A lightweight, easy-to-handle spear. Swift attacks are likened to lightning
Base Stats
Flask Wheel
Advance+ (Ultimate reinforcement)
Rank Progression
| Rank | Name | Attack | Damage | Defense | Life | Musou |
|---|
| 1 | Thunder Spear | +21 | +22 | +20 | | |
| 2 | Storm Spear | +24 | +25 | +23 | | |
| 3 | Crackling Spear | +27 | +28 | +26 | | |
| 4 | Glimmering Steel | +30 | +31 | +29 | | |
| 5 | Angel Spear | +33 | +34 | +32 | | |
| 6 | Seraphic Spear | +36 | +37 | +35 | | |
| 7 | Divine Spear | +39 | +40 | +38 | | |
| 5 | Isotakeru | +35 | +34 | +30 | | |
DWOZ Upgrade Stats
| Rank | Name | Attack | Damage | Defense | Life | Musou |
|---|
| 1 | Thunder Spear | +22 | +23 | +21 | +31 | +34 |
| 2 | Storm Spear | +25 | +26 | +24 | +34 | +37 |
| 3 | Crackling Spear | +28 | +29 | +27 | +37 | +40 |
| 4 | Glimmering Steel | +31 | +32 | +30 | +40 | +43 |
| 5 | Angel Spear | +34 | +35 | +33 | +43 | +45 |
| 6 | Seraphic Spear | +37 | +38 | +36 | +46 | +48 |
| 7 | Divine Spear | +40 | +41 | +39 | +49 | +51 |
Emblems (engraved)
突
Thrust
Leaps forward in a pole-vault-like motion, stabbing the spear at the landing spot for a shockwave centered there. Can turn.
Stagger ○Attribute Grant C6
砕
Pierce
Rushes brandishing the spear in Super Armor → an electric thrust, then a backflip at the end. C1 infuses only the thrust; C6 infuses all. Default Lightning.
Knockback ○Attribute assignment ○Super Armor ○
盾
Crescent
Leaps straight up and throws the spear to about mid-range in front, calling lightning there. Default Lightning element.
Stun ○Attribute granted lightning
陣
Moon
Spins for a surrounding sweep. 2 hits: stagger → knockback.
Stagger ○Knockback ○Attribute Grant C6
衛
Fan
Energy-blade shockwaves in the 10, 11, 1, 2 o'clock directions → spins the weapon overhead for a surrounding shockwave → fires a shockwave forward.
Attribute Grant ○/ Lightning
覇
Eclipse
Raises the spear to the sky to call lightning. First, lightning strikes around (stun), then the user is clad in electricity (knockback).
Stun ○Knockback ○Attribute Grant ○/ LightningSuper Armor ○
Gallery
Charge Attacks
| Name | Effect |
|---|
| C2 | After a charge, spins clockwise once while swinging the weapon up from 7 o'clock to 1 o'clock — a launching Super Armor attack. |
| C3 | Continuous thrusts, then a forward sweep (stagger). With extra input, spins the spear (stun). The sweep and spin infuse element. Combo Boost makes the thrusts 3→5→7. Extra input is accepted even during the sweep. Note the thrusts whiff at point-blank. Only the 1st thrust and the sweep have a hitbox on destructibles. |
| C4 | Slides forward while thrusting the spear. With extra input, a ground-running element-infusable shockwave appears forward. |
| C5 | After a charge, slams the spear at the ground 3–4 character-lengths ahead for a narrow shockwave (spin-launch). Extra input before activation makes the shockwave Lightning (fixed Lightning) with slightly wider range. Depending on where the lightning hits, it's float-shock or no-float-shock. |
| JA | Sweeps left quickly with the spear from slightly right of dead-ahead. Due to the swing, the right-side reach is very short. |
| JC | Slams the spear into the ground for a narrow forward shockwave. Small launch. Like the crescent-blade JC with the 1st hit removed. |
| D | Slashes lightly while diving forward. Small openings. Similar motion to the straight-spear D. |
| Evo | Clads in a green aura, then bursts forward holding the spear, sweeping the surroundings. |
Musou Attacks
| Name | Effect |
|---|
| Musou Ranbu | A motion very similar to the cudgel's Musou, with a flashy effect while running fast. The effect gives it a very wide attack range. Finisher is a sweep. It swings the weapon, but only the finisher has a hitbox on destructibles. |
| Shin Musou Ranbu | ↑ + Fire element. The finisher thrusts the spear for a rush → jumps swinging the spear up, stabs it, and electrocutes the surroundings. |
Motion Damage
Hits are listed in the order they land: . separates hits, *n repeats the preceding hit n times, {…} groups hits for a following *n, and ( ) marks a hit that launches or knocks down. A / gives the two versions of a move — for the emblem slots, the Emblem 1 value then the Emblem 6 value. A kanji after a figure is that hit's element: 火/炎 Fire, 氷/冰 Ice, 電/雷 Lightning, 風 Wind, 斬 Slash. Figures are base motion damage, before Attack and enhancements.
| Move | Damage |
|---|
| Normal 1 | 16 |
| Normal 2 | 16 |
| Normal 3 | 18 |
| Normal 4 | 20 |
| Normal 5 | 24 |
| Normal 6 | 26 |
| EVO attack | 18.22.26 |
| Dash attack | 10 |
| Jump attack | 8 |
| Jump charge | 15 |
| Charge 2 | 17 |
| Charge 3 | 9.{3.3}*6.(12).(12) |
| Charge 4 | (17)\(20) |
| Charge 5 | (14)\20 電 |
| Thrust 突 | (10)/(8).(12) |
| Pierce 砕 | 15*2.(14)/(16)*2.(20) |
| Crescent 盾 | 12電/20電 |
| Moon 陣 | 16.8/(20).(10) |
| Fan 衛 | (5).15電.(20) |
| Eclipse 覇 | 15電.(18) |
| Musou / True Musou | 15.15/20.20 |
| Musou finisher | 20 |
| True Musou finisher | 2*8.1.20 |
Motion damage & stats from the DWOZ community data set.
基本能力
能力チャート
究極強化 (究極強化)
ランク成長
| ランク | 名前 | 攻撃力 | 破壊力 | 防御力 | 体力 | 無双 |
|---|
| 1 | 雷鳴槍 | +21 | +22 | +20 | | |
| 2 | 雷鳴槍・改 | +24 | +25 | +23 | | |
| 3 | 雷薙槍 | +27 | +28 | +26 | | |
| 4 | 鋼閃槍 | +30 | +31 | +29 | | |
| 5 | 蒼竜煌閃槍 | +33 | +34 | +32 | | |
| 6 | 真・蒼竜煌閃槍 | +36 | +37 | +35 | | |
| 7 | 紅竜淵穿槍 | +39 | +40 | +38 | | |
| 5 | 神槍五十猛尊(シンソウイタケル) | +35 | +34 | +30 | | |
DWOZ 強化能力
| ランク | 名前 | 攻撃力 | 破壊力 | 防御力 | 体力 | 無双 |
|---|
| 1 | 雷鳴槍 | +22 | +23 | +21 | +31 | +34 |
| 2 | 雷鳴槍・改 | +25 | +26 | +24 | +34 | +37 |
| 3 | 雷薙槍 | +28 | +29 | +27 | +37 | +40 |
| 4 | 鋼閃槍 | +31 | +32 | +30 | +40 | +43 |
| 5 | 神槍五十猛尊(シンソウイタケル) | +34 | +35 | +33 | +43 | +45 |
| 6 | 真・蒼竜煌閃槍 | +37 | +38 | +36 | +46 | +48 |
| 7 | 紅竜淵穿槍 | +40 | +41 | +39 | +49 | +51 |
刻印 (刻印)
突
突
棒高跳びのような動作で前方に跳躍し、落下地点に槍を突き立てそこを中心に衝撃波。方向転換可。
よろけ ○属性 付与 C6
砕
砕
SA状態で槍を振りかざして突進→電撃突き、終了後にバク宙。C1では突きのみ、C6では全て属性。
吹飛ばし ○属性 付与 ○SA ○
盾
盾
垂直に飛び上がり、前方中距離付近に槍を投げつけてそこへ雷を起こす。デフォルトで雷属性。
気絶 ○属性 付与 雷
陣
陣
回転して周囲を斬り払う。よろけ→吹き飛ばしの2hit。
よろけ ○吹飛ばし ○属性 付与 C6
衛
衛
前方10、11、1、2時の方向に気円斬状の衝撃波→武器を頭上で回転させ周囲に衝撃波→前方に衝撃波を放つ。
属性 付与 ○/ 雷
覇
覇
槍を天に掲げて雷を呼ぶ。まず周囲に雷が落ち( 気絶 )、自身が電撃を纏う(吹き飛ばし)。
気絶 ○吹飛ばし ○属性 付与 ○/ 雷SA ○
ギャラリー
チャージ攻撃
| 名前 | 効果 |
|---|
| C2 | 溜めの後、時計回りに一回転と同時に7時方向から1時方向で武器を振り上げる浮かしSA攻撃。 |
| C3 | 連続で突きのあと前方をなぎ払う(よろけ)。追加入力で槍を振り回す( 気絶 )。なぎ払いと振り回しに属性が乗る。連撃強化で突きが3→5→7回となる。追加入力の受け付けはなぎ払いの時でも可。突きは至近距離で空振るので注意。破壊物への攻撃判定は一回目の突きとなぎ払いのみ |
| C4 | 前方に滑り出しながら槍を突く。追加入力で地面を奔る属性付与可の衝撃波が前方にでる。 |
| C5 | 溜めの後、槍を3、4キャラ分ほど前方の地面に叩きつける狭範囲の衝撃波(きりもみ浮かし)を発生させる。発動前の追加入力で衝撃波が 雷撃 (雷属性固定)になり若干範囲が広がる。 雷撃 を食らった場所によって浮き感電or浮かずに感電になる |
| JA | 正面よりやや右側から、素早く槍で左側になぎ払う。その振り方のせいで右側へのリーチは非常に短い |
| JC | 地面に槍を叩きつけて前方狭範囲衝撃波。小浮かし。偃月刀JCの1撃目をなくしたような動き |
| D | 軽く飛び込みながら槍で切り払う。隙が小さい。直槍のDとモーションは似ている |
| Evo | 緑色のオーラを纏ってから前方に槍を構えて飛び出し、周囲を払う。 |
無双乱舞
| 名前 | 効果 |
|---|
| 無双乱舞 | 長棍の 無双乱舞 と酷似したモーションに派手なエフェクトをまといながら高速で走る。まとっているエフェクトにより攻撃範囲はとても広い。フィニッシュは薙ぎ払い。武器を振り回してはいるが破壊物へのヒット判定はなく、フィニッシュの一撃のみ |
| 真・無双乱舞 | ↑+炎属性。フィニッシュは槍を突き出して突進→槍を振り上げながらジャンプ、突き立てて周囲に電撃。 |
モーションダメージ
ヒットはヒットした順にリストされます。 . ヒットを分離し、 *n 直前のヒットを n 回繰り返します。 {…} フォローのヒットをグループ化する *n、 そして ( ) 発射またはノックダウンするヒットをマークします。あ / 2 つのバージョンの動きを示します。エンブレム スロットの場合は、エンブレム 1 の値、次にエンブレム 6 の値です。数字の後の漢字はそのヒットの要素です。 火/炎 火、 氷/冰 氷、 電/雷 稲妻、 風 風、 斬 スラッシュ。数値は攻撃と強化前のベースモーションダメージです。
| 技 | 破壊力 |
|---|
| Normal 1 | 16 |
| Normal 2 | 16 |
| Normal 3 | 18 |
| Normal 4 | 20 |
| Normal 5 | 24 |
| Normal 6 | 26 |
| EVO attack | 18.22.26 |
| Dash attack | 10 |
| Jump attack | 8 |
| Jump charge | 15 |
| Charge 2 | 17 |
| Charge 3 | 9.{3.3}*6.(12).(12) |
| Charge 4 | (17)\(20) |
| Charge 5 | (14)\20 電 |
| Thrust 突 | (10)/(8).(12) |
| Pierce 砕 | 15*2.(14)/(16)*2.(20) |
| Crescent 盾 | 12電/20電 |
| Moon 陣 | 16.8/(20).(10) |
| Fan 衛 | (5).15電.(20) |
| Eclipse 覇 | 15電.(18) |
| Musou / True Musou | 15.15/20.20 |
| Musou finisher | 20 |
| True Musou finisher | 2*8.1.20 |
モーションダメージ・能力データ出典: DWOZ コミュニティデータセット。
一种轻质、易于操作的矛。迅速的攻击就像闪电
基础属性
属性图表
究极强化 (究極強化)
等级成长
| 等级 | 名称 | 攻击 | 破坏 | 防御 | 体力 | 无双 |
|---|
| 1 | T.Spear | +21 | +22 | +20 | | |
| 2 | Storm Spear | +24 | +25 | +23 | | |
| 3 | Crackling Spear | +27 | +28 | +26 | | |
| 4 | Glimmering Steel | +30 | +31 | +29 | | |
| 5 | Azure Glare | +33 | +34 | +32 | | |
| 6 | True Azure Glare | +36 | +37 | +35 | | |
| 7 | Blood Storm | +39 | +40 | +38 | | |
| 5 | Isotakeru | +35 | +34 | +30 | | |
DWOZ 强化属性
| 等级 | 名称 | 攻击 | 破坏 | 防御 | 体力 | 无双 |
|---|
| 1 | T.Spear | +22 | +23 | +21 | +31 | +34 |
| 2 | Storm Spear | +25 | +26 | +24 | +34 | +37 |
| 3 | Crackling Spear | +28 | +29 | +27 | +37 | +40 |
| 4 | Glimmering Steel | +31 | +32 | +30 | +40 | +43 |
| 5 | Isotakeru | +34 | +35 | +33 | +43 | +45 |
| 6 | True Azure Glare | +37 | +38 | +36 | +46 | +48 |
| 7 | Blood Storm | +40 | +41 | +39 | +49 | +51 |
刻印 (刻印)
突
Thrust
Leaps forward in a pole-vault-like motion, stabbing the spear at the landing spot for a shockwave centered there. Can turn.
よろけ ○属性 付与 C6
砕
Pierce
Rushes brandishing the spear in Super Armor → an electric thrust, then a backflip at the end. C1 infuses only the thrust; C6 infuses all. Default Lightning.
Knockback ○属性 付与 ○Super Armor ○
盾
Crescent
Leaps straight up and throws the spear to about mid-range in front, calling lightning there. Default Lightning element.
Stun ○属性 付与 雷
陣
Moon
Spins for a surrounding sweep. 2 hits: stagger → knockback.
よろけ ○Knockback ○属性 付与 C6
衛
Fan
Energy-blade shockwaves in the 10, 11, 1, 2 o'clock directions → spins the weapon overhead for a surrounding shockwave → fires a shockwave forward.
属性 付与 ○/ 雷
覇
Eclipse
Raises the spear to the sky to call lightning. First, lightning strikes around (stun), then the user is clad in electricity (knockback).
Stun ○Knockback ○属性 付与 ○/ 雷Super Armor ○
图库
蓄力攻击
| 名称 | 效果 |
|---|
| C2 | After a charge, spins clockwise once while swinging the weapon up from 7 o'clock to 1 o'clock — a launching Super Armor attack. |
| C3 | Continuous thrusts, then a forward sweep (stagger). With extra input, spins the spear (stun). The sweep and spin infuse element. Combo Boost makes the thrusts 3→5→7. Extra input is accepted even during the sweep. Note the thrusts whiff at point-blank. Only the 1st thrust and the sweep have a hitbox on destructibles. |
| C4 | Slides forward while thrusting the spear. With extra input, a ground-running element-infusable shockwave appears forward. |
| C5 | After a charge, slams the spear at the ground 3–4 character-lengths ahead for a narrow shockwave (spin-launch). Extra input before activation makes the shockwave Lightning (fixed Lightning) with slightly wider range. Depending on where the lightning hits, it's float-shock or no-float-shock. |
| JA | Sweeps left quickly with the spear from slightly right of dead-ahead. Due to the swing, the right-side reach is very short. |
| JC | Slams the spear into the ground for a narrow forward shockwave. Small launch. Like the crescent-blade JC with the 1st hit removed. |
| D | Slashes lightly while diving forward. Small openings. Similar motion to the straight-spear D. |
| Evo | Clads in a green aura, then bursts forward holding the spear, sweeping the surroundings. |
无双乱舞
| 名称 | 效果 |
|---|
| 無双乱舞 | A motion very similar to the cudgel's Musou, with a flashy effect while running fast. The effect gives it a very wide attack range. Finisher is a sweep. It swings the weapon, but only the finisher has a hitbox on destructibles. |
| 真·無双乱舞 | ↑ + Fire element. The finisher thrusts the spear for a rush → jumps swinging the spear up, stabs it, and electrocutes the surroundings. |
招式伤害
点击次数按其登陆顺序列出: . 分离命中, *n 重复前面的命中 n 次, {…} 为以下群体的点击进行分组 *n, 和 ( ) 标志着发射或击倒的打击。一个 / 给出移动的两个版本 - 对于徽章槽,徽章 1 值然后徽章 6 值。数字后面的汉字是该命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 闪电, 風 风, 斬 削减。数字是攻击和增强之前的基本运动伤害。
| 招式 | 破坏 |
|---|
| Normal 1 | 16 |
| Normal 2 | 16 |
| Normal 3 | 18 |
| Normal 4 | 20 |
| Normal 5 | 24 |
| Normal 6 | 26 |
| EVO attack | 18.22.26 |
| Dash attack | 10 |
| Jump attack | 8 |
| Jump charge | 15 |
| Charge 2 | 17 |
| Charge 3 | 9.{3.3}*6.(12).(12) |
| Charge 4 | (17)\(20) |
| Charge 5 | (14)\20 電 |
| Thrust 突 | (10)/(8).(12) |
| Pierce 砕 | 15*2.(14)/(16)*2.(20) |
| Crescent 盾 | 12電/20電 |
| Moon 陣 | 16.8/(20).(10) |
| Fan 衛 | (5).15電.(20) |
| Eclipse 覇 | 15電.(18) |
| Musou / True Musou | 15.15/20.20 |
| Musou finisher | 20 |
| True Musou finisher | 2*8.1.20 |
招式伤害与属性数据来自 DWOZ 社区数据集。
一種輕質、易於操作的矛。迅速的攻擊就像閃電
基礎屬性
屬性圖表
究極強化 (究極強化)
等級成長
| 等級 | 名稱 | 攻擊 | 破壞 | 防禦 | 體力 | 無雙 |
|---|
| 1 | T.Spear | +21 | +22 | +20 | | |
| 2 | Storm Spear | +24 | +25 | +23 | | |
| 3 | Crackling Spear | +27 | +28 | +26 | | |
| 4 | Glimmering Steel | +30 | +31 | +29 | | |
| 5 | Azure Glare | +33 | +34 | +32 | | |
| 6 | True Azure Glare | +36 | +37 | +35 | | |
| 7 | Blood Storm | +39 | +40 | +38 | | |
| 5 | Isotakeru | +35 | +34 | +30 | | |
DWOZ 強化屬性
| 等級 | 名稱 | 攻擊 | 破壞 | 防禦 | 體力 | 無雙 |
|---|
| 1 | T.Spear | +22 | +23 | +21 | +31 | +34 |
| 2 | Storm Spear | +25 | +26 | +24 | +34 | +37 |
| 3 | Crackling Spear | +28 | +29 | +27 | +37 | +40 |
| 4 | Glimmering Steel | +31 | +32 | +30 | +40 | +43 |
| 5 | Isotakeru | +34 | +35 | +33 | +43 | +45 |
| 6 | True Azure Glare | +37 | +38 | +36 | +46 | +48 |
| 7 | Blood Storm | +40 | +41 | +39 | +49 | +51 |
刻印 (刻印)
突
Thrust
Leaps forward in a pole-vault-like motion, stabbing the spear at the landing spot for a shockwave centered there. Can turn.
よろけ ○属性 付与 C6
砕
Pierce
Rushes brandishing the spear in Super Armor → an electric thrust, then a backflip at the end. C1 infuses only the thrust; C6 infuses all. Default Lightning.
Knockback ○属性 付与 ○Super Armor ○
盾
Crescent
Leaps straight up and throws the spear to about mid-range in front, calling lightning there. Default Lightning element.
Stun ○属性 付与 雷
陣
Moon
Spins for a surrounding sweep. 2 hits: stagger → knockback.
よろけ ○Knockback ○属性 付与 C6
衛
Fan
Energy-blade shockwaves in the 10, 11, 1, 2 o'clock directions → spins the weapon overhead for a surrounding shockwave → fires a shockwave forward.
属性 付与 ○/ 雷
覇
Eclipse
Raises the spear to the sky to call lightning. First, lightning strikes around (stun), then the user is clad in electricity (knockback).
Stun ○Knockback ○属性 付与 ○/ 雷Super Armor ○
圖庫
蓄力攻擊
| 名稱 | 效果 |
|---|
| C2 | After a charge, spins clockwise once while swinging the weapon up from 7 o'clock to 1 o'clock — a launching Super Armor attack. |
| C3 | Continuous thrusts, then a forward sweep (stagger). With extra input, spins the spear (stun). The sweep and spin infuse element. Combo Boost makes the thrusts 3→5→7. Extra input is accepted even during the sweep. Note the thrusts whiff at point-blank. Only the 1st thrust and the sweep have a hitbox on destructibles. |
| C4 | Slides forward while thrusting the spear. With extra input, a ground-running element-infusable shockwave appears forward. |
| C5 | After a charge, slams the spear at the ground 3–4 character-lengths ahead for a narrow shockwave (spin-launch). Extra input before activation makes the shockwave Lightning (fixed Lightning) with slightly wider range. Depending on where the lightning hits, it's float-shock or no-float-shock. |
| JA | Sweeps left quickly with the spear from slightly right of dead-ahead. Due to the swing, the right-side reach is very short. |
| JC | Slams the spear into the ground for a narrow forward shockwave. Small launch. Like the crescent-blade JC with the 1st hit removed. |
| D | Slashes lightly while diving forward. Small openings. Similar motion to the straight-spear D. |
| Evo | Clads in a green aura, then bursts forward holding the spear, sweeping the surroundings. |
無雙亂舞
| 名稱 | 效果 |
|---|
| 無双乱舞 | A motion very similar to the cudgel's Musou, with a flashy effect while running fast. The effect gives it a very wide attack range. Finisher is a sweep. It swings the weapon, but only the finisher has a hitbox on destructibles. |
| 真·無双乱舞 | ↑ + Fire element. The finisher thrusts the spear for a rush → jumps swinging the spear up, stabs it, and electrocutes the surroundings. |
招式傷害
點擊次數依其登陸順序列出: . 分離命中, *n 重複前面的命中 n 次, {…} 為以下群體的點擊進行分組 *n, 和 ( ) 標誌著發射或擊倒的打擊。一個 / 給出移動的兩個版本 - 對於徽章槽,徽章 1 值然後徽章 6 值。數字後面的漢字是該命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 閃電, 風 風, 斬 削減。數字是攻擊和增強之前的基本運動傷害。
| 招式 | 破壞 |
|---|
| Normal 1 | 16 |
| Normal 2 | 16 |
| Normal 3 | 18 |
| Normal 4 | 20 |
| Normal 5 | 24 |
| Normal 6 | 26 |
| EVO attack | 18.22.26 |
| Dash attack | 10 |
| Jump attack | 8 |
| Jump charge | 15 |
| Charge 2 | 17 |
| Charge 3 | 9.{3.3}*6.(12).(12) |
| Charge 4 | (17)\(20) |
| Charge 5 | (14)\20 電 |
| Thrust 突 | (10)/(8).(12) |
| Pierce 砕 | 15*2.(14)/(16)*2.(20) |
| Crescent 盾 | 12電/20電 |
| Moon 陣 | 16.8/(20).(10) |
| Fan 衛 | (5).15電.(20) |
| Eclipse 覇 | 15電.(18) |
| Musou / True Musou | 15.15/20.20 |
| Musou finisher | 20 |
| True Musou finisher | 2*8.1.20 |
招式傷害與屬性資料來自 DWOZ 社群資料集。
رمح خفيف الوزن وسهل التعامل معه. الهجمات السريعة تشبه البرق
الإحصائيات الأساسية
مخطط القدرات
+ تقدم (究極強化)
تطور الرتبة
| رتبة | الاسم | هجوم | ضرر | دفاع | حياة | موسو |
|---|
| 1 | T.Spear | +21 | +22 | +20 | | |
| 2 | Storm Spear | +24 | +25 | +23 | | |
| 3 | Crackling Spear | +27 | +28 | +26 | | |
| 4 | Glimmering Steel | +30 | +31 | +29 | | |
| 5 | Azure Glare | +33 | +34 | +32 | | |
| 6 | True Azure Glare | +36 | +37 | +35 | | |
| 7 | Blood Storm | +39 | +40 | +38 | | |
| 5 | Isotakeru | +35 | +34 | +30 | | |
إحصائيات ترقية DWOZ
| رتبة | الاسم | هجوم | ضرر | دفاع | حياة | موسو |
|---|
| 1 | T.Spear | +22 | +23 | +21 | +31 | +34 |
| 2 | Storm Spear | +25 | +26 | +24 | +34 | +37 |
| 3 | Crackling Spear | +28 | +29 | +27 | +37 | +40 |
| 4 | Glimmering Steel | +31 | +32 | +30 | +40 | +43 |
| 5 | Isotakeru | +34 | +35 | +33 | +43 | +45 |
| 6 | True Azure Glare | +37 | +38 | +36 | +46 | +48 |
| 7 | Blood Storm | +40 | +41 | +39 | +49 | +51 |
الشعارات (刻印)
突
Thrust
Leaps forward in a pole-vault-like motion, stabbing the spear at the landing spot for a shockwave centered there. Can turn.
よろけ ○属性 付与 C6
砕
Pierce
Rushes brandishing the spear in Super Armor → an electric thrust, then a backflip at the end. C1 infuses only the thrust; C6 infuses all. Default Lightning.
Knockback ○属性 付与 ○Super Armor ○
盾
Crescent
Leaps straight up and throws the spear to about mid-range in front, calling lightning there. Default Lightning element.
Stun ○属性 付与 雷
陣
Moon
Spins for a surrounding sweep. 2 hits: stagger → knockback.
よろけ ○Knockback ○属性 付与 C6
衛
Fan
Energy-blade shockwaves in the 10, 11, 1, 2 o'clock directions → spins the weapon overhead for a surrounding shockwave → fires a shockwave forward.
属性 付与 ○/ 雷
覇
Eclipse
Raises the spear to the sky to call lightning. First, lightning strikes around (stun), then the user is clad in electricity (knockback).
Stun ○Knockback ○属性 付与 ○/ 雷Super Armor ○
معرض
هجمات الشحن
| الاسم | التأثير |
|---|
| C2 | After a charge, spins clockwise once while swinging the weapon up from 7 o'clock to 1 o'clock — a launching Super Armor attack. |
| C3 | Continuous thrusts, then a forward sweep (stagger). With extra input, spins the spear (stun). The sweep and spin infuse element. Combo Boost makes the thrusts 3→5→7. Extra input is accepted even during the sweep. Note the thrusts whiff at point-blank. Only the 1st thrust and the sweep have a hitbox on destructibles. |
| C4 | Slides forward while thrusting the spear. With extra input, a ground-running element-infusable shockwave appears forward. |
| C5 | After a charge, slams the spear at the ground 3–4 character-lengths ahead for a narrow shockwave (spin-launch). Extra input before activation makes the shockwave Lightning (fixed Lightning) with slightly wider range. Depending on where the lightning hits, it's float-shock or no-float-shock. |
| JA | Sweeps left quickly with the spear from slightly right of dead-ahead. Due to the swing, the right-side reach is very short. |
| JC | Slams the spear into the ground for a narrow forward shockwave. Small launch. Like the crescent-blade JC with the 1st hit removed. |
| D | Slashes lightly while diving forward. Small openings. Similar motion to the straight-spear D. |
| Evo | Clads in a green aura, then bursts forward holding the spear, sweeping the surroundings. |
هجمات موسو
| الاسم | التأثير |
|---|
| 無双乱舞 | A motion very similar to the cudgel's Musou, with a flashy effect while running fast. The effect gives it a very wide attack range. Finisher is a sweep. It swings the weapon, but only the finisher has a hitbox on destructibles. |
| 真·無双乱舞 | ↑ + Fire element. The finisher thrusts the spear for a rush → jumps swinging the spear up, stabs it, and electrocutes the surroundings. |
ضرر الحركات
يتم إدراج الزيارات بالترتيب الذي وصلت إليه: . يفصل الضربات، *n يكرر الضربة السابقة n مرات، {…} مجموعات الزيارات للمتابعة *n، و ( ) يمثل ضربة تطلق أو تهدم. أ / يعطي نسختين من الحركة - بالنسبة لفتحات الشعار، قيمة الشعار 1 ثم قيمة الشعار 6. الكانجي بعد الشكل هو عنصر الضربة: 火/炎 نار، 氷/冰 الجليد, 電/雷 البرق، 風 رياح، 斬 خفض. الأرقام هي ضرر الحركة الأساسية، قبل الهجوم والتحسينات.
| الحركة | ضرر |
|---|
| Normal 1 | 16 |
| Normal 2 | 16 |
| Normal 3 | 18 |
| Normal 4 | 20 |
| Normal 5 | 24 |
| Normal 6 | 26 |
| EVO attack | 18.22.26 |
| Dash attack | 10 |
| Jump attack | 8 |
| Jump charge | 15 |
| Charge 2 | 17 |
| Charge 3 | 9.{3.3}*6.(12).(12) |
| Charge 4 | (17)\(20) |
| Charge 5 | (14)\20 電 |
| Thrust 突 | (10)/(8).(12) |
| Pierce 砕 | 15*2.(14)/(16)*2.(20) |
| Crescent 盾 | 12電/20電 |
| Moon 陣 | 16.8/(20).(10) |
| Fan 衛 | (5).15電.(20) |
| Eclipse 覇 | 15電.(18) |
| Musou / True Musou | 15.15/20.20 |
| Musou finisher | 20 |
| True Musou finisher | 2*8.1.20 |
بيانات ضرر الحركات والإحصائيات من مجموعة بيانات مجتمع DWOZ.
หอกน้ำหนักเบาและถือง่าย การโจมตีที่รวดเร็วเปรียบเสมือนสายฟ้า
ค่าพื้นฐาน
แผนภูมิค่าสถานะ
แอดวานซ์+ (究極強化)
การพัฒนาระดับ
| ระดับ | ชื่อ | โจมตี | ทำลาย | ป้องกัน | พลังชีวิต | มูโซ |
|---|
| 1 | T.Spear | +21 | +22 | +20 | | |
| 2 | Storm Spear | +24 | +25 | +23 | | |
| 3 | Crackling Spear | +27 | +28 | +26 | | |
| 4 | Glimmering Steel | +30 | +31 | +29 | | |
| 5 | Azure Glare | +33 | +34 | +32 | | |
| 6 | True Azure Glare | +36 | +37 | +35 | | |
| 7 | Blood Storm | +39 | +40 | +38 | | |
| 5 | Isotakeru | +35 | +34 | +30 | | |
ค่าอัปเกรด DWOZ
| ระดับ | ชื่อ | โจมตี | ทำลาย | ป้องกัน | พลังชีวิต | มูโซ |
|---|
| 1 | T.Spear | +22 | +23 | +21 | +31 | +34 |
| 2 | Storm Spear | +25 | +26 | +24 | +34 | +37 |
| 3 | Crackling Spear | +28 | +29 | +27 | +37 | +40 |
| 4 | Glimmering Steel | +31 | +32 | +30 | +40 | +43 |
| 5 | Isotakeru | +34 | +35 | +33 | +43 | +45 |
| 6 | True Azure Glare | +37 | +38 | +36 | +46 | +48 |
| 7 | Blood Storm | +40 | +41 | +39 | +49 | +51 |
ตราสัญลักษณ์ (刻印)
突
Thrust
Leaps forward in a pole-vault-like motion, stabbing the spear at the landing spot for a shockwave centered there. Can turn.
よろけ ○属性 付与 C6
砕
Pierce
Rushes brandishing the spear in Super Armor → an electric thrust, then a backflip at the end. C1 infuses only the thrust; C6 infuses all. Default Lightning.
Knockback ○属性 付与 ○Super Armor ○
盾
Crescent
Leaps straight up and throws the spear to about mid-range in front, calling lightning there. Default Lightning element.
Stun ○属性 付与 雷
陣
Moon
Spins for a surrounding sweep. 2 hits: stagger → knockback.
よろけ ○Knockback ○属性 付与 C6
衛
Fan
Energy-blade shockwaves in the 10, 11, 1, 2 o'clock directions → spins the weapon overhead for a surrounding shockwave → fires a shockwave forward.
属性 付与 ○/ 雷
覇
Eclipse
Raises the spear to the sky to call lightning. First, lightning strikes around (stun), then the user is clad in electricity (knockback).
Stun ○Knockback ○属性 付与 ○/ 雷Super Armor ○
แกลเลอรี
ชาร์จโจมตี
| ชื่อ | ผล |
|---|
| C2 | After a charge, spins clockwise once while swinging the weapon up from 7 o'clock to 1 o'clock — a launching Super Armor attack. |
| C3 | Continuous thrusts, then a forward sweep (stagger). With extra input, spins the spear (stun). The sweep and spin infuse element. Combo Boost makes the thrusts 3→5→7. Extra input is accepted even during the sweep. Note the thrusts whiff at point-blank. Only the 1st thrust and the sweep have a hitbox on destructibles. |
| C4 | Slides forward while thrusting the spear. With extra input, a ground-running element-infusable shockwave appears forward. |
| C5 | After a charge, slams the spear at the ground 3–4 character-lengths ahead for a narrow shockwave (spin-launch). Extra input before activation makes the shockwave Lightning (fixed Lightning) with slightly wider range. Depending on where the lightning hits, it's float-shock or no-float-shock. |
| JA | Sweeps left quickly with the spear from slightly right of dead-ahead. Due to the swing, the right-side reach is very short. |
| JC | Slams the spear into the ground for a narrow forward shockwave. Small launch. Like the crescent-blade JC with the 1st hit removed. |
| D | Slashes lightly while diving forward. Small openings. Similar motion to the straight-spear D. |
| Evo | Clads in a green aura, then bursts forward holding the spear, sweeping the surroundings. |
ท่าไม้ตายมูโซ
| ชื่อ | ผล |
|---|
| 無双乱舞 | A motion very similar to the cudgel's Musou, with a flashy effect while running fast. The effect gives it a very wide attack range. Finisher is a sweep. It swings the weapon, but only the finisher has a hitbox on destructibles. |
| 真·無双乱舞 | ↑ + Fire element. The finisher thrusts the spear for a rush → jumps swinging the spear up, stabs it, and electrocutes the surroundings. |
ดาเมจท่าโจมตี
การเข้าชมจะแสดงตามลำดับที่มาถึง: . แยกเพลงฮิต *n ทำซ้ำการโจมตีก่อนหน้า n ครั้ง {…} กลุ่มฮิตสำหรับการติดตาม *n, และ ( ) ทำเครื่องหมายการตีที่เปิดตัวหรือล้มลง ก / ให้การเคลื่อนไหวทั้งสองเวอร์ชัน — สำหรับช่องสัญลักษณ์ ค่า Emblem 1 และค่า Emblem 6 คันจิหลังตัวเลขคือองค์ประกอบของการตี: 火/炎 ไฟ, 氷/冰 น้ำแข็ง, 電/雷 ฟ้าผ่า, 風 ลม, 斬 สแลช. ฟิกเกอร์คือความเสียหายจากการเคลื่อนไหวพื้นฐาน ก่อนการโจมตีและการปรับปรุง
| ท่า | ทำลาย |
|---|
| Normal 1 | 16 |
| Normal 2 | 16 |
| Normal 3 | 18 |
| Normal 4 | 20 |
| Normal 5 | 24 |
| Normal 6 | 26 |
| EVO attack | 18.22.26 |
| Dash attack | 10 |
| Jump attack | 8 |
| Jump charge | 15 |
| Charge 2 | 17 |
| Charge 3 | 9.{3.3}*6.(12).(12) |
| Charge 4 | (17)\(20) |
| Charge 5 | (14)\20 電 |
| Thrust 突 | (10)/(8).(12) |
| Pierce 砕 | 15*2.(14)/(16)*2.(20) |
| Crescent 盾 | 12電/20電 |
| Moon 陣 | 16.8/(20).(10) |
| Fan 衛 | (5).15電.(20) |
| Eclipse 覇 | 15電.(18) |
| Musou / True Musou | 15.15/20.20 |
| Musou finisher | 20 |
| True Musou finisher | 2*8.1.20 |
ข้อมูลดาเมจท่าโจมตีและค่าสถานะจากชุดข้อมูลของชุมชน DWOZ