| 5 | Dango | +38 | +50 | +33 | | |
刻印 (刻印)
突
Pierce
Crosses the swords in front and charges in. Slightly slow to come out with big post-attack openings. C6 has Super Armor.
Knockback ○Element infusion ○Super Armor ○(C6)
砕
Smash
The 1st hit steps back and slashes the front; if it connects, it staggers. The 2nd hit spawns an orb, then slashes; the 2nd hit is default Lightning. C1's Super Armor lasts to the 1st hit.
よろけ ○Knockback ○Element infusion C6Super Armor ○
盾
Shield
Upward slash (launch) → a stagger shockwave at the ground ahead. Aerial state. On C6 both hits infuse element. C6 links from N.
よろけ ○浮かし ○Element infusion C6
陣
Formation
Delivers a slowish spinning attack, then a rear element-infused knockdown attack. Since it can turn, with good aim you can land only the knockdown part. On C6 both the spin and knockdown infuse element.
Element infusion ○
衛
Guard
After 3 element-infused slashes, fires lightning forward. The slashes stagger; the lightning is default Lightning. Slow activation.
Stun ○Knockback ○Element infusion ○
覇
Conquest
After an element-infused spin, fires a Lightning shockwave forward. The shockwave reaches mid-range but isn't fast, so landing it takes practice. Doesn't link from N. You can also use the spin to circle around and cross up with just the lightning.
Stun ○Element infusion ○
蓄力攻擊
| 名稱 | 效果 |
|---|
| C2 | Upward slash (launch) → leaps and sweeps (knockback + element infusion). Doesn't link from N. |
| C3 | Swings the weapon vertically, ending with a thrust (stun + element infusion). Combo Boost makes hits 3→5→7. The final thrust is hard to land with big openings. |
| C4 | Two horizontal spinning attacks (stagger → knockback + draws in + element infusion ×1). With extra input, a rush thrusting the weapon (knockback + element infusion ×3). Links from N, but a nerf gave the extra big openings and low multiplier. |
| C5 | Stabs the weapon into the ground and fires a shockwave forward (launch + element infusion). Doesn't link from N, and the shockwave distance is short. |
| JA | Crosses the weapons at the lower-front diagonal to attack. Normal start-up. Very short reach, a knockback attack. |
| JC | Drops lightning at the ground slightly ahead, floating the target slightly. The effect is lightning but it's a normal attack. |
| D | A knockback attack sliding forward while spinning. Long travel and motion, but only 1 hitbox. |
| Evo | A bit special vs. other weapons. Evo7 launches, Evo8 knocks back + draws in. Evo9 drops lightning around but doesn't link (stun + Lightning). |
無雙亂舞
| 名稱 | 效果 |
|---|
| 無双乱舞 | A forward-toppling knockdown musou slashing left and right while advancing diagonally forward. Ends slamming the weapon at the ground ahead for a knockback shockwave. Hard to hit continuously, and obstacles (walls etc.) knock the target away, so it's inconsistent. Short invincibility and big openings after the finisher. |
| 真・無双乱舞 | Normal musou + ignition. Ends with a sweep (launch ×8) → a forward sweeping knockback. Like the normal musou, big openings after the finisher. |
A confection made of three-colored rice cake balls. Mainly eaten during cherry blossom viewing
الإحصائيات الأساسية
+Advance (究極強化)
تطور الرتبة
| رتبة | الاسم | هجوم | ضرر | دفاع | حياة | موسو |
|---|
| 1 | D.Swords | +23 | +35 | +18 | +29 | +24 |
| 2 | Twin Dragon Fangs | +26 | +38 | +21 | +32 | +27 |
| 3 | Splendid Swords | +29 | +41 | +24 | +35 | +30 |
| 4 | Azure Swords | +32 | +44 | +27 | +38 | +33 |
| 5 | Exquisite Swords | +35 | +47 | +30 | +41 | +36 |
| 6 | True Exquisite Swords | +38 | +50 | +33 | +44 | +39 |
| 7 | Heavenly Swords | +41 | +53 | +36 | +47 | +42 |
| 5 | Dango | +38 | +50 | +33 | | |
الشعارات (刻印)
突
Pierce
Crosses the swords in front and charges in. Slightly slow to come out with big post-attack openings. C6 has Super Armor.
Knockback ○Element infusion ○Super Armor ○(C6)
砕
Smash
The 1st hit steps back and slashes the front; if it connects, it staggers. The 2nd hit spawns an orb, then slashes; the 2nd hit is default Lightning. C1's Super Armor lasts to the 1st hit.
よろけ ○Knockback ○Element infusion C6Super Armor ○
盾
Shield
Upward slash (launch) → a stagger shockwave at the ground ahead. Aerial state. On C6 both hits infuse element. C6 links from N.
よろけ ○浮かし ○Element infusion C6
陣
Formation
Delivers a slowish spinning attack, then a rear element-infused knockdown attack. Since it can turn, with good aim you can land only the knockdown part. On C6 both the spin and knockdown infuse element.
Element infusion ○
衛
Guard
After 3 element-infused slashes, fires lightning forward. The slashes stagger; the lightning is default Lightning. Slow activation.
Stun ○Knockback ○Element infusion ○
覇
Conquest
After an element-infused spin, fires a Lightning shockwave forward. The shockwave reaches mid-range but isn't fast, so landing it takes practice. Doesn't link from N. You can also use the spin to circle around and cross up with just the lightning.
Stun ○Element infusion ○
هجمات الشحن
| الاسم | التأثير |
|---|
| C2 | Upward slash (launch) → leaps and sweeps (knockback + element infusion). Doesn't link from N. |
| C3 | Swings the weapon vertically, ending with a thrust (stun + element infusion). Combo Boost makes hits 3→5→7. The final thrust is hard to land with big openings. |
| C4 | Two horizontal spinning attacks (stagger → knockback + draws in + element infusion ×1). With extra input, a rush thrusting the weapon (knockback + element infusion ×3). Links from N, but a nerf gave the extra big openings and low multiplier. |
| C5 | Stabs the weapon into the ground and fires a shockwave forward (launch + element infusion). Doesn't link from N, and the shockwave distance is short. |
| JA | Crosses the weapons at the lower-front diagonal to attack. Normal start-up. Very short reach, a knockback attack. |
| JC | Drops lightning at the ground slightly ahead, floating the target slightly. The effect is lightning but it's a normal attack. |
| D | A knockback attack sliding forward while spinning. Long travel and motion, but only 1 hitbox. |
| Evo | A bit special vs. other weapons. Evo7 launches, Evo8 knocks back + draws in. Evo9 drops lightning around but doesn't link (stun + Lightning). |
هجمات موسو
| الاسم | التأثير |
|---|
| 無双乱舞 | A forward-toppling knockdown musou slashing left and right while advancing diagonally forward. Ends slamming the weapon at the ground ahead for a knockback shockwave. Hard to hit continuously, and obstacles (walls etc.) knock the target away, so it's inconsistent. Short invincibility and big openings after the finisher. |
| 真・無双乱舞 | Normal musou + ignition. Ends with a sweep (launch ×8) → a forward sweeping knockback. Like the normal musou, big openings after the finisher. |
A confection made of three-colored rice cake balls. Mainly eaten during cherry blossom viewing
ค่าพื้นฐาน
Advance+ (究極強化)
การพัฒนาระดับ
| ระดับ | ชื่อ | โจมตี | ทำลาย | ป้องกัน | พลังชีวิต | มูโซ |
|---|
| 1 | D.Swords | +23 | +35 | +18 | +29 | +24 |
| 2 | Twin Dragon Fangs | +26 | +38 | +21 | +32 | +27 |
| 3 | Splendid Swords | +29 | +41 | +24 | +35 | +30 |
| 4 | Azure Swords | +32 | +44 | +27 | +38 | +33 |
| 5 | Exquisite Swords | +35 | +47 | +30 | +41 | +36 |
| 6 | True Exquisite Swords | +38 | +50 | +33 | +44 | +39 |
| 7 | Heavenly Swords | +41 | +53 | +36 | +47 | +42 |
| 5 | Dango | +38 | +50 | +33 | | |
ตราสัญลักษณ์ (刻印)
突
Pierce
Crosses the swords in front and charges in. Slightly slow to come out with big post-attack openings. C6 has Super Armor.
Knockback ○Element infusion ○Super Armor ○(C6)
砕
Smash
The 1st hit steps back and slashes the front; if it connects, it staggers. The 2nd hit spawns an orb, then slashes; the 2nd hit is default Lightning. C1's Super Armor lasts to the 1st hit.
よろけ ○Knockback ○Element infusion C6Super Armor ○
盾
Shield
Upward slash (launch) → a stagger shockwave at the ground ahead. Aerial state. On C6 both hits infuse element. C6 links from N.
よろけ ○浮かし ○Element infusion C6
陣
Formation
Delivers a slowish spinning attack, then a rear element-infused knockdown attack. Since it can turn, with good aim you can land only the knockdown part. On C6 both the spin and knockdown infuse element.
Element infusion ○
衛
Guard
After 3 element-infused slashes, fires lightning forward. The slashes stagger; the lightning is default Lightning. Slow activation.
Stun ○Knockback ○Element infusion ○
覇
Conquest
After an element-infused spin, fires a Lightning shockwave forward. The shockwave reaches mid-range but isn't fast, so landing it takes practice. Doesn't link from N. You can also use the spin to circle around and cross up with just the lightning.
Stun ○Element infusion ○
ชาร์จโจมตี
| ชื่อ | ผล |
|---|
| C2 | Upward slash (launch) → leaps and sweeps (knockback + element infusion). Doesn't link from N. |
| C3 | Swings the weapon vertically, ending with a thrust (stun + element infusion). Combo Boost makes hits 3→5→7. The final thrust is hard to land with big openings. |
| C4 | Two horizontal spinning attacks (stagger → knockback + draws in + element infusion ×1). With extra input, a rush thrusting the weapon (knockback + element infusion ×3). Links from N, but a nerf gave the extra big openings and low multiplier. |
| C5 | Stabs the weapon into the ground and fires a shockwave forward (launch + element infusion). Doesn't link from N, and the shockwave distance is short. |
| JA | Crosses the weapons at the lower-front diagonal to attack. Normal start-up. Very short reach, a knockback attack. |
| JC | Drops lightning at the ground slightly ahead, floating the target slightly. The effect is lightning but it's a normal attack. |
| D | A knockback attack sliding forward while spinning. Long travel and motion, but only 1 hitbox. |
| Evo | A bit special vs. other weapons. Evo7 launches, Evo8 knocks back + draws in. Evo9 drops lightning around but doesn't link (stun + Lightning). |
ท่าไม้ตายมูโซ
| ชื่อ | ผล |
|---|
| 無双乱舞 | A forward-toppling knockdown musou slashing left and right while advancing diagonally forward. Ends slamming the weapon at the ground ahead for a knockback shockwave. Hard to hit continuously, and obstacles (walls etc.) knock the target away, so it's inconsistent. Short invincibility and big openings after the finisher. |
| 真・無双乱舞 | Normal musou + ignition. Ends with a sweep (launch ×8) → a forward sweeping knockback. Like the normal musou, big openings after the finisher. |