Lance

Lance

Japanese
Source / Era
DW7 (True 6) · 9/19/2013
Advance+
SMASH
Elements
🔥 Fire
Advance+
SMASH
your Break Charge dmg is doubled and Break Charge's musou cost become half. Damage stat is aslo doubled.

A spear with a spiral-shaped spearhead. Can attack by striking as well as thrusting

Base Stats

Attack
46(2)
Damage
38(3)
Defence
29(6)
Life
180(5)
Musou
120(1)
Speed
110
Jump
130

Flask Wheel

Attack
2
Damage
3
Defence
6
Life
5
Musou
1

Advance+ (Ultimate reinforcement)

Lance
SMASH

Rank Progression

RankNameAttackDamageDefenceLifeMusou
1Lance+20+24+34
2Heavy Lance+23+27+37
3Battle Lance+26+30+40
4Wasp Sting+29+33+43
5Qilin Horn+32+36+46
6True Qilin Horn+35+39+49
7Dragon's Horn+38+42+52
5Demonic Spinner+32+36+46

DWOZ Upgrade Stats

RankNameAttackDamageDefenceLifeMusou
1Lance+21+24+35+31+20
2Heavy Lance+24+27+38+34+23
3Battle Lance+27+30+41+37+26
4Wasp Sting+30+33+44+40+29
5Demonic Spinner+33+36+47+43+32
6True Qilin Horn+36+39+50+46+35
7Dragon's Horn+39+42+53+49+38
Joke(R5)War God's Lance+32+36+46+52+34

Emblems (engraved)

Thrust
Fires a short-range shockwave forward with a punch, then a long-range shockwave forward with the spear. Element on the 2nd hit only. Can turn.
Knockback ○Attribute assignment ○
Pierce
After a brief charge, slams the weapon into the ground front then back for a shockwave attack. Can turn. 3 hits ×2. Has a hitbox through walls. Steps back one body-length when performing it.
Knockback ○Attribute Grant C6
Crescent
Stabs the spear into the ground for a surrounding shockwave (stagger), then swings the spear up to attack forward (launch). Super Armor throughout, can turn. Element only on C6's 1st hit.
Stagger ○Float ○Attribute Grant C6Super Armor ○
Moon
Leaps high for a body press.
Knockdown ○Attribute Grant C6
Fan
Stabs the spear for a wide forward shockwave, then a fierce multi-hit rush (knockback at the end).
Knockback ○Attribute assignment ○
Eclipse
A stagger → launch shockwave around. Element on the 1st hit only.
Stagger ○Float ○Super Armor ○

Charge Attacks

NameEffect
C2Floats the enemy big (Super Armor). With extra input, thrusts the weapon up; floating enemies are knocked back, standing enemies treated as a normal hit.
C3Stabs the weapon into the ground and spins around it for a single attack. Super Armor throughout. Note: without extra input it stuns despite appearances.
C4A rush attack like the D, but ends with a 4-hit thrust. After 2 levels of Combo Boost, extra input extends the rush travel and increases hits to 8.
C5A motion like the great-club C4. Winds up big and spins the weapon once; the hit enemy flies high and far in a mountain-shaped arc (not a launch). Super Armor throughout.
JAA sweep from right to left.
JCDives at the ground several character-lengths ahead like the treasure-sword JC. Floats slightly.
DSets the weapon at the waist, walks 2–3 steps, then a 3-hit rush thrusting forward, then a sweep (knockback). 4 hits total.
EvoFrom N5, a multi-hit thrust ×2 via a wide forward effect → a sweep — 3 wide forward shockwaves.

Musou Attacks

NameEffect
Musou RanbuStabs the weapon just ahead for a blue-white tornado-effect omnidirectional launching attack. The finisher is a fissure-effect omnidirectional knockback. A stone-killer that hits even enemies behind a base wall.
Shin Musou Ranbu↑ + Fire element.

Motion Damage

Hits are listed in the order they land: . separates hits, *n repeats the preceding hit n times, {…} groups hits for a following *n, and ( ) marks a hit that launches or knocks down. A / gives the two versions of a move — for the emblem slots, the Emblem 1 value then the Emblem 6 value. A kanji after a figure is that hit's element: 火/炎 Fire, 氷/冰 Ice, 電/雷 Lightning, Wind, Slash. Figures are base motion damage, before Attack and enhancements.

MoveDamage
Normal 116
Normal 216
Normal 318
Normal 420
Normal 525
Normal 628
EVO attack18.18*2.18*3.(20)
Dash attack5*4.8
Jump attack8
Jump charge1.10
Musou15*3/18*3
True Musou(25)
Musou finisher12.12
True Musou finisher20*2
Charge 217.15
Charge 3(22)
Charge 4(12)*7.(20)
Charge 5(20)
Thrust 14.(6)/(16).(9)
Pierce {6*3}.{6*3}/{(8)*3}.((8)*3}
Crescent 8.12/(10).(14)
Moon 12/(15)
Fan (15).{(10)*7}.(20)
Eclipse (15).(20)

Motion damage & stats from the DWOZ community data set.

Lance

螺旋槍

日本語
究極強化
撃砕

基本能力

攻撃力
46(2)
破壊力
38(3)
防御力
29(6)
体力
180(5)
無双
120(1)
移動力
110
ジャンプ力
130

能力チャート

攻撃力
2
破壊力
3
防御力
6
体力
5
無双
1

究極強化 (究極強化)

螺旋槍
撃砕

ランク成長

ランク名前攻撃力破壊力防御力体力無双
1螺旋槍+20+24+34
2螺旋槍・改+23+27+37
3螺旋転槍+26+30+40
4螺迅貫槍+29+33+43
5烈螺襲嵐槍+32+36+46
6真・烈螺襲嵐槍+35+39+49
7滅螺紅塵槍+38+42+52
5鬼神回転槍 (キシンカイテンソウ)+32+36+46

DWOZ 強化能力

ランク名前攻撃力破壊力防御力体力無双
1螺旋槍+21+24+35+31+20
2螺旋槍・改+24+27+38+34+23
3螺旋転槍+27+30+41+37+26
4螺迅貫槍+30+33+44+40+29
5鬼神回転槍 (キシンカイテンソウ)+33+36+47+43+32
6真・烈螺襲嵐槍+36+39+50+46+35
7滅螺紅塵槍+39+42+53+49+38
Joke(R5)War God's Lance+32+36+46+52+34

刻印 (刻印)

パンチで前方短距離に衝撃波を放った後に、槍で前方長距離に衝撃波を飛ばす。属性は2撃目のみ。 方向転換可
吹飛ばし ○属性 付与 ○
少し溜めた後、前、後ろと武器を地面にたたきつけて衝撃波で攻撃。方向転換可。3ヒット×2。壁越しに攻撃判定有。技を繰り出す時1キャラ分後退する
吹飛ばし ○属性 付与 C6
地面に槍を突き立てて周囲に衝撃波(よろけ)を出した後、槍を振り上げて前方を攻撃(浮かし)。常時SA、方向転換可。C6の一撃目のみ属性
よろけ ○浮かし ○属性 付与 C6SA ○
高く飛び上がってボディプレス
ダウン ○属性 付与 C6
槍を突き立てて前方広範囲衝撃波の後、連続ヒットする猛突進(最後に吹き飛ばし)
吹飛ばし ○属性 付与 ○
周囲によろけ→打ち上げの衝撃波。1撃目のみ属性
よろけ ○浮かし ○SA ○

ギャラリー

チャージ攻撃

名前効果
C2敵を大きく浮かす(SA)。追加入力で武器を上に突き上げる攻撃、浮いている敵へは吹き飛ばし、立っている敵は通常ヒット扱い。
C3武器を地面に突き立て、それを使って一回転して単発攻撃。常時SA。追加入力なし&見た目に反して 気絶 なので注意
C4D攻撃と似た突進攻撃だが最後は突きの4回攻撃。連撃強化を 2回 行った後、追加入力で突進の移動距離が伸び、攻撃回数が8回に増加する
C5砕棒C4に似たモーション。大きく振りかぶって武器を一回転、食らった相手は山を描くような放物線を描いて高く遠くに飛ぶ( 浮かせ技ではない )、常時SA
JA右から左になぎ払い
JC宝剣のJCのような感じで数キャラ分前方の地面に急降下。少し浮く
D武器を腰に構え、2,3歩歩いた後、前に突き出しながら3回判定のある突進の後なぎ払い(吹き飛ばし)。計4回攻撃
EvoN5から前方広範囲に判定のあるエフェクトによる多段ヒットする突き2回→なぎ払いの3回前方広範囲に衝撃波。

無双乱舞

名前効果
無双乱舞すぐ前方に武器を突き刺し青白い竜巻エフェクトの全方位の浮かし攻撃。フィニッシュは地割れエフェクトの全方位の吹き飛ばし攻撃。拠点の壁の向こうにいる敵にも当たる石キラー
真・無双乱舞↑+炎属性。

モーションダメージ

ヒットはヒットした順にリストされます。 . ヒットを分離し、 *n 直前のヒットを n 回繰り返します。 {…} フォローのヒットをグループ化する *n、 そして ( ) 発射またはノックダウンするヒットをマークします。あ / 2 つのバージョンの動きを示します。エンブレム スロットの場合は、エンブレム 1 の値、次にエンブレム 6 の値です。数字の後の漢字はそのヒットの要素です。 火/炎 火、 氷/冰 氷、 電/雷 稲妻、 風、 スラッシュ。数値は攻撃と強化前のベースモーションダメージです。

破壊力
Normal 116
Normal 216
Normal 318
Normal 420
Normal 525
Normal 628
EVO attack18.18*2.18*3.(20)
Dash attack5*4.8
Jump attack8
Jump charge1.10
Musou15*3/18*3
True Musou(25)
Musou finisher12.12
True Musou finisher20*2
Charge 217.15
Charge 3(22)
Charge 4(12)*7.(20)
Charge 5(20)
Thrust 14.(6)/(16).(9)
Pierce {6*3}.{6*3}/{(8)*3}.((8)*3}
Crescent 8.12/(10).(14)
Moon 12/(15)
Fan (15).{(10)*7}.(20)
Eclipse (15).(20)

モーションダメージ・能力データ出典: DWOZ コミュニティデータセット。

Lance

日文
来源
DW7 (真6) · 9/19/2013
究极强化
SMASH
属性
🔥 Fire
究极强化
粉碎
你的破坏冲锋伤害加倍,破坏冲锋的无双成本减半。伤害统计也加倍。

矛头呈螺旋状的矛。可以通过打击和刺击进行攻击

基础属性

攻击
46(2)
破坏
38(3)
防御
29(6)
体力
180(5)
无双
120(1)
移动
110
跳跃
130

属性图表

攻击
2
破坏
3
防御
6
体力
5
无双
1

究极强化 (究極強化)

Lance
SMASH

等级成长

等级名称攻击破坏防御体力无双
1Lance+20+24+34
2Heavy Lance+23+27+37
3Battle Lance+26+30+40
4Wasp Sting+29+33+43
5Qilin Horn+32+36+46
6True Qilin Horn+35+39+49
7Dragon's Horn+38+42+52
5Demonic Spinner+32+36+46

DWOZ 强化属性

等级名称攻击破坏防御体力无双
1Lance+21+24+35+31+20
2Heavy Lance+24+27+38+34+23
3Battle Lance+27+30+41+37+26
4Wasp Sting+30+33+44+40+29
5Demonic Spinner+33+36+47+43+32
6True Qilin Horn+36+39+50+46+35
7Dragon's Horn+39+42+53+49+38
Joke(R5)War God's Lance+32+36+46+52+34

刻印 (刻印)

Thrust
Fires a short-range shockwave forward with a punch, then a long-range shockwave forward with the spear. Element on the 2nd hit only. Can turn.
Knockback ○属性 付与 ○
Pierce
After a brief charge, slams the weapon into the ground front then back for a shockwave attack. Can turn. 3 hits ×2. Has a hitbox through walls. Steps back one body-length when performing it.
Knockback ○属性 付与 C6
Crescent
Stabs the spear into the ground for a surrounding shockwave (stagger), then swings the spear up to attack forward (launch). Super Armor throughout, can turn. Element only on C6's 1st hit.
よろけ ○浮かし ○属性 付与 C6Super Armor ○
Moon
Leaps high for a body press.
Knockdown ○属性 付与 C6
Fan
Stabs the spear for a wide forward shockwave, then a fierce multi-hit rush (knockback at the end).
Knockback ○属性 付与 ○
Eclipse
A stagger → launch shockwave around. Element on the 1st hit only.
よろけ ○浮かし ○Super Armor ○

图库

蓄力攻击

名称效果
C2Floats the enemy big (Super Armor). With extra input, thrusts the weapon up; floating enemies are knocked back, standing enemies treated as a normal hit.
C3Stabs the weapon into the ground and spins around it for a single attack. Super Armor throughout. Note: without extra input it stuns despite appearances.
C4A rush attack like the D, but ends with a 4-hit thrust. After 2 levels of Combo Boost, extra input extends the rush travel and increases hits to 8.
C5A motion like the great-club C4. Winds up big and spins the weapon once; the hit enemy flies high and far in a mountain-shaped arc (not a launch). Super Armor throughout.
JAA sweep from right to left.
JCDives at the ground several character-lengths ahead like the treasure-sword JC. Floats slightly.
DSets the weapon at the waist, walks 2–3 steps, then a 3-hit rush thrusting forward, then a sweep (knockback). 4 hits total.
EvoFrom N5, a multi-hit thrust ×2 via a wide forward effect → a sweep — 3 wide forward shockwaves.

无双乱舞

名称效果
無双乱舞Stabs the weapon just ahead for a blue-white tornado-effect omnidirectional launching attack. The finisher is a fissure-effect omnidirectional knockback. A stone-killer that hits even enemies behind a base wall.
真·無双乱舞↑ + Fire element.

招式伤害

点击次数按其登陆顺序列出: . 分离命中, *n 重复前面的命中 n 次, {…} 为以下群体的点击进行分组 *n, 和 ( ) 标志着发射或击倒的打击。一个 / 给出移动的两个版本 - 对于徽章槽,徽章 1 值然后徽章 6 值。数字后面的汉字是该命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 闪电, 风, 削减。数字是攻击和增强之前的基本运动伤害。

招式破坏
Normal 116
Normal 216
Normal 318
Normal 420
Normal 525
Normal 628
EVO attack18.18*2.18*3.(20)
Dash attack5*4.8
Jump attack8
Jump charge1.10
Musou15*3/18*3
True Musou(25)
Musou finisher12.12
True Musou finisher20*2
Charge 217.15
Charge 3(22)
Charge 4(12)*7.(20)
Charge 5(20)
Thrust 14.(6)/(16).(9)
Pierce {6*3}.{6*3}/{(8)*3}.((8)*3}
Crescent 8.12/(10).(14)
Moon 12/(15)
Fan (15).{(10)*7}.(20)
Eclipse (15).(20)

招式伤害与属性数据来自 DWOZ 社区数据集。

Lance

日文
來源
DW7 (真6) · 9/19/2013
究極強化
SMASH
屬性
🔥 Fire
究極強化
粉碎
你的破壞衝鋒傷害加倍,破壞衝鋒的無雙成本減半。傷害統計也加倍。

矛頭呈螺旋狀的矛。可以透過打擊和刺擊進行攻擊

基礎屬性

攻擊
46(2)
破壞
38(3)
防禦
29(6)
體力
180(5)
無雙
120(1)
移動
110
跳躍
130

屬性圖表

攻擊
2
破壞
3
防禦
6
體力
5
無雙
1

究極強化 (究極強化)

Lance
SMASH

等級成長

等級名稱攻擊破壞防禦體力無雙
1Lance+20+24+34
2Heavy Lance+23+27+37
3Battle Lance+26+30+40
4Wasp Sting+29+33+43
5Qilin Horn+32+36+46
6True Qilin Horn+35+39+49
7Dragon's Horn+38+42+52
5Demonic Spinner+32+36+46

DWOZ 強化屬性

等級名稱攻擊破壞防禦體力無雙
1Lance+21+24+35+31+20
2Heavy Lance+24+27+38+34+23
3Battle Lance+27+30+41+37+26
4Wasp Sting+30+33+44+40+29
5Demonic Spinner+33+36+47+43+32
6True Qilin Horn+36+39+50+46+35
7Dragon's Horn+39+42+53+49+38
Joke(R5)War God's Lance+32+36+46+52+34

刻印 (刻印)

Thrust
Fires a short-range shockwave forward with a punch, then a long-range shockwave forward with the spear. Element on the 2nd hit only. Can turn.
Knockback ○属性 付与 ○
Pierce
After a brief charge, slams the weapon into the ground front then back for a shockwave attack. Can turn. 3 hits ×2. Has a hitbox through walls. Steps back one body-length when performing it.
Knockback ○属性 付与 C6
Crescent
Stabs the spear into the ground for a surrounding shockwave (stagger), then swings the spear up to attack forward (launch). Super Armor throughout, can turn. Element only on C6's 1st hit.
よろけ ○浮かし ○属性 付与 C6Super Armor ○
Moon
Leaps high for a body press.
Knockdown ○属性 付与 C6
Fan
Stabs the spear for a wide forward shockwave, then a fierce multi-hit rush (knockback at the end).
Knockback ○属性 付与 ○
Eclipse
A stagger → launch shockwave around. Element on the 1st hit only.
よろけ ○浮かし ○Super Armor ○

圖庫

蓄力攻擊

名稱效果
C2Floats the enemy big (Super Armor). With extra input, thrusts the weapon up; floating enemies are knocked back, standing enemies treated as a normal hit.
C3Stabs the weapon into the ground and spins around it for a single attack. Super Armor throughout. Note: without extra input it stuns despite appearances.
C4A rush attack like the D, but ends with a 4-hit thrust. After 2 levels of Combo Boost, extra input extends the rush travel and increases hits to 8.
C5A motion like the great-club C4. Winds up big and spins the weapon once; the hit enemy flies high and far in a mountain-shaped arc (not a launch). Super Armor throughout.
JAA sweep from right to left.
JCDives at the ground several character-lengths ahead like the treasure-sword JC. Floats slightly.
DSets the weapon at the waist, walks 2–3 steps, then a 3-hit rush thrusting forward, then a sweep (knockback). 4 hits total.
EvoFrom N5, a multi-hit thrust ×2 via a wide forward effect → a sweep — 3 wide forward shockwaves.

無雙亂舞

名稱效果
無双乱舞Stabs the weapon just ahead for a blue-white tornado-effect omnidirectional launching attack. The finisher is a fissure-effect omnidirectional knockback. A stone-killer that hits even enemies behind a base wall.
真·無双乱舞↑ + Fire element.

招式傷害

點擊次數依其登陸順序列出: . 分離命中, *n 重複前面的命中 n 次, {…} 為以下群體的點擊進行分組 *n, 和 ( ) 標誌著發射或擊倒的打擊。一個 / 給出移動的兩個版本 - 對於徽章槽,徽章 1 值然後徽章 6 值。數字後面的漢字是該命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 閃電, 風, 削減。數字是攻擊和增強之前的基本運動傷害。

招式破壞
Normal 116
Normal 216
Normal 318
Normal 420
Normal 525
Normal 628
EVO attack18.18*2.18*3.(20)
Dash attack5*4.8
Jump attack8
Jump charge1.10
Musou15*3/18*3
True Musou(25)
Musou finisher12.12
True Musou finisher20*2
Charge 217.15
Charge 3(22)
Charge 4(12)*7.(20)
Charge 5(20)
Thrust 14.(6)/(16).(9)
Pierce {6*3}.{6*3}/{(8)*3}.((8)*3}
Crescent 8.12/(10).(14)
Moon 12/(15)
Fan (15).{(10)*7}.(20)
Eclipse (15).(20)

招式傷害與屬性資料來自 DWOZ 社群資料集。

Lance

حربة

اليابانية
المصدر
DW7 (真6) · 9/19/2013
+ تقدم
SMASH
العناصر
🔥 Fire
+ تقدم
سحق
تتم مضاعفة تكلفة Break Charge dmg وتصبح تكلفة musou الخاصة بـ Break Charge إلى النصف. تم مضاعفة قانون الضرر أيضًا.

رمح ذو رأس حربة حلزوني الشكل. يمكنه الهجوم عن طريق الضرب وكذلك الدفع

الإحصائيات الأساسية

هجوم
46(2)
ضرر
38(3)
دفاع
29(6)
حياة
180(5)
موسو
120(1)
سرعة
110
قفز
130

مخطط القدرات

هجوم
2
ضرر
3
دفاع
6
حياة
5
موسو
1

+ تقدم (究極強化)

Lance
SMASH

تطور الرتبة

رتبةالاسمهجومضرردفاعحياةموسو
1Lance+20+24+34
2Heavy Lance+23+27+37
3Battle Lance+26+30+40
4Wasp Sting+29+33+43
5Qilin Horn+32+36+46
6True Qilin Horn+35+39+49
7Dragon's Horn+38+42+52
5Demonic Spinner+32+36+46

إحصائيات ترقية DWOZ

رتبةالاسمهجومضرردفاعحياةموسو
1Lance+21+24+35+31+20
2Heavy Lance+24+27+38+34+23
3Battle Lance+27+30+41+37+26
4Wasp Sting+30+33+44+40+29
5Demonic Spinner+33+36+47+43+32
6True Qilin Horn+36+39+50+46+35
7Dragon's Horn+39+42+53+49+38
Joke(R5)War God's Lance+32+36+46+52+34

الشعارات (刻印)

Thrust
Fires a short-range shockwave forward with a punch, then a long-range shockwave forward with the spear. Element on the 2nd hit only. Can turn.
Knockback ○属性 付与 ○
Pierce
After a brief charge, slams the weapon into the ground front then back for a shockwave attack. Can turn. 3 hits ×2. Has a hitbox through walls. Steps back one body-length when performing it.
Knockback ○属性 付与 C6
Crescent
Stabs the spear into the ground for a surrounding shockwave (stagger), then swings the spear up to attack forward (launch). Super Armor throughout, can turn. Element only on C6's 1st hit.
よろけ ○浮かし ○属性 付与 C6Super Armor ○
Moon
Leaps high for a body press.
Knockdown ○属性 付与 C6
Fan
Stabs the spear for a wide forward shockwave, then a fierce multi-hit rush (knockback at the end).
Knockback ○属性 付与 ○
Eclipse
A stagger → launch shockwave around. Element on the 1st hit only.
よろけ ○浮かし ○Super Armor ○

معرض

هجمات الشحن

الاسمالتأثير
C2Floats the enemy big (Super Armor). With extra input, thrusts the weapon up; floating enemies are knocked back, standing enemies treated as a normal hit.
C3Stabs the weapon into the ground and spins around it for a single attack. Super Armor throughout. Note: without extra input it stuns despite appearances.
C4A rush attack like the D, but ends with a 4-hit thrust. After 2 levels of Combo Boost, extra input extends the rush travel and increases hits to 8.
C5A motion like the great-club C4. Winds up big and spins the weapon once; the hit enemy flies high and far in a mountain-shaped arc (not a launch). Super Armor throughout.
JAA sweep from right to left.
JCDives at the ground several character-lengths ahead like the treasure-sword JC. Floats slightly.
DSets the weapon at the waist, walks 2–3 steps, then a 3-hit rush thrusting forward, then a sweep (knockback). 4 hits total.
EvoFrom N5, a multi-hit thrust ×2 via a wide forward effect → a sweep — 3 wide forward shockwaves.

هجمات موسو

الاسمالتأثير
無双乱舞Stabs the weapon just ahead for a blue-white tornado-effect omnidirectional launching attack. The finisher is a fissure-effect omnidirectional knockback. A stone-killer that hits even enemies behind a base wall.
真·無双乱舞↑ + Fire element.

ضرر الحركات

يتم إدراج الزيارات بالترتيب الذي وصلت إليه: . يفصل الضربات، *n يكرر الضربة السابقة n مرات، {…} مجموعات الزيارات للمتابعة *n، و ( ) يمثل ضربة تطلق أو تهدم. أ / يعطي نسختين من الحركة - بالنسبة لفتحات الشعار، قيمة الشعار 1 ثم قيمة الشعار 6. الكانجي بعد الشكل هو عنصر الضربة: 火/炎 نار، 氷/冰 الجليد, 電/雷 البرق، رياح، خفض. الأرقام هي ضرر الحركة الأساسية، قبل الهجوم والتحسينات.

الحركةضرر
Normal 116
Normal 216
Normal 318
Normal 420
Normal 525
Normal 628
EVO attack18.18*2.18*3.(20)
Dash attack5*4.8
Jump attack8
Jump charge1.10
Musou15*3/18*3
True Musou(25)
Musou finisher12.12
True Musou finisher20*2
Charge 217.15
Charge 3(22)
Charge 4(12)*7.(20)
Charge 5(20)
Thrust 14.(6)/(16).(9)
Pierce {6*3}.{6*3}/{(8)*3}.((8)*3}
Crescent 8.12/(10).(14)
Moon 12/(15)
Fan (15).{(10)*7}.(20)
Eclipse (15).(20)

بيانات ضرر الحركات والإحصائيات من مجموعة بيانات مجتمع DWOZ.

Lance

แลนซ์

ญี่ปุ่น
ที่มา
DW7 (真6) · 9/19/2013
แอดวานซ์+
SMASH
ธาตุ
🔥 Fire
แอดวานซ์+
สแมชช
ความเสียหาย Break Charge ของคุณจะเพิ่มขึ้นเป็นสองเท่า และราคา Musou ของ Break Charge จะลดลงครึ่งหนึ่ง สถิติความเสียหายก็เพิ่มขึ้นเป็นสองเท่าเช่นกัน

หอกที่มีหัวหอกเป็นเกลียว สามารถโจมตีด้วยการตีและแทง

ค่าพื้นฐาน

โจมตี
46(2)
ทำลาย
38(3)
ป้องกัน
29(6)
พลังชีวิต
180(5)
มูโซ
120(1)
ความเร็ว
110
กระโดด
130

แผนภูมิค่าสถานะ

โจมตี
2
ทำลาย
3
ป้องกัน
6
พลังชีวิต
5
มูโซ
1

แอดวานซ์+ (究極強化)

Lance
SMASH

การพัฒนาระดับ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1Lance+20+24+34
2Heavy Lance+23+27+37
3Battle Lance+26+30+40
4Wasp Sting+29+33+43
5Qilin Horn+32+36+46
6True Qilin Horn+35+39+49
7Dragon's Horn+38+42+52
5Demonic Spinner+32+36+46

ค่าอัปเกรด DWOZ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1Lance+21+24+35+31+20
2Heavy Lance+24+27+38+34+23
3Battle Lance+27+30+41+37+26
4Wasp Sting+30+33+44+40+29
5Demonic Spinner+33+36+47+43+32
6True Qilin Horn+36+39+50+46+35
7Dragon's Horn+39+42+53+49+38
Joke(R5)War God's Lance+32+36+46+52+34

ตราสัญลักษณ์ (刻印)

Thrust
Fires a short-range shockwave forward with a punch, then a long-range shockwave forward with the spear. Element on the 2nd hit only. Can turn.
Knockback ○属性 付与 ○
Pierce
After a brief charge, slams the weapon into the ground front then back for a shockwave attack. Can turn. 3 hits ×2. Has a hitbox through walls. Steps back one body-length when performing it.
Knockback ○属性 付与 C6
Crescent
Stabs the spear into the ground for a surrounding shockwave (stagger), then swings the spear up to attack forward (launch). Super Armor throughout, can turn. Element only on C6's 1st hit.
よろけ ○浮かし ○属性 付与 C6Super Armor ○
Moon
Leaps high for a body press.
Knockdown ○属性 付与 C6
Fan
Stabs the spear for a wide forward shockwave, then a fierce multi-hit rush (knockback at the end).
Knockback ○属性 付与 ○
Eclipse
A stagger → launch shockwave around. Element on the 1st hit only.
よろけ ○浮かし ○Super Armor ○

แกลเลอรี

ชาร์จโจมตี

ชื่อผล
C2Floats the enemy big (Super Armor). With extra input, thrusts the weapon up; floating enemies are knocked back, standing enemies treated as a normal hit.
C3Stabs the weapon into the ground and spins around it for a single attack. Super Armor throughout. Note: without extra input it stuns despite appearances.
C4A rush attack like the D, but ends with a 4-hit thrust. After 2 levels of Combo Boost, extra input extends the rush travel and increases hits to 8.
C5A motion like the great-club C4. Winds up big and spins the weapon once; the hit enemy flies high and far in a mountain-shaped arc (not a launch). Super Armor throughout.
JAA sweep from right to left.
JCDives at the ground several character-lengths ahead like the treasure-sword JC. Floats slightly.
DSets the weapon at the waist, walks 2–3 steps, then a 3-hit rush thrusting forward, then a sweep (knockback). 4 hits total.
EvoFrom N5, a multi-hit thrust ×2 via a wide forward effect → a sweep — 3 wide forward shockwaves.

ท่าไม้ตายมูโซ

ชื่อผล
無双乱舞Stabs the weapon just ahead for a blue-white tornado-effect omnidirectional launching attack. The finisher is a fissure-effect omnidirectional knockback. A stone-killer that hits even enemies behind a base wall.
真·無双乱舞↑ + Fire element.

ดาเมจท่าโจมตี

การเข้าชมจะแสดงตามลำดับที่มาถึง: . แยกเพลงฮิต *n ทำซ้ำการโจมตีก่อนหน้า n ครั้ง {…} กลุ่มฮิตสำหรับการติดตาม *n, และ ( ) ทำเครื่องหมายการตีที่เปิดตัวหรือล้มลง ก / ให้การเคลื่อนไหวทั้งสองเวอร์ชัน — สำหรับช่องสัญลักษณ์ ค่า Emblem 1 และค่า Emblem 6 คันจิหลังตัวเลขคือองค์ประกอบของการตี: 火/炎 ไฟ, 氷/冰 น้ำแข็ง, 電/雷 ฟ้าผ่า, ลม, สแลช. ฟิกเกอร์คือความเสียหายจากการเคลื่อนไหวพื้นฐาน ก่อนการโจมตีและการปรับปรุง

ท่าทำลาย
Normal 116
Normal 216
Normal 318
Normal 420
Normal 525
Normal 628
EVO attack18.18*2.18*3.(20)
Dash attack5*4.8
Jump attack8
Jump charge1.10
Musou15*3/18*3
True Musou(25)
Musou finisher12.12
True Musou finisher20*2
Charge 217.15
Charge 3(22)
Charge 4(12)*7.(20)
Charge 5(20)
Thrust 14.(6)/(16).(9)
Pierce {6*3}.{6*3}/{(8)*3}.((8)*3}
Crescent 8.12/(10).(14)
Moon 12/(15)
Fan (15).{(10)*7}.(20)
Eclipse (15).(20)

ข้อมูลดาเมจท่าโจมตีและค่าสถานะจากชุดข้อมูลของชุมชน DWOZ