A spear that depends not on strength but on centrifugal force to throw back hordes of enemies.
Base Stats
Attack
47(2)
Damage
45(5)
Defence
35(3)
Life
160(1)
Musou
165(6)
Speed
130
Jump
150
Advance+ (究極強化)
T.Blades
SPEED UP
Rank Progression
Rank
Name
Attack
Damage
Defence
Life
Musou
1
T.Blades
+20
+32
+25
+19
+34
2
Sturdy Twin Blades
+23
+35
+28
+22
+37
3
Twin Fangs
+26
+38
+31
+25
+40
4
Pure Havoc
+29
+41
+34
+28
+43
5
Requiem
+32
+44
+37
+31
+46
6
True Requiem
+35
+47
+40
+34
+49
7
Reverberation
+38
+50
+43
+37
+52
Emblems (刻印)
突
Pierce
A Musou playing the flute that attacks 360°. Feels like the war-disc, but the musou is slightly slow to come out. You can only turn for a brief moment during the finisher.
Element infusion 氷Super Armor C6
砕
Smash
↑ + Fire element. The finisher emits 3 note-wreathed orbs forward. Picture something like the vision-staff's Guard. The finisher attack can turn.
よろけ ○浮かし ○Element infusion C6+(○)Super Armor ○
盾
Shield
Fires orbs that explode after a set time — default Ice element — 1 on C1, 3 on C6. If they don't freeze, the same stagger as taking a bow shot. Can turn. Super Armor only on C6. Explodes sooner against a wall. Unlike Guard's slash orbs, C6's ice orbs deal 3 hits even when the wall doesn't offset the explosion timing.
Slashes the front (stagger + C6 element infusion), then backflips for a purple shockwave (knockback + C6 element infusion). Super Armor only at the start. The 2nd hit is aerial state. With extra input, advances big with a thrust for knockback (element infusion).
よろけ ○Element infusion C6( 氷 )Super Armor C6
衛
Guard
Slides left and right swinging the twin-edged sword for a 2-hit combo (both knockdown), then charges briefly for a 360° sweeping slash around the user (element infusion + C1 knockback, C6 knockdown). The final motion is like the twin-sword Formation. Super Armor only on C6.
よろけ ○Element infusion 氷
覇
Conquest
Spins around for an omnidirectional attack (both hits stagger). The motion resembles the general's-sword Formation but is slower. C6 links from N. With extra input, a short Ice-element rush.
Knockback ○Knockdown ○Element infusion 氷 (○)
Gallery
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Fangs
Twin Fangs
Twin Fangs
Twin Fangs
Twin Fangs
Twin Fangs
Pure Havoc
Pure Havoc
Pure Havoc
Charge Attacks
Name
Effect
C2
Fires the same Ice-element ice block as the sorcery sergeant. Firing speed is about the same. Extra input during the motion (from the pre-fire charge to the moment of firing) lets you fire up to 3. Can turn after firing. Extra input timed when the ice block has flown about half its reach produces 5 ice orbs that explode after a set time. The ice orbs register one hitbox for 5, but if a wall offsets the explosion timing, multiple hits.
C3
After a charge, raises an ice pillar. 2 hits via a knockdown → knockback shockwave. Default Ice element (element infusable). Has power but doesn't link from N.
C4
A launching attack. With extra input, releases a Cut-element orb. Both can turn.
C5
A continuous attack holding a sword in each hand. Combo Boost makes max hits 4→6→8. The last hit stuns + infuses element.
JA
A sweep while sliding to the right. With extra input, releases an Ice-element orb.
JC
Stabs both swords into the ground for an omnidirectional attack. Wide-area but slow to come out with long recovery. With extra input, releases an Ice-element orb.
D
An attack to the lower-front diagonal. Narrow range but very fast start-up.
Evo
Fires several beams across about 150° in front in the air. No multi-hit.
Musou Attacks
Name
Effect
無双乱舞
Launches then continuous slashes like the armor-sword, broadsword, or eastern sword, but with a faster slash speed. Extra input adds reps.
真・無双乱舞
Slashes into the front. Narrow range.
Details (DWO)
Musou Length
This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)
Do note that these numbers may not fully represent the minimum needed to increase the number of hits.
Advanced +
Acceleration gives a speed boost to you and your Allies
Temper Suggestion's
Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.
A spear that depends not on strength but on centrifugal force to throw back hordes of enemies.
基础属性
攻击
47(2)
破坏
45(5)
防御
35(3)
体力
160(1)
无双
165(6)
移动
130
跳跃
150
究极强化 (究極強化)
T.Blades
SPEED UP
等级成长
等级
名称
攻击
破坏
防御
体力
无双
1
T.Blades
+20
+32
+25
+19
+34
2
Sturdy Twin Blades
+23
+35
+28
+22
+37
3
Twin Fangs
+26
+38
+31
+25
+40
4
Pure Havoc
+29
+41
+34
+28
+43
5
Requiem
+32
+44
+37
+31
+46
6
True Requiem
+35
+47
+40
+34
+49
7
Reverberation
+38
+50
+43
+37
+52
刻印 (刻印)
突
Pierce
A Musou playing the flute that attacks 360°. Feels like the war-disc, but the musou is slightly slow to come out. You can only turn for a brief moment during the finisher.
Element infusion 氷Super Armor C6
砕
Smash
↑ + Fire element. The finisher emits 3 note-wreathed orbs forward. Picture something like the vision-staff's Guard. The finisher attack can turn.
よろけ ○浮かし ○Element infusion C6+(○)Super Armor ○
盾
Shield
Fires orbs that explode after a set time — default Ice element — 1 on C1, 3 on C6. If they don't freeze, the same stagger as taking a bow shot. Can turn. Super Armor only on C6. Explodes sooner against a wall. Unlike Guard's slash orbs, C6's ice orbs deal 3 hits even when the wall doesn't offset the explosion timing.
Slashes the front (stagger + C6 element infusion), then backflips for a purple shockwave (knockback + C6 element infusion). Super Armor only at the start. The 2nd hit is aerial state. With extra input, advances big with a thrust for knockback (element infusion).
よろけ ○Element infusion C6( 氷 )Super Armor C6
衛
Guard
Slides left and right swinging the twin-edged sword for a 2-hit combo (both knockdown), then charges briefly for a 360° sweeping slash around the user (element infusion + C1 knockback, C6 knockdown). The final motion is like the twin-sword Formation. Super Armor only on C6.
よろけ ○Element infusion 氷
覇
Conquest
Spins around for an omnidirectional attack (both hits stagger). The motion resembles the general's-sword Formation but is slower. C6 links from N. With extra input, a short Ice-element rush.
Knockback ○Knockdown ○Element infusion 氷 (○)
图库
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Fangs
Twin Fangs
Twin Fangs
Twin Fangs
Twin Fangs
Twin Fangs
Pure Havoc
Pure Havoc
Pure Havoc
蓄力攻击
名称
效果
C2
Fires the same Ice-element ice block as the sorcery sergeant. Firing speed is about the same. Extra input during the motion (from the pre-fire charge to the moment of firing) lets you fire up to 3. Can turn after firing. Extra input timed when the ice block has flown about half its reach produces 5 ice orbs that explode after a set time. The ice orbs register one hitbox for 5, but if a wall offsets the explosion timing, multiple hits.
C3
After a charge, raises an ice pillar. 2 hits via a knockdown → knockback shockwave. Default Ice element (element infusable). Has power but doesn't link from N.
C4
A launching attack. With extra input, releases a Cut-element orb. Both can turn.
C5
A continuous attack holding a sword in each hand. Combo Boost makes max hits 4→6→8. The last hit stuns + infuses element.
JA
A sweep while sliding to the right. With extra input, releases an Ice-element orb.
JC
Stabs both swords into the ground for an omnidirectional attack. Wide-area but slow to come out with long recovery. With extra input, releases an Ice-element orb.
D
An attack to the lower-front diagonal. Narrow range but very fast start-up.
Evo
Fires several beams across about 150° in front in the air. No multi-hit.
无双乱舞
名称
效果
無双乱舞
Launches then continuous slashes like the armor-sword, broadsword, or eastern sword, but with a faster slash speed. Extra input adds reps.
A spear that depends not on strength but on centrifugal force to throw back hordes of enemies.
基礎屬性
攻擊
47(2)
破壞
45(5)
防禦
35(3)
體力
160(1)
無雙
165(6)
移動
130
跳躍
150
究極強化 (究極強化)
T.Blades
SPEED UP
等級成長
等級
名稱
攻擊
破壞
防禦
體力
無雙
1
T.Blades
+20
+32
+25
+19
+34
2
Sturdy Twin Blades
+23
+35
+28
+22
+37
3
Twin Fangs
+26
+38
+31
+25
+40
4
Pure Havoc
+29
+41
+34
+28
+43
5
Requiem
+32
+44
+37
+31
+46
6
True Requiem
+35
+47
+40
+34
+49
7
Reverberation
+38
+50
+43
+37
+52
刻印 (刻印)
突
Pierce
A Musou playing the flute that attacks 360°. Feels like the war-disc, but the musou is slightly slow to come out. You can only turn for a brief moment during the finisher.
Element infusion 氷Super Armor C6
砕
Smash
↑ + Fire element. The finisher emits 3 note-wreathed orbs forward. Picture something like the vision-staff's Guard. The finisher attack can turn.
よろけ ○浮かし ○Element infusion C6+(○)Super Armor ○
盾
Shield
Fires orbs that explode after a set time — default Ice element — 1 on C1, 3 on C6. If they don't freeze, the same stagger as taking a bow shot. Can turn. Super Armor only on C6. Explodes sooner against a wall. Unlike Guard's slash orbs, C6's ice orbs deal 3 hits even when the wall doesn't offset the explosion timing.
Slashes the front (stagger + C6 element infusion), then backflips for a purple shockwave (knockback + C6 element infusion). Super Armor only at the start. The 2nd hit is aerial state. With extra input, advances big with a thrust for knockback (element infusion).
よろけ ○Element infusion C6( 氷 )Super Armor C6
衛
Guard
Slides left and right swinging the twin-edged sword for a 2-hit combo (both knockdown), then charges briefly for a 360° sweeping slash around the user (element infusion + C1 knockback, C6 knockdown). The final motion is like the twin-sword Formation. Super Armor only on C6.
よろけ ○Element infusion 氷
覇
Conquest
Spins around for an omnidirectional attack (both hits stagger). The motion resembles the general's-sword Formation but is slower. C6 links from N. With extra input, a short Ice-element rush.
Knockback ○Knockdown ○Element infusion 氷 (○)
圖庫
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Fangs
Twin Fangs
Twin Fangs
Twin Fangs
Twin Fangs
Twin Fangs
Pure Havoc
Pure Havoc
Pure Havoc
蓄力攻擊
名稱
效果
C2
Fires the same Ice-element ice block as the sorcery sergeant. Firing speed is about the same. Extra input during the motion (from the pre-fire charge to the moment of firing) lets you fire up to 3. Can turn after firing. Extra input timed when the ice block has flown about half its reach produces 5 ice orbs that explode after a set time. The ice orbs register one hitbox for 5, but if a wall offsets the explosion timing, multiple hits.
C3
After a charge, raises an ice pillar. 2 hits via a knockdown → knockback shockwave. Default Ice element (element infusable). Has power but doesn't link from N.
C4
A launching attack. With extra input, releases a Cut-element orb. Both can turn.
C5
A continuous attack holding a sword in each hand. Combo Boost makes max hits 4→6→8. The last hit stuns + infuses element.
JA
A sweep while sliding to the right. With extra input, releases an Ice-element orb.
JC
Stabs both swords into the ground for an omnidirectional attack. Wide-area but slow to come out with long recovery. With extra input, releases an Ice-element orb.
D
An attack to the lower-front diagonal. Narrow range but very fast start-up.
Evo
Fires several beams across about 150° in front in the air. No multi-hit.
無雙亂舞
名稱
效果
無双乱舞
Launches then continuous slashes like the armor-sword, broadsword, or eastern sword, but with a faster slash speed. Extra input adds reps.
A spear that depends not on strength but on centrifugal force to throw back hordes of enemies.
الإحصائيات الأساسية
هجوم
47(2)
ضرر
45(5)
دفاع
35(3)
حياة
160(1)
موسو
165(6)
سرعة
130
قفز
150
+Advance (究極強化)
T.Blades
SPEED UP
تطور الرتبة
رتبة
الاسم
هجوم
ضرر
دفاع
حياة
موسو
1
T.Blades
+20
+32
+25
+19
+34
2
Sturdy Twin Blades
+23
+35
+28
+22
+37
3
Twin Fangs
+26
+38
+31
+25
+40
4
Pure Havoc
+29
+41
+34
+28
+43
5
Requiem
+32
+44
+37
+31
+46
6
True Requiem
+35
+47
+40
+34
+49
7
Reverberation
+38
+50
+43
+37
+52
الشعارات (刻印)
突
Pierce
A Musou playing the flute that attacks 360°. Feels like the war-disc, but the musou is slightly slow to come out. You can only turn for a brief moment during the finisher.
Element infusion 氷Super Armor C6
砕
Smash
↑ + Fire element. The finisher emits 3 note-wreathed orbs forward. Picture something like the vision-staff's Guard. The finisher attack can turn.
よろけ ○浮かし ○Element infusion C6+(○)Super Armor ○
盾
Shield
Fires orbs that explode after a set time — default Ice element — 1 on C1, 3 on C6. If they don't freeze, the same stagger as taking a bow shot. Can turn. Super Armor only on C6. Explodes sooner against a wall. Unlike Guard's slash orbs, C6's ice orbs deal 3 hits even when the wall doesn't offset the explosion timing.
Slashes the front (stagger + C6 element infusion), then backflips for a purple shockwave (knockback + C6 element infusion). Super Armor only at the start. The 2nd hit is aerial state. With extra input, advances big with a thrust for knockback (element infusion).
よろけ ○Element infusion C6( 氷 )Super Armor C6
衛
Guard
Slides left and right swinging the twin-edged sword for a 2-hit combo (both knockdown), then charges briefly for a 360° sweeping slash around the user (element infusion + C1 knockback, C6 knockdown). The final motion is like the twin-sword Formation. Super Armor only on C6.
よろけ ○Element infusion 氷
覇
Conquest
Spins around for an omnidirectional attack (both hits stagger). The motion resembles the general's-sword Formation but is slower. C6 links from N. With extra input, a short Ice-element rush.
Knockback ○Knockdown ○Element infusion 氷 (○)
معرض
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Fangs
Twin Fangs
Twin Fangs
Twin Fangs
Twin Fangs
Twin Fangs
Pure Havoc
Pure Havoc
Pure Havoc
هجمات الشحن
الاسم
التأثير
C2
Fires the same Ice-element ice block as the sorcery sergeant. Firing speed is about the same. Extra input during the motion (from the pre-fire charge to the moment of firing) lets you fire up to 3. Can turn after firing. Extra input timed when the ice block has flown about half its reach produces 5 ice orbs that explode after a set time. The ice orbs register one hitbox for 5, but if a wall offsets the explosion timing, multiple hits.
C3
After a charge, raises an ice pillar. 2 hits via a knockdown → knockback shockwave. Default Ice element (element infusable). Has power but doesn't link from N.
C4
A launching attack. With extra input, releases a Cut-element orb. Both can turn.
C5
A continuous attack holding a sword in each hand. Combo Boost makes max hits 4→6→8. The last hit stuns + infuses element.
JA
A sweep while sliding to the right. With extra input, releases an Ice-element orb.
JC
Stabs both swords into the ground for an omnidirectional attack. Wide-area but slow to come out with long recovery. With extra input, releases an Ice-element orb.
D
An attack to the lower-front diagonal. Narrow range but very fast start-up.
Evo
Fires several beams across about 150° in front in the air. No multi-hit.
هجمات موسو
الاسم
التأثير
無双乱舞
Launches then continuous slashes like the armor-sword, broadsword, or eastern sword, but with a faster slash speed. Extra input adds reps.
A spear that depends not on strength but on centrifugal force to throw back hordes of enemies.
ค่าพื้นฐาน
โจมตี
47(2)
ทำลาย
45(5)
ป้องกัน
35(3)
พลังชีวิต
160(1)
มูโซ
165(6)
ความเร็ว
130
กระโดด
150
Advance+ (究極強化)
T.Blades
SPEED UP
การพัฒนาระดับ
ระดับ
ชื่อ
โจมตี
ทำลาย
ป้องกัน
พลังชีวิต
มูโซ
1
T.Blades
+20
+32
+25
+19
+34
2
Sturdy Twin Blades
+23
+35
+28
+22
+37
3
Twin Fangs
+26
+38
+31
+25
+40
4
Pure Havoc
+29
+41
+34
+28
+43
5
Requiem
+32
+44
+37
+31
+46
6
True Requiem
+35
+47
+40
+34
+49
7
Reverberation
+38
+50
+43
+37
+52
ตราสัญลักษณ์ (刻印)
突
Pierce
A Musou playing the flute that attacks 360°. Feels like the war-disc, but the musou is slightly slow to come out. You can only turn for a brief moment during the finisher.
Element infusion 氷Super Armor C6
砕
Smash
↑ + Fire element. The finisher emits 3 note-wreathed orbs forward. Picture something like the vision-staff's Guard. The finisher attack can turn.
よろけ ○浮かし ○Element infusion C6+(○)Super Armor ○
盾
Shield
Fires orbs that explode after a set time — default Ice element — 1 on C1, 3 on C6. If they don't freeze, the same stagger as taking a bow shot. Can turn. Super Armor only on C6. Explodes sooner against a wall. Unlike Guard's slash orbs, C6's ice orbs deal 3 hits even when the wall doesn't offset the explosion timing.
Slashes the front (stagger + C6 element infusion), then backflips for a purple shockwave (knockback + C6 element infusion). Super Armor only at the start. The 2nd hit is aerial state. With extra input, advances big with a thrust for knockback (element infusion).
よろけ ○Element infusion C6( 氷 )Super Armor C6
衛
Guard
Slides left and right swinging the twin-edged sword for a 2-hit combo (both knockdown), then charges briefly for a 360° sweeping slash around the user (element infusion + C1 knockback, C6 knockdown). The final motion is like the twin-sword Formation. Super Armor only on C6.
よろけ ○Element infusion 氷
覇
Conquest
Spins around for an omnidirectional attack (both hits stagger). The motion resembles the general's-sword Formation but is slower. C6 links from N. With extra input, a short Ice-element rush.
Knockback ○Knockdown ○Element infusion 氷 (○)
แกลเลอรี
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Blades & Sturdy Twin Blades
Twin Fangs
Twin Fangs
Twin Fangs
Twin Fangs
Twin Fangs
Twin Fangs
Pure Havoc
Pure Havoc
Pure Havoc
ชาร์จโจมตี
ชื่อ
ผล
C2
Fires the same Ice-element ice block as the sorcery sergeant. Firing speed is about the same. Extra input during the motion (from the pre-fire charge to the moment of firing) lets you fire up to 3. Can turn after firing. Extra input timed when the ice block has flown about half its reach produces 5 ice orbs that explode after a set time. The ice orbs register one hitbox for 5, but if a wall offsets the explosion timing, multiple hits.
C3
After a charge, raises an ice pillar. 2 hits via a knockdown → knockback shockwave. Default Ice element (element infusable). Has power but doesn't link from N.
C4
A launching attack. With extra input, releases a Cut-element orb. Both can turn.
C5
A continuous attack holding a sword in each hand. Combo Boost makes max hits 4→6→8. The last hit stuns + infuses element.
JA
A sweep while sliding to the right. With extra input, releases an Ice-element orb.
JC
Stabs both swords into the ground for an omnidirectional attack. Wide-area but slow to come out with long recovery. With extra input, releases an Ice-element orb.
D
An attack to the lower-front diagonal. Narrow range but very fast start-up.
Evo
Fires several beams across about 150° in front in the air. No multi-hit.
ท่าไม้ตายมูโซ
ชื่อ
ผล
無双乱舞
Launches then continuous slashes like the armor-sword, broadsword, or eastern sword, but with a faster slash speed. Extra input adds reps.