Twin Blades

Twin Blades

Japanese
Abbrev.
T.Blades
Officer
Cao Pi⚔ Cao Pi
Source / Era
DWO/launch · 3/18/2010
Advance+
SPEED UP
Elements
🔥 Fire ❄ Ice
Advance+
SPEED UP

A spear that depends not on strength but on centrifugal force to throw back hordes of enemies.

Base Stats

Attack
47(2)
Damage
45(5)
Defence
35(3)
Life
160(1)
Musou
165(6)
Speed
130
Jump
150

Advance+ (究極強化)

T.Blades
SPEED UP

Rank Progression

RankNameAttackDamageDefenceLifeMusou
1T.Blades+20+32+25+19+34
2Sturdy Twin Blades+23+35+28+22+37
3Twin Fangs+26+38+31+25+40
4Pure Havoc+29+41+34+28+43
5Requiem+32+44+37+31+46
6True Requiem+35+47+40+34+49
7Reverberation+38+50+43+37+52

Emblems (刻印)

Pierce
A Musou playing the flute that attacks 360°. Feels like the war-disc, but the musou is slightly slow to come out. You can only turn for a brief moment during the finisher.
Element infusion 氷Super Armor C6
Smash
↑ + Fire element. The finisher emits 3 note-wreathed orbs forward. Picture something like the vision-staff's Guard. The finisher attack can turn.
よろけ ○浮かし ○Element infusion C6+(○)Super Armor ○
Shield
Fires orbs that explode after a set time — default Ice element — 1 on C1, 3 on C6. If they don't freeze, the same stagger as taking a bow shot. Can turn. Super Armor only on C6. Explodes sooner against a wall. Unlike Guard's slash orbs, C6's ice orbs deal 3 hits even when the wall doesn't offset the explosion timing.
Knockback C1Knockdown ○Element infusion ○Super Armor C6
Formation
Slashes the front (stagger + C6 element infusion), then backflips for a purple shockwave (knockback + C6 element infusion). Super Armor only at the start. The 2nd hit is aerial state. With extra input, advances big with a thrust for knockback (element infusion).
よろけ ○Element infusion C6( 氷 )Super Armor C6
Guard
Slides left and right swinging the twin-edged sword for a 2-hit combo (both knockdown), then charges briefly for a 360° sweeping slash around the user (element infusion + C1 knockback, C6 knockdown). The final motion is like the twin-sword Formation. Super Armor only on C6.
よろけ ○Element infusion 氷
Conquest
Spins around for an omnidirectional attack (both hits stagger). The motion resembles the general's-sword Formation but is slower. C6 links from N. With extra input, a short Ice-element rush.
Knockback ○Knockdown ○Element infusion 氷 (○)

Gallery

Charge Attacks

NameEffect
C2Fires the same Ice-element ice block as the sorcery sergeant. Firing speed is about the same. Extra input during the motion (from the pre-fire charge to the moment of firing) lets you fire up to 3. Can turn after firing. Extra input timed when the ice block has flown about half its reach produces 5 ice orbs that explode after a set time. The ice orbs register one hitbox for 5, but if a wall offsets the explosion timing, multiple hits.
C3After a charge, raises an ice pillar. 2 hits via a knockdown → knockback shockwave. Default Ice element (element infusable). Has power but doesn't link from N.
C4A launching attack. With extra input, releases a Cut-element orb. Both can turn.
C5A continuous attack holding a sword in each hand. Combo Boost makes max hits 4→6→8. The last hit stuns + infuses element.
JAA sweep while sliding to the right. With extra input, releases an Ice-element orb.
JCStabs both swords into the ground for an omnidirectional attack. Wide-area but slow to come out with long recovery. With extra input, releases an Ice-element orb.
DAn attack to the lower-front diagonal. Narrow range but very fast start-up.
EvoFires several beams across about 150° in front in the air. No multi-hit.

Musou Attacks

NameEffect
無双乱舞Launches then continuous slashes like the armor-sword, broadsword, or eastern sword, but with a faster slash speed. Extra input adds reps.
真・無双乱舞Slashes into the front. Narrow range.

Details (DWO)

Musou Length

This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)

Do note that these numbers may not fully represent the minimum needed to increase the number of hits.

Advanced +

Acceleration gives a speed boost to you and your Allies

Temper Suggestion's

Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.

Twin Blades

双刃剣

日本語
武将
Cao Pi⚔ Cao Pi
究極強化
加速

基本能力

攻撃力
47(2)
破壊力
45(5)
防御力
35(3)
体力
160(1)
無双
165(6)
移動力
130
ジャンプ力
150

究極強化 (究極強化)

双刃剣
加速

ランク成長

ランク名前攻撃力破壊力防御力体力無双
1双刃剣+20+32+25+19+34
2双刃剣・改+23+35+28+22+37
3双刃冴剣+26+38+31+25+40
4滅奏+29+41+34+28+43
5無奏+32+44+37+31+46
6真・無奏+35+47+40+34+49
7絶無奏+38+50+43+37+52

刻印 (刻印)

一定時間後爆発する、デフォルトで氷属性の玉を、C1では1つ、C6では3つ出す。凍らなかった場合、弓等をくらった時と同じのけぞり。方向転換可能。C6のみSA付与。壁に当たると早く爆発する。C6の氷玉は、衛の斬玉と違い、壁際で爆発タイミングがずれなくとも3発ヒットする。
属性付与 氷SA C6
前方を斬りつけ(よろけ+C6属性付与)の後、後方に宙返りして紫色の衝撃波(吹き飛ばし+C6属性付与)。SAは出始めのみ。2段目の攻撃は空中判定。追加入力で大きく前進しながら突きで吹き飛ばし(属性付与)。
よろけ ○浮かし ○属性付与 C6+(○)SA ○
左右にスライドしつつ双刃剣を振り回しての2連撃(2発共にダウン)の後、少し溜めてから自分中心に360度を撫で斬り(属性付与+C1吹き飛ばし,C6ダウン)にする。最後のモーションは双剣陣の如く。C6のみSA付与。
吹飛ばし C1ダウン ○属性付与 ○SA C6
くるりと回って全方位攻撃(2発共によろけ)。モーションは将剣陣とよく似ているが出は遅い。C6はnから繋がる。追加入力で氷属性、短めの突進攻撃。
よろけ ○属性付与 C6( 氷 )SA C6
妖術兵長と同じ氷属性の氷塊を放つ。射出速度は妖術兵長と同じくらい。 氷塊を放つ前の溜めから放った瞬間までの間のモーション中の追加入力 で3発まで出せる。発射後の方向転換は可能。 氷塊が射程の半分まで飛んだあたりのタイミングでの追加入力 で5つの一定時間後爆発する氷玉を出す。氷玉は基本的に5つで1回の当たり判定だが、壁際で玉の爆発タイミングがずれると複数回ヒットする。
よろけ ○属性付与 氷
溜めの後に氷柱を出す。判定はダウン→吹き飛ばしの衝撃波で2ヒット。デフォルト氷属性(属性付与可)、威力はあるがnから繋がらない。
吹飛ばし ○ダウン ○属性付与 氷 (○)

ギャラリー

チャージ攻撃

名前効果
C2打ち上げ攻撃。 追加入力で斬属性の玉を放出。共に方向転換可能。
C3両手に剣を持って連続攻撃。連撃強化で最大攻撃回数が4→6→8となる。最後の一撃に 気絶 +属性付与。
C4右方向にスライドしながらの薙ぎ払い。 追加入力で氷属性の玉を放出。
C5両手の剣を地面に突き刺し全方位攻撃。広範囲だが出が遅い上に撃ち終わりの硬直が長い。 追加入力で氷属性の玉を放出。
JA前方斜め下に向けての攻撃。範囲は狭いが、出が非常に早い。
JC甲刀や朴刀や弧刀のように打ち上げてからの連続斬りだが、それらの武器よりも斬りつける速度が速い。追加入力で回数増加。
D前方へ斬り込む。範囲狭め。
EvoN1~N3⇒C4。

無双乱舞

名前効果
無双乱舞両手に剣を持って左右交互に前進しながら浮かしつつ斬りつけ。最後に剣を戻し、回転斬りをしながら斬撃エフェクトの全方位衝撃波を発生させ吹き飛ばす。
真・無双乱舞↑+炎属性。ラストに数回斬撃し、氷柱のエフェクトの衝撃波を発生させ吹き飛ばす。
Twin Blades

Twin Blades

日文
缩写
T.Blades
武将
Cao Pi⚔ Cao Pi
来源
DWO/launch · 3/18/2010
究极强化
SPEED UP
属性
🔥 Fire ❄ Ice
究极强化
SPEED UP

A spear that depends not on strength but on centrifugal force to throw back hordes of enemies.

基础属性

攻击
47(2)
破坏
45(5)
防御
35(3)
体力
160(1)
无双
165(6)
移动
130
跳跃
150

究极强化 (究極強化)

T.Blades
SPEED UP

等级成长

等级名称攻击破坏防御体力无双
1T.Blades+20+32+25+19+34
2Sturdy Twin Blades+23+35+28+22+37
3Twin Fangs+26+38+31+25+40
4Pure Havoc+29+41+34+28+43
5Requiem+32+44+37+31+46
6True Requiem+35+47+40+34+49
7Reverberation+38+50+43+37+52

刻印 (刻印)

Pierce
A Musou playing the flute that attacks 360°. Feels like the war-disc, but the musou is slightly slow to come out. You can only turn for a brief moment during the finisher.
Element infusion 氷Super Armor C6
Smash
↑ + Fire element. The finisher emits 3 note-wreathed orbs forward. Picture something like the vision-staff's Guard. The finisher attack can turn.
よろけ ○浮かし ○Element infusion C6+(○)Super Armor ○
Shield
Fires orbs that explode after a set time — default Ice element — 1 on C1, 3 on C6. If they don't freeze, the same stagger as taking a bow shot. Can turn. Super Armor only on C6. Explodes sooner against a wall. Unlike Guard's slash orbs, C6's ice orbs deal 3 hits even when the wall doesn't offset the explosion timing.
Knockback C1Knockdown ○Element infusion ○Super Armor C6
Formation
Slashes the front (stagger + C6 element infusion), then backflips for a purple shockwave (knockback + C6 element infusion). Super Armor only at the start. The 2nd hit is aerial state. With extra input, advances big with a thrust for knockback (element infusion).
よろけ ○Element infusion C6( 氷 )Super Armor C6
Guard
Slides left and right swinging the twin-edged sword for a 2-hit combo (both knockdown), then charges briefly for a 360° sweeping slash around the user (element infusion + C1 knockback, C6 knockdown). The final motion is like the twin-sword Formation. Super Armor only on C6.
よろけ ○Element infusion 氷
Conquest
Spins around for an omnidirectional attack (both hits stagger). The motion resembles the general's-sword Formation but is slower. C6 links from N. With extra input, a short Ice-element rush.
Knockback ○Knockdown ○Element infusion 氷 (○)

图库

蓄力攻击

名称效果
C2Fires the same Ice-element ice block as the sorcery sergeant. Firing speed is about the same. Extra input during the motion (from the pre-fire charge to the moment of firing) lets you fire up to 3. Can turn after firing. Extra input timed when the ice block has flown about half its reach produces 5 ice orbs that explode after a set time. The ice orbs register one hitbox for 5, but if a wall offsets the explosion timing, multiple hits.
C3After a charge, raises an ice pillar. 2 hits via a knockdown → knockback shockwave. Default Ice element (element infusable). Has power but doesn't link from N.
C4A launching attack. With extra input, releases a Cut-element orb. Both can turn.
C5A continuous attack holding a sword in each hand. Combo Boost makes max hits 4→6→8. The last hit stuns + infuses element.
JAA sweep while sliding to the right. With extra input, releases an Ice-element orb.
JCStabs both swords into the ground for an omnidirectional attack. Wide-area but slow to come out with long recovery. With extra input, releases an Ice-element orb.
DAn attack to the lower-front diagonal. Narrow range but very fast start-up.
EvoFires several beams across about 150° in front in the air. No multi-hit.

无双乱舞

名称效果
無双乱舞Launches then continuous slashes like the armor-sword, broadsword, or eastern sword, but with a faster slash speed. Extra input adds reps.
真・無双乱舞Slashes into the front. Narrow range.
Twin Blades

Twin Blades

日文
縮寫
T.Blades
武將
Cao Pi⚔ Cao Pi
來源
DWO/launch · 3/18/2010
究極強化
SPEED UP
屬性
🔥 Fire ❄ Ice
究極強化
SPEED UP

A spear that depends not on strength but on centrifugal force to throw back hordes of enemies.

基礎屬性

攻擊
47(2)
破壞
45(5)
防禦
35(3)
體力
160(1)
無雙
165(6)
移動
130
跳躍
150

究極強化 (究極強化)

T.Blades
SPEED UP

等級成長

等級名稱攻擊破壞防禦體力無雙
1T.Blades+20+32+25+19+34
2Sturdy Twin Blades+23+35+28+22+37
3Twin Fangs+26+38+31+25+40
4Pure Havoc+29+41+34+28+43
5Requiem+32+44+37+31+46
6True Requiem+35+47+40+34+49
7Reverberation+38+50+43+37+52

刻印 (刻印)

Pierce
A Musou playing the flute that attacks 360°. Feels like the war-disc, but the musou is slightly slow to come out. You can only turn for a brief moment during the finisher.
Element infusion 氷Super Armor C6
Smash
↑ + Fire element. The finisher emits 3 note-wreathed orbs forward. Picture something like the vision-staff's Guard. The finisher attack can turn.
よろけ ○浮かし ○Element infusion C6+(○)Super Armor ○
Shield
Fires orbs that explode after a set time — default Ice element — 1 on C1, 3 on C6. If they don't freeze, the same stagger as taking a bow shot. Can turn. Super Armor only on C6. Explodes sooner against a wall. Unlike Guard's slash orbs, C6's ice orbs deal 3 hits even when the wall doesn't offset the explosion timing.
Knockback C1Knockdown ○Element infusion ○Super Armor C6
Formation
Slashes the front (stagger + C6 element infusion), then backflips for a purple shockwave (knockback + C6 element infusion). Super Armor only at the start. The 2nd hit is aerial state. With extra input, advances big with a thrust for knockback (element infusion).
よろけ ○Element infusion C6( 氷 )Super Armor C6
Guard
Slides left and right swinging the twin-edged sword for a 2-hit combo (both knockdown), then charges briefly for a 360° sweeping slash around the user (element infusion + C1 knockback, C6 knockdown). The final motion is like the twin-sword Formation. Super Armor only on C6.
よろけ ○Element infusion 氷
Conquest
Spins around for an omnidirectional attack (both hits stagger). The motion resembles the general's-sword Formation but is slower. C6 links from N. With extra input, a short Ice-element rush.
Knockback ○Knockdown ○Element infusion 氷 (○)

圖庫

蓄力攻擊

名稱效果
C2Fires the same Ice-element ice block as the sorcery sergeant. Firing speed is about the same. Extra input during the motion (from the pre-fire charge to the moment of firing) lets you fire up to 3. Can turn after firing. Extra input timed when the ice block has flown about half its reach produces 5 ice orbs that explode after a set time. The ice orbs register one hitbox for 5, but if a wall offsets the explosion timing, multiple hits.
C3After a charge, raises an ice pillar. 2 hits via a knockdown → knockback shockwave. Default Ice element (element infusable). Has power but doesn't link from N.
C4A launching attack. With extra input, releases a Cut-element orb. Both can turn.
C5A continuous attack holding a sword in each hand. Combo Boost makes max hits 4→6→8. The last hit stuns + infuses element.
JAA sweep while sliding to the right. With extra input, releases an Ice-element orb.
JCStabs both swords into the ground for an omnidirectional attack. Wide-area but slow to come out with long recovery. With extra input, releases an Ice-element orb.
DAn attack to the lower-front diagonal. Narrow range but very fast start-up.
EvoFires several beams across about 150° in front in the air. No multi-hit.

無雙亂舞

名稱效果
無双乱舞Launches then continuous slashes like the armor-sword, broadsword, or eastern sword, but with a faster slash speed. Extra input adds reps.
真・無双乱舞Slashes into the front. Narrow range.
Twin Blades

Twin Blades

اليابانية
اختصار
T.Blades
الضابط
Cao Pi⚔ Cao Pi
المصدر
DWO/launch · 3/18/2010
+Advance
SPEED UP
العناصر
🔥 Fire ❄ Ice
+Advance
SPEED UP

A spear that depends not on strength but on centrifugal force to throw back hordes of enemies.

الإحصائيات الأساسية

هجوم
47(2)
ضرر
45(5)
دفاع
35(3)
حياة
160(1)
موسو
165(6)
سرعة
130
قفز
150

+Advance (究極強化)

T.Blades
SPEED UP

تطور الرتبة

رتبةالاسمهجومضرردفاعحياةموسو
1T.Blades+20+32+25+19+34
2Sturdy Twin Blades+23+35+28+22+37
3Twin Fangs+26+38+31+25+40
4Pure Havoc+29+41+34+28+43
5Requiem+32+44+37+31+46
6True Requiem+35+47+40+34+49
7Reverberation+38+50+43+37+52

الشعارات (刻印)

Pierce
A Musou playing the flute that attacks 360°. Feels like the war-disc, but the musou is slightly slow to come out. You can only turn for a brief moment during the finisher.
Element infusion 氷Super Armor C6
Smash
↑ + Fire element. The finisher emits 3 note-wreathed orbs forward. Picture something like the vision-staff's Guard. The finisher attack can turn.
よろけ ○浮かし ○Element infusion C6+(○)Super Armor ○
Shield
Fires orbs that explode after a set time — default Ice element — 1 on C1, 3 on C6. If they don't freeze, the same stagger as taking a bow shot. Can turn. Super Armor only on C6. Explodes sooner against a wall. Unlike Guard's slash orbs, C6's ice orbs deal 3 hits even when the wall doesn't offset the explosion timing.
Knockback C1Knockdown ○Element infusion ○Super Armor C6
Formation
Slashes the front (stagger + C6 element infusion), then backflips for a purple shockwave (knockback + C6 element infusion). Super Armor only at the start. The 2nd hit is aerial state. With extra input, advances big with a thrust for knockback (element infusion).
よろけ ○Element infusion C6( 氷 )Super Armor C6
Guard
Slides left and right swinging the twin-edged sword for a 2-hit combo (both knockdown), then charges briefly for a 360° sweeping slash around the user (element infusion + C1 knockback, C6 knockdown). The final motion is like the twin-sword Formation. Super Armor only on C6.
よろけ ○Element infusion 氷
Conquest
Spins around for an omnidirectional attack (both hits stagger). The motion resembles the general's-sword Formation but is slower. C6 links from N. With extra input, a short Ice-element rush.
Knockback ○Knockdown ○Element infusion 氷 (○)

معرض

هجمات الشحن

الاسمالتأثير
C2Fires the same Ice-element ice block as the sorcery sergeant. Firing speed is about the same. Extra input during the motion (from the pre-fire charge to the moment of firing) lets you fire up to 3. Can turn after firing. Extra input timed when the ice block has flown about half its reach produces 5 ice orbs that explode after a set time. The ice orbs register one hitbox for 5, but if a wall offsets the explosion timing, multiple hits.
C3After a charge, raises an ice pillar. 2 hits via a knockdown → knockback shockwave. Default Ice element (element infusable). Has power but doesn't link from N.
C4A launching attack. With extra input, releases a Cut-element orb. Both can turn.
C5A continuous attack holding a sword in each hand. Combo Boost makes max hits 4→6→8. The last hit stuns + infuses element.
JAA sweep while sliding to the right. With extra input, releases an Ice-element orb.
JCStabs both swords into the ground for an omnidirectional attack. Wide-area but slow to come out with long recovery. With extra input, releases an Ice-element orb.
DAn attack to the lower-front diagonal. Narrow range but very fast start-up.
EvoFires several beams across about 150° in front in the air. No multi-hit.

هجمات موسو

الاسمالتأثير
無双乱舞Launches then continuous slashes like the armor-sword, broadsword, or eastern sword, but with a faster slash speed. Extra input adds reps.
真・無双乱舞Slashes into the front. Narrow range.
Twin Blades

Twin Blades

ญี่ปุ่น
ตัวย่อ
T.Blades
ขุนพล
Cao Pi⚔ Cao Pi
ที่มา
DWO/launch · 3/18/2010
Advance+
SPEED UP
ธาตุ
🔥 Fire ❄ Ice
Advance+
SPEED UP

A spear that depends not on strength but on centrifugal force to throw back hordes of enemies.

ค่าพื้นฐาน

โจมตี
47(2)
ทำลาย
45(5)
ป้องกัน
35(3)
พลังชีวิต
160(1)
มูโซ
165(6)
ความเร็ว
130
กระโดด
150

Advance+ (究極強化)

T.Blades
SPEED UP

การพัฒนาระดับ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1T.Blades+20+32+25+19+34
2Sturdy Twin Blades+23+35+28+22+37
3Twin Fangs+26+38+31+25+40
4Pure Havoc+29+41+34+28+43
5Requiem+32+44+37+31+46
6True Requiem+35+47+40+34+49
7Reverberation+38+50+43+37+52

ตราสัญลักษณ์ (刻印)

Pierce
A Musou playing the flute that attacks 360°. Feels like the war-disc, but the musou is slightly slow to come out. You can only turn for a brief moment during the finisher.
Element infusion 氷Super Armor C6
Smash
↑ + Fire element. The finisher emits 3 note-wreathed orbs forward. Picture something like the vision-staff's Guard. The finisher attack can turn.
よろけ ○浮かし ○Element infusion C6+(○)Super Armor ○
Shield
Fires orbs that explode after a set time — default Ice element — 1 on C1, 3 on C6. If they don't freeze, the same stagger as taking a bow shot. Can turn. Super Armor only on C6. Explodes sooner against a wall. Unlike Guard's slash orbs, C6's ice orbs deal 3 hits even when the wall doesn't offset the explosion timing.
Knockback C1Knockdown ○Element infusion ○Super Armor C6
Formation
Slashes the front (stagger + C6 element infusion), then backflips for a purple shockwave (knockback + C6 element infusion). Super Armor only at the start. The 2nd hit is aerial state. With extra input, advances big with a thrust for knockback (element infusion).
よろけ ○Element infusion C6( 氷 )Super Armor C6
Guard
Slides left and right swinging the twin-edged sword for a 2-hit combo (both knockdown), then charges briefly for a 360° sweeping slash around the user (element infusion + C1 knockback, C6 knockdown). The final motion is like the twin-sword Formation. Super Armor only on C6.
よろけ ○Element infusion 氷
Conquest
Spins around for an omnidirectional attack (both hits stagger). The motion resembles the general's-sword Formation but is slower. C6 links from N. With extra input, a short Ice-element rush.
Knockback ○Knockdown ○Element infusion 氷 (○)

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C2Fires the same Ice-element ice block as the sorcery sergeant. Firing speed is about the same. Extra input during the motion (from the pre-fire charge to the moment of firing) lets you fire up to 3. Can turn after firing. Extra input timed when the ice block has flown about half its reach produces 5 ice orbs that explode after a set time. The ice orbs register one hitbox for 5, but if a wall offsets the explosion timing, multiple hits.
C3After a charge, raises an ice pillar. 2 hits via a knockdown → knockback shockwave. Default Ice element (element infusable). Has power but doesn't link from N.
C4A launching attack. With extra input, releases a Cut-element orb. Both can turn.
C5A continuous attack holding a sword in each hand. Combo Boost makes max hits 4→6→8. The last hit stuns + infuses element.
JAA sweep while sliding to the right. With extra input, releases an Ice-element orb.
JCStabs both swords into the ground for an omnidirectional attack. Wide-area but slow to come out with long recovery. With extra input, releases an Ice-element orb.
DAn attack to the lower-front diagonal. Narrow range but very fast start-up.
EvoFires several beams across about 150° in front in the air. No multi-hit.

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無双乱舞Launches then continuous slashes like the armor-sword, broadsword, or eastern sword, but with a faster slash speed. Extra input adds reps.
真・無双乱舞Slashes into the front. Narrow range.