Thunder Spear (T.Spear)

Thunder Spear (T.Spear)

Japanese
Source / Era
DW7 (True 6) · 11/21/2013
Advance+
SACRIFICE
Elements
🔥 Fire ⚡ Lightning
Advance+
SACRIFICE
Lower your own stats, in exchange all allies gain a stat boost approx x1.5 to Attack, Damage & Defense. User of this skill will also slowly lose life, but in turn all teammates will regain life. All those given boosts will gain an orange hue, like the red one given by Attack x2, when the skill is activated.

A lightweight, easy-to-handle spear. Swift attacks are likened to lightning

Base Stats

Attack
46(1)
Damage
47(3)
Defense
39(2)
Life
180(5)
Musou
135(6)
Speed
125
Jump
145

Flask Wheel

Attack
1
Damage
3
Defense
2
Life
5
Musou
6

Advance+ (Ultimate reinforcement)

T.Spear
SACRIFICE

Rank Progression

RankNameAttackDamageDefenseLifeMusou
1Thunder Spear+21+22+20
2Storm Spear+24+25+23
3Crackling Spear+27+28+26
4Glimmering Steel+30+31+29
5Angel Spear+33+34+32
6Seraphic Spear+36+37+35
7Divine Spear+39+40+38
5Isotakeru+35+34+30

DWOZ Upgrade Stats

RankNameAttackDamageDefenseLifeMusou
1Thunder Spear+22+23+21+31+34
2Storm Spear+25+26+24+34+37
3Crackling Spear+28+29+27+37+40
4Glimmering Steel+31+32+30+40+43
5Angel Spear+34+35+33+43+45
6Seraphic Spear+37+38+36+46+48
7Divine Spear+40+41+39+49+51

Emblems (engraved)

Thrust
Leaps forward in a pole-vault-like motion, stabbing the spear at the landing spot for a shockwave centered there. Can turn.
Stagger ○Attribute Grant C6
Pierce
Rushes brandishing the spear in Super Armor → an electric thrust, then a backflip at the end. C1 infuses only the thrust; C6 infuses all. Default Lightning.
Knockback ○Attribute assignment ○Super Armor ○
Crescent
Leaps straight up and throws the spear to about mid-range in front, calling lightning there. Default Lightning element.
Stun ○Attribute granted lightning
Moon
Spins for a surrounding sweep. 2 hits: stagger → knockback.
Stagger ○Knockback ○Attribute Grant C6
Fan
Energy-blade shockwaves in the 10, 11, 1, 2 o'clock directions → spins the weapon overhead for a surrounding shockwave → fires a shockwave forward.
Attribute Grant ○/ Lightning
Eclipse
Raises the spear to the sky to call lightning. First, lightning strikes around (stun), then the user is clad in electricity (knockback).
Stun ○Knockback ○Attribute Grant ○/ LightningSuper Armor ○

Charge Attacks

NameEffect
C2After a charge, spins clockwise once while swinging the weapon up from 7 o'clock to 1 o'clock — a launching Super Armor attack.
C3Continuous thrusts, then a forward sweep (stagger). With extra input, spins the spear (stun). The sweep and spin infuse element. Combo Boost makes the thrusts 3→5→7. Extra input is accepted even during the sweep. Note the thrusts whiff at point-blank. Only the 1st thrust and the sweep have a hitbox on destructibles.
C4Slides forward while thrusting the spear. With extra input, a ground-running element-infusable shockwave appears forward.
C5After a charge, slams the spear at the ground 3–4 character-lengths ahead for a narrow shockwave (spin-launch). Extra input before activation makes the shockwave Lightning (fixed Lightning) with slightly wider range. Depending on where the lightning hits, it's float-shock or no-float-shock.
JASweeps left quickly with the spear from slightly right of dead-ahead. Due to the swing, the right-side reach is very short.
JCSlams the spear into the ground for a narrow forward shockwave. Small launch. Like the crescent-blade JC with the 1st hit removed.
DSlashes lightly while diving forward. Small openings. Similar motion to the straight-spear D.
EvoClads in a green aura, then bursts forward holding the spear, sweeping the surroundings.

Musou Attacks

NameEffect
Musou RanbuA motion very similar to the cudgel's Musou, with a flashy effect while running fast. The effect gives it a very wide attack range. Finisher is a sweep. It swings the weapon, but only the finisher has a hitbox on destructibles.
Shin Musou Ranbu↑ + Fire element. The finisher thrusts the spear for a rush → jumps swinging the spear up, stabs it, and electrocutes the surroundings.

Motion Damage

Hits are listed in the order they land: . separates hits, *n repeats the preceding hit n times, {…} groups hits for a following *n, and ( ) marks a hit that launches or knocks down. A / gives the two versions of a move — for the emblem slots, the Emblem 1 value then the Emblem 6 value. A kanji after a figure is that hit's element: 火/炎 Fire, 氷/冰 Ice, 電/雷 Lightning, Wind, Slash. Figures are base motion damage, before Attack and enhancements.

MoveDamage
Normal 116
Normal 216
Normal 318
Normal 420
Normal 524
Normal 626
EVO attack18.22.26
Dash attack10
Jump attack8
Jump charge15
Charge 217
Charge 39.{3.3}*6.(12).(12)
Charge 4(17)\(20)
Charge 5(14)\20 電
Thrust (10)/(8).(12)
Pierce 15*2.(14)/(16)*2.(20)
Crescent 12電/20電
Moon 16.8/(20).(10)
Fan (5).15電.(20)
Eclipse 15電.(18)
Musou / True Musou15.15/20.20
Musou finisher20
True Musou finisher2*8.1.20

Motion damage & stats from the DWOZ community data set.

Thunder Spear (T.Spear)

雷鳴槍

日本語
究極強化
献身

基本能力

攻撃力
46(1)
破壊力
47(3)
防御力
39(2)
体力
180(5)
無双
135(6)
移動力
125
ジャンプ力
145

能力チャート

攻撃力
1
破壊力
3
防御力
2
体力
5
無双
6

究極強化 (究極強化)

雷鳴槍
献身

ランク成長

ランク名前攻撃力破壊力防御力体力無双
1雷鳴槍+21+22+20
2雷鳴槍・改+24+25+23
3雷薙槍+27+28+26
4鋼閃槍+30+31+29
5蒼竜煌閃槍+33+34+32
6真・蒼竜煌閃槍+36+37+35
7紅竜淵穿槍+39+40+38
5神槍五十猛尊(シンソウイタケル)+35+34+30

DWOZ 強化能力

ランク名前攻撃力破壊力防御力体力無双
1雷鳴槍+22+23+21+31+34
2雷鳴槍・改+25+26+24+34+37
3雷薙槍+28+29+27+37+40
4鋼閃槍+31+32+30+40+43
5神槍五十猛尊(シンソウイタケル)+34+35+33+43+45
6真・蒼竜煌閃槍+37+38+36+46+48
7紅竜淵穿槍+40+41+39+49+51

刻印 (刻印)

棒高跳びのような動作で前方に跳躍し、落下地点に槍を突き立てそこを中心に衝撃波。方向転換可。
よろけ ○属性 付与 C6
SA状態で槍を振りかざして突進→電撃突き、終了後にバク宙。C1では突きのみ、C6では全て属性。
吹飛ばし ○属性 付与 ○SA ○
垂直に飛び上がり、前方中距離付近に槍を投げつけてそこへ雷を起こす。デフォルトで雷属性。
気絶 ○属性 付与 雷
回転して周囲を斬り払う。よろけ→吹き飛ばしの2hit。
よろけ ○吹飛ばし ○属性 付与 C6
前方10、11、1、2時の方向に気円斬状の衝撃波→武器を頭上で回転させ周囲に衝撃波→前方に衝撃波を放つ。
属性 付与 ○/ 雷
槍を天に掲げて雷を呼ぶ。まず周囲に雷が落ち( 気絶 )、自身が電撃を纏う(吹き飛ばし)。
気絶 ○吹飛ばし ○属性 付与 ○/ 雷SA ○

ギャラリー

チャージ攻撃

名前効果
C2溜めの後、時計回りに一回転と同時に7時方向から1時方向で武器を振り上げる浮かしSA攻撃。
C3連続で突きのあと前方をなぎ払う(よろけ)。追加入力で槍を振り回す( 気絶 )。なぎ払いと振り回しに属性が乗る。連撃強化で突きが3→5→7回となる。追加入力の受け付けはなぎ払いの時でも可。突きは至近距離で空振るので注意。破壊物への攻撃判定は一回目の突きとなぎ払いのみ
C4前方に滑り出しながら槍を突く。追加入力で地面を奔る属性付与可の衝撃波が前方にでる。
C5溜めの後、槍を3、4キャラ分ほど前方の地面に叩きつける狭範囲の衝撃波(きりもみ浮かし)を発生させる。発動前の追加入力で衝撃波が 雷撃 (雷属性固定)になり若干範囲が広がる。 雷撃 を食らった場所によって浮き感電or浮かずに感電になる
JA正面よりやや右側から、素早く槍で左側になぎ払う。その振り方のせいで右側へのリーチは非常に短い
JC地面に槍を叩きつけて前方狭範囲衝撃波。小浮かし。偃月刀JCの1撃目をなくしたような動き
D軽く飛び込みながら槍で切り払う。隙が小さい。直槍のDとモーションは似ている
Evo緑色のオーラを纏ってから前方に槍を構えて飛び出し、周囲を払う。

無双乱舞

名前効果
無双乱舞長棍の 無双乱舞 と酷似したモーションに派手なエフェクトをまといながら高速で走る。まとっているエフェクトにより攻撃範囲はとても広い。フィニッシュは薙ぎ払い。武器を振り回してはいるが破壊物へのヒット判定はなく、フィニッシュの一撃のみ
真・無双乱舞↑+炎属性。フィニッシュは槍を突き出して突進→槍を振り上げながらジャンプ、突き立てて周囲に電撃。

モーションダメージ

ヒットはヒットした順にリストされます。 . ヒットを分離し、 *n 直前のヒットを n 回繰り返します。 {…} フォローのヒットをグループ化する *n、 そして ( ) 発射またはノックダウンするヒットをマークします。あ / 2 つのバージョンの動きを示します。エンブレム スロットの場合は、エンブレム 1 の値、次にエンブレム 6 の値です。数字の後の漢字はそのヒットの要素です。 火/炎 火、 氷/冰 氷、 電/雷 稲妻、 風、 スラッシュ。数値は攻撃と強化前のベースモーションダメージです。

破壊力
Normal 116
Normal 216
Normal 318
Normal 420
Normal 524
Normal 626
EVO attack18.22.26
Dash attack10
Jump attack8
Jump charge15
Charge 217
Charge 39.{3.3}*6.(12).(12)
Charge 4(17)\(20)
Charge 5(14)\20 電
Thrust (10)/(8).(12)
Pierce 15*2.(14)/(16)*2.(20)
Crescent 12電/20電
Moon 16.8/(20).(10)
Fan (5).15電.(20)
Eclipse 15電.(18)
Musou / True Musou15.15/20.20
Musou finisher20
True Musou finisher2*8.1.20

モーションダメージ・能力データ出典: DWOZ コミュニティデータセット。

Thunder Spear (T.Spear)

雷霆之矛 (T.Spear)

日文
来源
DW7 (真6) · 11/21/2013
究极强化
SACRIFICE
属性
🔥 Fire ⚡ Lightning
究极强化
牺牲
降低你自己的统计数据,作为交换,所有盟友的攻击、伤害和防御都会获得约 x1.5 的统计提升。使用该技能的人也会慢慢失去生命,但反过来所有队友都会恢复生命。当技能被激活时,所有给予的增强都会获得橙色色调,就像攻击 x2 给予的红色色调一样。

一种轻质、易于操作的矛。迅速的攻击就像闪电

基础属性

攻击
46(1)
破坏
47(3)
防御
39(2)
体力
180(5)
无双
135(6)
移动
125
跳跃
145

属性图表

攻击
1
破坏
3
防御
2
体力
5
无双
6

究极强化 (究極強化)

T.Spear
SACRIFICE

等级成长

等级名称攻击破坏防御体力无双
1T.Spear+21+22+20
2Storm Spear+24+25+23
3Crackling Spear+27+28+26
4Glimmering Steel+30+31+29
5Azure Glare+33+34+32
6True Azure Glare+36+37+35
7Blood Storm+39+40+38
5Isotakeru+35+34+30

DWOZ 强化属性

等级名称攻击破坏防御体力无双
1T.Spear+22+23+21+31+34
2Storm Spear+25+26+24+34+37
3Crackling Spear+28+29+27+37+40
4Glimmering Steel+31+32+30+40+43
5Isotakeru+34+35+33+43+45
6True Azure Glare+37+38+36+46+48
7Blood Storm+40+41+39+49+51

刻印 (刻印)

Thrust
Leaps forward in a pole-vault-like motion, stabbing the spear at the landing spot for a shockwave centered there. Can turn.
よろけ ○属性 付与 C6
Pierce
Rushes brandishing the spear in Super Armor → an electric thrust, then a backflip at the end. C1 infuses only the thrust; C6 infuses all. Default Lightning.
Knockback ○属性 付与 ○Super Armor ○
Crescent
Leaps straight up and throws the spear to about mid-range in front, calling lightning there. Default Lightning element.
Stun ○属性 付与 雷
Moon
Spins for a surrounding sweep. 2 hits: stagger → knockback.
よろけ ○Knockback ○属性 付与 C6
Fan
Energy-blade shockwaves in the 10, 11, 1, 2 o'clock directions → spins the weapon overhead for a surrounding shockwave → fires a shockwave forward.
属性 付与 ○/ 雷
Eclipse
Raises the spear to the sky to call lightning. First, lightning strikes around (stun), then the user is clad in electricity (knockback).
Stun ○Knockback ○属性 付与 ○/ 雷Super Armor ○

图库

蓄力攻击

名称效果
C2After a charge, spins clockwise once while swinging the weapon up from 7 o'clock to 1 o'clock — a launching Super Armor attack.
C3Continuous thrusts, then a forward sweep (stagger). With extra input, spins the spear (stun). The sweep and spin infuse element. Combo Boost makes the thrusts 3→5→7. Extra input is accepted even during the sweep. Note the thrusts whiff at point-blank. Only the 1st thrust and the sweep have a hitbox on destructibles.
C4Slides forward while thrusting the spear. With extra input, a ground-running element-infusable shockwave appears forward.
C5After a charge, slams the spear at the ground 3–4 character-lengths ahead for a narrow shockwave (spin-launch). Extra input before activation makes the shockwave Lightning (fixed Lightning) with slightly wider range. Depending on where the lightning hits, it's float-shock or no-float-shock.
JASweeps left quickly with the spear from slightly right of dead-ahead. Due to the swing, the right-side reach is very short.
JCSlams the spear into the ground for a narrow forward shockwave. Small launch. Like the crescent-blade JC with the 1st hit removed.
DSlashes lightly while diving forward. Small openings. Similar motion to the straight-spear D.
EvoClads in a green aura, then bursts forward holding the spear, sweeping the surroundings.

无双乱舞

名称效果
無双乱舞A motion very similar to the cudgel's Musou, with a flashy effect while running fast. The effect gives it a very wide attack range. Finisher is a sweep. It swings the weapon, but only the finisher has a hitbox on destructibles.
真·無双乱舞↑ + Fire element. The finisher thrusts the spear for a rush → jumps swinging the spear up, stabs it, and electrocutes the surroundings.

招式伤害

点击次数按其登陆顺序列出: . 分离命中, *n 重复前面的命中 n 次, {…} 为以下群体的点击进行分组 *n, 和 ( ) 标志着发射或击倒的打击。一个 / 给出移动的两个版本 - 对于徽章槽,徽章 1 值然后徽章 6 值。数字后面的汉字是该命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 闪电, 风, 削减。数字是攻击和增强之前的基本运动伤害。

招式破坏
Normal 116
Normal 216
Normal 318
Normal 420
Normal 524
Normal 626
EVO attack18.22.26
Dash attack10
Jump attack8
Jump charge15
Charge 217
Charge 39.{3.3}*6.(12).(12)
Charge 4(17)\(20)
Charge 5(14)\20 電
Thrust (10)/(8).(12)
Pierce 15*2.(14)/(16)*2.(20)
Crescent 12電/20電
Moon 16.8/(20).(10)
Fan (5).15電.(20)
Eclipse 15電.(18)
Musou / True Musou15.15/20.20
Musou finisher20
True Musou finisher2*8.1.20

招式伤害与属性数据来自 DWOZ 社区数据集。

Thunder Spear (T.Spear)

雷霆之矛 (T.Spear)

日文
來源
DW7 (真6) · 11/21/2013
究極強化
SACRIFICE
屬性
🔥 Fire ⚡ Lightning
究極強化
犧牲
降低你自己的統計數據,作為交換,所有盟友的攻擊、傷害和防禦都會獲得約 x1.5 的統計提升。使用該技能的人也會慢慢失去生命,但反過來所有隊友都會恢復生命。當技能被激活時,所有給予的增強都會獲得橙色色調,就像攻擊 x2 給予的紅色色調一樣。

一種輕質、易於操作的矛。迅速的攻擊就像閃電

基礎屬性

攻擊
46(1)
破壞
47(3)
防禦
39(2)
體力
180(5)
無雙
135(6)
移動
125
跳躍
145

屬性圖表

攻擊
1
破壞
3
防禦
2
體力
5
無雙
6

究極強化 (究極強化)

T.Spear
SACRIFICE

等級成長

等級名稱攻擊破壞防禦體力無雙
1T.Spear+21+22+20
2Storm Spear+24+25+23
3Crackling Spear+27+28+26
4Glimmering Steel+30+31+29
5Azure Glare+33+34+32
6True Azure Glare+36+37+35
7Blood Storm+39+40+38
5Isotakeru+35+34+30

DWOZ 強化屬性

等級名稱攻擊破壞防禦體力無雙
1T.Spear+22+23+21+31+34
2Storm Spear+25+26+24+34+37
3Crackling Spear+28+29+27+37+40
4Glimmering Steel+31+32+30+40+43
5Isotakeru+34+35+33+43+45
6True Azure Glare+37+38+36+46+48
7Blood Storm+40+41+39+49+51

刻印 (刻印)

Thrust
Leaps forward in a pole-vault-like motion, stabbing the spear at the landing spot for a shockwave centered there. Can turn.
よろけ ○属性 付与 C6
Pierce
Rushes brandishing the spear in Super Armor → an electric thrust, then a backflip at the end. C1 infuses only the thrust; C6 infuses all. Default Lightning.
Knockback ○属性 付与 ○Super Armor ○
Crescent
Leaps straight up and throws the spear to about mid-range in front, calling lightning there. Default Lightning element.
Stun ○属性 付与 雷
Moon
Spins for a surrounding sweep. 2 hits: stagger → knockback.
よろけ ○Knockback ○属性 付与 C6
Fan
Energy-blade shockwaves in the 10, 11, 1, 2 o'clock directions → spins the weapon overhead for a surrounding shockwave → fires a shockwave forward.
属性 付与 ○/ 雷
Eclipse
Raises the spear to the sky to call lightning. First, lightning strikes around (stun), then the user is clad in electricity (knockback).
Stun ○Knockback ○属性 付与 ○/ 雷Super Armor ○

圖庫

蓄力攻擊

名稱效果
C2After a charge, spins clockwise once while swinging the weapon up from 7 o'clock to 1 o'clock — a launching Super Armor attack.
C3Continuous thrusts, then a forward sweep (stagger). With extra input, spins the spear (stun). The sweep and spin infuse element. Combo Boost makes the thrusts 3→5→7. Extra input is accepted even during the sweep. Note the thrusts whiff at point-blank. Only the 1st thrust and the sweep have a hitbox on destructibles.
C4Slides forward while thrusting the spear. With extra input, a ground-running element-infusable shockwave appears forward.
C5After a charge, slams the spear at the ground 3–4 character-lengths ahead for a narrow shockwave (spin-launch). Extra input before activation makes the shockwave Lightning (fixed Lightning) with slightly wider range. Depending on where the lightning hits, it's float-shock or no-float-shock.
JASweeps left quickly with the spear from slightly right of dead-ahead. Due to the swing, the right-side reach is very short.
JCSlams the spear into the ground for a narrow forward shockwave. Small launch. Like the crescent-blade JC with the 1st hit removed.
DSlashes lightly while diving forward. Small openings. Similar motion to the straight-spear D.
EvoClads in a green aura, then bursts forward holding the spear, sweeping the surroundings.

無雙亂舞

名稱效果
無双乱舞A motion very similar to the cudgel's Musou, with a flashy effect while running fast. The effect gives it a very wide attack range. Finisher is a sweep. It swings the weapon, but only the finisher has a hitbox on destructibles.
真·無双乱舞↑ + Fire element. The finisher thrusts the spear for a rush → jumps swinging the spear up, stabs it, and electrocutes the surroundings.

招式傷害

點擊次數依其登陸順序列出: . 分離命中, *n 重複前面的命中 n 次, {…} 為以下群體的點擊進行分組 *n, 和 ( ) 標誌著發射或擊倒的打擊。一個 / 給出移動的兩個版本 - 對於徽章槽,徽章 1 值然後徽章 6 值。數字後面的漢字是該命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 閃電, 風, 削減。數字是攻擊和增強之前的基本運動傷害。

招式破壞
Normal 116
Normal 216
Normal 318
Normal 420
Normal 524
Normal 626
EVO attack18.22.26
Dash attack10
Jump attack8
Jump charge15
Charge 217
Charge 39.{3.3}*6.(12).(12)
Charge 4(17)\(20)
Charge 5(14)\20 電
Thrust (10)/(8).(12)
Pierce 15*2.(14)/(16)*2.(20)
Crescent 12電/20電
Moon 16.8/(20).(10)
Fan (5).15電.(20)
Eclipse 15電.(18)
Musou / True Musou15.15/20.20
Musou finisher20
True Musou finisher2*8.1.20

招式傷害與屬性資料來自 DWOZ 社群資料集。

Thunder Spear (T.Spear)

رمح الرعد (T.Spear)

اليابانية
المصدر
DW7 (真6) · 11/21/2013
+ تقدم
SACRIFICE
العناصر
🔥 Fire ⚡ Lightning
+ تقدم
تصحية
قم بخفض إحصائياتك الخاصة، وفي المقابل يحصل جميع الحلفاء على تعزيز إحصائي بمقدار x1.5 تقريبًا للهجوم والضرر والدفاع. سيفقد مستخدم هذه المهارة حياته أيضًا ببطء، ولكن في المقابل، سيستعيد جميع أعضاء الفريق الحياة. سيحصل كل من تم منحهم التعزيزات على لون برتقالي، مثل اللون الأحمر الذي يقدمه الهجوم ×2، عند تنشيط المهارة.

رمح خفيف الوزن وسهل التعامل معه. الهجمات السريعة تشبه البرق

الإحصائيات الأساسية

هجوم
46(1)
ضرر
47(3)
دفاع
39(2)
حياة
180(5)
موسو
135(6)
سرعة
125
قفز
145

مخطط القدرات

هجوم
1
ضرر
3
دفاع
2
حياة
5
موسو
6

+ تقدم (究極強化)

T.Spear
SACRIFICE

تطور الرتبة

رتبةالاسمهجومضرردفاعحياةموسو
1T.Spear+21+22+20
2Storm Spear+24+25+23
3Crackling Spear+27+28+26
4Glimmering Steel+30+31+29
5Azure Glare+33+34+32
6True Azure Glare+36+37+35
7Blood Storm+39+40+38
5Isotakeru+35+34+30

إحصائيات ترقية DWOZ

رتبةالاسمهجومضرردفاعحياةموسو
1T.Spear+22+23+21+31+34
2Storm Spear+25+26+24+34+37
3Crackling Spear+28+29+27+37+40
4Glimmering Steel+31+32+30+40+43
5Isotakeru+34+35+33+43+45
6True Azure Glare+37+38+36+46+48
7Blood Storm+40+41+39+49+51

الشعارات (刻印)

Thrust
Leaps forward in a pole-vault-like motion, stabbing the spear at the landing spot for a shockwave centered there. Can turn.
よろけ ○属性 付与 C6
Pierce
Rushes brandishing the spear in Super Armor → an electric thrust, then a backflip at the end. C1 infuses only the thrust; C6 infuses all. Default Lightning.
Knockback ○属性 付与 ○Super Armor ○
Crescent
Leaps straight up and throws the spear to about mid-range in front, calling lightning there. Default Lightning element.
Stun ○属性 付与 雷
Moon
Spins for a surrounding sweep. 2 hits: stagger → knockback.
よろけ ○Knockback ○属性 付与 C6
Fan
Energy-blade shockwaves in the 10, 11, 1, 2 o'clock directions → spins the weapon overhead for a surrounding shockwave → fires a shockwave forward.
属性 付与 ○/ 雷
Eclipse
Raises the spear to the sky to call lightning. First, lightning strikes around (stun), then the user is clad in electricity (knockback).
Stun ○Knockback ○属性 付与 ○/ 雷Super Armor ○

معرض

هجمات الشحن

الاسمالتأثير
C2After a charge, spins clockwise once while swinging the weapon up from 7 o'clock to 1 o'clock — a launching Super Armor attack.
C3Continuous thrusts, then a forward sweep (stagger). With extra input, spins the spear (stun). The sweep and spin infuse element. Combo Boost makes the thrusts 3→5→7. Extra input is accepted even during the sweep. Note the thrusts whiff at point-blank. Only the 1st thrust and the sweep have a hitbox on destructibles.
C4Slides forward while thrusting the spear. With extra input, a ground-running element-infusable shockwave appears forward.
C5After a charge, slams the spear at the ground 3–4 character-lengths ahead for a narrow shockwave (spin-launch). Extra input before activation makes the shockwave Lightning (fixed Lightning) with slightly wider range. Depending on where the lightning hits, it's float-shock or no-float-shock.
JASweeps left quickly with the spear from slightly right of dead-ahead. Due to the swing, the right-side reach is very short.
JCSlams the spear into the ground for a narrow forward shockwave. Small launch. Like the crescent-blade JC with the 1st hit removed.
DSlashes lightly while diving forward. Small openings. Similar motion to the straight-spear D.
EvoClads in a green aura, then bursts forward holding the spear, sweeping the surroundings.

هجمات موسو

الاسمالتأثير
無双乱舞A motion very similar to the cudgel's Musou, with a flashy effect while running fast. The effect gives it a very wide attack range. Finisher is a sweep. It swings the weapon, but only the finisher has a hitbox on destructibles.
真·無双乱舞↑ + Fire element. The finisher thrusts the spear for a rush → jumps swinging the spear up, stabs it, and electrocutes the surroundings.

ضرر الحركات

يتم إدراج الزيارات بالترتيب الذي وصلت إليه: . يفصل الضربات، *n يكرر الضربة السابقة n مرات، {…} مجموعات الزيارات للمتابعة *n، و ( ) يمثل ضربة تطلق أو تهدم. أ / يعطي نسختين من الحركة - بالنسبة لفتحات الشعار، قيمة الشعار 1 ثم قيمة الشعار 6. الكانجي بعد الشكل هو عنصر الضربة: 火/炎 نار، 氷/冰 الجليد, 電/雷 البرق، رياح، خفض. الأرقام هي ضرر الحركة الأساسية، قبل الهجوم والتحسينات.

الحركةضرر
Normal 116
Normal 216
Normal 318
Normal 420
Normal 524
Normal 626
EVO attack18.22.26
Dash attack10
Jump attack8
Jump charge15
Charge 217
Charge 39.{3.3}*6.(12).(12)
Charge 4(17)\(20)
Charge 5(14)\20 電
Thrust (10)/(8).(12)
Pierce 15*2.(14)/(16)*2.(20)
Crescent 12電/20電
Moon 16.8/(20).(10)
Fan (5).15電.(20)
Eclipse 15電.(18)
Musou / True Musou15.15/20.20
Musou finisher20
True Musou finisher2*8.1.20

بيانات ضرر الحركات والإحصائيات من مجموعة بيانات مجتمع DWOZ.

Thunder Spear (T.Spear)

ธันเดอร์สเปียร์ (T.Spear)

ญี่ปุ่น
ที่มา
DW7 (真6) · 11/21/2013
แอดวานซ์+
SACRIFICE
ธาตุ
🔥 Fire ⚡ Lightning
แอดวานซ์+
เสียสละ
ลดสถิติของคุณเอง เพื่อแลกกับพันธมิตรทั้งหมดที่จะได้รับการเพิ่มสถิติประมาณ x1.5 ให้กับการโจมตี ความเสียหาย และการป้องกัน ผู้ใช้ทักษะนี้จะเสียชีวิตอย่างช้าๆ แต่เพื่อนร่วมทีมทุกคนจะได้รับชีวิตกลับคืนมา บูสต์ที่ได้รับทั้งหมดจะได้รับสีส้ม เช่นเดียวกับสีแดงที่ได้รับจาก Attack x2 เมื่อทักษะถูกเปิดใช้งาน

หอกน้ำหนักเบาและถือง่าย การโจมตีที่รวดเร็วเปรียบเสมือนสายฟ้า

ค่าพื้นฐาน

โจมตี
46(1)
ทำลาย
47(3)
ป้องกัน
39(2)
พลังชีวิต
180(5)
มูโซ
135(6)
ความเร็ว
125
กระโดด
145

แผนภูมิค่าสถานะ

โจมตี
1
ทำลาย
3
ป้องกัน
2
พลังชีวิต
5
มูโซ
6

แอดวานซ์+ (究極強化)

T.Spear
SACRIFICE

การพัฒนาระดับ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1T.Spear+21+22+20
2Storm Spear+24+25+23
3Crackling Spear+27+28+26
4Glimmering Steel+30+31+29
5Azure Glare+33+34+32
6True Azure Glare+36+37+35
7Blood Storm+39+40+38
5Isotakeru+35+34+30

ค่าอัปเกรด DWOZ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1T.Spear+22+23+21+31+34
2Storm Spear+25+26+24+34+37
3Crackling Spear+28+29+27+37+40
4Glimmering Steel+31+32+30+40+43
5Isotakeru+34+35+33+43+45
6True Azure Glare+37+38+36+46+48
7Blood Storm+40+41+39+49+51

ตราสัญลักษณ์ (刻印)

Thrust
Leaps forward in a pole-vault-like motion, stabbing the spear at the landing spot for a shockwave centered there. Can turn.
よろけ ○属性 付与 C6
Pierce
Rushes brandishing the spear in Super Armor → an electric thrust, then a backflip at the end. C1 infuses only the thrust; C6 infuses all. Default Lightning.
Knockback ○属性 付与 ○Super Armor ○
Crescent
Leaps straight up and throws the spear to about mid-range in front, calling lightning there. Default Lightning element.
Stun ○属性 付与 雷
Moon
Spins for a surrounding sweep. 2 hits: stagger → knockback.
よろけ ○Knockback ○属性 付与 C6
Fan
Energy-blade shockwaves in the 10, 11, 1, 2 o'clock directions → spins the weapon overhead for a surrounding shockwave → fires a shockwave forward.
属性 付与 ○/ 雷
Eclipse
Raises the spear to the sky to call lightning. First, lightning strikes around (stun), then the user is clad in electricity (knockback).
Stun ○Knockback ○属性 付与 ○/ 雷Super Armor ○

แกลเลอรี

ชาร์จโจมตี

ชื่อผล
C2After a charge, spins clockwise once while swinging the weapon up from 7 o'clock to 1 o'clock — a launching Super Armor attack.
C3Continuous thrusts, then a forward sweep (stagger). With extra input, spins the spear (stun). The sweep and spin infuse element. Combo Boost makes the thrusts 3→5→7. Extra input is accepted even during the sweep. Note the thrusts whiff at point-blank. Only the 1st thrust and the sweep have a hitbox on destructibles.
C4Slides forward while thrusting the spear. With extra input, a ground-running element-infusable shockwave appears forward.
C5After a charge, slams the spear at the ground 3–4 character-lengths ahead for a narrow shockwave (spin-launch). Extra input before activation makes the shockwave Lightning (fixed Lightning) with slightly wider range. Depending on where the lightning hits, it's float-shock or no-float-shock.
JASweeps left quickly with the spear from slightly right of dead-ahead. Due to the swing, the right-side reach is very short.
JCSlams the spear into the ground for a narrow forward shockwave. Small launch. Like the crescent-blade JC with the 1st hit removed.
DSlashes lightly while diving forward. Small openings. Similar motion to the straight-spear D.
EvoClads in a green aura, then bursts forward holding the spear, sweeping the surroundings.

ท่าไม้ตายมูโซ

ชื่อผล
無双乱舞A motion very similar to the cudgel's Musou, with a flashy effect while running fast. The effect gives it a very wide attack range. Finisher is a sweep. It swings the weapon, but only the finisher has a hitbox on destructibles.
真·無双乱舞↑ + Fire element. The finisher thrusts the spear for a rush → jumps swinging the spear up, stabs it, and electrocutes the surroundings.

ดาเมจท่าโจมตี

การเข้าชมจะแสดงตามลำดับที่มาถึง: . แยกเพลงฮิต *n ทำซ้ำการโจมตีก่อนหน้า n ครั้ง {…} กลุ่มฮิตสำหรับการติดตาม *n, และ ( ) ทำเครื่องหมายการตีที่เปิดตัวหรือล้มลง ก / ให้การเคลื่อนไหวทั้งสองเวอร์ชัน — สำหรับช่องสัญลักษณ์ ค่า Emblem 1 และค่า Emblem 6 คันจิหลังตัวเลขคือองค์ประกอบของการตี: 火/炎 ไฟ, 氷/冰 น้ำแข็ง, 電/雷 ฟ้าผ่า, ลม, สแลช. ฟิกเกอร์คือความเสียหายจากการเคลื่อนไหวพื้นฐาน ก่อนการโจมตีและการปรับปรุง

ท่าทำลาย
Normal 116
Normal 216
Normal 318
Normal 420
Normal 524
Normal 626
EVO attack18.22.26
Dash attack10
Jump attack8
Jump charge15
Charge 217
Charge 39.{3.3}*6.(12).(12)
Charge 4(17)\(20)
Charge 5(14)\20 電
Thrust (10)/(8).(12)
Pierce 15*2.(14)/(16)*2.(20)
Crescent 12電/20電
Moon 16.8/(20).(10)
Fan (5).15電.(20)
Eclipse 15電.(18)
Musou / True Musou15.15/20.20
Musou finisher20
True Musou finisher2*8.1.20

ข้อมูลดาเมจท่าโจมตีและค่าสถานะจากชุดข้อมูลของชุมชน DWOZ