While Running (must take enough steps to be able to perform a Dash Attack) you will be enveloped in blue lighting aura. This will allow you to run through enemies and deal minor damage when you touch them, also adds natural element to your dash attack.
A pair of swords that emphasize piercing power over slashing
Base Stats
Attack
47(3)
Damage
41(5)
Defence
27(1)
Life
140(6)
Musou
160(2)
Speed
140
Jump
140
Flask Wheel
Attack
3
Damage
5
Defence
1
Life
6
Musou
2
Advance+ (Ultimate reinforcement)
name
WHIRLWIND
Rank Progression
Rank
Name
Attack
Damage
Defence
Life
Musou
1
Jamadhar
+25
+33
+17
+36
+21
2
New Jamadhar
+28
+36
+20
+39
+24
3
Fine Jamadhar
+31
+39
+23
+42
+27
4
Jeweled Jamadhar
+34
+42
+26
+45
+30
5
Fire Sky Ling Hazy Blade
+37
+45
+29
+48
+33
6
True Fire Sky Ling Hazy Blade
+40
+48
+32
+51
+36
7
Scarlet Flame Blade
+43
+51
+35
+54
+39
DWOZ Upgrade Stats
Rank
Name
Attack
Damage
Defence
Life
Musou
1
Jamadhar
+26
+34
+18
+37
+22
2
New Jamadhar
+29
+37
+21
+40
+25
3
Fine Jamadhar
+32
+40
+24
+43
+28
4
Jeweled Jamadhar
+35
+43
+27
+46
+31
5
White Flame Blade
+38
+46
+30
+49
+34
6
True White Flame Blade
+41
+49
+33
+52
+37
7
Scarlet Flame Blade
+44
+52
+36
+55
+40
Emblems (engraved)
突
Thrust
Advances slashing while spinning vertically (picture Xiao Qiao's musou) → finisher sweeps from 7 o'clock to about 3 o'clock. Somewhat hard to keep hitting, so practice. The finisher sweep is treated as a shockwave, so it has no hitbox on structures and can't flinch a stage-4 armored commander (Super-Armor musou officers can).
Knockback ○Element infusion ○Super Armor C6
砕
Pierce
↑ + Fire element. The finisher fires a flat shockwave, then an omnidirectional shockwave. The finisher's flat/omnidirectional shockwaves can't flinch a stage-4 armored commander (Super-Armor musou officers can).
Float ○Element infusion Fire
盾
Crescent
Thrusts a blade-clad in a blue-white aura forward. Reach about 3 character-lengths. Has an upward hitbox too. Only C6 can turn.
Float ○Element infusion FireSuper Armor ○
陣
Moon
Sets a mine front and back that auto-detonates over a small range after a set time (8 seconds from placement). Touching it detonates instantly; each mine deals 3 hits, during which no recovery. Has a hitbox to friend and foe alike, but the mine blast can't finish off.
Stagger ○Knockdown ○Element infusion C6
衛
Fan
Sets mines while back-rolling. Detonation conditions and friend/foe hitboxes are the same as Smash, but a shield mine, when triggered, shoots flames forward in the placement direction. Places 2 mines on C1, 4 on C6. Unlike the tyrant-sword Formation, can turn during the back-roll. Has Super Armor.
Knockback ○Element infusion ○
覇
Eclipse
Leaps up firing an omnidirectional shockwave (stagger), then throws daggers forward (knockdown). 4 daggers in the 10 and 2 o'clock directions. Dead-ahead they may miss. On C6, both shockwave and daggers infuse element. Links from N.
Knockback ○Element infusion Fire
Gallery
Jamadhar & New Jamadhar
Jamadhar & New Jamadhar
Jamadhar & New Jamadhar
Jamadhar & New Jamadhar
Jamadhar & New Jamadhar
Jamadhar & New Jamadhar
Fine Jamadhar
Fine Jamadhar
Fine Jamadhar
Fine Jamadhar
Fine Jamadhar
Fine Jamadhar
Jewelled Jamadhar
Jewelled Jamadhar
Jewelled Jamadhar
Charge Attacks
Name
Effect
C2
A forward sweep, firing a wide shockwave with each sweep for 3 total. Mid-range reach. Doesn't link from N. Can turn.
C3
Leaps and sweeps the ground on landing for a wide-area explosion.
C4
An upward swing of the left-hand blade.
C5
A high-speed thrust while moving. Very high hit count. Moves a lot, so the post-Combo-Boost extra input is slightly hard to land.
JA
Spreads the arms and spins fast in a T shape while moving. Multiple hits.
JC
A spinning slash wreathed in a shockwave while leaping up. Not as wide as the effect, but decent range.
D
Sweeps the blades left and right. Similar to the iron-claw JA.
Evo
Leaps high, dives at once, and stabs the blade into the ground.
Musou Attacks
Name
Effect
Musou Ranbu
Spreads the blades left and right while sliding and sweeps. Very similar to the twin-sword D, but moves less and has almost no recovery.
Shin Musou Ranbu
A high-speed spinning slash, then a sweep.
Motion Damage
Hits are listed in the order they land: . separates hits, *n repeats the preceding hit n times, {…} groups hits for a following *n, and ( ) marks a hit that launches or knocks down. A / gives the two versions of a move — for the emblem slots, the Emblem 1 value then the Emblem 6 value. A kanji after a figure is that hit's element: 火/炎 Fire, 氷/冰 Ice, 電/雷 Lightning, 風 Wind, 斬 Slash. Figures are base motion damage, before Attack and enhancements.
Move
Damage
Normal 1
14
Normal 2
14
Normal 3
16
Normal 4
18
Normal 5
20
Normal 6
24
EVO attack
16.18.20.(24)
Dash attack
12
Jump attack
8
Jump charge
7
Musou / True Musou
7.7
Musou finisher
20
True Musou finisher
25
Charge 2
17
Charge 3
{5.3}*3.{3.5.3.5.3}*2.(10)
Charge 4
3*4.(6)
Charge 5
(12)
Thrust 突
(16)/(20)
Pierce 砕
1火*6.(2)1火*6/1火*10.(4).1火*10
Crescent 盾
8火*2/12火*4
Moon 陣
10.8/(12).(10)
Fan 衛
(10).(10).(10)
Eclipse 覇
10火
Motion damage & stats from the DWOZ community data set.
Details (DWO)
Musou Length
This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)
Do note that these numbers may not fully represent the minimum needed to increase the number of hits.
Advanced +
Thunder Clap while running become enveloped in a whirlwind of energy allowing you to run through troops/commanders without being stopped ~ also causes minimal damage to people on contact.
Temper Suggestion's
Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.
Advances slashing while spinning vertically (picture Xiao Qiao's musou) → finisher sweeps from 7 o'clock to about 3 o'clock. Somewhat hard to keep hitting, so practice. The finisher sweep is treated as a shockwave, so it has no hitbox on structures and can't flinch a stage-4 armored commander (Super-Armor musou officers can).
Knockback ○Element infusion ○Super Armor C6
砕
Pierce
↑ + Fire element. The finisher fires a flat shockwave, then an omnidirectional shockwave. The finisher's flat/omnidirectional shockwaves can't flinch a stage-4 armored commander (Super-Armor musou officers can).
浮かし ○Element infusion 炎
盾
Crescent
Thrusts a blade-clad in a blue-white aura forward. Reach about 3 character-lengths. Has an upward hitbox too. Only C6 can turn.
浮かし ○Element infusion 炎Super Armor ○
陣
Moon
Sets a mine front and back that auto-detonates over a small range after a set time (8 seconds from placement). Touching it detonates instantly; each mine deals 3 hits, during which no recovery. Has a hitbox to friend and foe alike, but the mine blast can't finish off.
よろけ ○Knockdown ○Element infusion C6
衛
Fan
Sets mines while back-rolling. Detonation conditions and friend/foe hitboxes are the same as Smash, but a shield mine, when triggered, shoots flames forward in the placement direction. Places 2 mines on C1, 4 on C6. Unlike the tyrant-sword Formation, can turn during the back-roll. Has Super Armor.
Knockback ○Element infusion ○
覇
Eclipse
Leaps up firing an omnidirectional shockwave (stagger), then throws daggers forward (knockdown). 4 daggers in the 10 and 2 o'clock directions. Dead-ahead they may miss. On C6, both shockwave and daggers infuse element. Links from N.
Knockback ○Element infusion 炎
图库
贾马达尔和新贾马达尔
贾马达尔和新贾马达尔
贾马达尔和新贾马达尔
贾马达尔和新贾马达尔
贾马达尔和新贾马达尔
贾马达尔和新贾马达尔
精美贾马达尔
精美贾马达尔
精美贾马达尔
精美贾马达尔
精美贾马达尔
精美贾马达尔
宝石贾玛达尔
宝石贾玛达尔
宝石贾玛达尔
蓄力攻击
名称
效果
C2
A forward sweep, firing a wide shockwave with each sweep for 3 total. Mid-range reach. Doesn't link from N. Can turn.
C3
Leaps and sweeps the ground on landing for a wide-area explosion.
C4
An upward swing of the left-hand blade.
C5
A high-speed thrust while moving. Very high hit count. Moves a lot, so the post-Combo-Boost extra input is slightly hard to land.
JA
Spreads the arms and spins fast in a T shape while moving. Multiple hits.
JC
A spinning slash wreathed in a shockwave while leaping up. Not as wide as the effect, but decent range.
D
Sweeps the blades left and right. Similar to the iron-claw JA.
Evo
Leaps high, dives at once, and stabs the blade into the ground.
无双乱舞
名称
效果
無双乱舞
Spreads the blades left and right while sliding and sweeps. Very similar to the twin-sword D, but moves less and has almost no recovery.
Advances slashing while spinning vertically (picture Xiao Qiao's musou) → finisher sweeps from 7 o'clock to about 3 o'clock. Somewhat hard to keep hitting, so practice. The finisher sweep is treated as a shockwave, so it has no hitbox on structures and can't flinch a stage-4 armored commander (Super-Armor musou officers can).
Knockback ○Element infusion ○Super Armor C6
砕
Pierce
↑ + Fire element. The finisher fires a flat shockwave, then an omnidirectional shockwave. The finisher's flat/omnidirectional shockwaves can't flinch a stage-4 armored commander (Super-Armor musou officers can).
浮かし ○Element infusion 炎
盾
Crescent
Thrusts a blade-clad in a blue-white aura forward. Reach about 3 character-lengths. Has an upward hitbox too. Only C6 can turn.
浮かし ○Element infusion 炎Super Armor ○
陣
Moon
Sets a mine front and back that auto-detonates over a small range after a set time (8 seconds from placement). Touching it detonates instantly; each mine deals 3 hits, during which no recovery. Has a hitbox to friend and foe alike, but the mine blast can't finish off.
よろけ ○Knockdown ○Element infusion C6
衛
Fan
Sets mines while back-rolling. Detonation conditions and friend/foe hitboxes are the same as Smash, but a shield mine, when triggered, shoots flames forward in the placement direction. Places 2 mines on C1, 4 on C6. Unlike the tyrant-sword Formation, can turn during the back-roll. Has Super Armor.
Knockback ○Element infusion ○
覇
Eclipse
Leaps up firing an omnidirectional shockwave (stagger), then throws daggers forward (knockdown). 4 daggers in the 10 and 2 o'clock directions. Dead-ahead they may miss. On C6, both shockwave and daggers infuse element. Links from N.
Knockback ○Element infusion 炎
圖庫
賈馬達爾和新賈馬達爾
賈馬達爾和新賈馬達爾
賈馬達爾和新賈馬達爾
賈馬達爾和新賈馬達爾
賈馬達爾和新賈馬達爾
賈馬達爾和新賈馬達爾
精美賈馬達爾
精美賈馬達爾
精美賈馬達爾
精美賈馬達爾
精美賈馬達爾
精美賈馬達爾
寶石賈瑪達爾
寶石賈瑪達爾
寶石賈瑪達爾
蓄力攻擊
名稱
效果
C2
A forward sweep, firing a wide shockwave with each sweep for 3 total. Mid-range reach. Doesn't link from N. Can turn.
C3
Leaps and sweeps the ground on landing for a wide-area explosion.
C4
An upward swing of the left-hand blade.
C5
A high-speed thrust while moving. Very high hit count. Moves a lot, so the post-Combo-Boost extra input is slightly hard to land.
JA
Spreads the arms and spins fast in a T shape while moving. Multiple hits.
JC
A spinning slash wreathed in a shockwave while leaping up. Not as wide as the effect, but decent range.
D
Sweeps the blades left and right. Similar to the iron-claw JA.
Evo
Leaps high, dives at once, and stabs the blade into the ground.
無雙亂舞
名稱
效果
無双乱舞
Spreads the blades left and right while sliding and sweeps. Very similar to the twin-sword D, but moves less and has almost no recovery.
أثناء الجري (يجب اتخاذ خطوات كافية لتتمكن من تنفيذ هجوم داش) ستحاط بهالة من الإضاءة الزرقاء. سيسمح لك هذا بالمرور عبر الأعداء وإحداث أضرار طفيفة عند لمسهم، كما يضيف عنصرًا طبيعيًا إلى هجومك السريع.
زوج من السيوف يؤكد على قوة الثقب أكثر من القطع
الإحصائيات الأساسية
هجوم
47(3)
ضرر
41(5)
دفاع
27(1)
حياة
140(6)
موسو
160(2)
سرعة
140
قفز
140
مخطط القدرات
هجوم
3
ضرر
5
دفاع
1
حياة
6
موسو
2
+ تقدم (究極強化)
名前
WHIRLWIND
تطور الرتبة
رتبة
الاسم
هجوم
ضرر
دفاع
حياة
موسو
1
Jamadhar
+25
+33
+17
+36
+21
2
New Jamadhar
+28
+36
+20
+39
+24
3
Fine Jamadhar
+31
+39
+23
+42
+27
4
Jeweled Jamadhar
+34
+42
+26
+45
+30
5
火天玲朧刃
+37
+45
+29
+48
+33
6
真·火天玲朧刃
+40
+48
+32
+51
+36
7
Scarlet Flame Blade
+43
+51
+35
+54
+39
إحصائيات ترقية DWOZ
رتبة
الاسم
هجوم
ضرر
دفاع
حياة
موسو
1
Jamadhar
+26
+34
+18
+37
+22
2
New Jamadhar
+29
+37
+21
+40
+25
3
Fine Jamadhar
+32
+40
+24
+43
+28
4
Jeweled Jamadhar
+35
+43
+27
+46
+31
5
White Flame Blade
+38
+46
+30
+49
+34
6
True White Flame Blade
+41
+49
+33
+52
+37
7
Scarlet Flame Blade
+44
+52
+36
+55
+40
الشعارات (刻印)
突
Thrust
Advances slashing while spinning vertically (picture Xiao Qiao's musou) → finisher sweeps from 7 o'clock to about 3 o'clock. Somewhat hard to keep hitting, so practice. The finisher sweep is treated as a shockwave, so it has no hitbox on structures and can't flinch a stage-4 armored commander (Super-Armor musou officers can).
Knockback ○Element infusion ○Super Armor C6
砕
Pierce
↑ + Fire element. The finisher fires a flat shockwave, then an omnidirectional shockwave. The finisher's flat/omnidirectional shockwaves can't flinch a stage-4 armored commander (Super-Armor musou officers can).
浮かし ○Element infusion 炎
盾
Crescent
Thrusts a blade-clad in a blue-white aura forward. Reach about 3 character-lengths. Has an upward hitbox too. Only C6 can turn.
浮かし ○Element infusion 炎Super Armor ○
陣
Moon
Sets a mine front and back that auto-detonates over a small range after a set time (8 seconds from placement). Touching it detonates instantly; each mine deals 3 hits, during which no recovery. Has a hitbox to friend and foe alike, but the mine blast can't finish off.
よろけ ○Knockdown ○Element infusion C6
衛
Fan
Sets mines while back-rolling. Detonation conditions and friend/foe hitboxes are the same as Smash, but a shield mine, when triggered, shoots flames forward in the placement direction. Places 2 mines on C1, 4 on C6. Unlike the tyrant-sword Formation, can turn during the back-roll. Has Super Armor.
Knockback ○Element infusion ○
覇
Eclipse
Leaps up firing an omnidirectional shockwave (stagger), then throws daggers forward (knockdown). 4 daggers in the 10 and 2 o'clock directions. Dead-ahead they may miss. On C6, both shockwave and daggers infuse element. Links from N.
Knockback ○Element infusion 炎
معرض
جمدار وجمدار الجديدة
جمدار وجمدار الجديدة
جمدار وجمدار الجديدة
جمدار وجمدار الجديدة
جمدار وجمدار الجديدة
جمدار وجمدار الجديدة
جمادهر بخير
جمادهر بخير
جمادهر بخير
جمادهر بخير
جمادهر بخير
جمادهر بخير
جمادهر مرصع بالجواهر
جمادهر مرصع بالجواهر
جمادهر مرصع بالجواهر
هجمات الشحن
الاسم
التأثير
C2
A forward sweep, firing a wide shockwave with each sweep for 3 total. Mid-range reach. Doesn't link from N. Can turn.
C3
Leaps and sweeps the ground on landing for a wide-area explosion.
C4
An upward swing of the left-hand blade.
C5
A high-speed thrust while moving. Very high hit count. Moves a lot, so the post-Combo-Boost extra input is slightly hard to land.
JA
Spreads the arms and spins fast in a T shape while moving. Multiple hits.
JC
A spinning slash wreathed in a shockwave while leaping up. Not as wide as the effect, but decent range.
D
Sweeps the blades left and right. Similar to the iron-claw JA.
Evo
Leaps high, dives at once, and stabs the blade into the ground.
هجمات موسو
الاسم
التأثير
無双乱舞
Spreads the blades left and right while sliding and sweeps. Very similar to the twin-sword D, but moves less and has almost no recovery.
真·無双乱舞
A high-speed spinning slash, then a sweep.
ضرر الحركات
يتم إدراج الزيارات بالترتيب الذي وصلت إليه: . يفصل الضربات، *n يكرر الضربة السابقة n مرات، {…} مجموعات الزيارات للمتابعة *n، و ( ) يمثل ضربة تطلق أو تهدم. أ / يعطي نسختين من الحركة - بالنسبة لفتحات الشعار، قيمة الشعار 1 ثم قيمة الشعار 6. الكانجي بعد الشكل هو عنصر الضربة: 火/炎 نار، 氷/冰 الجليد, 電/雷 البرق، 風 رياح، 斬 خفض. الأرقام هي ضرر الحركة الأساسية، قبل الهجوم والتحسينات.
الحركة
ضرر
Normal 1
14
Normal 2
14
Normal 3
16
Normal 4
18
Normal 5
20
Normal 6
24
EVO attack
16.18.20.(24)
Dash attack
12
Jump attack
8
Jump charge
7
Musou / True Musou
7.7
Musou finisher
20
True Musou finisher
25
Charge 2
17
Charge 3
{5.3}*3.{3.5.3.5.3}*2.(10)
Charge 4
3*4.(6)
Charge 5
(12)
Thrust 突
(16)/(20)
Pierce 砕
1火*6.(2)1火*6/1火*10.(4).1火*10
Crescent 盾
8火*2/12火*4
Moon 陣
10.8/(12).(10)
Fan 衛
(10).(10).(10)
Eclipse 覇
10火
بيانات ضرر الحركات والإحصائيات من مجموعة بيانات مجتمع DWOZ.
Advances slashing while spinning vertically (picture Xiao Qiao's musou) → finisher sweeps from 7 o'clock to about 3 o'clock. Somewhat hard to keep hitting, so practice. The finisher sweep is treated as a shockwave, so it has no hitbox on structures and can't flinch a stage-4 armored commander (Super-Armor musou officers can).
Knockback ○Element infusion ○Super Armor C6
砕
Pierce
↑ + Fire element. The finisher fires a flat shockwave, then an omnidirectional shockwave. The finisher's flat/omnidirectional shockwaves can't flinch a stage-4 armored commander (Super-Armor musou officers can).
浮かし ○Element infusion 炎
盾
Crescent
Thrusts a blade-clad in a blue-white aura forward. Reach about 3 character-lengths. Has an upward hitbox too. Only C6 can turn.
浮かし ○Element infusion 炎Super Armor ○
陣
Moon
Sets a mine front and back that auto-detonates over a small range after a set time (8 seconds from placement). Touching it detonates instantly; each mine deals 3 hits, during which no recovery. Has a hitbox to friend and foe alike, but the mine blast can't finish off.
よろけ ○Knockdown ○Element infusion C6
衛
Fan
Sets mines while back-rolling. Detonation conditions and friend/foe hitboxes are the same as Smash, but a shield mine, when triggered, shoots flames forward in the placement direction. Places 2 mines on C1, 4 on C6. Unlike the tyrant-sword Formation, can turn during the back-roll. Has Super Armor.
Knockback ○Element infusion ○
覇
Eclipse
Leaps up firing an omnidirectional shockwave (stagger), then throws daggers forward (knockdown). 4 daggers in the 10 and 2 o'clock directions. Dead-ahead they may miss. On C6, both shockwave and daggers infuse element. Links from N.
Knockback ○Element infusion 炎
แกลเลอรี
จามาธาร์และจามาธาร์ใหม่
จามาธาร์และจามาธาร์ใหม่
จามาธาร์และจามาธาร์ใหม่
จามาธาร์และจามาธาร์ใหม่
จามาธาร์และจามาธาร์ใหม่
จามาธาร์และจามาธาร์ใหม่
สบายดี จามาธาร์
สบายดี จามาธาร์
สบายดี จามาธาร์
สบายดี จามาธาร์
สบายดี จามาธาร์
สบายดี จามาธาร์
อัญมณี จามาธาร์
อัญมณี จามาธาร์
อัญมณี จามาธาร์
ชาร์จโจมตี
ชื่อ
ผล
C2
A forward sweep, firing a wide shockwave with each sweep for 3 total. Mid-range reach. Doesn't link from N. Can turn.
C3
Leaps and sweeps the ground on landing for a wide-area explosion.
C4
An upward swing of the left-hand blade.
C5
A high-speed thrust while moving. Very high hit count. Moves a lot, so the post-Combo-Boost extra input is slightly hard to land.
JA
Spreads the arms and spins fast in a T shape while moving. Multiple hits.
JC
A spinning slash wreathed in a shockwave while leaping up. Not as wide as the effect, but decent range.
D
Sweeps the blades left and right. Similar to the iron-claw JA.
Evo
Leaps high, dives at once, and stabs the blade into the ground.
ท่าไม้ตายมูโซ
ชื่อ
ผล
無双乱舞
Spreads the blades left and right while sliding and sweeps. Very similar to the twin-sword D, but moves less and has almost no recovery.