Swings the weapon in front to raise a tornado centered on it, launching enemies. Advances slowly during it.
Stun ○属性 付与 ○
砕
Smash
↑ + Fire element. The finisher leaps, then on landing blasts the ground for knockback.
浮かし ○属性 付与 ○Super Armor ○
盾
Shield
Fires 2 beams forward from the held mystic orb. Quite long reach, but the mystic orb itself has no hitbox. Advances slightly on activation. (Da Ji C6 attack.) C1 can't turn.
Knockback ○浮かし ○属性 付与 ○Super Armor ○
陣
Formation
Spreads the hands in a big stance, charges, then slams mystic orbs front and back, spawning sinister miasma pillars from them. Can turn until activation, with instant Super Armor from the button press lasting until recovery ends. An arranged version of the Warriors Orochi Da Ji C1 attack.
浮かし ○属性 付与 C6
衛
Guard
Toys with enemies caught in the manipulated mystic orbs, then raises a tornado to knock them back. Can turn. A Da-Ji-type action.
Knockback ○属性 付与 炎
覇
Conquest
Spins and jumps forward twice in a row, sweeping the surroundings with the mystic orbs. 2 hitboxes; hits float enemies. Instant float state on onset. Narrow range.
Knockback ○属性 付与 ○Super Armor ○
Gallery
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Spheres of Decay
Spheres of Decay
Spheres of Decay
Charge Attacks
Name
Effect
C2
Tosses the mystic orb up and leaps, conjuring a huge fireball and spiking it into the ground like a volleyball. The fireball has 2 hitboxes (impact and burst). Very long airtime after activation. Can turn.
C3
Crouches and spins like a figure-skating spin. A 5-hit attack, gradually rising and ending by whirling the mystic orbs upward. Combo Boost with extra input makes it 5→6→7. Omnidirectional.
C4
Rushes forward while whirling the surrounding mystic orbs as if dancing. A very wide-range knockback.
C5
Handstands and rushes forward clad in a pink tornado, launching hit enemies. Omnidirectional.
JA
A sweep with the mystic orbs. A fast-onset omnidirectional attack.
JC
Sets the mystic orbs and dives diagonally down for a shockwave. A motion like the cross-spear JC, but it falls from the activation height without rising. Cannot turn.
D
Slides along the ground fast while swinging the mystic orbs. Has tracking, but note that aiming at a crowd can make the trajectory differ from usual.
Evo
N1–N3 ⇒ N6 full combo.
Musou Attacks
Name
Effect
無双乱舞
Floats up and fires fireballs alternately from the hands diagonally downward (light launch), finishing by throwing 4 fireballs at once across about 120° in front. It has Fire element, but the power itself is very low. Wide-area. Default Fire element.
真・無双乱舞
A motion nearly identical to the Musou — it's hard to spot the difference.
Details (DWO)
Musou Length
This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)
Do note that these numbers may not fully represent the minimum needed to increase the number of hits.
Advanced +
Inertia Field - Any commanders within a set distance of you will be slowed and unable to jump (much like the wind element)
Temper Suggestion's
Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.
Swings the weapon in front to raise a tornado centered on it, launching enemies. Advances slowly during it.
Stun ○属性 付与 ○
砕
Smash
↑ + Fire element. The finisher leaps, then on landing blasts the ground for knockback.
浮かし ○属性 付与 ○Super Armor ○
盾
Shield
Fires 2 beams forward from the held mystic orb. Quite long reach, but the mystic orb itself has no hitbox. Advances slightly on activation. (Da Ji C6 attack.) C1 can't turn.
Knockback ○浮かし ○属性 付与 ○Super Armor ○
陣
Formation
Spreads the hands in a big stance, charges, then slams mystic orbs front and back, spawning sinister miasma pillars from them. Can turn until activation, with instant Super Armor from the button press lasting until recovery ends. An arranged version of the Warriors Orochi Da Ji C1 attack.
浮かし ○属性 付与 C6
衛
Guard
Toys with enemies caught in the manipulated mystic orbs, then raises a tornado to knock them back. Can turn. A Da-Ji-type action.
Knockback ○属性 付与 炎
覇
Conquest
Spins and jumps forward twice in a row, sweeping the surroundings with the mystic orbs. 2 hitboxes; hits float enemies. Instant float state on onset. Narrow range.
Knockback ○属性 付与 ○Super Armor ○
图库
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Spheres of Decay
Spheres of Decay
Spheres of Decay
蓄力攻击
名称
效果
C2
Tosses the mystic orb up and leaps, conjuring a huge fireball and spiking it into the ground like a volleyball. The fireball has 2 hitboxes (impact and burst). Very long airtime after activation. Can turn.
C3
Crouches and spins like a figure-skating spin. A 5-hit attack, gradually rising and ending by whirling the mystic orbs upward. Combo Boost with extra input makes it 5→6→7. Omnidirectional.
C4
Rushes forward while whirling the surrounding mystic orbs as if dancing. A very wide-range knockback.
C5
Handstands and rushes forward clad in a pink tornado, launching hit enemies. Omnidirectional.
JA
A sweep with the mystic orbs. A fast-onset omnidirectional attack.
JC
Sets the mystic orbs and dives diagonally down for a shockwave. A motion like the cross-spear JC, but it falls from the activation height without rising. Cannot turn.
D
Slides along the ground fast while swinging the mystic orbs. Has tracking, but note that aiming at a crowd can make the trajectory differ from usual.
Evo
N1–N3 ⇒ N6 full combo.
无双乱舞
名称
效果
無双乱舞
Floats up and fires fireballs alternately from the hands diagonally downward (light launch), finishing by throwing 4 fireballs at once across about 120° in front. It has Fire element, but the power itself is very low. Wide-area. Default Fire element.
真・無双乱舞
A motion nearly identical to the Musou — it's hard to spot the difference.
Swings the weapon in front to raise a tornado centered on it, launching enemies. Advances slowly during it.
Stun ○属性 付与 ○
砕
Smash
↑ + Fire element. The finisher leaps, then on landing blasts the ground for knockback.
浮かし ○属性 付与 ○Super Armor ○
盾
Shield
Fires 2 beams forward from the held mystic orb. Quite long reach, but the mystic orb itself has no hitbox. Advances slightly on activation. (Da Ji C6 attack.) C1 can't turn.
Knockback ○浮かし ○属性 付与 ○Super Armor ○
陣
Formation
Spreads the hands in a big stance, charges, then slams mystic orbs front and back, spawning sinister miasma pillars from them. Can turn until activation, with instant Super Armor from the button press lasting until recovery ends. An arranged version of the Warriors Orochi Da Ji C1 attack.
浮かし ○属性 付与 C6
衛
Guard
Toys with enemies caught in the manipulated mystic orbs, then raises a tornado to knock them back. Can turn. A Da-Ji-type action.
Knockback ○属性 付与 炎
覇
Conquest
Spins and jumps forward twice in a row, sweeping the surroundings with the mystic orbs. 2 hitboxes; hits float enemies. Instant float state on onset. Narrow range.
Knockback ○属性 付与 ○Super Armor ○
圖庫
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Spheres of Decay
Spheres of Decay
Spheres of Decay
蓄力攻擊
名稱
效果
C2
Tosses the mystic orb up and leaps, conjuring a huge fireball and spiking it into the ground like a volleyball. The fireball has 2 hitboxes (impact and burst). Very long airtime after activation. Can turn.
C3
Crouches and spins like a figure-skating spin. A 5-hit attack, gradually rising and ending by whirling the mystic orbs upward. Combo Boost with extra input makes it 5→6→7. Omnidirectional.
C4
Rushes forward while whirling the surrounding mystic orbs as if dancing. A very wide-range knockback.
C5
Handstands and rushes forward clad in a pink tornado, launching hit enemies. Omnidirectional.
JA
A sweep with the mystic orbs. A fast-onset omnidirectional attack.
JC
Sets the mystic orbs and dives diagonally down for a shockwave. A motion like the cross-spear JC, but it falls from the activation height without rising. Cannot turn.
D
Slides along the ground fast while swinging the mystic orbs. Has tracking, but note that aiming at a crowd can make the trajectory differ from usual.
Evo
N1–N3 ⇒ N6 full combo.
無雙亂舞
名稱
效果
無双乱舞
Floats up and fires fireballs alternately from the hands diagonally downward (light launch), finishing by throwing 4 fireballs at once across about 120° in front. It has Fire element, but the power itself is very low. Wide-area. Default Fire element.
真・無双乱舞
A motion nearly identical to the Musou — it's hard to spot the difference.
Swings the weapon in front to raise a tornado centered on it, launching enemies. Advances slowly during it.
Stun ○属性 付与 ○
砕
Smash
↑ + Fire element. The finisher leaps, then on landing blasts the ground for knockback.
浮かし ○属性 付与 ○Super Armor ○
盾
Shield
Fires 2 beams forward from the held mystic orb. Quite long reach, but the mystic orb itself has no hitbox. Advances slightly on activation. (Da Ji C6 attack.) C1 can't turn.
Knockback ○浮かし ○属性 付与 ○Super Armor ○
陣
Formation
Spreads the hands in a big stance, charges, then slams mystic orbs front and back, spawning sinister miasma pillars from them. Can turn until activation, with instant Super Armor from the button press lasting until recovery ends. An arranged version of the Warriors Orochi Da Ji C1 attack.
浮かし ○属性 付与 C6
衛
Guard
Toys with enemies caught in the manipulated mystic orbs, then raises a tornado to knock them back. Can turn. A Da-Ji-type action.
Knockback ○属性 付与 炎
覇
Conquest
Spins and jumps forward twice in a row, sweeping the surroundings with the mystic orbs. 2 hitboxes; hits float enemies. Instant float state on onset. Narrow range.
Knockback ○属性 付与 ○Super Armor ○
معرض
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Spheres of Decay
Spheres of Decay
Spheres of Decay
هجمات الشحن
الاسم
التأثير
C2
Tosses the mystic orb up and leaps, conjuring a huge fireball and spiking it into the ground like a volleyball. The fireball has 2 hitboxes (impact and burst). Very long airtime after activation. Can turn.
C3
Crouches and spins like a figure-skating spin. A 5-hit attack, gradually rising and ending by whirling the mystic orbs upward. Combo Boost with extra input makes it 5→6→7. Omnidirectional.
C4
Rushes forward while whirling the surrounding mystic orbs as if dancing. A very wide-range knockback.
C5
Handstands and rushes forward clad in a pink tornado, launching hit enemies. Omnidirectional.
JA
A sweep with the mystic orbs. A fast-onset omnidirectional attack.
JC
Sets the mystic orbs and dives diagonally down for a shockwave. A motion like the cross-spear JC, but it falls from the activation height without rising. Cannot turn.
D
Slides along the ground fast while swinging the mystic orbs. Has tracking, but note that aiming at a crowd can make the trajectory differ from usual.
Evo
N1–N3 ⇒ N6 full combo.
هجمات موسو
الاسم
التأثير
無双乱舞
Floats up and fires fireballs alternately from the hands diagonally downward (light launch), finishing by throwing 4 fireballs at once across about 120° in front. It has Fire element, but the power itself is very low. Wide-area. Default Fire element.
真・無双乱舞
A motion nearly identical to the Musou — it's hard to spot the difference.
Swings the weapon in front to raise a tornado centered on it, launching enemies. Advances slowly during it.
Stun ○属性 付与 ○
砕
Smash
↑ + Fire element. The finisher leaps, then on landing blasts the ground for knockback.
浮かし ○属性 付与 ○Super Armor ○
盾
Shield
Fires 2 beams forward from the held mystic orb. Quite long reach, but the mystic orb itself has no hitbox. Advances slightly on activation. (Da Ji C6 attack.) C1 can't turn.
Knockback ○浮かし ○属性 付与 ○Super Armor ○
陣
Formation
Spreads the hands in a big stance, charges, then slams mystic orbs front and back, spawning sinister miasma pillars from them. Can turn until activation, with instant Super Armor from the button press lasting until recovery ends. An arranged version of the Warriors Orochi Da Ji C1 attack.
浮かし ○属性 付与 C6
衛
Guard
Toys with enemies caught in the manipulated mystic orbs, then raises a tornado to knock them back. Can turn. A Da-Ji-type action.
Knockback ○属性 付与 炎
覇
Conquest
Spins and jumps forward twice in a row, sweeping the surroundings with the mystic orbs. 2 hitboxes; hits float enemies. Instant float state on onset. Narrow range.
Knockback ○属性 付与 ○Super Armor ○
แกลเลอรี
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Marble of Corruption & Marble of Chaos
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Globes of Antrophy
Spheres of Decay
Spheres of Decay
Spheres of Decay
ชาร์จโจมตี
ชื่อ
ผล
C2
Tosses the mystic orb up and leaps, conjuring a huge fireball and spiking it into the ground like a volleyball. The fireball has 2 hitboxes (impact and burst). Very long airtime after activation. Can turn.
C3
Crouches and spins like a figure-skating spin. A 5-hit attack, gradually rising and ending by whirling the mystic orbs upward. Combo Boost with extra input makes it 5→6→7. Omnidirectional.
C4
Rushes forward while whirling the surrounding mystic orbs as if dancing. A very wide-range knockback.
C5
Handstands and rushes forward clad in a pink tornado, launching hit enemies. Omnidirectional.
JA
A sweep with the mystic orbs. A fast-onset omnidirectional attack.
JC
Sets the mystic orbs and dives diagonally down for a shockwave. A motion like the cross-spear JC, but it falls from the activation height without rising. Cannot turn.
D
Slides along the ground fast while swinging the mystic orbs. Has tracking, but note that aiming at a crowd can make the trajectory differ from usual.
Evo
N1–N3 ⇒ N6 full combo.
ท่าไม้ตายมูโซ
ชื่อ
ผล
無双乱舞
Floats up and fires fireballs alternately from the hands diagonally downward (light launch), finishing by throwing 4 fireballs at once across about 120° in front. It has Fire element, but the power itself is very low. Wide-area. Default Fire element.
真・無双乱舞
A motion nearly identical to the Musou — it's hard to spot the difference.