Dual Rods (D.Rods)

Dual Rods (D.Rods)

Japanese
Advance+
MUSOU INCREASE×2
Elements
🔥 Fire
Advance+
MUSOU INCREASE×2
Slowly refill your musou bar regardless of health. Your musou bar will also fill at double the normal rate when attacking enemies.

Twin flails held in both hands to strike and attack enemies

Base Stats

Attack
47(2)
Damage
49(1)
Defence
30(5)
Life
180(6)
Musou
125(3)
Speed
105
Jump
130

Flask Wheel

Attack
2
Damage
1
Defence
6
Life
5
Musou
3

Advance+ (Ultimate reinforcement)

S.Rods
MUSOU INCREASE×2

Rank Progression

RankNameAttackDamageDefenceLifeMusou
1S.Rods+20+19+31+30+25
2Whipping Rods+23+22+34+33+28
3C.Rods+26+25+37+36+31
4Improved Chaos Rods+29+28+40+39+34
5True Chaos Rods+32+31+43+42+37
6Windwhip+35+34+46+45+40
7Improved Windwhip+38+37+49+48+43
5Panda Flails+34+29+43

DWOZ Upgrade Stats

RankNameAttackDamageDefenceLifeMusou
1S.Rods+21+20+32+31+26
2Whipping Rods+24+23+35+34+29
3C.Rods+27+26+38+37+32
4Improved Chaos Rods+30+29+41+40+35
5Panda Flails+33+32+44+43+38
6Windwhip+36+35+47+46+41
7Improved Windwhip+39+38+50+49+44

Emblems (engraved)

Thrust
Hops slightly forward for a JC-like shockwave (spin-launch). Has a rear hitbox and instant aerial state.
Float ○Element infusion C6Super Armor C6
Pierce
Raises both weapons together overhead (stun + element), then slams them into the ground (knockdown). On C6 both hits infuse element.
Stun ○Element infusion ○Super Armor ○
Crescent
Holds the weapons in an X, pushes forward (stagger), then swings them outward simultaneously (knockback). On C6 both hits infuse element.
Knockback ○Float ○Element infusion C6Super Armor ○
Moon
A 2-hit combo: horizontal slash, vertical slash. The horizontal staggers; the vertical knocks down + infuses element with high power. C6 has Super Armor and both hits infuse element.
Stagger ○Element infusion ○Super Armor C6

Charge Attacks

NameEffect
C2Brings the weapons together and swings from lower-left to upper-right. Extra input: a shockwave-clad downward swing from top to bottom. A crossup attack (element + knockback).
C3Brings the weapons together and pushes forward, punching from the right (element infusion). Extra inputs add punches (right, left, right).
C4After a brief charge, thrusts both forward simultaneously (element + knockback). High power.
C5Like the twin-whip C5, a long forward shockwave (no Super Armor). With extra input, swings a shockwave-clad right-to-left (launch), then a surrounding shockwave (element + knockback).
JASame as the twin whips.
JCSlams the weapons into the ground (stagger).
DSwings the weapons as if spreading both arms (knockback).
EvoThrust, thrust, then the aura-clad twin-whip True Musou finish pose (ignition + knockback).

Musou Attacks

NameEffect
Musou RanbuStrikes the ground alternately with the weapons like drumming, hitting enemies with a red effect (launch), ending by bringing the weapons together and pushing forward (knockback).
Shin Musou Ranbu↑ plus ignition damage. The finishing knockback has much longer reach and duration, knocking upward.

Motion Damage

Hits are listed in the order they land: . separates hits, *n repeats the preceding hit n times, {…} groups hits for a following *n, and ( ) marks a hit that launches or knocks down. A / gives the two versions of a move — for the emblem slots, the Emblem 1 value then the Emblem 6 value. A kanji after a figure is that hit's element: 火/炎 Fire, 氷/冰 Ice, 電/雷 Lightning, Wind, Slash. Figures are base motion damage, before Attack and enhancements.

MoveDamage
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 625
EVO attack16.18.15 火
Dash attack10
Jump attack8
Jump charge(20)
Musou20.20
True Musou25
Musou finisher25.25
True Musou finisher25.25
Charge 217.(14)
Charge 312.12.12.(12)
Charge 4(25)
Charge 5(17).10.(14)
Thrust 10/(14)
Pierce (8).12/(10).(15)
Crescent 6.10/(8).(12)
Moon 12.(22)/(15).(27)
Fan 10.10.(15).(15).(12) 5 hits 50 dmg
Eclipse (15).(15).(15).(15).(12)

Motion damage & stats from the DWOZ community data set.

Dual Rods (D.Rods)

打双鞭

日本語
究極強化
乱舞

基本能力

攻撃力
47(2)
破壊力
49(1)
防御力
30(5)
体力
180(6)
無双
125(3)
移動力
105
ジャンプ力
130

能力チャート

攻撃力
2
破壊力
1
防御力
6
体力
5
無双
3

究極強化 (究極強化)

打双鞭
乱舞

ランク成長

ランク名前攻撃力破壊力防御力体力無双
1打双鞭+20+19+31+30+25
2打双鞭・改+23+22+34+33+28
3壊双鞭+26+25+37+36+31
4双轟雷鞭+29+28+40+39+34
5虎煌潰双鞭+32+31+43+42+37
6真・虎煌潰双鞭+35+34+46+45+40
7鬼棘破双鞭+38+37+49+48+43
5熊猫鞭(パンダベン)+34+29+43

DWOZ 強化能力

ランク名前攻撃力破壊力防御力体力無双
1打双鞭+21+20+32+31+26
2打双鞭・改+24+23+35+34+29
3壊双鞭+27+26+38+37+32
4双轟雷鞭+30+29+41+40+35
5熊猫鞭(パンダベン)+33+32+44+43+38
6真・虎煌潰双鞭+36+35+47+46+41
7鬼棘破双鞭+39+38+50+49+44

刻印 (刻印)

小さく前方にジャンプしてJCのような衝撃波(きりもみ浮かし)。後ろまで判定があり、即空中判定
浮かし ○属性付与 C6SA C6
両手の武器をそろえて上に掲げて( 気絶 +属性)、そのまま地面に武器をたたきつける(ダウン)。 C6は2撃とも属性付与。
気絶 ○属性付与 ○SA ○
武器をXになるように持ち、前に押し出し(よろけ)、外側に武器を同時に振る(吹き飛ばし)。 C6は2撃とも属性付与。
吹飛ばし ○浮かし ○属性付与 C6SA ○
横斬、縦斬りの2連撃。横斬りは(よろけ)、縦斬りは(ダウン+属性付与)で高威力。 C6はSA付きで2撃とも属性付与。
よろけ ○属性付与 ○SA C6

ギャラリー

チャージ攻撃

名前効果
C2両手の武器を揃えて左下から右上に振る。 追加で上から下に衝撃波をまとって振り下ろし。めくり攻撃。(属性+吹き飛ばし)
C3武器を揃えて前に出し、右から殴る(属性付与)。 追加入力に応じて殴る回数が増える(右・左・右の順番で殴る)
C4少し溜めてから両を前に同時に出す(属性+吹き飛ばし)。高威力。
C5双鞭のC5と同じく、前方に範囲が長い衝撃波 (SA無し)。 追加入力で右から左に衝撃波をまとわせて振る(浮かし)、 その後周囲に衝撃波(属性+吹き飛ばし)
JA双鞭と同じ
JC地面に武器をたたきつける(よろけ)
D両手を広げるように武器を振る(吹き飛ばし)
Evo突き・突き・その後オーラを纏った双鞭の真無双のラストのポーズ( 着火+吹き飛ばし )。

無双乱舞

名前効果
無双乱舞太鼓を叩くみたいに武器で交互に地面を叩き、赤いエフェクトで敵に攻撃(浮かし)し、ラストに武器をそろえて前に出す(吹き飛ばし)
真・無双乱舞↑に加え、着火ダメージ。ラストの吹き飛ばしは射程と時間が、かなり伸び、上空への吹き飛ばし。

モーションダメージ

ヒットはヒットした順にリストされます。 . ヒットを分離し、 *n 直前のヒットを n 回繰り返します。 {…} フォローのヒットをグループ化する *n、 そして ( ) 発射またはノックダウンするヒットをマークします。あ / 2 つのバージョンの動きを示します。エンブレム スロットの場合は、エンブレム 1 の値、次にエンブレム 6 の値です。数字の後の漢字はそのヒットの要素です。 火/炎 火、 氷/冰 氷、 電/雷 稲妻、 風、 スラッシュ。数値は攻撃と強化前のベースモーションダメージです。

破壊力
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 625
EVO attack16.18.15 火
Dash attack10
Jump attack8
Jump charge(20)
Musou20.20
True Musou25
Musou finisher25.25
True Musou finisher25.25
Charge 217.(14)
Charge 312.12.12.(12)
Charge 4(25)
Charge 5(17).10.(14)
Thrust 10/(14)
Pierce (8).12/(10).(15)
Crescent 6.10/(8).(12)
Moon 12.(22)/(15).(27)
Fan 10.10.(15).(15).(12) 5 hits 50 dmg
Eclipse (15).(15).(15).(15).(12)

モーションダメージ・能力データ出典: DWOZ コミュニティデータセット。

Dual Rods (D.Rods)

双杆 (D.Rods)

日文
究极强化
MUSOU INCREASE×2
属性
🔥 Fire
究极强化
无双增加×2
不管健康状况如何,慢慢地补充你的无双吧。当攻击敌人时,你的无双条也会以正常速度的两倍填充。

双手握持双连枷攻击敌人

基础属性

攻击
47(2)
破坏
49(1)
防御
30(5)
体力
180(6)
无双
125(3)
移动
105
跳跃
130

属性图表

攻击
2
破坏
1
防御
6
体力
5
无双
3

究极强化 (究極強化)

S.Rods
MUSOU INCREASE×2

等级成长

等级名称攻击破坏防御体力无双
1S.Rods+20+19+31+30+25
2Whipping Rods+23+22+34+33+28
3C.Rods+26+25+37+36+31
4Improved Chaos Rods+29+28+40+39+34
5True Chaos Rods+32+31+43+42+37
6Windwhip+35+34+46+45+40
7Improved Windwhip+38+37+49+48+43
5Panda Flails+34+29+43

DWOZ 强化属性

等级名称攻击破坏防御体力无双
1S.Rods+21+20+32+31+26
2Whipping Rods+24+23+35+34+29
3C.Rods+27+26+38+37+32
4Improved Chaos Rods+30+29+41+40+35
5Panda Flails+33+32+44+43+38
6Windwhip+36+35+47+46+41
7Improved Windwhip+39+38+50+49+44

刻印 (刻印)

Thrust
Hops slightly forward for a JC-like shockwave (spin-launch). Has a rear hitbox and instant aerial state.
浮かし ○Element infusion C6Super Armor C6
Pierce
Raises both weapons together overhead (stun + element), then slams them into the ground (knockdown). On C6 both hits infuse element.
Stun ○Element infusion ○Super Armor ○
Crescent
Holds the weapons in an X, pushes forward (stagger), then swings them outward simultaneously (knockback). On C6 both hits infuse element.
Knockback ○浮かし ○Element infusion C6Super Armor ○
Moon
A 2-hit combo: horizontal slash, vertical slash. The horizontal staggers; the vertical knocks down + infuses element with high power. C6 has Super Armor and both hits infuse element.
よろけ ○Element infusion ○Super Armor C6

图库

蓄力攻击

名称效果
C2Brings the weapons together and swings from lower-left to upper-right. Extra input: a shockwave-clad downward swing from top to bottom. A crossup attack (element + knockback).
C3Brings the weapons together and pushes forward, punching from the right (element infusion). Extra inputs add punches (right, left, right).
C4After a brief charge, thrusts both forward simultaneously (element + knockback). High power.
C5Like the twin-whip C5, a long forward shockwave (no Super Armor). With extra input, swings a shockwave-clad right-to-left (launch), then a surrounding shockwave (element + knockback).
JASame as the twin whips.
JCSlams the weapons into the ground (stagger).
DSwings the weapons as if spreading both arms (knockback).
EvoThrust, thrust, then the aura-clad twin-whip True Musou finish pose (ignition + knockback).

无双乱舞

名称效果
無双乱舞Strikes the ground alternately with the weapons like drumming, hitting enemies with a red effect (launch), ending by bringing the weapons together and pushing forward (knockback).
真·無双乱舞↑ plus ignition damage. The finishing knockback has much longer reach and duration, knocking upward.

招式伤害

点击次数按其登陆顺序列出: . 分离命中, *n 重复前面的命中 n 次, {…} 为以下群体的点击进行分组 *n, 和 ( ) 标志着发射或击倒的打击。一个 / 给出移动的两个版本 - 对于徽章槽,徽章 1 值然后徽章 6 值。数字后面的汉字是该命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 闪电, 风, 削减。数字是攻击和增强之前的基本运动伤害。

招式破坏
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 625
EVO attack16.18.15 火
Dash attack10
Jump attack8
Jump charge(20)
Musou20.20
True Musou25
Musou finisher25.25
True Musou finisher25.25
Charge 217.(14)
Charge 312.12.12.(12)
Charge 4(25)
Charge 5(17).10.(14)
Thrust 10/(14)
Pierce (8).12/(10).(15)
Crescent 6.10/(8).(12)
Moon 12.(22)/(15).(27)
Fan 10.10.(15).(15).(12) 5 hits 50 dmg
Eclipse (15).(15).(15).(15).(12)

招式伤害与属性数据来自 DWOZ 社区数据集。

Dual Rods (D.Rods)

雙桿 (D.Rods)

日文
究極強化
MUSOU INCREASE×2
屬性
🔥 Fire
究極強化
無雙增加×2
不管健康狀況如何,慢慢地補充你的無雙吧。當攻擊敵人時,你的無雙條也會以正常速度的兩倍填滿。

雙手握持雙連枷攻擊敵人

基礎屬性

攻擊
47(2)
破壞
49(1)
防禦
30(5)
體力
180(6)
無雙
125(3)
移動
105
跳躍
130

屬性圖表

攻擊
2
破壞
1
防禦
6
體力
5
無雙
3

究極強化 (究極強化)

S.Rods
MUSOU INCREASE×2

等級成長

等級名稱攻擊破壞防禦體力無雙
1S.Rods+20+19+31+30+25
2Whipping Rods+23+22+34+33+28
3C.Rods+26+25+37+36+31
4Improved Chaos Rods+29+28+40+39+34
5True Chaos Rods+32+31+43+42+37
6Windwhip+35+34+46+45+40
7Improved Windwhip+38+37+49+48+43
5Panda Flails+34+29+43

DWOZ 強化屬性

等級名稱攻擊破壞防禦體力無雙
1S.Rods+21+20+32+31+26
2Whipping Rods+24+23+35+34+29
3C.Rods+27+26+38+37+32
4Improved Chaos Rods+30+29+41+40+35
5Panda Flails+33+32+44+43+38
6Windwhip+36+35+47+46+41
7Improved Windwhip+39+38+50+49+44

刻印 (刻印)

Thrust
Hops slightly forward for a JC-like shockwave (spin-launch). Has a rear hitbox and instant aerial state.
浮かし ○Element infusion C6Super Armor C6
Pierce
Raises both weapons together overhead (stun + element), then slams them into the ground (knockdown). On C6 both hits infuse element.
Stun ○Element infusion ○Super Armor ○
Crescent
Holds the weapons in an X, pushes forward (stagger), then swings them outward simultaneously (knockback). On C6 both hits infuse element.
Knockback ○浮かし ○Element infusion C6Super Armor ○
Moon
A 2-hit combo: horizontal slash, vertical slash. The horizontal staggers; the vertical knocks down + infuses element with high power. C6 has Super Armor and both hits infuse element.
よろけ ○Element infusion ○Super Armor C6

圖庫

蓄力攻擊

名稱效果
C2Brings the weapons together and swings from lower-left to upper-right. Extra input: a shockwave-clad downward swing from top to bottom. A crossup attack (element + knockback).
C3Brings the weapons together and pushes forward, punching from the right (element infusion). Extra inputs add punches (right, left, right).
C4After a brief charge, thrusts both forward simultaneously (element + knockback). High power.
C5Like the twin-whip C5, a long forward shockwave (no Super Armor). With extra input, swings a shockwave-clad right-to-left (launch), then a surrounding shockwave (element + knockback).
JASame as the twin whips.
JCSlams the weapons into the ground (stagger).
DSwings the weapons as if spreading both arms (knockback).
EvoThrust, thrust, then the aura-clad twin-whip True Musou finish pose (ignition + knockback).

無雙亂舞

名稱效果
無双乱舞Strikes the ground alternately with the weapons like drumming, hitting enemies with a red effect (launch), ending by bringing the weapons together and pushing forward (knockback).
真·無双乱舞↑ plus ignition damage. The finishing knockback has much longer reach and duration, knocking upward.

招式傷害

點擊次數依其登陸順序列出: . 分離命中, *n 重複前面的命中 n 次, {…} 為以下群體的點擊進行分組 *n, 和 ( ) 標誌著發射或擊倒的打擊。一個 / 給出移動的兩個版本 - 對於徽章槽,徽章 1 值然後徽章 6 值。數字後面的漢字是該命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 閃電, 風, 削減。數字是攻擊和增強之前的基本運動傷害。

招式破壞
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 625
EVO attack16.18.15 火
Dash attack10
Jump attack8
Jump charge(20)
Musou20.20
True Musou25
Musou finisher25.25
True Musou finisher25.25
Charge 217.(14)
Charge 312.12.12.(12)
Charge 4(25)
Charge 5(17).10.(14)
Thrust 10/(14)
Pierce (8).12/(10).(15)
Crescent 6.10/(8).(12)
Moon 12.(22)/(15).(27)
Fan 10.10.(15).(15).(12) 5 hits 50 dmg
Eclipse (15).(15).(15).(15).(12)

招式傷害與屬性資料來自 DWOZ 社群資料集。

Dual Rods (D.Rods)

قضبان مزدوجة (D.قضبان)

اليابانية
+ تقدم
MUSOU INCREASE×2
العناصر
🔥 Fire
+ تقدم
زيادة موسو×2
قم بإعادة ملء شريط Musou الخاص بك ببطء بغض النظر عن صحتك. سيتم أيضًا ملء شريط Musou الخاص بك بمعدل مضاعف عند مهاجمة الأعداء.

تُمسك المضارب المزدوجة بكلتا يديها لضرب الأعداء ومهاجمتهم

الإحصائيات الأساسية

هجوم
47(2)
ضرر
49(1)
دفاع
30(5)
حياة
180(6)
موسو
125(3)
سرعة
105
قفز
130

مخطط القدرات

هجوم
2
ضرر
1
دفاع
6
حياة
5
موسو
3

+ تقدم (究極強化)

S.Rods
MUSOU INCREASE×2

تطور الرتبة

رتبةالاسمهجومضرردفاعحياةموسو
1S.Rods+20+19+31+30+25
2Whipping Rods+23+22+34+33+28
3C.Rods+26+25+37+36+31
4Improved Chaos Rods+29+28+40+39+34
5True Chaos Rods+32+31+43+42+37
6Windwhip+35+34+46+45+40
7Improved Windwhip+38+37+49+48+43
5Panda Flails+34+29+43

إحصائيات ترقية DWOZ

رتبةالاسمهجومضرردفاعحياةموسو
1S.Rods+21+20+32+31+26
2Whipping Rods+24+23+35+34+29
3C.Rods+27+26+38+37+32
4Improved Chaos Rods+30+29+41+40+35
5Panda Flails+33+32+44+43+38
6Windwhip+36+35+47+46+41
7Improved Windwhip+39+38+50+49+44

الشعارات (刻印)

Thrust
Hops slightly forward for a JC-like shockwave (spin-launch). Has a rear hitbox and instant aerial state.
浮かし ○Element infusion C6Super Armor C6
Pierce
Raises both weapons together overhead (stun + element), then slams them into the ground (knockdown). On C6 both hits infuse element.
Stun ○Element infusion ○Super Armor ○
Crescent
Holds the weapons in an X, pushes forward (stagger), then swings them outward simultaneously (knockback). On C6 both hits infuse element.
Knockback ○浮かし ○Element infusion C6Super Armor ○
Moon
A 2-hit combo: horizontal slash, vertical slash. The horizontal staggers; the vertical knocks down + infuses element with high power. C6 has Super Armor and both hits infuse element.
よろけ ○Element infusion ○Super Armor C6

معرض

هجمات الشحن

الاسمالتأثير
C2Brings the weapons together and swings from lower-left to upper-right. Extra input: a shockwave-clad downward swing from top to bottom. A crossup attack (element + knockback).
C3Brings the weapons together and pushes forward, punching from the right (element infusion). Extra inputs add punches (right, left, right).
C4After a brief charge, thrusts both forward simultaneously (element + knockback). High power.
C5Like the twin-whip C5, a long forward shockwave (no Super Armor). With extra input, swings a shockwave-clad right-to-left (launch), then a surrounding shockwave (element + knockback).
JASame as the twin whips.
JCSlams the weapons into the ground (stagger).
DSwings the weapons as if spreading both arms (knockback).
EvoThrust, thrust, then the aura-clad twin-whip True Musou finish pose (ignition + knockback).

هجمات موسو

الاسمالتأثير
無双乱舞Strikes the ground alternately with the weapons like drumming, hitting enemies with a red effect (launch), ending by bringing the weapons together and pushing forward (knockback).
真·無双乱舞↑ plus ignition damage. The finishing knockback has much longer reach and duration, knocking upward.

ضرر الحركات

يتم إدراج الزيارات بالترتيب الذي وصلت إليه: . يفصل الضربات، *n يكرر الضربة السابقة n مرات، {…} مجموعات الزيارات للمتابعة *n، و ( ) يمثل ضربة تطلق أو تهدم. أ / يعطي نسختين من الحركة - بالنسبة لفتحات الشعار، قيمة الشعار 1 ثم قيمة الشعار 6. الكانجي بعد الشكل هو عنصر الضربة: 火/炎 نار، 氷/冰 الجليد, 電/雷 البرق، رياح، خفض. الأرقام هي ضرر الحركة الأساسية، قبل الهجوم والتحسينات.

الحركةضرر
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 625
EVO attack16.18.15 火
Dash attack10
Jump attack8
Jump charge(20)
Musou20.20
True Musou25
Musou finisher25.25
True Musou finisher25.25
Charge 217.(14)
Charge 312.12.12.(12)
Charge 4(25)
Charge 5(17).10.(14)
Thrust 10/(14)
Pierce (8).12/(10).(15)
Crescent 6.10/(8).(12)
Moon 12.(22)/(15).(27)
Fan 10.10.(15).(15).(12) 5 hits 50 dmg
Eclipse (15).(15).(15).(15).(12)

بيانات ضرر الحركات والإحصائيات من مجموعة بيانات مجتمع DWOZ.

Dual Rods (D.Rods)

ก้านคู่ (D.Rods)

ญี่ปุ่น
แอดวานซ์+
MUSOU INCREASE×2
ธาตุ
🔥 Fire
แอดวานซ์+
มูโซเพิ่มขึ้น×2
ค่อยๆ เติมมูโซบาร์ของคุณโดยไม่คำนึงถึงสุขภาพ แถบ Musou ของคุณจะเติมเป็นสองเท่าของอัตราปกติเมื่อโจมตีศัตรู

ไม้เท้าคู่ถือไว้ในมือทั้งสองข้างเพื่อโจมตีและโจมตีศัตรู

ค่าพื้นฐาน

โจมตี
47(2)
ทำลาย
49(1)
ป้องกัน
30(5)
พลังชีวิต
180(6)
มูโซ
125(3)
ความเร็ว
105
กระโดด
130

แผนภูมิค่าสถานะ

โจมตี
2
ทำลาย
1
ป้องกัน
6
พลังชีวิต
5
มูโซ
3

แอดวานซ์+ (究極強化)

S.Rods
MUSOU INCREASE×2

การพัฒนาระดับ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1S.Rods+20+19+31+30+25
2Whipping Rods+23+22+34+33+28
3C.Rods+26+25+37+36+31
4Improved Chaos Rods+29+28+40+39+34
5True Chaos Rods+32+31+43+42+37
6Windwhip+35+34+46+45+40
7Improved Windwhip+38+37+49+48+43
5Panda Flails+34+29+43

ค่าอัปเกรด DWOZ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1S.Rods+21+20+32+31+26
2Whipping Rods+24+23+35+34+29
3C.Rods+27+26+38+37+32
4Improved Chaos Rods+30+29+41+40+35
5Panda Flails+33+32+44+43+38
6Windwhip+36+35+47+46+41
7Improved Windwhip+39+38+50+49+44

ตราสัญลักษณ์ (刻印)

Thrust
Hops slightly forward for a JC-like shockwave (spin-launch). Has a rear hitbox and instant aerial state.
浮かし ○Element infusion C6Super Armor C6
Pierce
Raises both weapons together overhead (stun + element), then slams them into the ground (knockdown). On C6 both hits infuse element.
Stun ○Element infusion ○Super Armor ○
Crescent
Holds the weapons in an X, pushes forward (stagger), then swings them outward simultaneously (knockback). On C6 both hits infuse element.
Knockback ○浮かし ○Element infusion C6Super Armor ○
Moon
A 2-hit combo: horizontal slash, vertical slash. The horizontal staggers; the vertical knocks down + infuses element with high power. C6 has Super Armor and both hits infuse element.
よろけ ○Element infusion ○Super Armor C6

แกลเลอรี

ชาร์จโจมตี

ชื่อผล
C2Brings the weapons together and swings from lower-left to upper-right. Extra input: a shockwave-clad downward swing from top to bottom. A crossup attack (element + knockback).
C3Brings the weapons together and pushes forward, punching from the right (element infusion). Extra inputs add punches (right, left, right).
C4After a brief charge, thrusts both forward simultaneously (element + knockback). High power.
C5Like the twin-whip C5, a long forward shockwave (no Super Armor). With extra input, swings a shockwave-clad right-to-left (launch), then a surrounding shockwave (element + knockback).
JASame as the twin whips.
JCSlams the weapons into the ground (stagger).
DSwings the weapons as if spreading both arms (knockback).
EvoThrust, thrust, then the aura-clad twin-whip True Musou finish pose (ignition + knockback).

ท่าไม้ตายมูโซ

ชื่อผล
無双乱舞Strikes the ground alternately with the weapons like drumming, hitting enemies with a red effect (launch), ending by bringing the weapons together and pushing forward (knockback).
真·無双乱舞↑ plus ignition damage. The finishing knockback has much longer reach and duration, knocking upward.

ดาเมจท่าโจมตี

การเข้าชมจะแสดงตามลำดับที่มาถึง: . แยกเพลงฮิต *n ทำซ้ำการโจมตีก่อนหน้า n ครั้ง {…} กลุ่มฮิตสำหรับการติดตาม *n, และ ( ) ทำเครื่องหมายการตีที่เปิดตัวหรือล้มลง ก / ให้การเคลื่อนไหวทั้งสองเวอร์ชัน — สำหรับช่องสัญลักษณ์ ค่า Emblem 1 และค่า Emblem 6 คันจิหลังตัวเลขคือองค์ประกอบของการตี: 火/炎 ไฟ, 氷/冰 น้ำแข็ง, 電/雷 ฟ้าผ่า, ลม, สแลช. ฟิกเกอร์คือความเสียหายจากการเคลื่อนไหวพื้นฐาน ก่อนการโจมตีและการปรับปรุง

ท่าทำลาย
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 625
EVO attack16.18.15 火
Dash attack10
Jump attack8
Jump charge(20)
Musou20.20
True Musou25
Musou finisher25.25
True Musou finisher25.25
Charge 217.(14)
Charge 312.12.12.(12)
Charge 4(25)
Charge 5(17).10.(14)
Thrust 10/(14)
Pierce (8).12/(10).(15)
Crescent 6.10/(8).(12)
Moon 12.(22)/(15).(27)
Fan 10.10.(15).(15).(12) 5 hits 50 dmg
Eclipse (15).(15).(15).(15).(12)

ข้อมูลดาเมจท่าโจมตีและค่าสถานะจากชุดข้อมูลของชุมชน DWOZ