Nanman Gauntlets

Nanman Gauntlets

Japanese
Abbrev.
Gauntlets
Officer
Meng Huo⚔ Meng Huo
Source / Era
DWO/launch · 12/27/2006
Advance+
IRON BODY
Elements
🔥 Fire
Advance+
IRON BODY

Gauntlets with metal claws attached to the fingertips. Worn on both hands.

Base Stats

Attack
49(3)
Damage
52(1)
Defence
36(6)
Life
190(2)
Musou
120(5)
Speed
100
Jump
125

Advance+ (究極強化)

Gauntlets
IRON BODY

Rank Progression

RankNameAttackDamageDefenceLifeMusou
1Gauntlets+23+23+33+25+27
2Heavy Gauntlets+26+26+36+28+30
3Beast Gauntlets+29+29+39+31+33
4Beast Master+32+32+42+34+36
5King of Beasts+35+35+45+37+39
6True King of Beasts+38+38+48+40+42
7King of Nanman+41+41+51+43+45

Emblems (刻印)

Pierce
Skates left and right while elegantly slashing enemies (they prostrate before ultimate beauty = knockdown), with a knockback finisher. An aerial hit launches and allows continuous hitting.
Knockdown ○
Smash
Musou + Fire element. Becomes a launching musou. The final blow leaps beautifully backward and dives to the ground. The power of 'beauty' triggers a huge explosion, landing gracefully.
Knockback ○Element infusion ○
Shield
Front-somersaults attacking front and back with the savage gauntlets. Hit enemies knock down on the spot. Same motion as the twin halberds' Smash but slower. Aerial state during the attack.
Knockdown ○Element infusion ○
Formation
Hops slightly, half-turns, spreads both hands for a straight-line fissure-effect attack front and back.
Knockdown ○
Guard
Charge → clamps the front with both hands while spiral-diving → lies on its back. Enemies knock down on the spot. Aerial state during the attack.
Knockback ◎
Conquest
Strikes the ground ahead with the savage gauntlets for an area shockwave. Wide range. Hit enemies knock down on the spot.
Knockback ○Element infusion ○

Gallery

Charge Attacks

NameEffect
C2A launching move.
C3Charges while swinging the right hand, then sweeps the front horizontally. Knocks enemies absurd distances at absurd speed. Long wind-up and narrow range.
C4Spread-eagles in the air for a big horizontal spin. Wide range, but hard to land since it spins in the air.
C5Spins the whole body while swinging the savage gauntlets. Only the final hit stuns. Power is fairly high.
JADives face-down onto the ground in front.
JCSlams the savage gauntlets into the ground in front for an omnidirectional shockwave. Hard to follow up.
DSpins both hands once like a bamboo-copter. The hitbox continues until landing.
EvoLevels the ground on landing, firing two shockwaves in a row. Range isn't very wide, but recovery is almost nil — quite excellent. Treated as grounded during the attack.

Musou Attacks

NameEffect
無双乱舞Topples onto the ground in front as if sliding in.
真・無双乱舞N3–N6. The 8th hit launches, the 9th knocks back.

Details (DWO)

Musou Length

This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)

Do note that these numbers may not fully represent the minimum needed to increase the number of hits.

Temper Suggestion's

Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.

Nanman Gauntlets

蛮拳

日本語
武将
Meng Huo⚔ Meng Huo
究極強化
鋼躯

基本能力

攻撃力
49(3)
破壊力
52(1)
防御力
36(6)
体力
190(2)
無双
120(5)
移動力
100
ジャンプ力
125

究極強化 (究極強化)

蛮拳
鋼躯

ランク成長

ランク名前攻撃力破壊力防御力体力無双
1蛮拳+23+23+33+25+27
2蛮拳・改+26+26+36+28+30
3玄甲拳+29+29+39+31+33
4獣王+32+32+42+34+36
5百獣王+35+35+45+37+39
6真・百獣王+38+38+48+40+42
7南蛮王+41+41+51+43+45

刻印 (刻印)

前転宙返りしながら蛮拳で前後を攻撃する。 ヒットした相手はその場でダウンする。双戟の砕とモーションが同じだが出は遅い。攻撃中は空中判定。
ダウン ○
少しジャンプして半身になり左右の手を広げ前後に地割れエフェクトの直線攻撃。
吹飛ばし ○属性付与 ○
溜め→正面を両手で挟み込みながら錐もみダイブ→仰向けに寝転がる。 敵はその場でダウンする。攻撃中は空中判定。
ダウン ○属性付与 ○
蛮拳で前方の地面を叩いて範囲衝撃波。 範囲広い。ヒットした相手はその場でダウンする。
ダウン ○
右手を振り回しながらため→正面を横薙ぎする。 とんでもないスピードでとんでもない距離を吹き飛ばす。 溜めが長く、範囲が狭い。
吹飛ばし ◎
空中で大の字になって横大回転。 範囲は広いが空中で回るため当たり難い。
吹飛ばし ○属性付与 ○

ギャラリー

チャージ攻撃

名前効果
C2浮かせ技。
C3体ごと回転しながら蛮拳を振り回す。 最後のヒットのみ 気絶 。威力はわりと高い。
C4目の前の地面にうつぶせになってダイブ。
C5目の前の地面に蛮拳を叩きつけ全方位衝撃波。追撃しづらい。
JA両手を竹とんぼのように一回転。なお着地までヒット判定続いている
JC着地時に地ならしし、衝撃波を二連で出す。 範囲はあまり広くないが硬直がほとんど無く、かなり優秀。攻撃中は地上判定になる
D滑り込むように目の前の地面に倒れこむ。
EvoN3~N6。8段目に浮かし。9段目に吹き飛ばし。

無双乱舞

名前効果
無双乱舞地面を連続で叩き自分の周囲を弱浮かし攻撃。
真・無双乱舞↑+炎属性。フィニッシュは素早く5回ほど追加で地面を殴り、最後にふきとばし
Nanman Gauntlets

Nanman Gauntlets

日文
缩写
Gauntlets
武将
Meng Huo⚔ Meng Huo
来源
DWO/launch · 12/27/2006
究极强化
IRON BODY
属性
🔥 Fire
究极强化
IRON BODY

Gauntlets with metal claws attached to the fingertips. Worn on both hands.

基础属性

攻击
49(3)
破坏
52(1)
防御
36(6)
体力
190(2)
无双
120(5)
移动
100
跳跃
125

究极强化 (究極強化)

Gauntlets
IRON BODY

等级成长

等级名称攻击破坏防御体力无双
1Gauntlets+23+23+33+25+27
2Heavy Gauntlets+26+26+36+28+30
3Beast Gauntlets+29+29+39+31+33
4Beast Master+32+32+42+34+36
5King of Beasts+35+35+45+37+39
6True King of Beasts+38+38+48+40+42
7King of Nanman+41+41+51+43+45

刻印 (刻印)

Pierce
Skates left and right while elegantly slashing enemies (they prostrate before ultimate beauty = knockdown), with a knockback finisher. An aerial hit launches and allows continuous hitting.
Knockdown ○
Smash
Musou + Fire element. Becomes a launching musou. The final blow leaps beautifully backward and dives to the ground. The power of 'beauty' triggers a huge explosion, landing gracefully.
Knockback ○Element infusion ○
Shield
Front-somersaults attacking front and back with the savage gauntlets. Hit enemies knock down on the spot. Same motion as the twin halberds' Smash but slower. Aerial state during the attack.
Knockdown ○Element infusion ○
Formation
Hops slightly, half-turns, spreads both hands for a straight-line fissure-effect attack front and back.
Knockdown ○
Guard
Charge → clamps the front with both hands while spiral-diving → lies on its back. Enemies knock down on the spot. Aerial state during the attack.
Knockback ◎
Conquest
Strikes the ground ahead with the savage gauntlets for an area shockwave. Wide range. Hit enemies knock down on the spot.
Knockback ○Element infusion ○

图库

蓄力攻击

名称效果
C2A launching move.
C3Charges while swinging the right hand, then sweeps the front horizontally. Knocks enemies absurd distances at absurd speed. Long wind-up and narrow range.
C4Spread-eagles in the air for a big horizontal spin. Wide range, but hard to land since it spins in the air.
C5Spins the whole body while swinging the savage gauntlets. Only the final hit stuns. Power is fairly high.
JADives face-down onto the ground in front.
JCSlams the savage gauntlets into the ground in front for an omnidirectional shockwave. Hard to follow up.
DSpins both hands once like a bamboo-copter. The hitbox continues until landing.
EvoLevels the ground on landing, firing two shockwaves in a row. Range isn't very wide, but recovery is almost nil — quite excellent. Treated as grounded during the attack.

无双乱舞

名称效果
無双乱舞Topples onto the ground in front as if sliding in.
真・無双乱舞N3–N6. The 8th hit launches, the 9th knocks back.
Nanman Gauntlets

Nanman Gauntlets

日文
縮寫
Gauntlets
武將
Meng Huo⚔ Meng Huo
來源
DWO/launch · 12/27/2006
究極強化
IRON BODY
屬性
🔥 Fire
究極強化
IRON BODY

Gauntlets with metal claws attached to the fingertips. Worn on both hands.

基礎屬性

攻擊
49(3)
破壞
52(1)
防禦
36(6)
體力
190(2)
無雙
120(5)
移動
100
跳躍
125

究極強化 (究極強化)

Gauntlets
IRON BODY

等級成長

等級名稱攻擊破壞防禦體力無雙
1Gauntlets+23+23+33+25+27
2Heavy Gauntlets+26+26+36+28+30
3Beast Gauntlets+29+29+39+31+33
4Beast Master+32+32+42+34+36
5King of Beasts+35+35+45+37+39
6True King of Beasts+38+38+48+40+42
7King of Nanman+41+41+51+43+45

刻印 (刻印)

Pierce
Skates left and right while elegantly slashing enemies (they prostrate before ultimate beauty = knockdown), with a knockback finisher. An aerial hit launches and allows continuous hitting.
Knockdown ○
Smash
Musou + Fire element. Becomes a launching musou. The final blow leaps beautifully backward and dives to the ground. The power of 'beauty' triggers a huge explosion, landing gracefully.
Knockback ○Element infusion ○
Shield
Front-somersaults attacking front and back with the savage gauntlets. Hit enemies knock down on the spot. Same motion as the twin halberds' Smash but slower. Aerial state during the attack.
Knockdown ○Element infusion ○
Formation
Hops slightly, half-turns, spreads both hands for a straight-line fissure-effect attack front and back.
Knockdown ○
Guard
Charge → clamps the front with both hands while spiral-diving → lies on its back. Enemies knock down on the spot. Aerial state during the attack.
Knockback ◎
Conquest
Strikes the ground ahead with the savage gauntlets for an area shockwave. Wide range. Hit enemies knock down on the spot.
Knockback ○Element infusion ○

圖庫

蓄力攻擊

名稱效果
C2A launching move.
C3Charges while swinging the right hand, then sweeps the front horizontally. Knocks enemies absurd distances at absurd speed. Long wind-up and narrow range.
C4Spread-eagles in the air for a big horizontal spin. Wide range, but hard to land since it spins in the air.
C5Spins the whole body while swinging the savage gauntlets. Only the final hit stuns. Power is fairly high.
JADives face-down onto the ground in front.
JCSlams the savage gauntlets into the ground in front for an omnidirectional shockwave. Hard to follow up.
DSpins both hands once like a bamboo-copter. The hitbox continues until landing.
EvoLevels the ground on landing, firing two shockwaves in a row. Range isn't very wide, but recovery is almost nil — quite excellent. Treated as grounded during the attack.

無雙亂舞

名稱效果
無双乱舞Topples onto the ground in front as if sliding in.
真・無双乱舞N3–N6. The 8th hit launches, the 9th knocks back.
Nanman Gauntlets

Nanman Gauntlets

اليابانية
اختصار
Gauntlets
الضابط
Meng Huo⚔ Meng Huo
المصدر
DWO/launch · 12/27/2006
+Advance
IRON BODY
العناصر
🔥 Fire
+Advance
IRON BODY

Gauntlets with metal claws attached to the fingertips. Worn on both hands.

الإحصائيات الأساسية

هجوم
49(3)
ضرر
52(1)
دفاع
36(6)
حياة
190(2)
موسو
120(5)
سرعة
100
قفز
125

+Advance (究極強化)

Gauntlets
IRON BODY

تطور الرتبة

رتبةالاسمهجومضرردفاعحياةموسو
1Gauntlets+23+23+33+25+27
2Heavy Gauntlets+26+26+36+28+30
3Beast Gauntlets+29+29+39+31+33
4Beast Master+32+32+42+34+36
5King of Beasts+35+35+45+37+39
6True King of Beasts+38+38+48+40+42
7King of Nanman+41+41+51+43+45

الشعارات (刻印)

Pierce
Skates left and right while elegantly slashing enemies (they prostrate before ultimate beauty = knockdown), with a knockback finisher. An aerial hit launches and allows continuous hitting.
Knockdown ○
Smash
Musou + Fire element. Becomes a launching musou. The final blow leaps beautifully backward and dives to the ground. The power of 'beauty' triggers a huge explosion, landing gracefully.
Knockback ○Element infusion ○
Shield
Front-somersaults attacking front and back with the savage gauntlets. Hit enemies knock down on the spot. Same motion as the twin halberds' Smash but slower. Aerial state during the attack.
Knockdown ○Element infusion ○
Formation
Hops slightly, half-turns, spreads both hands for a straight-line fissure-effect attack front and back.
Knockdown ○
Guard
Charge → clamps the front with both hands while spiral-diving → lies on its back. Enemies knock down on the spot. Aerial state during the attack.
Knockback ◎
Conquest
Strikes the ground ahead with the savage gauntlets for an area shockwave. Wide range. Hit enemies knock down on the spot.
Knockback ○Element infusion ○

معرض

هجمات الشحن

الاسمالتأثير
C2A launching move.
C3Charges while swinging the right hand, then sweeps the front horizontally. Knocks enemies absurd distances at absurd speed. Long wind-up and narrow range.
C4Spread-eagles in the air for a big horizontal spin. Wide range, but hard to land since it spins in the air.
C5Spins the whole body while swinging the savage gauntlets. Only the final hit stuns. Power is fairly high.
JADives face-down onto the ground in front.
JCSlams the savage gauntlets into the ground in front for an omnidirectional shockwave. Hard to follow up.
DSpins both hands once like a bamboo-copter. The hitbox continues until landing.
EvoLevels the ground on landing, firing two shockwaves in a row. Range isn't very wide, but recovery is almost nil — quite excellent. Treated as grounded during the attack.

هجمات موسو

الاسمالتأثير
無双乱舞Topples onto the ground in front as if sliding in.
真・無双乱舞N3–N6. The 8th hit launches, the 9th knocks back.
Nanman Gauntlets

Nanman Gauntlets

ญี่ปุ่น
ตัวย่อ
Gauntlets
ขุนพล
Meng Huo⚔ Meng Huo
ที่มา
DWO/launch · 12/27/2006
Advance+
IRON BODY
ธาตุ
🔥 Fire
Advance+
IRON BODY

Gauntlets with metal claws attached to the fingertips. Worn on both hands.

ค่าพื้นฐาน

โจมตี
49(3)
ทำลาย
52(1)
ป้องกัน
36(6)
พลังชีวิต
190(2)
มูโซ
120(5)
ความเร็ว
100
กระโดด
125

Advance+ (究極強化)

Gauntlets
IRON BODY

การพัฒนาระดับ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1Gauntlets+23+23+33+25+27
2Heavy Gauntlets+26+26+36+28+30
3Beast Gauntlets+29+29+39+31+33
4Beast Master+32+32+42+34+36
5King of Beasts+35+35+45+37+39
6True King of Beasts+38+38+48+40+42
7King of Nanman+41+41+51+43+45

ตราสัญลักษณ์ (刻印)

Pierce
Skates left and right while elegantly slashing enemies (they prostrate before ultimate beauty = knockdown), with a knockback finisher. An aerial hit launches and allows continuous hitting.
Knockdown ○
Smash
Musou + Fire element. Becomes a launching musou. The final blow leaps beautifully backward and dives to the ground. The power of 'beauty' triggers a huge explosion, landing gracefully.
Knockback ○Element infusion ○
Shield
Front-somersaults attacking front and back with the savage gauntlets. Hit enemies knock down on the spot. Same motion as the twin halberds' Smash but slower. Aerial state during the attack.
Knockdown ○Element infusion ○
Formation
Hops slightly, half-turns, spreads both hands for a straight-line fissure-effect attack front and back.
Knockdown ○
Guard
Charge → clamps the front with both hands while spiral-diving → lies on its back. Enemies knock down on the spot. Aerial state during the attack.
Knockback ◎
Conquest
Strikes the ground ahead with the savage gauntlets for an area shockwave. Wide range. Hit enemies knock down on the spot.
Knockback ○Element infusion ○

แกลเลอรี

ชาร์จโจมตี

ชื่อผล
C2A launching move.
C3Charges while swinging the right hand, then sweeps the front horizontally. Knocks enemies absurd distances at absurd speed. Long wind-up and narrow range.
C4Spread-eagles in the air for a big horizontal spin. Wide range, but hard to land since it spins in the air.
C5Spins the whole body while swinging the savage gauntlets. Only the final hit stuns. Power is fairly high.
JADives face-down onto the ground in front.
JCSlams the savage gauntlets into the ground in front for an omnidirectional shockwave. Hard to follow up.
DSpins both hands once like a bamboo-copter. The hitbox continues until landing.
EvoLevels the ground on landing, firing two shockwaves in a row. Range isn't very wide, but recovery is almost nil — quite excellent. Treated as grounded during the attack.

ท่าไม้ตายมูโซ

ชื่อผล
無双乱舞Topples onto the ground in front as if sliding in.
真・無双乱舞N3–N6. The 8th hit launches, the 9th knocks back.