Sorcerer's Staff

Sorcerer's Staff

Japanese
Abbrev.
S.Staff
Officer
Zhang Jiao⚔ Zhang Jiao
Source / Era
DWO/launch · 7/18/2007
Advance+
JAMMING
Elements
🔥 Fire
Advance+
JAMMING

A wooden staff with an embedded fire gem.

Base Stats

Attack
43(6)
Damage
37(5)
Defence
28(3)
Life
170(2)
Musou
160(1)
Speed
125
Jump
130

Advance+ (究極強化)

S.Staff
JAMMING

Rank Progression

RankNameAttackDamageDefenceLifeMusou
1S.Staff+34+29+25+22+15
2Pyre Staff+37+32+28+25+18
3Mystic Staff+40+35+31+28+21
4Fire Staff+43+38+34+31+24
5Volcano Staff+46+41+37+34+27
6True Volcano Staff+49+44+40+37+30
7Staff of Peace+52+47+43+40+33

Emblems (刻印)

Pierce
Creates a wide 360° tornado attack around the user to launch enemies. Knockback finisher.
浮かし ○Element infusion 炎
Smash
↑ + Fire element. The finisher adds a knockback attack with a range slightly wider than the normal musou, leaping up in the air.
Knockback ○Element infusion 炎
Shield
Fires a fire orb from a stance holding the staff at the waist. The orb advances slowly, then bursts on the spot omnidirectionally (launch + Fire). Fairly wide range. Can turn until the orb is fired. Fired at a base wall, it bursts sooner.
Knockdown ○Element infusion 炎
Formation
Stabs the staff into the ground, half-turns, thrusts hands forward and back, and fires small fireballs front and back (knockback + Fire).
Knockback ○Element infusion ○
Guard
Sprays fire from the staff across about 160° in front (knockdown). Narrow range. Fairly fast start-up. Can cross up a guard on a side enemy. Can also follow up with N on a knocked-down enemy.
Knockdown ○Element infusion 炎
Conquest
Charges briefly, then swings the staff overhead clockwise from the 3 o'clock direction once (knockback + element infusion). Swings the staff low in front and high in the rear, so the rear range is slightly wider than the front.
浮かし ○Element infusion ○

Gallery

Charge Attacks

NameEffect
C2Sprays fire to draw a big circle in the space ahead (knockdown). Can cross up a guard at point-blank. Can also follow up with N on a knocked-down enemy.
C3Thrusts the staff to the sky and simultaneously a shock sends enemies in a wide 360° around straight up (launch).
C4A launching move. Short reach; against a crowd it hits only 3–4 enemies.
C5Telekinetically waves the staff up and down in front like a drunkard, ending with a flat omnidirectional shockwave (stagger). Combo Boost makes hits 3→5→7. Attack speed is quite slow. The staff's range reaches about one body-length in front.
JASpews fire forward from the staff like a flamethrower. Can turn, so it can also hit behind. Low power. One hitbox per enemy.
JCErupts a wall-like object inscribed with 'Yellow Heaven Stands' from the ground. Fast start-up but narrow range. Can cross up a guard at point-blank.
DTelekinetically(?) flings the staff forward. Quite long forward reach but iffy horizontally. Fast activation, so good for JC follow-ups or ambushes.
EvoEmits fire at the 11 and 1 o'clock directions ahead (knockdown). The fire hitbox is fairly wide, but there's no hitbox directly below. Depending on height, can cross up a guard. Can also turn until landing.

Musou Attacks

NameEffect
無双乱舞Slides in while telekinetically(?) thrusting the staff forward.
真・無双乱舞An N1–N3→C4 combo. The 8th hit launches, the 9th knocks down (Fire).

Details (DWO)

Musou Length

This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)

Do note that these numbers may not fully represent the minimum needed to increase the number of hits.

Advanced +

Illusion Makes all enemies visible to allies & makes all allies invisible to enemies

Temper Suggestion's

Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.

Sorcerer's Staff

妖杖

日本語
武将
Zhang Jiao⚔ Zhang Jiao
究極強化
幻影

基本能力

攻撃力
43(6)
破壊力
37(5)
防御力
28(3)
体力
170(2)
無双
160(1)
移動力
125
ジャンプ力
130

究極強化 (究極強化)

妖杖
幻影

ランク成長

ランク名前攻撃力破壊力防御力体力無双
1妖杖+34+29+25+22+15
2妖杖・改+37+32+28+25+18
3南仙杖+40+35+31+28+21
4火神杖+43+38+34+31+24
5轟火神杖+46+41+37+34+27
6真・轟火神杖+49+44+40+37+30
7太平杖+52+47+43+40+33

刻印 (刻印)

杖を腰に抱えるような構えから炎の玉を射出する。炎の玉はゆっくり前に進んだ後、その場で全方位爆発(浮かし+炎)。攻撃範囲は広め。方向転換は、炎の玉を射出する前までなら可能。 拠点の壁に向けて出すと、早く爆発させることが出来る。
浮かし ○属性付与 炎
杖を地面に突き立て半身になって前後に手を突き出し、小さい火球を前後に撃ち出す(吹き飛ばし+炎)。
吹飛ばし ○属性付与 炎
前方160度くらいに杖から火炎を放射する(ダウン)。攻撃範囲は狭い。出は早め。横側にいる敵にならば、ガードめくりが可能。また、攻撃を受けてダウン中の敵にNで追撃可能。
ダウン ○属性付与 炎
少しためた後、頭上で杖を3時の方向から時計回りに一回転振り回す(吹き飛ばし+属性付加)。杖を前方は低めの位置で振り回し、後方は高めの位置で振り回すため、攻撃範囲は前方側より後方側のほうがやや広い。
吹飛ばし ○属性付与 ○
前方の空間に炎を放射して大きく○を描く(ダウン)。密着していればガードめくりが可能。また、攻撃を受けてダウン中の敵にNで追撃可能。
ダウン ○属性付与 炎
天に向かって杖を突き上げたと同時に、衝撃で周り360度の広範囲の敵を真上に舞い上げる(浮かし)。
浮かし ○属性付与 ○

ギャラリー

チャージ攻撃

名前効果
C2浮かせ技。リーチが短く、集団に使っても3,4人にしか当たらない。
C3よっぱらったような動きで念力で杖を前方の上下に揺らしながら攻撃、最後に全方位の平面衝撃波(よろけ)。連撃強化で3→5→7と攻撃回数が増加する。攻撃速度がかなり遅い。杖による攻撃範囲は1人分前くらいまで。
C4火炎放射器のように杖から炎を前方に撒き散らす。方向転換可能で、方向転換により後方にも攻撃可能。威力は低い。敵1人に対し、当たり判定は1回。
C5黄天当立と描かれた壁のようなものを地面から噴出する。出が早いが範囲狭い。密着時ガードめくり可能。
JA杖を念力(?)で前に放つ、前方のリーチがかなり長いが横は微妙。発動が早いのでJCの追撃や奇襲にどうぞ
JC前方の11時と1時の方向に炎を出す(ダウン)、炎の当たり判定は広めだが、真下付近の敵には当たり判定無し。高さによってガードめくり可能。また、着地まで方向転換可能。
D滑り込みながら同時に杖を念力(?)で前にだす。
EvoN1~N3→C4の連撃。8段目で浮かし。9段目でダウン(炎)。

無双乱舞

名前効果
無双乱舞火球を打ち出し(炎+地上で当たると1発目はダウン)、最後に火球で高く浮かして、C4のように炎を右から左へ放出。火球を打ち出す射程は砕より長い。
真・無双乱舞最後の炎放出の後、全方位にぐるぐる炎を撒き散らす。 敵1人に対し、1回の当たり判定
Sorcerer's Staff

Sorcerer's Staff

日文
缩写
S.Staff
武将
Zhang Jiao⚔ Zhang Jiao
来源
DWO/launch · 7/18/2007
究极强化
JAMMING
属性
🔥 Fire
究极强化
JAMMING

A wooden staff with an embedded fire gem.

基础属性

攻击
43(6)
破坏
37(5)
防御
28(3)
体力
170(2)
无双
160(1)
移动
125
跳跃
130

究极强化 (究極強化)

S.Staff
JAMMING

等级成长

等级名称攻击破坏防御体力无双
1S.Staff+34+29+25+22+15
2Pyre Staff+37+32+28+25+18
3Mystic Staff+40+35+31+28+21
4Fire Staff+43+38+34+31+24
5Volcano Staff+46+41+37+34+27
6True Volcano Staff+49+44+40+37+30
7Staff of Peace+52+47+43+40+33

刻印 (刻印)

Pierce
Creates a wide 360° tornado attack around the user to launch enemies. Knockback finisher.
浮かし ○Element infusion 炎
Smash
↑ + Fire element. The finisher adds a knockback attack with a range slightly wider than the normal musou, leaping up in the air.
Knockback ○Element infusion 炎
Shield
Fires a fire orb from a stance holding the staff at the waist. The orb advances slowly, then bursts on the spot omnidirectionally (launch + Fire). Fairly wide range. Can turn until the orb is fired. Fired at a base wall, it bursts sooner.
Knockdown ○Element infusion 炎
Formation
Stabs the staff into the ground, half-turns, thrusts hands forward and back, and fires small fireballs front and back (knockback + Fire).
Knockback ○Element infusion ○
Guard
Sprays fire from the staff across about 160° in front (knockdown). Narrow range. Fairly fast start-up. Can cross up a guard on a side enemy. Can also follow up with N on a knocked-down enemy.
Knockdown ○Element infusion 炎
Conquest
Charges briefly, then swings the staff overhead clockwise from the 3 o'clock direction once (knockback + element infusion). Swings the staff low in front and high in the rear, so the rear range is slightly wider than the front.
浮かし ○Element infusion ○

图库

蓄力攻击

名称效果
C2Sprays fire to draw a big circle in the space ahead (knockdown). Can cross up a guard at point-blank. Can also follow up with N on a knocked-down enemy.
C3Thrusts the staff to the sky and simultaneously a shock sends enemies in a wide 360° around straight up (launch).
C4A launching move. Short reach; against a crowd it hits only 3–4 enemies.
C5Telekinetically waves the staff up and down in front like a drunkard, ending with a flat omnidirectional shockwave (stagger). Combo Boost makes hits 3→5→7. Attack speed is quite slow. The staff's range reaches about one body-length in front.
JASpews fire forward from the staff like a flamethrower. Can turn, so it can also hit behind. Low power. One hitbox per enemy.
JCErupts a wall-like object inscribed with 'Yellow Heaven Stands' from the ground. Fast start-up but narrow range. Can cross up a guard at point-blank.
DTelekinetically(?) flings the staff forward. Quite long forward reach but iffy horizontally. Fast activation, so good for JC follow-ups or ambushes.
EvoEmits fire at the 11 and 1 o'clock directions ahead (knockdown). The fire hitbox is fairly wide, but there's no hitbox directly below. Depending on height, can cross up a guard. Can also turn until landing.

无双乱舞

名称效果
無双乱舞Slides in while telekinetically(?) thrusting the staff forward.
真・無双乱舞An N1–N3→C4 combo. The 8th hit launches, the 9th knocks down (Fire).
Sorcerer's Staff

Sorcerer's Staff

日文
縮寫
S.Staff
武將
Zhang Jiao⚔ Zhang Jiao
來源
DWO/launch · 7/18/2007
究極強化
JAMMING
屬性
🔥 Fire
究極強化
JAMMING

A wooden staff with an embedded fire gem.

基礎屬性

攻擊
43(6)
破壞
37(5)
防禦
28(3)
體力
170(2)
無雙
160(1)
移動
125
跳躍
130

究極強化 (究極強化)

S.Staff
JAMMING

等級成長

等級名稱攻擊破壞防禦體力無雙
1S.Staff+34+29+25+22+15
2Pyre Staff+37+32+28+25+18
3Mystic Staff+40+35+31+28+21
4Fire Staff+43+38+34+31+24
5Volcano Staff+46+41+37+34+27
6True Volcano Staff+49+44+40+37+30
7Staff of Peace+52+47+43+40+33

刻印 (刻印)

Pierce
Creates a wide 360° tornado attack around the user to launch enemies. Knockback finisher.
浮かし ○Element infusion 炎
Smash
↑ + Fire element. The finisher adds a knockback attack with a range slightly wider than the normal musou, leaping up in the air.
Knockback ○Element infusion 炎
Shield
Fires a fire orb from a stance holding the staff at the waist. The orb advances slowly, then bursts on the spot omnidirectionally (launch + Fire). Fairly wide range. Can turn until the orb is fired. Fired at a base wall, it bursts sooner.
Knockdown ○Element infusion 炎
Formation
Stabs the staff into the ground, half-turns, thrusts hands forward and back, and fires small fireballs front and back (knockback + Fire).
Knockback ○Element infusion ○
Guard
Sprays fire from the staff across about 160° in front (knockdown). Narrow range. Fairly fast start-up. Can cross up a guard on a side enemy. Can also follow up with N on a knocked-down enemy.
Knockdown ○Element infusion 炎
Conquest
Charges briefly, then swings the staff overhead clockwise from the 3 o'clock direction once (knockback + element infusion). Swings the staff low in front and high in the rear, so the rear range is slightly wider than the front.
浮かし ○Element infusion ○

圖庫

蓄力攻擊

名稱效果
C2Sprays fire to draw a big circle in the space ahead (knockdown). Can cross up a guard at point-blank. Can also follow up with N on a knocked-down enemy.
C3Thrusts the staff to the sky and simultaneously a shock sends enemies in a wide 360° around straight up (launch).
C4A launching move. Short reach; against a crowd it hits only 3–4 enemies.
C5Telekinetically waves the staff up and down in front like a drunkard, ending with a flat omnidirectional shockwave (stagger). Combo Boost makes hits 3→5→7. Attack speed is quite slow. The staff's range reaches about one body-length in front.
JASpews fire forward from the staff like a flamethrower. Can turn, so it can also hit behind. Low power. One hitbox per enemy.
JCErupts a wall-like object inscribed with 'Yellow Heaven Stands' from the ground. Fast start-up but narrow range. Can cross up a guard at point-blank.
DTelekinetically(?) flings the staff forward. Quite long forward reach but iffy horizontally. Fast activation, so good for JC follow-ups or ambushes.
EvoEmits fire at the 11 and 1 o'clock directions ahead (knockdown). The fire hitbox is fairly wide, but there's no hitbox directly below. Depending on height, can cross up a guard. Can also turn until landing.

無雙亂舞

名稱效果
無双乱舞Slides in while telekinetically(?) thrusting the staff forward.
真・無双乱舞An N1–N3→C4 combo. The 8th hit launches, the 9th knocks down (Fire).
Sorcerer's Staff

Sorcerer's Staff

اليابانية
اختصار
S.Staff
الضابط
Zhang Jiao⚔ Zhang Jiao
المصدر
DWO/launch · 7/18/2007
+Advance
JAMMING
العناصر
🔥 Fire
+Advance
JAMMING

A wooden staff with an embedded fire gem.

الإحصائيات الأساسية

هجوم
43(6)
ضرر
37(5)
دفاع
28(3)
حياة
170(2)
موسو
160(1)
سرعة
125
قفز
130

+Advance (究極強化)

S.Staff
JAMMING

تطور الرتبة

رتبةالاسمهجومضرردفاعحياةموسو
1S.Staff+34+29+25+22+15
2Pyre Staff+37+32+28+25+18
3Mystic Staff+40+35+31+28+21
4Fire Staff+43+38+34+31+24
5Volcano Staff+46+41+37+34+27
6True Volcano Staff+49+44+40+37+30
7Staff of Peace+52+47+43+40+33

الشعارات (刻印)

Pierce
Creates a wide 360° tornado attack around the user to launch enemies. Knockback finisher.
浮かし ○Element infusion 炎
Smash
↑ + Fire element. The finisher adds a knockback attack with a range slightly wider than the normal musou, leaping up in the air.
Knockback ○Element infusion 炎
Shield
Fires a fire orb from a stance holding the staff at the waist. The orb advances slowly, then bursts on the spot omnidirectionally (launch + Fire). Fairly wide range. Can turn until the orb is fired. Fired at a base wall, it bursts sooner.
Knockdown ○Element infusion 炎
Formation
Stabs the staff into the ground, half-turns, thrusts hands forward and back, and fires small fireballs front and back (knockback + Fire).
Knockback ○Element infusion ○
Guard
Sprays fire from the staff across about 160° in front (knockdown). Narrow range. Fairly fast start-up. Can cross up a guard on a side enemy. Can also follow up with N on a knocked-down enemy.
Knockdown ○Element infusion 炎
Conquest
Charges briefly, then swings the staff overhead clockwise from the 3 o'clock direction once (knockback + element infusion). Swings the staff low in front and high in the rear, so the rear range is slightly wider than the front.
浮かし ○Element infusion ○

معرض

هجمات الشحن

الاسمالتأثير
C2Sprays fire to draw a big circle in the space ahead (knockdown). Can cross up a guard at point-blank. Can also follow up with N on a knocked-down enemy.
C3Thrusts the staff to the sky and simultaneously a shock sends enemies in a wide 360° around straight up (launch).
C4A launching move. Short reach; against a crowd it hits only 3–4 enemies.
C5Telekinetically waves the staff up and down in front like a drunkard, ending with a flat omnidirectional shockwave (stagger). Combo Boost makes hits 3→5→7. Attack speed is quite slow. The staff's range reaches about one body-length in front.
JASpews fire forward from the staff like a flamethrower. Can turn, so it can also hit behind. Low power. One hitbox per enemy.
JCErupts a wall-like object inscribed with 'Yellow Heaven Stands' from the ground. Fast start-up but narrow range. Can cross up a guard at point-blank.
DTelekinetically(?) flings the staff forward. Quite long forward reach but iffy horizontally. Fast activation, so good for JC follow-ups or ambushes.
EvoEmits fire at the 11 and 1 o'clock directions ahead (knockdown). The fire hitbox is fairly wide, but there's no hitbox directly below. Depending on height, can cross up a guard. Can also turn until landing.

هجمات موسو

الاسمالتأثير
無双乱舞Slides in while telekinetically(?) thrusting the staff forward.
真・無双乱舞An N1–N3→C4 combo. The 8th hit launches, the 9th knocks down (Fire).
Sorcerer's Staff

Sorcerer's Staff

ญี่ปุ่น
ตัวย่อ
S.Staff
ขุนพล
Zhang Jiao⚔ Zhang Jiao
ที่มา
DWO/launch · 7/18/2007
Advance+
JAMMING
ธาตุ
🔥 Fire
Advance+
JAMMING

A wooden staff with an embedded fire gem.

ค่าพื้นฐาน

โจมตี
43(6)
ทำลาย
37(5)
ป้องกัน
28(3)
พลังชีวิต
170(2)
มูโซ
160(1)
ความเร็ว
125
กระโดด
130

Advance+ (究極強化)

S.Staff
JAMMING

การพัฒนาระดับ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1S.Staff+34+29+25+22+15
2Pyre Staff+37+32+28+25+18
3Mystic Staff+40+35+31+28+21
4Fire Staff+43+38+34+31+24
5Volcano Staff+46+41+37+34+27
6True Volcano Staff+49+44+40+37+30
7Staff of Peace+52+47+43+40+33

ตราสัญลักษณ์ (刻印)

Pierce
Creates a wide 360° tornado attack around the user to launch enemies. Knockback finisher.
浮かし ○Element infusion 炎
Smash
↑ + Fire element. The finisher adds a knockback attack with a range slightly wider than the normal musou, leaping up in the air.
Knockback ○Element infusion 炎
Shield
Fires a fire orb from a stance holding the staff at the waist. The orb advances slowly, then bursts on the spot omnidirectionally (launch + Fire). Fairly wide range. Can turn until the orb is fired. Fired at a base wall, it bursts sooner.
Knockdown ○Element infusion 炎
Formation
Stabs the staff into the ground, half-turns, thrusts hands forward and back, and fires small fireballs front and back (knockback + Fire).
Knockback ○Element infusion ○
Guard
Sprays fire from the staff across about 160° in front (knockdown). Narrow range. Fairly fast start-up. Can cross up a guard on a side enemy. Can also follow up with N on a knocked-down enemy.
Knockdown ○Element infusion 炎
Conquest
Charges briefly, then swings the staff overhead clockwise from the 3 o'clock direction once (knockback + element infusion). Swings the staff low in front and high in the rear, so the rear range is slightly wider than the front.
浮かし ○Element infusion ○

แกลเลอรี

ชาร์จโจมตี

ชื่อผล
C2Sprays fire to draw a big circle in the space ahead (knockdown). Can cross up a guard at point-blank. Can also follow up with N on a knocked-down enemy.
C3Thrusts the staff to the sky and simultaneously a shock sends enemies in a wide 360° around straight up (launch).
C4A launching move. Short reach; against a crowd it hits only 3–4 enemies.
C5Telekinetically waves the staff up and down in front like a drunkard, ending with a flat omnidirectional shockwave (stagger). Combo Boost makes hits 3→5→7. Attack speed is quite slow. The staff's range reaches about one body-length in front.
JASpews fire forward from the staff like a flamethrower. Can turn, so it can also hit behind. Low power. One hitbox per enemy.
JCErupts a wall-like object inscribed with 'Yellow Heaven Stands' from the ground. Fast start-up but narrow range. Can cross up a guard at point-blank.
DTelekinetically(?) flings the staff forward. Quite long forward reach but iffy horizontally. Fast activation, so good for JC follow-ups or ambushes.
EvoEmits fire at the 11 and 1 o'clock directions ahead (knockdown). The fire hitbox is fairly wide, but there's no hitbox directly below. Depending on height, can cross up a guard. Can also turn until landing.

ท่าไม้ตายมูโซ

ชื่อผล
無双乱舞Slides in while telekinetically(?) thrusting the staff forward.
真・無双乱舞An N1–N3→C4 combo. The 8th hit launches, the 9th knocks down (Fire).