Iron Claws (I.Claws)

Iron Claws (I.Claws)

Japanese
Officer
Zhang He⚔ Zhang He
Source / Era
DWO/launch · 4/18/2007
Advance+
IRON BODY
Elements
🔥 Fire 🌪 Wind
Advance+
IRON BODY
Grants level 3 Armor. You cannot be flinched by arrows, normal soldier/mage attacks, and normal attacks from players.

An iron claw designed to fit on a hand.

Base Stats

Attack
40(3)
Damage
37(5)
Defence
30(6)
Life
140(2)
Musou
165(1)
Speed
140
Jump
160

Flask Wheel

Attack
3
Damage
5
Defence
6
Life
2
Musou
1

Advance+ (Ultimate reinforcement)

I.Claws
IRON BODY

Rank Progression

RankNameAttackDamageDefenceLifeMusou
1I.Claws+21+29+35+15+15
2Sharpened Claw+24+32+38+18+18
3Strike Claw+27+35+41+21+21
4Peacock Talon+30+38+44+24+24
5Phoenix Talon+33+41+47+27+27
6True Phoenix Talon+36+44+50+30+30
7Infernal Talon+39+47+53+33+33
5White Cat Paws+30+38+44

DWOZ Upgrade Stats

RankNameAttackDamageDefenceLifeMusou
1I.Claws+22+30+36+16+16
2Sharpened Claw+25+33+39+19+19
3Strike Claw+28+36+42+22+22
4Peacock Talon+31+39+45+25+25
5White Cat Paws+34+42+48+28+28
6True Phoenix Talon+37+45+51+31+31
7Infernal Talon+40+48+54+34+34

Emblems (engraved)

Thrust
Fires a fireball (Fire; the 1st hit knocks down on a ground hit), then floats them high with a fireball at the end and, like C4, releases fire from right to left. The fireball's range is longer than Smash.
Knockback ○Knockdown ○Element infusion C6
Pierce
After the final fire release, scatters spinning fire omnidirectionally. One hitbox per enemy.
Knockback ○Float ○Element infusion ◯
Crescent
Charges forward gracefully like C4, rises while spinning elegantly, then descends to the ground at once. Enemies prostrate at the descending figure (knockdown). Element on both the charge and the ground shockwave. Only C6 can turn.
Knockdown ○Element infusion C6
Moon
Backflips grandly and high (launch, fairly high), then on landing fires an elegant shockwave forward (element infusion + knockback).
Floating ◯Element infusion C6
Fan
A horizontal flash across 180° in front that captivates onlookers. Hit enemies kneel on the spot. A knockdown attack.
Stagger ○Knockback ○Element infusion ○
Eclipse
Spins elegantly like a ballerina, attacking gracefully omnidirectionally. Fast start-up and decently wide range. Hit enemies float gracefully.
Knockback ○Element infusion ○

Charge Attacks

NameEffect
C2Beautifully back-roundhouse-kicks on the right foot while elegantly sweeping with the claws (stagger), then sends a beautiful wave forward (knockback). Because the motion is the pinnacle of beauty, element only carries on the shockwave. To maintain the elegant motion, there's no rear hitbox. Links from N5.
C3A beautiful omnidirectional shockwave centered on the user, with a motion similar to C5. Wider range, inviting those who approach to paradise. Links from N5.
C4An elegant high kick. Hard to land due to lack of reach.
C5With a flowing motion, slashes the front right then left in succession, then slashes through to the front. Narrow range. The final hit is wide horizontally.
JACharges briefly, then spins in a spiral and blows through. A beautiful rushing attack like the wind. Can turn during the rush, so it can cross up guards. A psycho-crusher.
JCSolemnly uppercuts and flying-kicks while releasing a magnificent tornado-effect shockwave around.
DSlashes beautifully with both hands as if parting the sky.
EvoHandstands in the air and beautifully spreads the claws for a 2-spin attack; on an enemy hit, extra input makes it 4 spins (both finishers knock back). If there's upward height difference, doing it at low altitude cancels after the 1st and lets you go into normal attacks. High power.

Musou Attacks

NameEffect
Musou RanbuAn elegant sliding attack (knockdown). Reach may vary slightly by the user's build (leg length)? Needs verification.
Shin Musou RanbuA beautiful N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.

Motion Damage

Hits are listed in the order they land: . separates hits, *n repeats the preceding hit n times, {…} groups hits for a following *n, and ( ) marks a hit that launches or knocks down. A / gives the two versions of a move — for the emblem slots, the Emblem 1 value then the Emblem 6 value. A kanji after a figure is that hit's element: 火/炎 Fire, 氷/冰 Ice, 電/雷 Lightning, Wind, Slash. Figures are base motion damage, before Attack and enhancements.

MoveDamage
Normal 114
Normal 214
Normal 316
Normal 412
Normal 523
Normal 626
EVO attack18.18.20.(25)
Dash attack12
Jump attack8
Jump charge8*3.10
Musou20
True Musou20
Musou finisher25
True Musou finisher12.15火
Charge 214
Charge 310.{10.10}*3.(20)
Charge 4(20)
Charge 5(12)
Thrust 12.8/(14).(10)
Pierce 5.(3)/8.(5)
Crescent 18/(20)
Moon 10/(12)
Fan 5.(10)
Eclipse (12)

Motion damage & stats from the DWOZ community data set.

Details (DWO)

Musou Length

This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)

Do note that these numbers may not fully represent the minimum needed to increase the number of hits.

Temper Suggestion's

Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.

Iron Claws (I.Claws)

鉄鈎

日本語
武将
Zhang He⚔ Zhang He
究極強化
鋼躯

基本能力

攻撃力
40(3)
破壊力
37(5)
防御力
30(6)
体力
140(2)
無双
165(1)
移動力
140
ジャンプ力
160

能力チャート

攻撃力
3
破壊力
5
防御力
6
体力
2
無双
1

究極強化 (究極強化)

鉄鈎
鋼躯

ランク成長

ランク名前攻撃力破壊力防御力体力無双
1鉄鈎+21+29+35+15+15
2鉄鈎・改+24+32+38+18+18
3飛鷹爪+27+35+41+21+21
4朱雀爪+30+38+44+24+24
5朱雀虹+33+41+47+27+27
6真・朱雀虹+36+44+50+30+30
7美神虹+39+47+53+33+33
5黒ネコの手袋(クロネコノテブクロ)+30+38+44

DWOZ 強化能力

ランク名前攻撃力破壊力防御力体力無双
1鉄鈎+22+30+36+16+16
2鉄鈎・改+25+33+39+19+19
3飛鷹爪+28+36+42+22+22
4朱雀爪+31+39+45+25+25
5黒ネコの手袋(クロネコノテブクロ)+34+42+48+28+28
6真・朱雀虹+37+45+51+31+31
7美神虹+40+48+54+34+34

刻印 (刻印)

前方にC4のように優美に突撃、華麗に回転しながら上昇した後、一気に地上へと舞い降りる。舞い降りる姿に敵はひれ伏す(ダウン)。 属性は突撃と地上での衝撃波の両方に乗る。C6のみ方向転換可能。
吹飛ばし ○ダウン ○属性付与 C6
大きく華麗に後方へ宙返りし(浮かし、浮かす高さが高め)、着地後に優雅な衝撃波を前方に飛ばす(属性付与+吹き飛ばし)。
吹飛ばし ○浮かし ○属性付与 ◯
前方180度に見るものを魅了する横薙ぎの一閃。当たった敵はその場にひざまずく。ダウン攻撃
ダウン ○属性付与 C6
バレリーナのように典雅に回転し、優美に全方位を攻撃する。 出が早く、範囲もそこそこ広い。当たった敵を優雅に浮かす。
浮かし ◯属性付与 C6
右足を軸に美しく後ろ回し蹴りをしながら華麗に爪で横薙ぎし(よろけ)、美しい波を前方に飛ばす(吹き飛ばし)。 美を極めた動きの為、属性は衝撃波にしかのらない。 優美な動きを維持するために後方に当たり判定はない。N5から繋がる。
よろけ ○吹飛ばし ○属性付与 ○
C5に似たモーションで自身を中心に美麗な全方位衝撃波。 範囲はより広く、近づいたものを楽園へいざなう。N5から繋がる。
吹飛ばし ○属性付与 ○

ギャラリー

チャージ攻撃

名前効果
C2華麗な上段蹴り。リーチがないため当てにくい。
C3流麗な動きで前方に右、左と連続で斬り刻んだ後、前方に斬り抜ける。 範囲は狭い。最後の1撃の範囲は横に広い。
C4少し溜めた後、螺旋回転しながら吹き抜ける。風のように美しい突進攻撃。 突進中は方向転換可能が出来るためガードめくりが可能。サイコクラッシャー。
C5荘厳にアッパー&跳び蹴りしながら周囲に秀麗な竜巻エフェクトの衝撃波を出す。
JA空を掻き分けるように華麗に両手で切りつける。
JC空中逆立ちしながら美しく爪を広げ2回転攻撃、敵ヒット時であれば追加入力で4回転になる(フィニッシュはどちらも吹き飛ばし)。 上方向に高低差がある場合、低空で出すと1回目でキャンセルされ、そのまま通常攻撃に移行可能。高威力。
D華麗なるスライディング攻撃(ダウン)。使用者の体格(足の長さ)によって射程が微変化?要検証
EvoN1~N3→C4の美麗な連撃。8段目に浮かし、9段目に吹き飛ばし。

無双乱舞

名前効果
無双乱舞スケートのように左右に移動しつつ華麗に敵を斬りつけ(究極の美を前にしてひれ伏す=ダウン)、フィニッシュは吹き飛ばし。 空中で当てた場合は浮かしになり、連続で当て続けられる。
真・無双乱舞無双乱舞 +炎属性。浮かし無双になる。終撃は後方に美しく跳躍し、地面へ突撃。「美」の力で大爆発を起こし、華麗に着地する。

モーションダメージ

ヒットはヒットした順にリストされます。 . ヒットを分離し、 *n 直前のヒットを n 回繰り返します。 {…} フォローのヒットをグループ化する *n、 そして ( ) 発射またはノックダウンするヒットをマークします。あ / 2 つのバージョンの動きを示します。エンブレム スロットの場合は、エンブレム 1 の値、次にエンブレム 6 の値です。数字の後の漢字はそのヒットの要素です。 火/炎 火、 氷/冰 氷、 電/雷 稲妻、 風、 スラッシュ。数値は攻撃と強化前のベースモーションダメージです。

破壊力
Normal 114
Normal 214
Normal 316
Normal 412
Normal 523
Normal 626
EVO attack18.18.20.(25)
Dash attack12
Jump attack8
Jump charge8*3.10
Musou20
True Musou20
Musou finisher25
True Musou finisher12.15火
Charge 214
Charge 310.{10.10}*3.(20)
Charge 4(20)
Charge 5(12)
Thrust 12.8/(14).(10)
Pierce 5.(3)/8.(5)
Crescent 18/(20)
Moon 10/(12)
Fan 5.(10)
Eclipse (12)

モーションダメージ・能力データ出典: DWOZ コミュニティデータセット。

Iron Claws (I.Claws)

铁爪(I.Claws)

日文
武将
Zhang He⚔ Zhang He
来源
DWO/launch · 4/18/2007
究极强化
IRON BODY
属性
🔥 Fire 🌪 Wind
究极强化
钢铁之躯
授予 3 级护甲。你不会被箭、普通士兵/法师攻击以及玩家的普通攻击吓退。

专为适合手部而设计的铁爪。

基础属性

攻击
40(3)
破坏
37(5)
防御
30(6)
体力
140(2)
无双
165(1)
移动
140
跳跃
160

属性图表

攻击
3
破坏
5
防御
6
体力
2
无双
1

究极强化 (究極強化)

I.Claws
IRON BODY

等级成长

等级名称攻击破坏防御体力无双
1I.Claws+21+29+35+15+15
2Sharpened Claw+24+32+38+18+18
3Strike Claw+27+35+41+21+21
4Peacock Talon+30+38+44+24+24
5Phoenix Talon+33+41+47+27+27
6True Phoenix Talon+36+44+50+30+30
7Infernal Talon+39+47+53+33+33
5White Cat Paws+30+38+44

DWOZ 强化属性

等级名称攻击破坏防御体力无双
1I.Claws+22+30+36+16+16
2Sharpened Claw+25+33+39+19+19
3Strike Claw+28+36+42+22+22
4Peacock Talon+31+39+45+25+25
5White Cat Paws+34+42+48+28+28
6True Phoenix Talon+37+45+51+31+31
7Infernal Talon+40+48+54+34+34

刻印 (刻印)

Thrust
Fires a fireball (Fire; the 1st hit knocks down on a ground hit), then floats them high with a fireball at the end and, like C4, releases fire from right to left. The fireball's range is longer than Smash.
Knockback ○Knockdown ○Element infusion C6
Pierce
After the final fire release, scatters spinning fire omnidirectionally. One hitbox per enemy.
Knockback ○浮かし ○Element infusion ◯
Crescent
Charges forward gracefully like C4, rises while spinning elegantly, then descends to the ground at once. Enemies prostrate at the descending figure (knockdown). Element on both the charge and the ground shockwave. Only C6 can turn.
Knockdown ○Element infusion C6
Moon
Backflips grandly and high (launch, fairly high), then on landing fires an elegant shockwave forward (element infusion + knockback).
浮かし ◯Element infusion C6
Fan
A horizontal flash across 180° in front that captivates onlookers. Hit enemies kneel on the spot. A knockdown attack.
よろけ ○Knockback ○Element infusion ○
Eclipse
Spins elegantly like a ballerina, attacking gracefully omnidirectionally. Fast start-up and decently wide range. Hit enemies float gracefully.
Knockback ○Element infusion ○

图库

蓄力攻击

名称效果
C2Beautifully back-roundhouse-kicks on the right foot while elegantly sweeping with the claws (stagger), then sends a beautiful wave forward (knockback). Because the motion is the pinnacle of beauty, element only carries on the shockwave. To maintain the elegant motion, there's no rear hitbox. Links from N5.
C3A beautiful omnidirectional shockwave centered on the user, with a motion similar to C5. Wider range, inviting those who approach to paradise. Links from N5.
C4An elegant high kick. Hard to land due to lack of reach.
C5With a flowing motion, slashes the front right then left in succession, then slashes through to the front. Narrow range. The final hit is wide horizontally.
JACharges briefly, then spins in a spiral and blows through. A beautiful rushing attack like the wind. Can turn during the rush, so it can cross up guards. A psycho-crusher.
JCSolemnly uppercuts and flying-kicks while releasing a magnificent tornado-effect shockwave around.
DSlashes beautifully with both hands as if parting the sky.
EvoHandstands in the air and beautifully spreads the claws for a 2-spin attack; on an enemy hit, extra input makes it 4 spins (both finishers knock back). If there's upward height difference, doing it at low altitude cancels after the 1st and lets you go into normal attacks. High power.

无双乱舞

名称效果
無双乱舞An elegant sliding attack (knockdown). Reach may vary slightly by the user's build (leg length)? Needs verification.
真·無双乱舞A beautiful N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.

招式伤害

点击次数按其登陆顺序列出: . 分离命中, *n 重复前面的命中 n 次, {…} 为以下群体的点击进行分组 *n, 和 ( ) 标志着发射或击倒的打击。一个 / 给出移动的两个版本 - 对于徽章槽,徽章 1 值然后徽章 6 值。数字后面的汉字是该命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 闪电, 风, 削减。数字是攻击和增强之前的基本运动伤害。

招式破坏
Normal 114
Normal 214
Normal 316
Normal 412
Normal 523
Normal 626
EVO attack18.18.20.(25)
Dash attack12
Jump attack8
Jump charge8*3.10
Musou20
True Musou20
Musou finisher25
True Musou finisher12.15火
Charge 214
Charge 310.{10.10}*3.(20)
Charge 4(20)
Charge 5(12)
Thrust 12.8/(14).(10)
Pierce 5.(3)/8.(5)
Crescent 18/(20)
Moon 10/(12)
Fan 5.(10)
Eclipse (12)

招式伤害与属性数据来自 DWOZ 社区数据集。

Iron Claws (I.Claws)

鐵爪(I.Claws)

日文
武將
Zhang He⚔ Zhang He
來源
DWO/launch · 4/18/2007
究極強化
IRON BODY
屬性
🔥 Fire 🌪 Wind
究極強化
鋼鐵之軀
授予 3 級護甲。你不會被箭、普通士兵/法師攻擊以及玩家的普通攻擊嚇退。

專為適合手部而設計的鐵爪。

基礎屬性

攻擊
40(3)
破壞
37(5)
防禦
30(6)
體力
140(2)
無雙
165(1)
移動
140
跳躍
160

屬性圖表

攻擊
3
破壞
5
防禦
6
體力
2
無雙
1

究極強化 (究極強化)

I.Claws
IRON BODY

等級成長

等級名稱攻擊破壞防禦體力無雙
1I.Claws+21+29+35+15+15
2Sharpened Claw+24+32+38+18+18
3Strike Claw+27+35+41+21+21
4Peacock Talon+30+38+44+24+24
5Phoenix Talon+33+41+47+27+27
6True Phoenix Talon+36+44+50+30+30
7Infernal Talon+39+47+53+33+33
5White Cat Paws+30+38+44

DWOZ 強化屬性

等級名稱攻擊破壞防禦體力無雙
1I.Claws+22+30+36+16+16
2Sharpened Claw+25+33+39+19+19
3Strike Claw+28+36+42+22+22
4Peacock Talon+31+39+45+25+25
5White Cat Paws+34+42+48+28+28
6True Phoenix Talon+37+45+51+31+31
7Infernal Talon+40+48+54+34+34

刻印 (刻印)

Thrust
Fires a fireball (Fire; the 1st hit knocks down on a ground hit), then floats them high with a fireball at the end and, like C4, releases fire from right to left. The fireball's range is longer than Smash.
Knockback ○Knockdown ○Element infusion C6
Pierce
After the final fire release, scatters spinning fire omnidirectionally. One hitbox per enemy.
Knockback ○浮かし ○Element infusion ◯
Crescent
Charges forward gracefully like C4, rises while spinning elegantly, then descends to the ground at once. Enemies prostrate at the descending figure (knockdown). Element on both the charge and the ground shockwave. Only C6 can turn.
Knockdown ○Element infusion C6
Moon
Backflips grandly and high (launch, fairly high), then on landing fires an elegant shockwave forward (element infusion + knockback).
浮かし ◯Element infusion C6
Fan
A horizontal flash across 180° in front that captivates onlookers. Hit enemies kneel on the spot. A knockdown attack.
よろけ ○Knockback ○Element infusion ○
Eclipse
Spins elegantly like a ballerina, attacking gracefully omnidirectionally. Fast start-up and decently wide range. Hit enemies float gracefully.
Knockback ○Element infusion ○

圖庫

蓄力攻擊

名稱效果
C2Beautifully back-roundhouse-kicks on the right foot while elegantly sweeping with the claws (stagger), then sends a beautiful wave forward (knockback). Because the motion is the pinnacle of beauty, element only carries on the shockwave. To maintain the elegant motion, there's no rear hitbox. Links from N5.
C3A beautiful omnidirectional shockwave centered on the user, with a motion similar to C5. Wider range, inviting those who approach to paradise. Links from N5.
C4An elegant high kick. Hard to land due to lack of reach.
C5With a flowing motion, slashes the front right then left in succession, then slashes through to the front. Narrow range. The final hit is wide horizontally.
JACharges briefly, then spins in a spiral and blows through. A beautiful rushing attack like the wind. Can turn during the rush, so it can cross up guards. A psycho-crusher.
JCSolemnly uppercuts and flying-kicks while releasing a magnificent tornado-effect shockwave around.
DSlashes beautifully with both hands as if parting the sky.
EvoHandstands in the air and beautifully spreads the claws for a 2-spin attack; on an enemy hit, extra input makes it 4 spins (both finishers knock back). If there's upward height difference, doing it at low altitude cancels after the 1st and lets you go into normal attacks. High power.

無雙亂舞

名稱效果
無双乱舞An elegant sliding attack (knockdown). Reach may vary slightly by the user's build (leg length)? Needs verification.
真·無双乱舞A beautiful N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.

招式傷害

點擊次數依其登陸順序列出: . 分離命中, *n 重複前面的命中 n 次, {…} 為以下群體的點擊進行分組 *n, 和 ( ) 標誌著發射或擊倒的打擊。一個 / 給出移動的兩個版本 - 對於徽章槽,徽章 1 值然後徽章 6 值。數字後面的漢字是該命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 閃電, 風, 削減。數字是攻擊和增強之前的基本運動傷害。

招式破壞
Normal 114
Normal 214
Normal 316
Normal 412
Normal 523
Normal 626
EVO attack18.18.20.(25)
Dash attack12
Jump attack8
Jump charge8*3.10
Musou20
True Musou20
Musou finisher25
True Musou finisher12.15火
Charge 214
Charge 310.{10.10}*3.(20)
Charge 4(20)
Charge 5(12)
Thrust 12.8/(14).(10)
Pierce 5.(3)/8.(5)
Crescent 18/(20)
Moon 10/(12)
Fan 5.(10)
Eclipse (12)

招式傷害與屬性資料來自 DWOZ 社群資料集。

Iron Claws (I.Claws)

المخالب الحديدية (I.Claws)

اليابانية
الضابط
Zhang He⚔ Zhang He
المصدر
DWO/launch · 4/18/2007
+ تقدم
IRON BODY
العناصر
🔥 Fire 🌪 Wind
+ تقدم
جسم حديدي
منح المستوى 3 درع. لا يمكن أن تتراجع عن طريق السهام، وهجمات الجندي/الساحر العادية، والهجمات العادية من اللاعبين.

مخلب حديدي مصمم ليناسب اليد.

الإحصائيات الأساسية

هجوم
40(3)
ضرر
37(5)
دفاع
30(6)
حياة
140(2)
موسو
165(1)
سرعة
140
قفز
160

مخطط القدرات

هجوم
3
ضرر
5
دفاع
6
حياة
2
موسو
1

+ تقدم (究極強化)

I.Claws
IRON BODY

تطور الرتبة

رتبةالاسمهجومضرردفاعحياةموسو
1I.Claws+21+29+35+15+15
2Sharpened Claw+24+32+38+18+18
3Strike Claw+27+35+41+21+21
4Peacock Talon+30+38+44+24+24
5Phoenix Talon+33+41+47+27+27
6True Phoenix Talon+36+44+50+30+30
7Infernal Talon+39+47+53+33+33
5White Cat Paws+30+38+44

إحصائيات ترقية DWOZ

رتبةالاسمهجومضرردفاعحياةموسو
1I.Claws+22+30+36+16+16
2Sharpened Claw+25+33+39+19+19
3Strike Claw+28+36+42+22+22
4Peacock Talon+31+39+45+25+25
5White Cat Paws+34+42+48+28+28
6True Phoenix Talon+37+45+51+31+31
7Infernal Talon+40+48+54+34+34

الشعارات (刻印)

Thrust
Fires a fireball (Fire; the 1st hit knocks down on a ground hit), then floats them high with a fireball at the end and, like C4, releases fire from right to left. The fireball's range is longer than Smash.
Knockback ○Knockdown ○Element infusion C6
Pierce
After the final fire release, scatters spinning fire omnidirectionally. One hitbox per enemy.
Knockback ○浮かし ○Element infusion ◯
Crescent
Charges forward gracefully like C4, rises while spinning elegantly, then descends to the ground at once. Enemies prostrate at the descending figure (knockdown). Element on both the charge and the ground shockwave. Only C6 can turn.
Knockdown ○Element infusion C6
Moon
Backflips grandly and high (launch, fairly high), then on landing fires an elegant shockwave forward (element infusion + knockback).
浮かし ◯Element infusion C6
Fan
A horizontal flash across 180° in front that captivates onlookers. Hit enemies kneel on the spot. A knockdown attack.
よろけ ○Knockback ○Element infusion ○
Eclipse
Spins elegantly like a ballerina, attacking gracefully omnidirectionally. Fast start-up and decently wide range. Hit enemies float gracefully.
Knockback ○Element infusion ○

معرض

هجمات الشحن

الاسمالتأثير
C2Beautifully back-roundhouse-kicks on the right foot while elegantly sweeping with the claws (stagger), then sends a beautiful wave forward (knockback). Because the motion is the pinnacle of beauty, element only carries on the shockwave. To maintain the elegant motion, there's no rear hitbox. Links from N5.
C3A beautiful omnidirectional shockwave centered on the user, with a motion similar to C5. Wider range, inviting those who approach to paradise. Links from N5.
C4An elegant high kick. Hard to land due to lack of reach.
C5With a flowing motion, slashes the front right then left in succession, then slashes through to the front. Narrow range. The final hit is wide horizontally.
JACharges briefly, then spins in a spiral and blows through. A beautiful rushing attack like the wind. Can turn during the rush, so it can cross up guards. A psycho-crusher.
JCSolemnly uppercuts and flying-kicks while releasing a magnificent tornado-effect shockwave around.
DSlashes beautifully with both hands as if parting the sky.
EvoHandstands in the air and beautifully spreads the claws for a 2-spin attack; on an enemy hit, extra input makes it 4 spins (both finishers knock back). If there's upward height difference, doing it at low altitude cancels after the 1st and lets you go into normal attacks. High power.

هجمات موسو

الاسمالتأثير
無双乱舞An elegant sliding attack (knockdown). Reach may vary slightly by the user's build (leg length)? Needs verification.
真·無双乱舞A beautiful N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.

ضرر الحركات

يتم إدراج الزيارات بالترتيب الذي وصلت إليه: . يفصل الضربات، *n يكرر الضربة السابقة n مرات، {…} مجموعات الزيارات للمتابعة *n، و ( ) يمثل ضربة تطلق أو تهدم. أ / يعطي نسختين من الحركة - بالنسبة لفتحات الشعار، قيمة الشعار 1 ثم قيمة الشعار 6. الكانجي بعد الشكل هو عنصر الضربة: 火/炎 نار، 氷/冰 الجليد, 電/雷 البرق، رياح، خفض. الأرقام هي ضرر الحركة الأساسية، قبل الهجوم والتحسينات.

الحركةضرر
Normal 114
Normal 214
Normal 316
Normal 412
Normal 523
Normal 626
EVO attack18.18.20.(25)
Dash attack12
Jump attack8
Jump charge8*3.10
Musou20
True Musou20
Musou finisher25
True Musou finisher12.15火
Charge 214
Charge 310.{10.10}*3.(20)
Charge 4(20)
Charge 5(12)
Thrust 12.8/(14).(10)
Pierce 5.(3)/8.(5)
Crescent 18/(20)
Moon 10/(12)
Fan 5.(10)
Eclipse (12)

بيانات ضرر الحركات والإحصائيات من مجموعة بيانات مجتمع DWOZ.

Iron Claws (I.Claws)

กรงเล็บเหล็ก (I.Claws)

ญี่ปุ่น
ขุนพล
Zhang He⚔ Zhang He
ที่มา
DWO/launch · 4/18/2007
แอดวานซ์+
IRON BODY
ธาตุ
🔥 Fire 🌪 Wind
แอดวานซ์+
ตัวเหล็ก
ได้รับเกราะระดับ 3 คุณจะไม่สะดุ้งด้วยลูกธนู การโจมตีของทหาร/นักเวทย์ปกติ และการโจมตีปกติจากผู้เล่น

กรงเล็บเหล็กที่ออกแบบมาให้พอดีกับมือ

ค่าพื้นฐาน

โจมตี
40(3)
ทำลาย
37(5)
ป้องกัน
30(6)
พลังชีวิต
140(2)
มูโซ
165(1)
ความเร็ว
140
กระโดด
160

แผนภูมิค่าสถานะ

โจมตี
3
ทำลาย
5
ป้องกัน
6
พลังชีวิต
2
มูโซ
1

แอดวานซ์+ (究極強化)

I.Claws
IRON BODY

การพัฒนาระดับ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1I.Claws+21+29+35+15+15
2Sharpened Claw+24+32+38+18+18
3Strike Claw+27+35+41+21+21
4Peacock Talon+30+38+44+24+24
5Phoenix Talon+33+41+47+27+27
6True Phoenix Talon+36+44+50+30+30
7Infernal Talon+39+47+53+33+33
5White Cat Paws+30+38+44

ค่าอัปเกรด DWOZ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1I.Claws+22+30+36+16+16
2Sharpened Claw+25+33+39+19+19
3Strike Claw+28+36+42+22+22
4Peacock Talon+31+39+45+25+25
5White Cat Paws+34+42+48+28+28
6True Phoenix Talon+37+45+51+31+31
7Infernal Talon+40+48+54+34+34

ตราสัญลักษณ์ (刻印)

Thrust
Fires a fireball (Fire; the 1st hit knocks down on a ground hit), then floats them high with a fireball at the end and, like C4, releases fire from right to left. The fireball's range is longer than Smash.
Knockback ○Knockdown ○Element infusion C6
Pierce
After the final fire release, scatters spinning fire omnidirectionally. One hitbox per enemy.
Knockback ○浮かし ○Element infusion ◯
Crescent
Charges forward gracefully like C4, rises while spinning elegantly, then descends to the ground at once. Enemies prostrate at the descending figure (knockdown). Element on both the charge and the ground shockwave. Only C6 can turn.
Knockdown ○Element infusion C6
Moon
Backflips grandly and high (launch, fairly high), then on landing fires an elegant shockwave forward (element infusion + knockback).
浮かし ◯Element infusion C6
Fan
A horizontal flash across 180° in front that captivates onlookers. Hit enemies kneel on the spot. A knockdown attack.
よろけ ○Knockback ○Element infusion ○
Eclipse
Spins elegantly like a ballerina, attacking gracefully omnidirectionally. Fast start-up and decently wide range. Hit enemies float gracefully.
Knockback ○Element infusion ○

แกลเลอรี

ชาร์จโจมตี

ชื่อผล
C2Beautifully back-roundhouse-kicks on the right foot while elegantly sweeping with the claws (stagger), then sends a beautiful wave forward (knockback). Because the motion is the pinnacle of beauty, element only carries on the shockwave. To maintain the elegant motion, there's no rear hitbox. Links from N5.
C3A beautiful omnidirectional shockwave centered on the user, with a motion similar to C5. Wider range, inviting those who approach to paradise. Links from N5.
C4An elegant high kick. Hard to land due to lack of reach.
C5With a flowing motion, slashes the front right then left in succession, then slashes through to the front. Narrow range. The final hit is wide horizontally.
JACharges briefly, then spins in a spiral and blows through. A beautiful rushing attack like the wind. Can turn during the rush, so it can cross up guards. A psycho-crusher.
JCSolemnly uppercuts and flying-kicks while releasing a magnificent tornado-effect shockwave around.
DSlashes beautifully with both hands as if parting the sky.
EvoHandstands in the air and beautifully spreads the claws for a 2-spin attack; on an enemy hit, extra input makes it 4 spins (both finishers knock back). If there's upward height difference, doing it at low altitude cancels after the 1st and lets you go into normal attacks. High power.

ท่าไม้ตายมูโซ

ชื่อผล
無双乱舞An elegant sliding attack (knockdown). Reach may vary slightly by the user's build (leg length)? Needs verification.
真·無双乱舞A beautiful N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.

ดาเมจท่าโจมตี

การเข้าชมจะแสดงตามลำดับที่มาถึง: . แยกเพลงฮิต *n ทำซ้ำการโจมตีก่อนหน้า n ครั้ง {…} กลุ่มฮิตสำหรับการติดตาม *n, และ ( ) ทำเครื่องหมายการตีที่เปิดตัวหรือล้มลง ก / ให้การเคลื่อนไหวทั้งสองเวอร์ชัน — สำหรับช่องสัญลักษณ์ ค่า Emblem 1 และค่า Emblem 6 คันจิหลังตัวเลขคือองค์ประกอบของการตี: 火/炎 ไฟ, 氷/冰 น้ำแข็ง, 電/雷 ฟ้าผ่า, ลม, สแลช. ฟิกเกอร์คือความเสียหายจากการเคลื่อนไหวพื้นฐาน ก่อนการโจมตีและการปรับปรุง

ท่าทำลาย
Normal 114
Normal 214
Normal 316
Normal 412
Normal 523
Normal 626
EVO attack18.18.20.(25)
Dash attack12
Jump attack8
Jump charge8*3.10
Musou20
True Musou20
Musou finisher25
True Musou finisher12.15火
Charge 214
Charge 310.{10.10}*3.(20)
Charge 4(20)
Charge 5(12)
Thrust 12.8/(14).(10)
Pierce 5.(3)/8.(5)
Crescent 18/(20)
Moon 10/(12)
Fan 5.(10)
Eclipse (12)

ข้อมูลดาเมจท่าโจมตีและค่าสถานะจากชุดข้อมูลของชุมชน DWOZ