Tonfa

Tonfa

Japanese
Abbrev.
Tonfa
Officer
Sun Ce⚔ Sun Ce
Source / Era
DWO/launch · 12/17/2009
Advance+
FORCE
Elements
🔥 Fire
Advance+
FORCE

Used by many soldiers and officers, very easy to use.

Base Stats

Attack
50(2)
Damage
40(3)
Defence
25(6)
Life
170(1)
Musou
150(5)
Speed
125
Jump
140

Advance+ (究極強化)

Tonfa
FORCE

Rank Progression

RankNameAttackDamageDefenceLifeMusou
1Tonfa+21+24+31+20+28
2Sturdy Tonfa+24+27+34+23+31
3Studded Tonfa+27+30+37+26+34
4Conqueror+30+33+40+29+37
5覇王+33+36+43+32+40
6真・覇王+36+39+46+35+43
7Hierophant+39+42+49+38+46

Emblems (刻印)

Pierce
Draws the blade in reverse grip and keeps slashing in a figure-eight, finishing by knocking back and sheathing. Launch state. Long recovery after the musou.
Knockdown ○Element infusion C6
Smash
↑ + Fire element. The finisher sheathes the blade for a flat omnidirectional shockwave, then a powerful flash. Likewise, long recovery after the musou.
よろけ ○Element infusion C6Super Armor C1
Shield
Punches once forward (stagger), then an omnidirectional shockwave. Enemies knock down. C6's element only on the shockwave.
Knockback ○Element infusion ○Super Armor ○
Formation
After one spin on the spot, rushes forward like a low-altitude iron-spear JC. Stagger → knockback. Only C1 has Super Armor on the first hit. On C6 it links from N5 and the first hit carries element.
Knockback ○Element infusion C6Super Armor ○
Guard
Punches in a flurry, then knocks back. Super Armor at the start. Extra input adds hits. Element on the last hit. C6 links from N5; C6's reach is about 1.5× C1's.
Element infusion ○
Conquest
After a brief charge, a rising-dragon uppercut on the spot. A flat shockwave with a spin-launch and slight knockback. Range is about the archer formation.
浮かし ○Element infusion ○Super Armor ○

Gallery

Charge Attacks

NameEffect
C2After a somewhat long charge, a V-shaped fissure in front. Fairly long reach.
C3Two short-reach punches, then thrusts the fist to the sky with a fire effect for an omnidirectional charge shot. It now links from N, but whiffs at range.
C4A somersault kick. Fast start-up. The motion is airborne, but the hitbox is treated as grounded.
C5Swings the weapon left and right to attack, then a 2-hit roundhouse kick. Extra input makes it 4⇒6⇒8 hits.
JAA rushing charge while spinning. Links from N3.
JCSteps in for a wide-area attack. At point-blank it crosses up. Knockback centers on the explosion, so no follow-up.
DA roundhouse kick. Narrow range but an omnidirectional attack.
EvoLaunches then continuous slashes like the armor-sword or broadsword. Extra input adds hits. But the first hit is a touch narrow.

Musou Attacks

NameEffect
無双乱舞Dives straight down for a small-range shockwave, then lands one step back.
真・無双乱舞Spins once for a front kick. 2 hits but very narrow range.

Details (DWO)

Musou Length

This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)

Do note that these numbers may not fully represent the minimum needed to increase the number of hits.

Advanced +

Majesty ~ Attack, Damage & Defense boost dependant on current Life

Temper Suggestion's

Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.

Tonfa

旋棍

日本語
武将
Sun Ce⚔ Sun Ce
究極強化
威風

基本能力

攻撃力
50(2)
破壊力
40(3)
防御力
25(6)
体力
170(1)
無双
150(5)
移動力
125
ジャンプ力
140

究極強化 (究極強化)

旋棍
威風

ランク成長

ランク名前攻撃力破壊力防御力体力無双
1旋棍+21+24+31+20+28
2旋棍・改+24+27+34+23+31
3旋括棍+27+30+37+26+34
4小覇王+30+33+40+29+37
5覇王+33+36+43+32+40
6真・覇王+36+39+46+35+43
7闘神+39+42+49+38+46

刻印 (刻印)

前方に一発殴った(よろけ)後全方位衝撃波。敵はダウン。C6の属性付与は衝撃波のみ。
ダウン ○属性付与 C6
その場で一回転した後、低空鉄槍JCのような感じで前方に突進。よろけ攻撃→吹き飛ばし。C1のみ初撃にSA C6だとN5から繋がり、初撃から属性が乗る
よろけ ○属性付与 C6SA C1
連打で殴った後吹き飛ばす。出始めにSA。追加入力で打数増加。最後の一撃に属性 C6はN5から繋がる C6は同C1の約1.5倍にリーチが伸びる
吹飛ばし ○属性付与 ○SA ○
少し溜めて、その場で昇龍拳。平面衝撃波でキリモミ少し吹き飛ばし。攻撃範囲は弓兵の陣形程度。
吹飛ばし ○属性付与 C6SA ○
少し長い溜めのあと自分の前方にVの字に地割れ。射程は結構長い
属性付与 ○
リーチの短いパンチ2発の後に炎のエフェクトをだしながら天に拳を突き上げ全方位チャージシュート。Nからつながるようになったが、距離離れてるとスカる
浮かし ○属性付与 ○SA ○

ギャラリー

チャージ攻撃

名前効果
C2サマーソルトキック。出は早い。モーションでは空中にいるが、この時の攻撃判定は地上判定。
C3左右に武器を振り回しながら攻撃した後、回し蹴り2連打。追加入力で4⇒6⇒8HITする。
C4回転しながら突撃 N3から繋がる。
C5一歩踏み込み広範囲攻撃。密着しているとめくれる。爆発を中心に吹き飛ぶので追撃は不可能。
JA回し蹴り。範囲は狭いが全方位攻撃できる。
JC真下に急降下して小範囲衝撃波攻撃、その後1歩分後ろに着地する。
D一回転して正面キック。2HITするが範囲がとても狭い。
EvoN1~N3⇒C4

無双乱舞

名前効果
無双乱舞トンファーを左右に振り回しながら前進→〆は回りながら飛び上がる。空中判定で範囲は狭い
真・無双乱舞↑+炎属性。〆に全方位衝撃波→広範囲の爆砕拳を放つ。
Tonfa

Tonfa

日文
缩写
Tonfa
武将
Sun Ce⚔ Sun Ce
来源
DWO/launch · 12/17/2009
究极强化
FORCE
属性
🔥 Fire
究极强化
FORCE

Used by many soldiers and officers, very easy to use.

基础属性

攻击
50(2)
破坏
40(3)
防御
25(6)
体力
170(1)
无双
150(5)
移动
125
跳跃
140

究极强化 (究極強化)

Tonfa
FORCE

等级成长

等级名称攻击破坏防御体力无双
1Tonfa+21+24+31+20+28
2Sturdy Tonfa+24+27+34+23+31
3Studded Tonfa+27+30+37+26+34
4Conqueror+30+33+40+29+37
5覇王+33+36+43+32+40
6真・覇王+36+39+46+35+43
7Hierophant+39+42+49+38+46

刻印 (刻印)

Pierce
Draws the blade in reverse grip and keeps slashing in a figure-eight, finishing by knocking back and sheathing. Launch state. Long recovery after the musou.
Knockdown ○Element infusion C6
Smash
↑ + Fire element. The finisher sheathes the blade for a flat omnidirectional shockwave, then a powerful flash. Likewise, long recovery after the musou.
よろけ ○Element infusion C6Super Armor C1
Shield
Punches once forward (stagger), then an omnidirectional shockwave. Enemies knock down. C6's element only on the shockwave.
Knockback ○Element infusion ○Super Armor ○
Formation
After one spin on the spot, rushes forward like a low-altitude iron-spear JC. Stagger → knockback. Only C1 has Super Armor on the first hit. On C6 it links from N5 and the first hit carries element.
Knockback ○Element infusion C6Super Armor ○
Guard
Punches in a flurry, then knocks back. Super Armor at the start. Extra input adds hits. Element on the last hit. C6 links from N5; C6's reach is about 1.5× C1's.
Element infusion ○
Conquest
After a brief charge, a rising-dragon uppercut on the spot. A flat shockwave with a spin-launch and slight knockback. Range is about the archer formation.
浮かし ○Element infusion ○Super Armor ○

图库

蓄力攻击

名称效果
C2After a somewhat long charge, a V-shaped fissure in front. Fairly long reach.
C3Two short-reach punches, then thrusts the fist to the sky with a fire effect for an omnidirectional charge shot. It now links from N, but whiffs at range.
C4A somersault kick. Fast start-up. The motion is airborne, but the hitbox is treated as grounded.
C5Swings the weapon left and right to attack, then a 2-hit roundhouse kick. Extra input makes it 4⇒6⇒8 hits.
JAA rushing charge while spinning. Links from N3.
JCSteps in for a wide-area attack. At point-blank it crosses up. Knockback centers on the explosion, so no follow-up.
DA roundhouse kick. Narrow range but an omnidirectional attack.
EvoLaunches then continuous slashes like the armor-sword or broadsword. Extra input adds hits. But the first hit is a touch narrow.

无双乱舞

名称效果
無双乱舞Dives straight down for a small-range shockwave, then lands one step back.
真・無双乱舞Spins once for a front kick. 2 hits but very narrow range.
Tonfa

Tonfa

日文
縮寫
Tonfa
武將
Sun Ce⚔ Sun Ce
來源
DWO/launch · 12/17/2009
究極強化
FORCE
屬性
🔥 Fire
究極強化
FORCE

Used by many soldiers and officers, very easy to use.

基礎屬性

攻擊
50(2)
破壞
40(3)
防禦
25(6)
體力
170(1)
無雙
150(5)
移動
125
跳躍
140

究極強化 (究極強化)

Tonfa
FORCE

等級成長

等級名稱攻擊破壞防禦體力無雙
1Tonfa+21+24+31+20+28
2Sturdy Tonfa+24+27+34+23+31
3Studded Tonfa+27+30+37+26+34
4Conqueror+30+33+40+29+37
5覇王+33+36+43+32+40
6真・覇王+36+39+46+35+43
7Hierophant+39+42+49+38+46

刻印 (刻印)

Pierce
Draws the blade in reverse grip and keeps slashing in a figure-eight, finishing by knocking back and sheathing. Launch state. Long recovery after the musou.
Knockdown ○Element infusion C6
Smash
↑ + Fire element. The finisher sheathes the blade for a flat omnidirectional shockwave, then a powerful flash. Likewise, long recovery after the musou.
よろけ ○Element infusion C6Super Armor C1
Shield
Punches once forward (stagger), then an omnidirectional shockwave. Enemies knock down. C6's element only on the shockwave.
Knockback ○Element infusion ○Super Armor ○
Formation
After one spin on the spot, rushes forward like a low-altitude iron-spear JC. Stagger → knockback. Only C1 has Super Armor on the first hit. On C6 it links from N5 and the first hit carries element.
Knockback ○Element infusion C6Super Armor ○
Guard
Punches in a flurry, then knocks back. Super Armor at the start. Extra input adds hits. Element on the last hit. C6 links from N5; C6's reach is about 1.5× C1's.
Element infusion ○
Conquest
After a brief charge, a rising-dragon uppercut on the spot. A flat shockwave with a spin-launch and slight knockback. Range is about the archer formation.
浮かし ○Element infusion ○Super Armor ○

圖庫

蓄力攻擊

名稱效果
C2After a somewhat long charge, a V-shaped fissure in front. Fairly long reach.
C3Two short-reach punches, then thrusts the fist to the sky with a fire effect for an omnidirectional charge shot. It now links from N, but whiffs at range.
C4A somersault kick. Fast start-up. The motion is airborne, but the hitbox is treated as grounded.
C5Swings the weapon left and right to attack, then a 2-hit roundhouse kick. Extra input makes it 4⇒6⇒8 hits.
JAA rushing charge while spinning. Links from N3.
JCSteps in for a wide-area attack. At point-blank it crosses up. Knockback centers on the explosion, so no follow-up.
DA roundhouse kick. Narrow range but an omnidirectional attack.
EvoLaunches then continuous slashes like the armor-sword or broadsword. Extra input adds hits. But the first hit is a touch narrow.

無雙亂舞

名稱效果
無双乱舞Dives straight down for a small-range shockwave, then lands one step back.
真・無双乱舞Spins once for a front kick. 2 hits but very narrow range.
Tonfa

Tonfa

اليابانية
اختصار
Tonfa
الضابط
Sun Ce⚔ Sun Ce
المصدر
DWO/launch · 12/17/2009
+Advance
FORCE
العناصر
🔥 Fire
+Advance
FORCE

Used by many soldiers and officers, very easy to use.

الإحصائيات الأساسية

هجوم
50(2)
ضرر
40(3)
دفاع
25(6)
حياة
170(1)
موسو
150(5)
سرعة
125
قفز
140

+Advance (究極強化)

Tonfa
FORCE

تطور الرتبة

رتبةالاسمهجومضرردفاعحياةموسو
1Tonfa+21+24+31+20+28
2Sturdy Tonfa+24+27+34+23+31
3Studded Tonfa+27+30+37+26+34
4Conqueror+30+33+40+29+37
5覇王+33+36+43+32+40
6真・覇王+36+39+46+35+43
7Hierophant+39+42+49+38+46

الشعارات (刻印)

Pierce
Draws the blade in reverse grip and keeps slashing in a figure-eight, finishing by knocking back and sheathing. Launch state. Long recovery after the musou.
Knockdown ○Element infusion C6
Smash
↑ + Fire element. The finisher sheathes the blade for a flat omnidirectional shockwave, then a powerful flash. Likewise, long recovery after the musou.
よろけ ○Element infusion C6Super Armor C1
Shield
Punches once forward (stagger), then an omnidirectional shockwave. Enemies knock down. C6's element only on the shockwave.
Knockback ○Element infusion ○Super Armor ○
Formation
After one spin on the spot, rushes forward like a low-altitude iron-spear JC. Stagger → knockback. Only C1 has Super Armor on the first hit. On C6 it links from N5 and the first hit carries element.
Knockback ○Element infusion C6Super Armor ○
Guard
Punches in a flurry, then knocks back. Super Armor at the start. Extra input adds hits. Element on the last hit. C6 links from N5; C6's reach is about 1.5× C1's.
Element infusion ○
Conquest
After a brief charge, a rising-dragon uppercut on the spot. A flat shockwave with a spin-launch and slight knockback. Range is about the archer formation.
浮かし ○Element infusion ○Super Armor ○

معرض

هجمات الشحن

الاسمالتأثير
C2After a somewhat long charge, a V-shaped fissure in front. Fairly long reach.
C3Two short-reach punches, then thrusts the fist to the sky with a fire effect for an omnidirectional charge shot. It now links from N, but whiffs at range.
C4A somersault kick. Fast start-up. The motion is airborne, but the hitbox is treated as grounded.
C5Swings the weapon left and right to attack, then a 2-hit roundhouse kick. Extra input makes it 4⇒6⇒8 hits.
JAA rushing charge while spinning. Links from N3.
JCSteps in for a wide-area attack. At point-blank it crosses up. Knockback centers on the explosion, so no follow-up.
DA roundhouse kick. Narrow range but an omnidirectional attack.
EvoLaunches then continuous slashes like the armor-sword or broadsword. Extra input adds hits. But the first hit is a touch narrow.

هجمات موسو

الاسمالتأثير
無双乱舞Dives straight down for a small-range shockwave, then lands one step back.
真・無双乱舞Spins once for a front kick. 2 hits but very narrow range.
Tonfa

Tonfa

ญี่ปุ่น
ตัวย่อ
Tonfa
ขุนพล
Sun Ce⚔ Sun Ce
ที่มา
DWO/launch · 12/17/2009
Advance+
FORCE
ธาตุ
🔥 Fire
Advance+
FORCE

Used by many soldiers and officers, very easy to use.

ค่าพื้นฐาน

โจมตี
50(2)
ทำลาย
40(3)
ป้องกัน
25(6)
พลังชีวิต
170(1)
มูโซ
150(5)
ความเร็ว
125
กระโดด
140

Advance+ (究極強化)

Tonfa
FORCE

การพัฒนาระดับ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1Tonfa+21+24+31+20+28
2Sturdy Tonfa+24+27+34+23+31
3Studded Tonfa+27+30+37+26+34
4Conqueror+30+33+40+29+37
5覇王+33+36+43+32+40
6真・覇王+36+39+46+35+43
7Hierophant+39+42+49+38+46

ตราสัญลักษณ์ (刻印)

Pierce
Draws the blade in reverse grip and keeps slashing in a figure-eight, finishing by knocking back and sheathing. Launch state. Long recovery after the musou.
Knockdown ○Element infusion C6
Smash
↑ + Fire element. The finisher sheathes the blade for a flat omnidirectional shockwave, then a powerful flash. Likewise, long recovery after the musou.
よろけ ○Element infusion C6Super Armor C1
Shield
Punches once forward (stagger), then an omnidirectional shockwave. Enemies knock down. C6's element only on the shockwave.
Knockback ○Element infusion ○Super Armor ○
Formation
After one spin on the spot, rushes forward like a low-altitude iron-spear JC. Stagger → knockback. Only C1 has Super Armor on the first hit. On C6 it links from N5 and the first hit carries element.
Knockback ○Element infusion C6Super Armor ○
Guard
Punches in a flurry, then knocks back. Super Armor at the start. Extra input adds hits. Element on the last hit. C6 links from N5; C6's reach is about 1.5× C1's.
Element infusion ○
Conquest
After a brief charge, a rising-dragon uppercut on the spot. A flat shockwave with a spin-launch and slight knockback. Range is about the archer formation.
浮かし ○Element infusion ○Super Armor ○

แกลเลอรี

ชาร์จโจมตี

ชื่อผล
C2After a somewhat long charge, a V-shaped fissure in front. Fairly long reach.
C3Two short-reach punches, then thrusts the fist to the sky with a fire effect for an omnidirectional charge shot. It now links from N, but whiffs at range.
C4A somersault kick. Fast start-up. The motion is airborne, but the hitbox is treated as grounded.
C5Swings the weapon left and right to attack, then a 2-hit roundhouse kick. Extra input makes it 4⇒6⇒8 hits.
JAA rushing charge while spinning. Links from N3.
JCSteps in for a wide-area attack. At point-blank it crosses up. Knockback centers on the explosion, so no follow-up.
DA roundhouse kick. Narrow range but an omnidirectional attack.
EvoLaunches then continuous slashes like the armor-sword or broadsword. Extra input adds hits. But the first hit is a touch narrow.

ท่าไม้ตายมูโซ

ชื่อผล
無双乱舞Dives straight down for a small-range shockwave, then lands one step back.
真・無双乱舞Spins once for a front kick. 2 hits but very narrow range.