A longbow with an extended stave that shoots arrows from great distances
Base Stats
Advance+ (究極強化)
Rank Progression
| Rank | Name | Attack | Damage | Defence | Life | Musou |
|---|
| 1 | Bow | +22 | +34 | +19 | +32 | +8 |
| 2 | Composite Bow | +25 | +37 | +22 | +35 | +11 |
| 3 | Recurve Bow | +28 | +40 | +25 | +38 | +14 |
| 4 | Wind Shooter | +31 | +43 | +28 | +41 | +17 |
| 5 | Qilin Bow | +34 | +46 | +31 | +44 | +20 |
| 6 | True Qilin Bow | +37 | +49 | +34 | +47 | +23 |
| 7 | Phoenix Bow | +40 | +52 | +37 | +50 | +26 |
| 5 | Angel's Love | +32 | +47 | +35 | +45 | +21 |
Emblems (刻印)
突
Pierce
Sets the bow, then fires a shockwave-clad arrow forward. A hitbox occurs when setting, but no damage or stagger. After setting, extra input fires at any timing. Both C1/C6 can turn.
Knockback ○Element infusion ○Super Armor C6
砕
Smash
Fires arrows forward in a slide (stun), then fires one arrow (knockback). The last arrow, depending on pre-fire input: no input fires a Fire arrow, one extra input a Lightning arrow, two a Ice arrow. Since it's a knockback after stun, if the opponent recovers you're back at close range and vulnerable while in recovery, so mainly use the Lightning arrow (prevents recovery).
Stun ○Knockback ○Element infusion 炎 / 雷 / 氷Super Armor ○
盾
Shield
A close-range roundhouse kick (aerial state), then fires a mid-range element-infused shockwave (grounded). Super Armor lasts several seconds from start through the end recovery. The long bow's main close-range counter. On C6 both hits carry element.
Knockback ○浮かし ○Element infusion ○Super Armor ○
陣
Formation
Hops lightly and shoots the front. Wide range. A crossup attack that misses point-blank.
よろけ ○Element infusion C6
衛
Guard
A stun attack around, then an element-infused body-slam → an element-arrow barrage forward. Ends firing one shockwave-clad element arrow. Total damage is fairly high.
Stun ○Knockback ○Element infusion ○Super Armor ○
覇
Conquest
A counter-clockwise barrage of exploding stun arrows (Fire), then a clockwise barrage of element-infused knockback arrows.
Stun ○Knockback ○Element infusion ○Super Armor 炎 +○
Charge Attacks
| Name | Effect |
|---|
| C2 | Fires a tornado forward (launch). With extra input, a roundhouse kick (element + knockback). |
| C3 | Fires one arrow forward. Quite long distance. |
| C4 | Fires forward in a slide. Turning widens the range. |
| C5 | Hops on the spot and shoots the ground for a shockwave. With extra input, a forward barrage of up to 4 hits (Huang Zhong EX). Fairly long distance and wide range. |
| JA | Fires a fan-spread shot diagonally down. |
| JC | Fires 2 arrows in a row. The effect is the same as the pan-blade JC arrows. |
| D | A light forward flying kick. |
| Evo | N1–N6 → rains arrows (element) right in front, then immediately rains fire arrows centered on the user (Huang Zhong C6). |
Musou Attacks
| Name | Effect |
|---|
| 無双乱舞 | Fires the grounded bow forward fast. Excellent hit count, but so fast that turning is a bit awkward. Finisher fires one wind-clad arrow. |
| 真・無双乱舞 | Fires the grounded bow forward fast, then finisher → omnidirectional shockwave (stagger) → Huang Zhong's musou (Super Full-Destruction Shot): a small body-slam (launch) → a diagonal-forward spherical barrage (launch) → fires an effect-clad arrow diagonally forward (knockback). The finisher alone has a long lockup, so under True Musou with Fire it can deal big damage. But watch for allies stealing the kill (follow up during the fast barrage; pick up after the final knockback). |
基本能力
究極強化 (究極強化)
ランク成長
| ランク | 名前 | 攻撃力 | 破壊力 | 防御力 | 体力 | 無双 |
|---|
| 1 | 長弓 | +22 | +34 | +19 | +32 | +8 |
| 2 | 長弓・改 | +25 | +37 | +22 | +35 | +11 |
| 3 | 撓弓 | +28 | +40 | +25 | +38 | +14 |
| 4 | 晃梓弓 | +31 | +43 | +28 | +41 | +17 |
| 5 | 鳳霓翔刹弓 | +34 | +46 | +31 | +44 | +20 |
| 6 | 真・鳳霓翔刹弓 | +37 | +49 | +34 | +47 | +23 |
| 7 | 雀翼烈迅弓 | +40 | +52 | +37 | +50 | +26 |
| 5 | 天使之愛弓(テンシノアイキュウ) | +32 | +47 | +35 | +45 | +21 |
刻印 (刻印)
突
突
弓を構えてから前方に衝撃波を纏った矢を放つ。構えた際に攻撃判定が生じるがダメージものぞけりもない。構えてからは追加入力をすることで任意のタイミングで発射可。C1C6共に方向転換可。
吹飛ばし ○属性付与 ○SA C6
砕
砕
前方に矢をスライドするように放ち( 気絶 )、その後、矢を1発のみ射る(吹き飛ばし)。最後の1発は発射前の入力の有無により、入力無しで 火矢 を発射、一度追加入力で 雷矢 、二度追加入力で 氷矢 になる。 気絶 後の吹き飛ばし攻撃であるため、受け身を取られると再び近距離となり、硬直している間に、攻撃されやすい。そのため、受け身が取れなくなる 雷矢 を主に使うとよい。
気絶 ○吹飛ばし ○属性付与 炎 / 雷 / 氷SA ○
盾
盾
近距離の回し蹴りの後(空中判定)、中距離の属性付与の衝撃波を射る(地上判定)。SAが出始めから出終わりの硬直に数秒付いている。長弓の近距離での主な対攻手段。C6では二撃ともに属性。
吹飛ばし ○浮かし ○属性付与 ○SA ○
陣
陣
軽く飛び上がり、前方を射撃する。範囲は広い。至近では当たらないめくり攻撃になる。
よろけ ○属性付与 C6
衛
衛
周囲に 気絶 攻撃した後、属性付与の体当たり→前方に属性矢乱射。 最後に衝撃波を纏った属性矢一本を射る。総合ダメージは高め。
気絶 ○吹飛ばし ○属性付与 ○SA ○
覇
覇
逆時計周りに爆発する 気絶 矢(炎属性)を乱射→時計回りに属性付与で吹き飛ばしの矢を乱射。
気絶 ○吹飛ばし ○属性付与 ○SA 炎 +○
チャージ攻撃
| 名前 | 効果 |
|---|
| C2 | 前方に竜巻を飛ばす(浮かし)。追加入力で回し蹴り(属性+吹き飛ばし)。 |
| C3 | 前方に矢を1本射る。飛距離はかなり長い。 |
| C4 | 前方にスライドするように射る。方向転換することで範囲が広がる。 |
| C5 | その場で飛び地面に射撃による衝撃波。追加入力で前方に最大4hitの乱射(黄忠EX)。飛距離は長め、範囲は広め。 |
| JA | 斜め下に扇状に射る。 |
| JC | 矢を2本連続で射る。エフェクトは盤刀JCの矢と同じ。 |
| D | 前方に軽い動作で飛び蹴り。 |
| Evo | N1~N6→すぐ前に矢の雨(属性)を降らせ、直後に自身を中心に火矢の雨を降らす(黄忠C6)。 |
無双乱舞
| 名前 | 効果 |
|---|
| 無双乱舞 | 地上判定の弓を前方に高速発射。HIT数は優秀だが早すぎるため方向転換に多少難あり。 〆に風を纏った矢を一本射る。 |
| 真・無双乱舞 | ↑+炎属性。地上判定の弓を前方に高速発射から、ラスト→全方位衝撃波(よろけ) →黄忠の無双(超級全壊射)である小さな体当たり(浮かし)→斜め前方に球状の乱射(浮かし) →斜め前方にエフェクトを纏った矢を射る(吹き飛ばし)。 ラストだけでも拘束時間が長いため、真・無双においては炎における大ダメージが期待できる。 しかし仲間の横槍に注意(追撃するなら高速連射時、拾うなら最後の吹き飛ばし後)。 |
A longbow with an extended stave that shoots arrows from great distances
基础属性
究极强化 (究極強化)
等级成长
| 等级 | 名称 | 攻击 | 破坏 | 防御 | 体力 | 无双 |
|---|
| 1 | Bow | +22 | +34 | +19 | +32 | +8 |
| 2 | Composite Bow | +25 | +37 | +22 | +35 | +11 |
| 3 | Recurve Bow | +28 | +40 | +25 | +38 | +14 |
| 4 | Wind Shooter | +31 | +43 | +28 | +41 | +17 |
| 5 | Qilin Bow | +34 | +46 | +31 | +44 | +20 |
| 6 | True Qilin Bow | +37 | +49 | +34 | +47 | +23 |
| 7 | Phoenix Bow | +40 | +52 | +37 | +50 | +26 |
| 5 | Angel's Love | +32 | +47 | +35 | +45 | +21 |
刻印 (刻印)
突
Pierce
Sets the bow, then fires a shockwave-clad arrow forward. A hitbox occurs when setting, but no damage or stagger. After setting, extra input fires at any timing. Both C1/C6 can turn.
Knockback ○Element infusion ○Super Armor C6
砕
Smash
Fires arrows forward in a slide (stun), then fires one arrow (knockback). The last arrow, depending on pre-fire input: no input fires a Fire arrow, one extra input a Lightning arrow, two a Ice arrow. Since it's a knockback after stun, if the opponent recovers you're back at close range and vulnerable while in recovery, so mainly use the Lightning arrow (prevents recovery).
Stun ○Knockback ○Element infusion 炎 / 雷 / 氷Super Armor ○
盾
Shield
A close-range roundhouse kick (aerial state), then fires a mid-range element-infused shockwave (grounded). Super Armor lasts several seconds from start through the end recovery. The long bow's main close-range counter. On C6 both hits carry element.
Knockback ○浮かし ○Element infusion ○Super Armor ○
陣
Formation
Hops lightly and shoots the front. Wide range. A crossup attack that misses point-blank.
よろけ ○Element infusion C6
衛
Guard
A stun attack around, then an element-infused body-slam → an element-arrow barrage forward. Ends firing one shockwave-clad element arrow. Total damage is fairly high.
Stun ○Knockback ○Element infusion ○Super Armor ○
覇
Conquest
A counter-clockwise barrage of exploding stun arrows (Fire), then a clockwise barrage of element-infused knockback arrows.
Stun ○Knockback ○Element infusion ○Super Armor 炎 +○
蓄力攻击
| 名称 | 效果 |
|---|
| C2 | Fires a tornado forward (launch). With extra input, a roundhouse kick (element + knockback). |
| C3 | Fires one arrow forward. Quite long distance. |
| C4 | Fires forward in a slide. Turning widens the range. |
| C5 | Hops on the spot and shoots the ground for a shockwave. With extra input, a forward barrage of up to 4 hits (Huang Zhong EX). Fairly long distance and wide range. |
| JA | Fires a fan-spread shot diagonally down. |
| JC | Fires 2 arrows in a row. The effect is the same as the pan-blade JC arrows. |
| D | A light forward flying kick. |
| Evo | N1–N6 → rains arrows (element) right in front, then immediately rains fire arrows centered on the user (Huang Zhong C6). |
无双乱舞
| 名称 | 效果 |
|---|
| 無双乱舞 | Fires the grounded bow forward fast. Excellent hit count, but so fast that turning is a bit awkward. Finisher fires one wind-clad arrow. |
| 真・無双乱舞 | Fires the grounded bow forward fast, then finisher → omnidirectional shockwave (stagger) → Huang Zhong's musou (Super Full-Destruction Shot): a small body-slam (launch) → a diagonal-forward spherical barrage (launch) → fires an effect-clad arrow diagonally forward (knockback). The finisher alone has a long lockup, so under True Musou with Fire it can deal big damage. But watch for allies stealing the kill (follow up during the fast barrage; pick up after the final knockback). |
A longbow with an extended stave that shoots arrows from great distances
基礎屬性
究極強化 (究極強化)
等級成長
| 等級 | 名稱 | 攻擊 | 破壞 | 防禦 | 體力 | 無雙 |
|---|
| 1 | Bow | +22 | +34 | +19 | +32 | +8 |
| 2 | Composite Bow | +25 | +37 | +22 | +35 | +11 |
| 3 | Recurve Bow | +28 | +40 | +25 | +38 | +14 |
| 4 | Wind Shooter | +31 | +43 | +28 | +41 | +17 |
| 5 | Qilin Bow | +34 | +46 | +31 | +44 | +20 |
| 6 | True Qilin Bow | +37 | +49 | +34 | +47 | +23 |
| 7 | Phoenix Bow | +40 | +52 | +37 | +50 | +26 |
| 5 | Angel's Love | +32 | +47 | +35 | +45 | +21 |
刻印 (刻印)
突
Pierce
Sets the bow, then fires a shockwave-clad arrow forward. A hitbox occurs when setting, but no damage or stagger. After setting, extra input fires at any timing. Both C1/C6 can turn.
Knockback ○Element infusion ○Super Armor C6
砕
Smash
Fires arrows forward in a slide (stun), then fires one arrow (knockback). The last arrow, depending on pre-fire input: no input fires a Fire arrow, one extra input a Lightning arrow, two a Ice arrow. Since it's a knockback after stun, if the opponent recovers you're back at close range and vulnerable while in recovery, so mainly use the Lightning arrow (prevents recovery).
Stun ○Knockback ○Element infusion 炎 / 雷 / 氷Super Armor ○
盾
Shield
A close-range roundhouse kick (aerial state), then fires a mid-range element-infused shockwave (grounded). Super Armor lasts several seconds from start through the end recovery. The long bow's main close-range counter. On C6 both hits carry element.
Knockback ○浮かし ○Element infusion ○Super Armor ○
陣
Formation
Hops lightly and shoots the front. Wide range. A crossup attack that misses point-blank.
よろけ ○Element infusion C6
衛
Guard
A stun attack around, then an element-infused body-slam → an element-arrow barrage forward. Ends firing one shockwave-clad element arrow. Total damage is fairly high.
Stun ○Knockback ○Element infusion ○Super Armor ○
覇
Conquest
A counter-clockwise barrage of exploding stun arrows (Fire), then a clockwise barrage of element-infused knockback arrows.
Stun ○Knockback ○Element infusion ○Super Armor 炎 +○
蓄力攻擊
| 名稱 | 效果 |
|---|
| C2 | Fires a tornado forward (launch). With extra input, a roundhouse kick (element + knockback). |
| C3 | Fires one arrow forward. Quite long distance. |
| C4 | Fires forward in a slide. Turning widens the range. |
| C5 | Hops on the spot and shoots the ground for a shockwave. With extra input, a forward barrage of up to 4 hits (Huang Zhong EX). Fairly long distance and wide range. |
| JA | Fires a fan-spread shot diagonally down. |
| JC | Fires 2 arrows in a row. The effect is the same as the pan-blade JC arrows. |
| D | A light forward flying kick. |
| Evo | N1–N6 → rains arrows (element) right in front, then immediately rains fire arrows centered on the user (Huang Zhong C6). |
無雙亂舞
| 名稱 | 效果 |
|---|
| 無双乱舞 | Fires the grounded bow forward fast. Excellent hit count, but so fast that turning is a bit awkward. Finisher fires one wind-clad arrow. |
| 真・無双乱舞 | Fires the grounded bow forward fast, then finisher → omnidirectional shockwave (stagger) → Huang Zhong's musou (Super Full-Destruction Shot): a small body-slam (launch) → a diagonal-forward spherical barrage (launch) → fires an effect-clad arrow diagonally forward (knockback). The finisher alone has a long lockup, so under True Musou with Fire it can deal big damage. But watch for allies stealing the kill (follow up during the fast barrage; pick up after the final knockback). |
A longbow with an extended stave that shoots arrows from great distances
الإحصائيات الأساسية
+Advance (究極強化)
تطور الرتبة
| رتبة | الاسم | هجوم | ضرر | دفاع | حياة | موسو |
|---|
| 1 | Bow | +22 | +34 | +19 | +32 | +8 |
| 2 | Composite Bow | +25 | +37 | +22 | +35 | +11 |
| 3 | Recurve Bow | +28 | +40 | +25 | +38 | +14 |
| 4 | Wind Shooter | +31 | +43 | +28 | +41 | +17 |
| 5 | Qilin Bow | +34 | +46 | +31 | +44 | +20 |
| 6 | True Qilin Bow | +37 | +49 | +34 | +47 | +23 |
| 7 | Phoenix Bow | +40 | +52 | +37 | +50 | +26 |
| 5 | Angel's Love | +32 | +47 | +35 | +45 | +21 |
الشعارات (刻印)
突
Pierce
Sets the bow, then fires a shockwave-clad arrow forward. A hitbox occurs when setting, but no damage or stagger. After setting, extra input fires at any timing. Both C1/C6 can turn.
Knockback ○Element infusion ○Super Armor C6
砕
Smash
Fires arrows forward in a slide (stun), then fires one arrow (knockback). The last arrow, depending on pre-fire input: no input fires a Fire arrow, one extra input a Lightning arrow, two a Ice arrow. Since it's a knockback after stun, if the opponent recovers you're back at close range and vulnerable while in recovery, so mainly use the Lightning arrow (prevents recovery).
Stun ○Knockback ○Element infusion 炎 / 雷 / 氷Super Armor ○
盾
Shield
A close-range roundhouse kick (aerial state), then fires a mid-range element-infused shockwave (grounded). Super Armor lasts several seconds from start through the end recovery. The long bow's main close-range counter. On C6 both hits carry element.
Knockback ○浮かし ○Element infusion ○Super Armor ○
陣
Formation
Hops lightly and shoots the front. Wide range. A crossup attack that misses point-blank.
よろけ ○Element infusion C6
衛
Guard
A stun attack around, then an element-infused body-slam → an element-arrow barrage forward. Ends firing one shockwave-clad element arrow. Total damage is fairly high.
Stun ○Knockback ○Element infusion ○Super Armor ○
覇
Conquest
A counter-clockwise barrage of exploding stun arrows (Fire), then a clockwise barrage of element-infused knockback arrows.
Stun ○Knockback ○Element infusion ○Super Armor 炎 +○
هجمات الشحن
| الاسم | التأثير |
|---|
| C2 | Fires a tornado forward (launch). With extra input, a roundhouse kick (element + knockback). |
| C3 | Fires one arrow forward. Quite long distance. |
| C4 | Fires forward in a slide. Turning widens the range. |
| C5 | Hops on the spot and shoots the ground for a shockwave. With extra input, a forward barrage of up to 4 hits (Huang Zhong EX). Fairly long distance and wide range. |
| JA | Fires a fan-spread shot diagonally down. |
| JC | Fires 2 arrows in a row. The effect is the same as the pan-blade JC arrows. |
| D | A light forward flying kick. |
| Evo | N1–N6 → rains arrows (element) right in front, then immediately rains fire arrows centered on the user (Huang Zhong C6). |
هجمات موسو
| الاسم | التأثير |
|---|
| 無双乱舞 | Fires the grounded bow forward fast. Excellent hit count, but so fast that turning is a bit awkward. Finisher fires one wind-clad arrow. |
| 真・無双乱舞 | Fires the grounded bow forward fast, then finisher → omnidirectional shockwave (stagger) → Huang Zhong's musou (Super Full-Destruction Shot): a small body-slam (launch) → a diagonal-forward spherical barrage (launch) → fires an effect-clad arrow diagonally forward (knockback). The finisher alone has a long lockup, so under True Musou with Fire it can deal big damage. But watch for allies stealing the kill (follow up during the fast barrage; pick up after the final knockback). |
A longbow with an extended stave that shoots arrows from great distances
ค่าพื้นฐาน
Advance+ (究極強化)
การพัฒนาระดับ
| ระดับ | ชื่อ | โจมตี | ทำลาย | ป้องกัน | พลังชีวิต | มูโซ |
|---|
| 1 | Bow | +22 | +34 | +19 | +32 | +8 |
| 2 | Composite Bow | +25 | +37 | +22 | +35 | +11 |
| 3 | Recurve Bow | +28 | +40 | +25 | +38 | +14 |
| 4 | Wind Shooter | +31 | +43 | +28 | +41 | +17 |
| 5 | Qilin Bow | +34 | +46 | +31 | +44 | +20 |
| 6 | True Qilin Bow | +37 | +49 | +34 | +47 | +23 |
| 7 | Phoenix Bow | +40 | +52 | +37 | +50 | +26 |
| 5 | Angel's Love | +32 | +47 | +35 | +45 | +21 |
ตราสัญลักษณ์ (刻印)
突
Pierce
Sets the bow, then fires a shockwave-clad arrow forward. A hitbox occurs when setting, but no damage or stagger. After setting, extra input fires at any timing. Both C1/C6 can turn.
Knockback ○Element infusion ○Super Armor C6
砕
Smash
Fires arrows forward in a slide (stun), then fires one arrow (knockback). The last arrow, depending on pre-fire input: no input fires a Fire arrow, one extra input a Lightning arrow, two a Ice arrow. Since it's a knockback after stun, if the opponent recovers you're back at close range and vulnerable while in recovery, so mainly use the Lightning arrow (prevents recovery).
Stun ○Knockback ○Element infusion 炎 / 雷 / 氷Super Armor ○
盾
Shield
A close-range roundhouse kick (aerial state), then fires a mid-range element-infused shockwave (grounded). Super Armor lasts several seconds from start through the end recovery. The long bow's main close-range counter. On C6 both hits carry element.
Knockback ○浮かし ○Element infusion ○Super Armor ○
陣
Formation
Hops lightly and shoots the front. Wide range. A crossup attack that misses point-blank.
よろけ ○Element infusion C6
衛
Guard
A stun attack around, then an element-infused body-slam → an element-arrow barrage forward. Ends firing one shockwave-clad element arrow. Total damage is fairly high.
Stun ○Knockback ○Element infusion ○Super Armor ○
覇
Conquest
A counter-clockwise barrage of exploding stun arrows (Fire), then a clockwise barrage of element-infused knockback arrows.
Stun ○Knockback ○Element infusion ○Super Armor 炎 +○
ชาร์จโจมตี
| ชื่อ | ผล |
|---|
| C2 | Fires a tornado forward (launch). With extra input, a roundhouse kick (element + knockback). |
| C3 | Fires one arrow forward. Quite long distance. |
| C4 | Fires forward in a slide. Turning widens the range. |
| C5 | Hops on the spot and shoots the ground for a shockwave. With extra input, a forward barrage of up to 4 hits (Huang Zhong EX). Fairly long distance and wide range. |
| JA | Fires a fan-spread shot diagonally down. |
| JC | Fires 2 arrows in a row. The effect is the same as the pan-blade JC arrows. |
| D | A light forward flying kick. |
| Evo | N1–N6 → rains arrows (element) right in front, then immediately rains fire arrows centered on the user (Huang Zhong C6). |
ท่าไม้ตายมูโซ
| ชื่อ | ผล |
|---|
| 無双乱舞 | Fires the grounded bow forward fast. Excellent hit count, but so fast that turning is a bit awkward. Finisher fires one wind-clad arrow. |
| 真・無双乱舞 | Fires the grounded bow forward fast, then finisher → omnidirectional shockwave (stagger) → Huang Zhong's musou (Super Full-Destruction Shot): a small body-slam (launch) → a diagonal-forward spherical barrage (launch) → fires an effect-clad arrow diagonally forward (knockback). The finisher alone has a long lockup, so under True Musou with Fire it can deal big damage. But watch for allies stealing the kill (follow up during the fast barrage; pick up after the final knockback). |