Iron Sword

Iron Sword

Japanese
Abbrev.
I.Sword
Officer
Zhou Yu⚔ Zhou Yu
Source / Era
DWO/launch · 9/27/2006
Advance+
FANATIC ATTACK
Elements
🔥 Fire
Advance+
FANATIC ATTACK

An improvement to the iron sword, it has been tempered to be even sharper.

Base Stats

Attack
41(6)
Damage
42(3)
Defence
28(2)
Life
150(5)
Musou
155(1)
Speed
130
Jump
155

Advance+ (究極強化)

I.Sword
FANATIC ATTACK

Rank Progression

RankNameAttackDamageDefenceLifeMusou
1I.Sword+28+23+23+26+17
2Sharpened Sword+31+26+26+29+20
3Steel Sword+34+29+29+32+23
4Elder Sword+37+32+32+35+26
5Ancient Sword+40+35+35+38+29
6True Ancient Sword+43+38+38+41+32
7Scion Sword+46+41+41+44+35

Emblems (刻印)

Pierce
Repeatedly strikes the ground for a weak launching attack around the user.
Knockback ○Element infusion ○
Smash
↑ + Fire element. The finisher quickly adds about 5 more ground punches, ending with a knockback.
Knockback ○Element infusion ○
Shield
Fires a shockwave forward. Long reach. Cannot turn.
Stun ○Knockback ○Element infusion ○
Formation
High-kicks forward while slashing (knockback), then smoothly slashes the rear as well (element infusion + knockback). Can turn.
浮かし ○
Guard
Twists the body for a horizontal sweep of the front (stun + element infusion), then after one spin, thrusts forward (knockback + element infusion). Long wind-up. Can turn. High power. Aerial state from the charge through the sweep motion.
Knockback ○Element infusion ○
Conquest
Spins the whole body 360° swinging the iron sword, spewing a fire effect omnidirectionally. However, there's no Fire damage. Decently wide range. Big recovery.
浮かし ○Element infusion ×

Gallery

Charge Attacks

NameEffect
C2Twists and spins once, then sweeps the front horizontally. Long wind-up and narrow range.
C3A tornado-shaped omnidirectional launching attack centered on the user. Fast activation and astonishingly wide range that even covers the rear.
C4Swings the sword up from below.
C5A continuous attack swinging the sword left and right while advancing. Long interval between slashes. Only the final spinning slash stuns and infuses element. Combo Boost makes it 4→6→8.
JALunges forward for a horizontal sweep. On hitting an enemy, extra input increases the slash count 1→2→3. But extra input lengthens recovery. With or without extra input, the 1st slash infuses element and the 3rd knocks back. Aerial state from the charge through the airborne motion.
JCA tornado-effect area shockwave.
DA vertical swing. Fast start-up but short reach.
EvoLevels the ground on landing, firing two shockwaves in a row. Range isn't very wide, but recovery is almost nil — quite excellent. Treated as grounded during the attack.

Musou Attacks

NameEffect
無双乱舞Fires a shockwave to the lower front in the air (knockback), then a shockwave attack on landing (launch). The 1st hit comes out fast (J→immediate C), so attack mid-range with JC — but beware counters on landing.
真・無双乱舞Sweeps the front with the sword while traveling a long distance. Slower than normal move speed during it. Extra input on the normal-attack button increases hits 1→2→3 and lengthens travel.

Details (DWO)

Musou Length

This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)

Do note that these numbers may not fully represent the minimum needed to increase the number of hits.

Advanced +

Phoenix - All attack imbued with elemental affinities

Temper Suggestion's

Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.

Iron Sword

鉄剣

日本語
武将
Zhou Yu⚔ Zhou Yu
究極強化
鳳凰

基本能力

攻撃力
41(6)
破壊力
42(3)
防御力
28(2)
体力
150(5)
無双
155(1)
移動力
130
ジャンプ力
155

究極強化 (究極強化)

鉄剣
鳳凰

ランク成長

ランク名前攻撃力破壊力防御力体力無双
1鉄剣+28+23+23+26+17
2鉄剣・改+31+26+26+29+20
3斬鉄剣+34+29+29+32+23
4古錠刀+37+32+32+35+26
5古錠刀真打+40+35+35+38+29
6真・古錠刀真打+43+38+38+41+32
7古錠刀夢幻+46+41+41+44+35

刻印 (刻印)

前方に衝撃波を飛ばす。 射程は長い。方向転換不可。
吹飛ばし ○属性付与 ○
前方にハイキックしながら切りつけ(吹き飛ばし)、そのまま流れるように後ろも切りつける(属性付与+吹き飛ばし)。方向転換可。
吹飛ばし ○属性付与 ○
体をひねりながら前方を横薙ぎ( 気絶 +属性付与)し、そのまま一回転した後、前方に突き(吹き飛ばし+属性付与)。溜めが長い。 方向転換可。高威力。溜めから横薙ぎのモーションまで空中判定。
気絶 ○吹飛ばし ○属性付与 ○
体を一回転させながら鉄剣を360度振り回し全方位に炎のエフェクトを噴き出す。 ただし炎ダメージはない 。範囲はそこそこ広い。硬直が大きい。
浮かし ○
体をひねって一回転した後、前方を横薙ぎ。 溜めが長く、範囲が狭い。
吹飛ばし ○属性付与 ○
自分を中心に竜巻状の全方位の浮かし攻撃。 発動が早い上に範囲が驚異的に広く後ろもカバーできる。
浮かし ○属性付与 ×

ギャラリー

チャージ攻撃

名前効果
C2下から剣を振り上げる。
C3前進しながら剣を左右に振るう連続攻撃。 斬りつけから次の斬りつけまでの時間が長い。最後の回転斬りのみ 気絶 &属性付与。連撃強化で4→6→8と攻撃回数が増加。
C4前方に飛び掛るようにして横薙ぎ。 敵にヒットした場合、追加入力で1→2→3と切りつけ回数が増加する。しかし追加入力すると硬直が長くなる。 追加入力の有無を問わず、1回目の切りつけで属性付与。3回目の切りつけで吹き飛ばし。 溜めから空中に浮いているモーションまで空中判定。
C5竜巻エフェクトの範囲衝撃波。
JA縦振り。出が早いが、リーチが短い。
JC空中で前方下方に衝撃波を飛ばし(吹き飛ばし)、着地時に衝撃波攻撃(浮かし)。 一段目の出が速い(J→すぐC)ため、中距離はJCで攻めると良いが着地時のカウンターには要注意。
D剣で前方を薙ぎ払いつつ長距離移動する。 発動中は通常の移動速度より遅い。 通常攻撃ボタンの追加入力で攻撃回数が1→2→3と増加し、移動距離も長くなる。
EvoN3~N6。8段目に浮かし。9段目に吹き飛ばし。

無双乱舞

名前効果
無双乱舞左右から交互に切り上げ(浮かしではあるが、浮く高さは腰くらい)最後に一回転しながら切り上げ。
真・無双乱舞↑+炎属性。フィニッシュは突きで爆発を起こす(広範囲)
Iron Sword

Iron Sword

日文
缩写
I.Sword
武将
Zhou Yu⚔ Zhou Yu
来源
DWO/launch · 9/27/2006
究极强化
FANATIC ATTACK
属性
🔥 Fire
究极强化
FANATIC ATTACK

An improvement to the iron sword, it has been tempered to be even sharper.

基础属性

攻击
41(6)
破坏
42(3)
防御
28(2)
体力
150(5)
无双
155(1)
移动
130
跳跃
155

究极强化 (究極強化)

I.Sword
FANATIC ATTACK

等级成长

等级名称攻击破坏防御体力无双
1I.Sword+28+23+23+26+17
2Sharpened Sword+31+26+26+29+20
3Steel Sword+34+29+29+32+23
4Elder Sword+37+32+32+35+26
5Ancient Sword+40+35+35+38+29
6True Ancient Sword+43+38+38+41+32
7Scion Sword+46+41+41+44+35

刻印 (刻印)

Pierce
Repeatedly strikes the ground for a weak launching attack around the user.
Knockback ○Element infusion ○
Smash
↑ + Fire element. The finisher quickly adds about 5 more ground punches, ending with a knockback.
Knockback ○Element infusion ○
Shield
Fires a shockwave forward. Long reach. Cannot turn.
Stun ○Knockback ○Element infusion ○
Formation
High-kicks forward while slashing (knockback), then smoothly slashes the rear as well (element infusion + knockback). Can turn.
浮かし ○
Guard
Twists the body for a horizontal sweep of the front (stun + element infusion), then after one spin, thrusts forward (knockback + element infusion). Long wind-up. Can turn. High power. Aerial state from the charge through the sweep motion.
Knockback ○Element infusion ○
Conquest
Spins the whole body 360° swinging the iron sword, spewing a fire effect omnidirectionally. However, there's no Fire damage. Decently wide range. Big recovery.
浮かし ○Element infusion ×

图库

蓄力攻击

名称效果
C2Twists and spins once, then sweeps the front horizontally. Long wind-up and narrow range.
C3A tornado-shaped omnidirectional launching attack centered on the user. Fast activation and astonishingly wide range that even covers the rear.
C4Swings the sword up from below.
C5A continuous attack swinging the sword left and right while advancing. Long interval between slashes. Only the final spinning slash stuns and infuses element. Combo Boost makes it 4→6→8.
JALunges forward for a horizontal sweep. On hitting an enemy, extra input increases the slash count 1→2→3. But extra input lengthens recovery. With or without extra input, the 1st slash infuses element and the 3rd knocks back. Aerial state from the charge through the airborne motion.
JCA tornado-effect area shockwave.
DA vertical swing. Fast start-up but short reach.
EvoLevels the ground on landing, firing two shockwaves in a row. Range isn't very wide, but recovery is almost nil — quite excellent. Treated as grounded during the attack.

无双乱舞

名称效果
無双乱舞Fires a shockwave to the lower front in the air (knockback), then a shockwave attack on landing (launch). The 1st hit comes out fast (J→immediate C), so attack mid-range with JC — but beware counters on landing.
真・無双乱舞Sweeps the front with the sword while traveling a long distance. Slower than normal move speed during it. Extra input on the normal-attack button increases hits 1→2→3 and lengthens travel.
Iron Sword

Iron Sword

日文
縮寫
I.Sword
武將
Zhou Yu⚔ Zhou Yu
來源
DWO/launch · 9/27/2006
究極強化
FANATIC ATTACK
屬性
🔥 Fire
究極強化
FANATIC ATTACK

An improvement to the iron sword, it has been tempered to be even sharper.

基礎屬性

攻擊
41(6)
破壞
42(3)
防禦
28(2)
體力
150(5)
無雙
155(1)
移動
130
跳躍
155

究極強化 (究極強化)

I.Sword
FANATIC ATTACK

等級成長

等級名稱攻擊破壞防禦體力無雙
1I.Sword+28+23+23+26+17
2Sharpened Sword+31+26+26+29+20
3Steel Sword+34+29+29+32+23
4Elder Sword+37+32+32+35+26
5Ancient Sword+40+35+35+38+29
6True Ancient Sword+43+38+38+41+32
7Scion Sword+46+41+41+44+35

刻印 (刻印)

Pierce
Repeatedly strikes the ground for a weak launching attack around the user.
Knockback ○Element infusion ○
Smash
↑ + Fire element. The finisher quickly adds about 5 more ground punches, ending with a knockback.
Knockback ○Element infusion ○
Shield
Fires a shockwave forward. Long reach. Cannot turn.
Stun ○Knockback ○Element infusion ○
Formation
High-kicks forward while slashing (knockback), then smoothly slashes the rear as well (element infusion + knockback). Can turn.
浮かし ○
Guard
Twists the body for a horizontal sweep of the front (stun + element infusion), then after one spin, thrusts forward (knockback + element infusion). Long wind-up. Can turn. High power. Aerial state from the charge through the sweep motion.
Knockback ○Element infusion ○
Conquest
Spins the whole body 360° swinging the iron sword, spewing a fire effect omnidirectionally. However, there's no Fire damage. Decently wide range. Big recovery.
浮かし ○Element infusion ×

圖庫

蓄力攻擊

名稱效果
C2Twists and spins once, then sweeps the front horizontally. Long wind-up and narrow range.
C3A tornado-shaped omnidirectional launching attack centered on the user. Fast activation and astonishingly wide range that even covers the rear.
C4Swings the sword up from below.
C5A continuous attack swinging the sword left and right while advancing. Long interval between slashes. Only the final spinning slash stuns and infuses element. Combo Boost makes it 4→6→8.
JALunges forward for a horizontal sweep. On hitting an enemy, extra input increases the slash count 1→2→3. But extra input lengthens recovery. With or without extra input, the 1st slash infuses element and the 3rd knocks back. Aerial state from the charge through the airborne motion.
JCA tornado-effect area shockwave.
DA vertical swing. Fast start-up but short reach.
EvoLevels the ground on landing, firing two shockwaves in a row. Range isn't very wide, but recovery is almost nil — quite excellent. Treated as grounded during the attack.

無雙亂舞

名稱效果
無双乱舞Fires a shockwave to the lower front in the air (knockback), then a shockwave attack on landing (launch). The 1st hit comes out fast (J→immediate C), so attack mid-range with JC — but beware counters on landing.
真・無双乱舞Sweeps the front with the sword while traveling a long distance. Slower than normal move speed during it. Extra input on the normal-attack button increases hits 1→2→3 and lengthens travel.
Iron Sword

Iron Sword

اليابانية
اختصار
I.Sword
الضابط
Zhou Yu⚔ Zhou Yu
المصدر
DWO/launch · 9/27/2006
+Advance
FANATIC ATTACK
العناصر
🔥 Fire
+Advance
FANATIC ATTACK

An improvement to the iron sword, it has been tempered to be even sharper.

الإحصائيات الأساسية

هجوم
41(6)
ضرر
42(3)
دفاع
28(2)
حياة
150(5)
موسو
155(1)
سرعة
130
قفز
155

+Advance (究極強化)

I.Sword
FANATIC ATTACK

تطور الرتبة

رتبةالاسمهجومضرردفاعحياةموسو
1I.Sword+28+23+23+26+17
2Sharpened Sword+31+26+26+29+20
3Steel Sword+34+29+29+32+23
4Elder Sword+37+32+32+35+26
5Ancient Sword+40+35+35+38+29
6True Ancient Sword+43+38+38+41+32
7Scion Sword+46+41+41+44+35

الشعارات (刻印)

Pierce
Repeatedly strikes the ground for a weak launching attack around the user.
Knockback ○Element infusion ○
Smash
↑ + Fire element. The finisher quickly adds about 5 more ground punches, ending with a knockback.
Knockback ○Element infusion ○
Shield
Fires a shockwave forward. Long reach. Cannot turn.
Stun ○Knockback ○Element infusion ○
Formation
High-kicks forward while slashing (knockback), then smoothly slashes the rear as well (element infusion + knockback). Can turn.
浮かし ○
Guard
Twists the body for a horizontal sweep of the front (stun + element infusion), then after one spin, thrusts forward (knockback + element infusion). Long wind-up. Can turn. High power. Aerial state from the charge through the sweep motion.
Knockback ○Element infusion ○
Conquest
Spins the whole body 360° swinging the iron sword, spewing a fire effect omnidirectionally. However, there's no Fire damage. Decently wide range. Big recovery.
浮かし ○Element infusion ×

معرض

هجمات الشحن

الاسمالتأثير
C2Twists and spins once, then sweeps the front horizontally. Long wind-up and narrow range.
C3A tornado-shaped omnidirectional launching attack centered on the user. Fast activation and astonishingly wide range that even covers the rear.
C4Swings the sword up from below.
C5A continuous attack swinging the sword left and right while advancing. Long interval between slashes. Only the final spinning slash stuns and infuses element. Combo Boost makes it 4→6→8.
JALunges forward for a horizontal sweep. On hitting an enemy, extra input increases the slash count 1→2→3. But extra input lengthens recovery. With or without extra input, the 1st slash infuses element and the 3rd knocks back. Aerial state from the charge through the airborne motion.
JCA tornado-effect area shockwave.
DA vertical swing. Fast start-up but short reach.
EvoLevels the ground on landing, firing two shockwaves in a row. Range isn't very wide, but recovery is almost nil — quite excellent. Treated as grounded during the attack.

هجمات موسو

الاسمالتأثير
無双乱舞Fires a shockwave to the lower front in the air (knockback), then a shockwave attack on landing (launch). The 1st hit comes out fast (J→immediate C), so attack mid-range with JC — but beware counters on landing.
真・無双乱舞Sweeps the front with the sword while traveling a long distance. Slower than normal move speed during it. Extra input on the normal-attack button increases hits 1→2→3 and lengthens travel.
Iron Sword

Iron Sword

ญี่ปุ่น
ตัวย่อ
I.Sword
ขุนพล
Zhou Yu⚔ Zhou Yu
ที่มา
DWO/launch · 9/27/2006
Advance+
FANATIC ATTACK
ธาตุ
🔥 Fire
Advance+
FANATIC ATTACK

An improvement to the iron sword, it has been tempered to be even sharper.

ค่าพื้นฐาน

โจมตี
41(6)
ทำลาย
42(3)
ป้องกัน
28(2)
พลังชีวิต
150(5)
มูโซ
155(1)
ความเร็ว
130
กระโดด
155

Advance+ (究極強化)

I.Sword
FANATIC ATTACK

การพัฒนาระดับ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1I.Sword+28+23+23+26+17
2Sharpened Sword+31+26+26+29+20
3Steel Sword+34+29+29+32+23
4Elder Sword+37+32+32+35+26
5Ancient Sword+40+35+35+38+29
6True Ancient Sword+43+38+38+41+32
7Scion Sword+46+41+41+44+35

ตราสัญลักษณ์ (刻印)

Pierce
Repeatedly strikes the ground for a weak launching attack around the user.
Knockback ○Element infusion ○
Smash
↑ + Fire element. The finisher quickly adds about 5 more ground punches, ending with a knockback.
Knockback ○Element infusion ○
Shield
Fires a shockwave forward. Long reach. Cannot turn.
Stun ○Knockback ○Element infusion ○
Formation
High-kicks forward while slashing (knockback), then smoothly slashes the rear as well (element infusion + knockback). Can turn.
浮かし ○
Guard
Twists the body for a horizontal sweep of the front (stun + element infusion), then after one spin, thrusts forward (knockback + element infusion). Long wind-up. Can turn. High power. Aerial state from the charge through the sweep motion.
Knockback ○Element infusion ○
Conquest
Spins the whole body 360° swinging the iron sword, spewing a fire effect omnidirectionally. However, there's no Fire damage. Decently wide range. Big recovery.
浮かし ○Element infusion ×

แกลเลอรี

ชาร์จโจมตี

ชื่อผล
C2Twists and spins once, then sweeps the front horizontally. Long wind-up and narrow range.
C3A tornado-shaped omnidirectional launching attack centered on the user. Fast activation and astonishingly wide range that even covers the rear.
C4Swings the sword up from below.
C5A continuous attack swinging the sword left and right while advancing. Long interval between slashes. Only the final spinning slash stuns and infuses element. Combo Boost makes it 4→6→8.
JALunges forward for a horizontal sweep. On hitting an enemy, extra input increases the slash count 1→2→3. But extra input lengthens recovery. With or without extra input, the 1st slash infuses element and the 3rd knocks back. Aerial state from the charge through the airborne motion.
JCA tornado-effect area shockwave.
DA vertical swing. Fast start-up but short reach.
EvoLevels the ground on landing, firing two shockwaves in a row. Range isn't very wide, but recovery is almost nil — quite excellent. Treated as grounded during the attack.

ท่าไม้ตายมูโซ

ชื่อผล
無双乱舞Fires a shockwave to the lower front in the air (knockback), then a shockwave attack on landing (launch). The 1st hit comes out fast (J→immediate C), so attack mid-range with JC — but beware counters on landing.
真・無双乱舞Sweeps the front with the sword while traveling a long distance. Slower than normal move speed during it. Extra input on the normal-attack button increases hits 1→2→3 and lengthens travel.