A heavy club whose end is covered with sharp thorns.
Base Stats
Attack
47(3)
Damage
41(2)
Defence
32(5)
Life
150(1)
Musou
150(6)
Speed
130
Jump
150
Advance+ (究極強化)
L.Sword
MYSTIC FIELD
Rank Progression
Rank
Name
Attack
Damage
Defence
Life
Musou
1
L.Sword
+24
+22
+31
+20
+34
2
Advanced Light Sword
+27
+25
+34
+23
+37
3
Resplendent Light Sword
+30
+28
+37
+26
+40
4
Holy Light Sword
+33
+31
+40
+29
+43
5
Nu Wa Light Sword
+36
+34
+43
+32
+46
6
True Nu Wa Light Sword
+39
+37
+46
+35
+49
7
Fengshen Light Sword
+42
+40
+49
+38
+52
Emblems (刻印)
突
Pierce
A spinning slash with a sluggish motion like the great club (slow spin but can move). Gradually speeds up; the finisher is an omnidirectional shockwave centered on the user.
Knockback ○Element infusion 氷 +突き○Super Armor C6
砕
Smash
↑ + Fire element. The finisher is an omnidirectional fire-pillar attack.
よろけ ○Knockback ◯Element infusion C6
盾
Shield
A flurry of thrusts forward scattering ice shards (default Ice element + knockback), then thrusts the sword for a rush (element infusion). Both C1/C6 can turn. The thrust flurry can't break pots/crates. The shard attack has a hitbox around the user too, though at extreme point-blank.
よろけ ○浮かし ○Element infusion C1氷 /C6
陣
Formation
Leaps and flings the sword counter-clockwise around about 1–2 character-lengths away (stagger), then on landing pushes the sword forward for a rush. The flung sword has a hitbox, so it has quirks like missing point-blank enemies.
Knockdown ○Element infusion C1氷 /C6Super Armor C6
衛
Guard
Slashes in forward with 4 spins, then back-jumps and throws the sword at the ground ahead for an omnidirectional shockwave centered on it (small launch + C1 default Ice element / C6 normal element infusion). Range same as Formation.
Stun ○Knockdown ○Element infusion ◯
覇
Conquest
After a brief charge, raises the sword overhead for an omnidirectional shockwave (knockdown).
Knockback ◯Element infusion 氷Super Armor ◯
Gallery
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Resplendent Light Sword
Resplendent Light Sword
Resplendent Light Sword
Resplendent Light Sword
Resplendent Light Sword
Holy Light Sword
Holy Light Sword
Holy Light Sword
Charge Attacks
Name
Effect
C2
Slash ×2 → roundhouse kick ×2 (knockdown) → slash ×2. With extra input, 2 more slashes (4th knockdown), then a magic-circle attack (stun + element).
C3
Erupts a huge ice pillar from the ground centered on the user for an omnidirectional attack (default Ice element). Two hitboxes. Narrower than it looks. Long Super Armor duration.
C4
After a slight charge, steps in big and slashes up from the lower-left. With extra input, a 3-hit combo: cut-back, reverse-horizontal, horizontal slash (all knockback). Of the 3 hits, the latter 2 carry element.
C5
Moves the body big and steps in while sweeping left and right: a shield strike, then a left cut → right cut set. Combo Boost makes C3's hits 4→7→10. The hit pattern is slightly irregular.
JA
Crosses the arms to gather power, steps in a pace, and slashes horizontally.
JC
Quickly swings the sword down to raise a small tornado forward (spin-launch). Fast start-up and short recovery.
D
Thrusts the sword diagonally down, then swings it up. The hitbox lingers during the upswing. Narrow range.
Evo
Drops diagonally and stabs the sword into the ground for a narrow shockwave of spray-like ice pillars.
Musou Attacks
Name
Effect
無双乱舞
Thrusts the sword forward and slides in. The hitbox vanishes faster than the visible motion. Similar to the pan-blade.
真・無双乱舞
N1–N3 → C4.
Details (DWO)
Musou Length
This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)
Do note that these numbers may not fully represent the minimum needed to increase the number of hits.
Advanced +
Block all attack's from any direction, but each block will reduce the Duration Boundary is active.
Temper Suggestion's
Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.
A heavy club whose end is covered with sharp thorns.
基础属性
攻击
47(3)
破坏
41(2)
防御
32(5)
体力
150(1)
无双
150(6)
移动
130
跳跃
150
究极强化 (究極強化)
L.Sword
MYSTIC FIELD
等级成长
等级
名称
攻击
破坏
防御
体力
无双
1
L.Sword
+24
+22
+31
+20
+34
2
Advanced Light Sword
+27
+25
+34
+23
+37
3
Resplendent Light Sword
+30
+28
+37
+26
+40
4
Holy Light Sword
+33
+31
+40
+29
+43
5
Nu Wa Light Sword
+36
+34
+43
+32
+46
6
True Nu Wa Light Sword
+39
+37
+46
+35
+49
7
Fengshen Light Sword
+42
+40
+49
+38
+52
刻印 (刻印)
突
Pierce
A spinning slash with a sluggish motion like the great club (slow spin but can move). Gradually speeds up; the finisher is an omnidirectional shockwave centered on the user.
Knockback ○Element infusion 氷 +突き○Super Armor C6
砕
Smash
↑ + Fire element. The finisher is an omnidirectional fire-pillar attack.
よろけ ○Knockback ◯Element infusion C6
盾
Shield
A flurry of thrusts forward scattering ice shards (default Ice element + knockback), then thrusts the sword for a rush (element infusion). Both C1/C6 can turn. The thrust flurry can't break pots/crates. The shard attack has a hitbox around the user too, though at extreme point-blank.
よろけ ○浮かし ○Element infusion C1氷 /C6
陣
Formation
Leaps and flings the sword counter-clockwise around about 1–2 character-lengths away (stagger), then on landing pushes the sword forward for a rush. The flung sword has a hitbox, so it has quirks like missing point-blank enemies.
Knockdown ○Element infusion C1氷 /C6Super Armor C6
衛
Guard
Slashes in forward with 4 spins, then back-jumps and throws the sword at the ground ahead for an omnidirectional shockwave centered on it (small launch + C1 default Ice element / C6 normal element infusion). Range same as Formation.
Stun ○Knockdown ○Element infusion ◯
覇
Conquest
After a brief charge, raises the sword overhead for an omnidirectional shockwave (knockdown).
Knockback ◯Element infusion 氷Super Armor ◯
图库
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Resplendent Light Sword
Resplendent Light Sword
Resplendent Light Sword
Resplendent Light Sword
Resplendent Light Sword
Holy Light Sword
Holy Light Sword
Holy Light Sword
蓄力攻击
名称
效果
C2
Slash ×2 → roundhouse kick ×2 (knockdown) → slash ×2. With extra input, 2 more slashes (4th knockdown), then a magic-circle attack (stun + element).
C3
Erupts a huge ice pillar from the ground centered on the user for an omnidirectional attack (default Ice element). Two hitboxes. Narrower than it looks. Long Super Armor duration.
C4
After a slight charge, steps in big and slashes up from the lower-left. With extra input, a 3-hit combo: cut-back, reverse-horizontal, horizontal slash (all knockback). Of the 3 hits, the latter 2 carry element.
C5
Moves the body big and steps in while sweeping left and right: a shield strike, then a left cut → right cut set. Combo Boost makes C3's hits 4→7→10. The hit pattern is slightly irregular.
JA
Crosses the arms to gather power, steps in a pace, and slashes horizontally.
JC
Quickly swings the sword down to raise a small tornado forward (spin-launch). Fast start-up and short recovery.
D
Thrusts the sword diagonally down, then swings it up. The hitbox lingers during the upswing. Narrow range.
Evo
Drops diagonally and stabs the sword into the ground for a narrow shockwave of spray-like ice pillars.
无双乱舞
名称
效果
無双乱舞
Thrusts the sword forward and slides in. The hitbox vanishes faster than the visible motion. Similar to the pan-blade.
A heavy club whose end is covered with sharp thorns.
基礎屬性
攻擊
47(3)
破壞
41(2)
防禦
32(5)
體力
150(1)
無雙
150(6)
移動
130
跳躍
150
究極強化 (究極強化)
L.Sword
MYSTIC FIELD
等級成長
等級
名稱
攻擊
破壞
防禦
體力
無雙
1
L.Sword
+24
+22
+31
+20
+34
2
Advanced Light Sword
+27
+25
+34
+23
+37
3
Resplendent Light Sword
+30
+28
+37
+26
+40
4
Holy Light Sword
+33
+31
+40
+29
+43
5
Nu Wa Light Sword
+36
+34
+43
+32
+46
6
True Nu Wa Light Sword
+39
+37
+46
+35
+49
7
Fengshen Light Sword
+42
+40
+49
+38
+52
刻印 (刻印)
突
Pierce
A spinning slash with a sluggish motion like the great club (slow spin but can move). Gradually speeds up; the finisher is an omnidirectional shockwave centered on the user.
Knockback ○Element infusion 氷 +突き○Super Armor C6
砕
Smash
↑ + Fire element. The finisher is an omnidirectional fire-pillar attack.
よろけ ○Knockback ◯Element infusion C6
盾
Shield
A flurry of thrusts forward scattering ice shards (default Ice element + knockback), then thrusts the sword for a rush (element infusion). Both C1/C6 can turn. The thrust flurry can't break pots/crates. The shard attack has a hitbox around the user too, though at extreme point-blank.
よろけ ○浮かし ○Element infusion C1氷 /C6
陣
Formation
Leaps and flings the sword counter-clockwise around about 1–2 character-lengths away (stagger), then on landing pushes the sword forward for a rush. The flung sword has a hitbox, so it has quirks like missing point-blank enemies.
Knockdown ○Element infusion C1氷 /C6Super Armor C6
衛
Guard
Slashes in forward with 4 spins, then back-jumps and throws the sword at the ground ahead for an omnidirectional shockwave centered on it (small launch + C1 default Ice element / C6 normal element infusion). Range same as Formation.
Stun ○Knockdown ○Element infusion ◯
覇
Conquest
After a brief charge, raises the sword overhead for an omnidirectional shockwave (knockdown).
Knockback ◯Element infusion 氷Super Armor ◯
圖庫
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Resplendent Light Sword
Resplendent Light Sword
Resplendent Light Sword
Resplendent Light Sword
Resplendent Light Sword
Holy Light Sword
Holy Light Sword
Holy Light Sword
蓄力攻擊
名稱
效果
C2
Slash ×2 → roundhouse kick ×2 (knockdown) → slash ×2. With extra input, 2 more slashes (4th knockdown), then a magic-circle attack (stun + element).
C3
Erupts a huge ice pillar from the ground centered on the user for an omnidirectional attack (default Ice element). Two hitboxes. Narrower than it looks. Long Super Armor duration.
C4
After a slight charge, steps in big and slashes up from the lower-left. With extra input, a 3-hit combo: cut-back, reverse-horizontal, horizontal slash (all knockback). Of the 3 hits, the latter 2 carry element.
C5
Moves the body big and steps in while sweeping left and right: a shield strike, then a left cut → right cut set. Combo Boost makes C3's hits 4→7→10. The hit pattern is slightly irregular.
JA
Crosses the arms to gather power, steps in a pace, and slashes horizontally.
JC
Quickly swings the sword down to raise a small tornado forward (spin-launch). Fast start-up and short recovery.
D
Thrusts the sword diagonally down, then swings it up. The hitbox lingers during the upswing. Narrow range.
Evo
Drops diagonally and stabs the sword into the ground for a narrow shockwave of spray-like ice pillars.
無雙亂舞
名稱
效果
無双乱舞
Thrusts the sword forward and slides in. The hitbox vanishes faster than the visible motion. Similar to the pan-blade.
A heavy club whose end is covered with sharp thorns.
الإحصائيات الأساسية
هجوم
47(3)
ضرر
41(2)
دفاع
32(5)
حياة
150(1)
موسو
150(6)
سرعة
130
قفز
150
+Advance (究極強化)
L.Sword
MYSTIC FIELD
تطور الرتبة
رتبة
الاسم
هجوم
ضرر
دفاع
حياة
موسو
1
L.Sword
+24
+22
+31
+20
+34
2
Advanced Light Sword
+27
+25
+34
+23
+37
3
Resplendent Light Sword
+30
+28
+37
+26
+40
4
Holy Light Sword
+33
+31
+40
+29
+43
5
Nu Wa Light Sword
+36
+34
+43
+32
+46
6
True Nu Wa Light Sword
+39
+37
+46
+35
+49
7
Fengshen Light Sword
+42
+40
+49
+38
+52
الشعارات (刻印)
突
Pierce
A spinning slash with a sluggish motion like the great club (slow spin but can move). Gradually speeds up; the finisher is an omnidirectional shockwave centered on the user.
Knockback ○Element infusion 氷 +突き○Super Armor C6
砕
Smash
↑ + Fire element. The finisher is an omnidirectional fire-pillar attack.
よろけ ○Knockback ◯Element infusion C6
盾
Shield
A flurry of thrusts forward scattering ice shards (default Ice element + knockback), then thrusts the sword for a rush (element infusion). Both C1/C6 can turn. The thrust flurry can't break pots/crates. The shard attack has a hitbox around the user too, though at extreme point-blank.
よろけ ○浮かし ○Element infusion C1氷 /C6
陣
Formation
Leaps and flings the sword counter-clockwise around about 1–2 character-lengths away (stagger), then on landing pushes the sword forward for a rush. The flung sword has a hitbox, so it has quirks like missing point-blank enemies.
Knockdown ○Element infusion C1氷 /C6Super Armor C6
衛
Guard
Slashes in forward with 4 spins, then back-jumps and throws the sword at the ground ahead for an omnidirectional shockwave centered on it (small launch + C1 default Ice element / C6 normal element infusion). Range same as Formation.
Stun ○Knockdown ○Element infusion ◯
覇
Conquest
After a brief charge, raises the sword overhead for an omnidirectional shockwave (knockdown).
Knockback ◯Element infusion 氷Super Armor ◯
معرض
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Resplendent Light Sword
Resplendent Light Sword
Resplendent Light Sword
Resplendent Light Sword
Resplendent Light Sword
Holy Light Sword
Holy Light Sword
Holy Light Sword
هجمات الشحن
الاسم
التأثير
C2
Slash ×2 → roundhouse kick ×2 (knockdown) → slash ×2. With extra input, 2 more slashes (4th knockdown), then a magic-circle attack (stun + element).
C3
Erupts a huge ice pillar from the ground centered on the user for an omnidirectional attack (default Ice element). Two hitboxes. Narrower than it looks. Long Super Armor duration.
C4
After a slight charge, steps in big and slashes up from the lower-left. With extra input, a 3-hit combo: cut-back, reverse-horizontal, horizontal slash (all knockback). Of the 3 hits, the latter 2 carry element.
C5
Moves the body big and steps in while sweeping left and right: a shield strike, then a left cut → right cut set. Combo Boost makes C3's hits 4→7→10. The hit pattern is slightly irregular.
JA
Crosses the arms to gather power, steps in a pace, and slashes horizontally.
JC
Quickly swings the sword down to raise a small tornado forward (spin-launch). Fast start-up and short recovery.
D
Thrusts the sword diagonally down, then swings it up. The hitbox lingers during the upswing. Narrow range.
Evo
Drops diagonally and stabs the sword into the ground for a narrow shockwave of spray-like ice pillars.
هجمات موسو
الاسم
التأثير
無双乱舞
Thrusts the sword forward and slides in. The hitbox vanishes faster than the visible motion. Similar to the pan-blade.
A heavy club whose end is covered with sharp thorns.
ค่าพื้นฐาน
โจมตี
47(3)
ทำลาย
41(2)
ป้องกัน
32(5)
พลังชีวิต
150(1)
มูโซ
150(6)
ความเร็ว
130
กระโดด
150
Advance+ (究極強化)
L.Sword
MYSTIC FIELD
การพัฒนาระดับ
ระดับ
ชื่อ
โจมตี
ทำลาย
ป้องกัน
พลังชีวิต
มูโซ
1
L.Sword
+24
+22
+31
+20
+34
2
Advanced Light Sword
+27
+25
+34
+23
+37
3
Resplendent Light Sword
+30
+28
+37
+26
+40
4
Holy Light Sword
+33
+31
+40
+29
+43
5
Nu Wa Light Sword
+36
+34
+43
+32
+46
6
True Nu Wa Light Sword
+39
+37
+46
+35
+49
7
Fengshen Light Sword
+42
+40
+49
+38
+52
ตราสัญลักษณ์ (刻印)
突
Pierce
A spinning slash with a sluggish motion like the great club (slow spin but can move). Gradually speeds up; the finisher is an omnidirectional shockwave centered on the user.
Knockback ○Element infusion 氷 +突き○Super Armor C6
砕
Smash
↑ + Fire element. The finisher is an omnidirectional fire-pillar attack.
よろけ ○Knockback ◯Element infusion C6
盾
Shield
A flurry of thrusts forward scattering ice shards (default Ice element + knockback), then thrusts the sword for a rush (element infusion). Both C1/C6 can turn. The thrust flurry can't break pots/crates. The shard attack has a hitbox around the user too, though at extreme point-blank.
よろけ ○浮かし ○Element infusion C1氷 /C6
陣
Formation
Leaps and flings the sword counter-clockwise around about 1–2 character-lengths away (stagger), then on landing pushes the sword forward for a rush. The flung sword has a hitbox, so it has quirks like missing point-blank enemies.
Knockdown ○Element infusion C1氷 /C6Super Armor C6
衛
Guard
Slashes in forward with 4 spins, then back-jumps and throws the sword at the ground ahead for an omnidirectional shockwave centered on it (small launch + C1 default Ice element / C6 normal element infusion). Range same as Formation.
Stun ○Knockdown ○Element infusion ◯
覇
Conquest
After a brief charge, raises the sword overhead for an omnidirectional shockwave (knockdown).
Knockback ◯Element infusion 氷Super Armor ◯
แกลเลอรี
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Light Sword & Advanced Light Sword
Resplendent Light Sword
Resplendent Light Sword
Resplendent Light Sword
Resplendent Light Sword
Resplendent Light Sword
Holy Light Sword
Holy Light Sword
Holy Light Sword
ชาร์จโจมตี
ชื่อ
ผล
C2
Slash ×2 → roundhouse kick ×2 (knockdown) → slash ×2. With extra input, 2 more slashes (4th knockdown), then a magic-circle attack (stun + element).
C3
Erupts a huge ice pillar from the ground centered on the user for an omnidirectional attack (default Ice element). Two hitboxes. Narrower than it looks. Long Super Armor duration.
C4
After a slight charge, steps in big and slashes up from the lower-left. With extra input, a 3-hit combo: cut-back, reverse-horizontal, horizontal slash (all knockback). Of the 3 hits, the latter 2 carry element.
C5
Moves the body big and steps in while sweeping left and right: a shield strike, then a left cut → right cut set. Combo Boost makes C3's hits 4→7→10. The hit pattern is slightly irregular.
JA
Crosses the arms to gather power, steps in a pace, and slashes horizontally.
JC
Quickly swings the sword down to raise a small tornado forward (spin-launch). Fast start-up and short recovery.
D
Thrusts the sword diagonally down, then swings it up. The hitbox lingers during the upswing. Narrow range.
Evo
Drops diagonally and stabs the sword into the ground for a narrow shockwave of spray-like ice pillars.
ท่าไม้ตายมูโซ
ชื่อ
ผล
無双乱舞
Thrusts the sword forward and slides in. The hitbox vanishes faster than the visible motion. Similar to the pan-blade.