Marbles

Marbles

Japanese
Abbrev.
Marbles
Officer
⚔ Da Ji
Source / Era
DW7 (真6) · 5/16/2013
Advance+
SANCTUARY
Elements
🔥 Fire
Advance+
SANCTUARY

An exceptionally heavy mechanical shield glove.

Base Stats

Attack
49(2)
Damage
43(3)
Defence
33(1)
Life
150(6)
Musou
145(5)
Speed
130
Jump
145

Advance+ (究極強化)

Marbles
SANCTUARY

Rank Progression

RankNameAttackDamageDefenceLifeMusou
1Marbles+24+23+18+33+29
2Marbles of Chaos+27+26+21+36+32
3Globes of Atrophy+30+29+24+39+35
4Spheres of Decay+33+32+27+42+38
5Orbs of Ruin+36+35+30+45+41
6True Orbs of Ruin+39+38+33+48+44
7Balls of Doom+42+41+36+51+47
5Steamed Buns+34+33+28

Emblems (刻印)

Pierce
Swings the weapon in front to raise a tornado centered on it, launching enemies. Advances slowly during it.
Stun ○属性 付与 ○
Smash
↑ + Fire element. The finisher leaps, then on landing blasts the ground for knockback.
浮かし ○属性 付与 ○Super Armor ○
Shield
Fires 2 beams forward from the held mystic orb. Quite long reach, but the mystic orb itself has no hitbox. Advances slightly on activation. (Da Ji C6 attack.) C1 can't turn.
Knockback ○浮かし ○属性 付与 ○Super Armor ○
Formation
Spreads the hands in a big stance, charges, then slams mystic orbs front and back, spawning sinister miasma pillars from them. Can turn until activation, with instant Super Armor from the button press lasting until recovery ends. An arranged version of the Warriors Orochi Da Ji C1 attack.
浮かし ○属性 付与 C6
Guard
Toys with enemies caught in the manipulated mystic orbs, then raises a tornado to knock them back. Can turn. A Da-Ji-type action.
Knockback ○属性 付与 炎
Conquest
Spins and jumps forward twice in a row, sweeping the surroundings with the mystic orbs. 2 hitboxes; hits float enemies. Instant float state on onset. Narrow range.
Knockback ○属性 付与 ○Super Armor ○

Gallery

Charge Attacks

NameEffect
C2Tosses the mystic orb up and leaps, conjuring a huge fireball and spiking it into the ground like a volleyball. The fireball has 2 hitboxes (impact and burst). Very long airtime after activation. Can turn.
C3Crouches and spins like a figure-skating spin. A 5-hit attack, gradually rising and ending by whirling the mystic orbs upward. Combo Boost with extra input makes it 5→6→7. Omnidirectional.
C4Rushes forward while whirling the surrounding mystic orbs as if dancing. A very wide-range knockback.
C5Handstands and rushes forward clad in a pink tornado, launching hit enemies. Omnidirectional.
JAA sweep with the mystic orbs. A fast-onset omnidirectional attack.
JCSets the mystic orbs and dives diagonally down for a shockwave. A motion like the cross-spear JC, but it falls from the activation height without rising. Cannot turn.
DSlides along the ground fast while swinging the mystic orbs. Has tracking, but note that aiming at a crowd can make the trajectory differ from usual.
EvoN1–N3 ⇒ N6 full combo.

Musou Attacks

NameEffect
無双乱舞Floats up and fires fireballs alternately from the hands diagonally downward (light launch), finishing by throwing 4 fireballs at once across about 120° in front. It has Fire element, but the power itself is very low. Wide-area. Default Fire element.
真・無双乱舞A motion nearly identical to the Musou — it's hard to spot the difference.

Details (DWO)

Musou Length

This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)

Do note that these numbers may not fully represent the minimum needed to increase the number of hits.

Advanced +

Inertia Field - Any commanders within a set distance of you will be slowed and unable to jump (much like the wind element)

Temper Suggestion's

Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.

Marbles

堕落

日本語
武将
⚔ Da Ji
究極強化
神域

基本能力

攻撃力
49(2)
破壊力
43(3)
防御力
33(1)
体力
150(6)
無双
145(5)
移動力
130
ジャンプ力
145

究極強化 (究極強化)

堕落
神域

ランク成長

ランク名前攻撃力破壊力防御力体力無双
1堕落+24+23+18+33+29
2堕落・改+27+26+21+36+32
3享楽+30+29+24+39+35
4傾国+33+32+27+42+38
5崩国+36+35+30+45+41
6真・崩国+39+38+33+48+44
7亡国+42+41+36+51+47
5傾国の饅頭 (ケイコクノマンジュウ)+34+33+28

刻印 (刻印)

留めた妖球からビームを2本前方に発射。 射程はかなり長いが、妖球自体に当たり判定は無い。 発動時に少し前進する。妲己C6攻撃。C1方向転換不可。
気絶 ○属性 付与 ○
手を広げ大きく構え、タメの後、前後に妖球を叩きつけ、そこから禍々しい妖気の柱を発生させる。発動まで方向転換可でボタンを押した瞬間から即時SA付与し硬直が解けるまで続く。 無双orochi妲己C1攻撃のアレンジver。
浮かし ○属性 付与 ○SA ○
操る妖球に敵を巻き込んで弄んだ後、竜巻を起こして敵を吹き飛ばす。 方向転換可。妲己タイプアクション。
吹飛ばし ○浮かし ○属性 付与 ○SA ○
回転しながら連続で2回ジャンプしつつ前進し、自分の周囲を妖球で薙ぎ払う。 判定は2回あり、当たると敵は浮く。発生時即浮き判定。範囲が狭い。
浮かし ○属性 付与 C6
妖球を上に投げて飛び上がり、巨大な火の玉を出現させてバレーボールのスパイクのように地面に叩きつける。 火球は着弾時、炸裂時の2度判定がある。 発動後の滞空時間が非常に長い。方向転換可。
吹飛ばし ○属性 付与 炎
回転してポーズをとり、地面に自分を中心とした巨大な魔方陣を出現させ、そこから全方向に妖しげなオーラを放つ全方位の攻撃。 高威力、広範囲で放物線を描くように吹き飛ばす。方向転換可。
吹飛ばし ○属性 付与 ○SA ○

ギャラリー

チャージ攻撃

名前効果
C2後ろにトンボ返りしながら妖球で打ち上げる。 発生は早いが範囲は狭め。
C3フィギュアスケートのスピンのように身を屈めてスピン。徐々に姿勢を起こしつつ最後は妖球を旋回上昇させる5回攻撃。 連撃強化をすると追加入力で5→6→7となる。全方位攻撃。
C4踊りながら周囲の妖球を旋回させつつ前方に突進。 範囲がかなり広い吹き飛ばし。
C5倒立しながらピンク色の竜巻を纏いつつ前方に突撃し、当たった敵を打ち上げる。全方位攻撃。
JA妖球での薙ぎ払い。発生の早い全方位攻撃。
JC妖球を構えて斜め下に飛び込み衝撃波。 叉突矛のJCと同じようなモーションだが、発動時の高さから上昇せずにそのまま落下する。方向転換不可。
D高速で地面を滑走しながら妖球を振り回す。追尾性能があるが敵の群集に向かって攻撃するといつもと違う軌道になることがあるのに注意
EvoN1~N3⇒N6出し切り

無双乱舞

名前効果
無双乱舞宙に浮き上がり、斜め下に向けて手から交互に火球を連発(軽い浮かし)、フィニッシュに火球を前方120℃くらいに4つ同時に投射。炎属性がついているものの威力そのものはとても低い。 広範囲。デフォルトで炎属性付与。
真・無双乱舞違いを探すのがむずかしいくらい、 無双乱舞 とほぼ同じモーション。
Marbles

Marbles

日文
缩写
Marbles
武将
⚔ Da Ji
来源
DW7 (真6) · 5/16/2013
究极强化
SANCTUARY
属性
🔥 Fire
究极强化
SANCTUARY

An exceptionally heavy mechanical shield glove.

基础属性

攻击
49(2)
破坏
43(3)
防御
33(1)
体力
150(6)
无双
145(5)
移动
130
跳跃
145

究极强化 (究極強化)

Marbles
SANCTUARY

等级成长

等级名称攻击破坏防御体力无双
1Marbles+24+23+18+33+29
2Marbles of Chaos+27+26+21+36+32
3Globes of Atrophy+30+29+24+39+35
4Spheres of Decay+33+32+27+42+38
5Orbs of Ruin+36+35+30+45+41
6True Orbs of Ruin+39+38+33+48+44
7Balls of Doom+42+41+36+51+47
5Steamed Buns+34+33+28

刻印 (刻印)

Pierce
Swings the weapon in front to raise a tornado centered on it, launching enemies. Advances slowly during it.
Stun ○属性 付与 ○
Smash
↑ + Fire element. The finisher leaps, then on landing blasts the ground for knockback.
浮かし ○属性 付与 ○Super Armor ○
Shield
Fires 2 beams forward from the held mystic orb. Quite long reach, but the mystic orb itself has no hitbox. Advances slightly on activation. (Da Ji C6 attack.) C1 can't turn.
Knockback ○浮かし ○属性 付与 ○Super Armor ○
Formation
Spreads the hands in a big stance, charges, then slams mystic orbs front and back, spawning sinister miasma pillars from them. Can turn until activation, with instant Super Armor from the button press lasting until recovery ends. An arranged version of the Warriors Orochi Da Ji C1 attack.
浮かし ○属性 付与 C6
Guard
Toys with enemies caught in the manipulated mystic orbs, then raises a tornado to knock them back. Can turn. A Da-Ji-type action.
Knockback ○属性 付与 炎
Conquest
Spins and jumps forward twice in a row, sweeping the surroundings with the mystic orbs. 2 hitboxes; hits float enemies. Instant float state on onset. Narrow range.
Knockback ○属性 付与 ○Super Armor ○

图库

蓄力攻击

名称效果
C2Tosses the mystic orb up and leaps, conjuring a huge fireball and spiking it into the ground like a volleyball. The fireball has 2 hitboxes (impact and burst). Very long airtime after activation. Can turn.
C3Crouches and spins like a figure-skating spin. A 5-hit attack, gradually rising and ending by whirling the mystic orbs upward. Combo Boost with extra input makes it 5→6→7. Omnidirectional.
C4Rushes forward while whirling the surrounding mystic orbs as if dancing. A very wide-range knockback.
C5Handstands and rushes forward clad in a pink tornado, launching hit enemies. Omnidirectional.
JAA sweep with the mystic orbs. A fast-onset omnidirectional attack.
JCSets the mystic orbs and dives diagonally down for a shockwave. A motion like the cross-spear JC, but it falls from the activation height without rising. Cannot turn.
DSlides along the ground fast while swinging the mystic orbs. Has tracking, but note that aiming at a crowd can make the trajectory differ from usual.
EvoN1–N3 ⇒ N6 full combo.

无双乱舞

名称效果
無双乱舞Floats up and fires fireballs alternately from the hands diagonally downward (light launch), finishing by throwing 4 fireballs at once across about 120° in front. It has Fire element, but the power itself is very low. Wide-area. Default Fire element.
真・無双乱舞A motion nearly identical to the Musou — it's hard to spot the difference.
Marbles

Marbles

日文
縮寫
Marbles
武將
⚔ Da Ji
來源
DW7 (真6) · 5/16/2013
究極強化
SANCTUARY
屬性
🔥 Fire
究極強化
SANCTUARY

An exceptionally heavy mechanical shield glove.

基礎屬性

攻擊
49(2)
破壞
43(3)
防禦
33(1)
體力
150(6)
無雙
145(5)
移動
130
跳躍
145

究極強化 (究極強化)

Marbles
SANCTUARY

等級成長

等級名稱攻擊破壞防禦體力無雙
1Marbles+24+23+18+33+29
2Marbles of Chaos+27+26+21+36+32
3Globes of Atrophy+30+29+24+39+35
4Spheres of Decay+33+32+27+42+38
5Orbs of Ruin+36+35+30+45+41
6True Orbs of Ruin+39+38+33+48+44
7Balls of Doom+42+41+36+51+47
5Steamed Buns+34+33+28

刻印 (刻印)

Pierce
Swings the weapon in front to raise a tornado centered on it, launching enemies. Advances slowly during it.
Stun ○属性 付与 ○
Smash
↑ + Fire element. The finisher leaps, then on landing blasts the ground for knockback.
浮かし ○属性 付与 ○Super Armor ○
Shield
Fires 2 beams forward from the held mystic orb. Quite long reach, but the mystic orb itself has no hitbox. Advances slightly on activation. (Da Ji C6 attack.) C1 can't turn.
Knockback ○浮かし ○属性 付与 ○Super Armor ○
Formation
Spreads the hands in a big stance, charges, then slams mystic orbs front and back, spawning sinister miasma pillars from them. Can turn until activation, with instant Super Armor from the button press lasting until recovery ends. An arranged version of the Warriors Orochi Da Ji C1 attack.
浮かし ○属性 付与 C6
Guard
Toys with enemies caught in the manipulated mystic orbs, then raises a tornado to knock them back. Can turn. A Da-Ji-type action.
Knockback ○属性 付与 炎
Conquest
Spins and jumps forward twice in a row, sweeping the surroundings with the mystic orbs. 2 hitboxes; hits float enemies. Instant float state on onset. Narrow range.
Knockback ○属性 付与 ○Super Armor ○

圖庫

蓄力攻擊

名稱效果
C2Tosses the mystic orb up and leaps, conjuring a huge fireball and spiking it into the ground like a volleyball. The fireball has 2 hitboxes (impact and burst). Very long airtime after activation. Can turn.
C3Crouches and spins like a figure-skating spin. A 5-hit attack, gradually rising and ending by whirling the mystic orbs upward. Combo Boost with extra input makes it 5→6→7. Omnidirectional.
C4Rushes forward while whirling the surrounding mystic orbs as if dancing. A very wide-range knockback.
C5Handstands and rushes forward clad in a pink tornado, launching hit enemies. Omnidirectional.
JAA sweep with the mystic orbs. A fast-onset omnidirectional attack.
JCSets the mystic orbs and dives diagonally down for a shockwave. A motion like the cross-spear JC, but it falls from the activation height without rising. Cannot turn.
DSlides along the ground fast while swinging the mystic orbs. Has tracking, but note that aiming at a crowd can make the trajectory differ from usual.
EvoN1–N3 ⇒ N6 full combo.

無雙亂舞

名稱效果
無双乱舞Floats up and fires fireballs alternately from the hands diagonally downward (light launch), finishing by throwing 4 fireballs at once across about 120° in front. It has Fire element, but the power itself is very low. Wide-area. Default Fire element.
真・無双乱舞A motion nearly identical to the Musou — it's hard to spot the difference.
Marbles

Marbles

اليابانية
اختصار
Marbles
الضابط
⚔ Da Ji
المصدر
DW7 (真6) · 5/16/2013
+Advance
SANCTUARY
العناصر
🔥 Fire
+Advance
SANCTUARY

An exceptionally heavy mechanical shield glove.

الإحصائيات الأساسية

هجوم
49(2)
ضرر
43(3)
دفاع
33(1)
حياة
150(6)
موسو
145(5)
سرعة
130
قفز
145

+Advance (究極強化)

Marbles
SANCTUARY

تطور الرتبة

رتبةالاسمهجومضرردفاعحياةموسو
1Marbles+24+23+18+33+29
2Marbles of Chaos+27+26+21+36+32
3Globes of Atrophy+30+29+24+39+35
4Spheres of Decay+33+32+27+42+38
5Orbs of Ruin+36+35+30+45+41
6True Orbs of Ruin+39+38+33+48+44
7Balls of Doom+42+41+36+51+47
5Steamed Buns+34+33+28

الشعارات (刻印)

Pierce
Swings the weapon in front to raise a tornado centered on it, launching enemies. Advances slowly during it.
Stun ○属性 付与 ○
Smash
↑ + Fire element. The finisher leaps, then on landing blasts the ground for knockback.
浮かし ○属性 付与 ○Super Armor ○
Shield
Fires 2 beams forward from the held mystic orb. Quite long reach, but the mystic orb itself has no hitbox. Advances slightly on activation. (Da Ji C6 attack.) C1 can't turn.
Knockback ○浮かし ○属性 付与 ○Super Armor ○
Formation
Spreads the hands in a big stance, charges, then slams mystic orbs front and back, spawning sinister miasma pillars from them. Can turn until activation, with instant Super Armor from the button press lasting until recovery ends. An arranged version of the Warriors Orochi Da Ji C1 attack.
浮かし ○属性 付与 C6
Guard
Toys with enemies caught in the manipulated mystic orbs, then raises a tornado to knock them back. Can turn. A Da-Ji-type action.
Knockback ○属性 付与 炎
Conquest
Spins and jumps forward twice in a row, sweeping the surroundings with the mystic orbs. 2 hitboxes; hits float enemies. Instant float state on onset. Narrow range.
Knockback ○属性 付与 ○Super Armor ○

معرض

هجمات الشحن

الاسمالتأثير
C2Tosses the mystic orb up and leaps, conjuring a huge fireball and spiking it into the ground like a volleyball. The fireball has 2 hitboxes (impact and burst). Very long airtime after activation. Can turn.
C3Crouches and spins like a figure-skating spin. A 5-hit attack, gradually rising and ending by whirling the mystic orbs upward. Combo Boost with extra input makes it 5→6→7. Omnidirectional.
C4Rushes forward while whirling the surrounding mystic orbs as if dancing. A very wide-range knockback.
C5Handstands and rushes forward clad in a pink tornado, launching hit enemies. Omnidirectional.
JAA sweep with the mystic orbs. A fast-onset omnidirectional attack.
JCSets the mystic orbs and dives diagonally down for a shockwave. A motion like the cross-spear JC, but it falls from the activation height without rising. Cannot turn.
DSlides along the ground fast while swinging the mystic orbs. Has tracking, but note that aiming at a crowd can make the trajectory differ from usual.
EvoN1–N3 ⇒ N6 full combo.

هجمات موسو

الاسمالتأثير
無双乱舞Floats up and fires fireballs alternately from the hands diagonally downward (light launch), finishing by throwing 4 fireballs at once across about 120° in front. It has Fire element, but the power itself is very low. Wide-area. Default Fire element.
真・無双乱舞A motion nearly identical to the Musou — it's hard to spot the difference.
Marbles

Marbles

ญี่ปุ่น
ตัวย่อ
Marbles
ขุนพล
⚔ Da Ji
ที่มา
DW7 (真6) · 5/16/2013
Advance+
SANCTUARY
ธาตุ
🔥 Fire
Advance+
SANCTUARY

An exceptionally heavy mechanical shield glove.

ค่าพื้นฐาน

โจมตี
49(2)
ทำลาย
43(3)
ป้องกัน
33(1)
พลังชีวิต
150(6)
มูโซ
145(5)
ความเร็ว
130
กระโดด
145

Advance+ (究極強化)

Marbles
SANCTUARY

การพัฒนาระดับ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1Marbles+24+23+18+33+29
2Marbles of Chaos+27+26+21+36+32
3Globes of Atrophy+30+29+24+39+35
4Spheres of Decay+33+32+27+42+38
5Orbs of Ruin+36+35+30+45+41
6True Orbs of Ruin+39+38+33+48+44
7Balls of Doom+42+41+36+51+47
5Steamed Buns+34+33+28

ตราสัญลักษณ์ (刻印)

Pierce
Swings the weapon in front to raise a tornado centered on it, launching enemies. Advances slowly during it.
Stun ○属性 付与 ○
Smash
↑ + Fire element. The finisher leaps, then on landing blasts the ground for knockback.
浮かし ○属性 付与 ○Super Armor ○
Shield
Fires 2 beams forward from the held mystic orb. Quite long reach, but the mystic orb itself has no hitbox. Advances slightly on activation. (Da Ji C6 attack.) C1 can't turn.
Knockback ○浮かし ○属性 付与 ○Super Armor ○
Formation
Spreads the hands in a big stance, charges, then slams mystic orbs front and back, spawning sinister miasma pillars from them. Can turn until activation, with instant Super Armor from the button press lasting until recovery ends. An arranged version of the Warriors Orochi Da Ji C1 attack.
浮かし ○属性 付与 C6
Guard
Toys with enemies caught in the manipulated mystic orbs, then raises a tornado to knock them back. Can turn. A Da-Ji-type action.
Knockback ○属性 付与 炎
Conquest
Spins and jumps forward twice in a row, sweeping the surroundings with the mystic orbs. 2 hitboxes; hits float enemies. Instant float state on onset. Narrow range.
Knockback ○属性 付与 ○Super Armor ○

แกลเลอรี

ชาร์จโจมตี

ชื่อผล
C2Tosses the mystic orb up and leaps, conjuring a huge fireball and spiking it into the ground like a volleyball. The fireball has 2 hitboxes (impact and burst). Very long airtime after activation. Can turn.
C3Crouches and spins like a figure-skating spin. A 5-hit attack, gradually rising and ending by whirling the mystic orbs upward. Combo Boost with extra input makes it 5→6→7. Omnidirectional.
C4Rushes forward while whirling the surrounding mystic orbs as if dancing. A very wide-range knockback.
C5Handstands and rushes forward clad in a pink tornado, launching hit enemies. Omnidirectional.
JAA sweep with the mystic orbs. A fast-onset omnidirectional attack.
JCSets the mystic orbs and dives diagonally down for a shockwave. A motion like the cross-spear JC, but it falls from the activation height without rising. Cannot turn.
DSlides along the ground fast while swinging the mystic orbs. Has tracking, but note that aiming at a crowd can make the trajectory differ from usual.
EvoN1–N3 ⇒ N6 full combo.

ท่าไม้ตายมูโซ

ชื่อผล
無双乱舞Floats up and fires fireballs alternately from the hands diagonally downward (light launch), finishing by throwing 4 fireballs at once across about 120° in front. It has Fire element, but the power itself is very low. Wide-area. Default Fire element.
真・無双乱舞A motion nearly identical to the Musou — it's hard to spot the difference.