Fires a fireball (Fire; the 1st hit knocks down on a ground hit), then floats them high with a fireball at the end and, like C4, releases fire from right to left. The fireball's range is longer than Smash.
Knockback ○Knockdown ○Element infusion C6
砕
Smash
After the final fire release, scatters spinning fire omnidirectionally. One hitbox per enemy.
Knockback ○浮かし ○Element infusion ◯
盾
Shield
Charges forward gracefully like C4, rises while spinning elegantly, then descends to the ground at once. Enemies prostrate at the descending figure (knockdown). Element on both the charge and the ground shockwave. Only C6 can turn.
Knockdown ○Element infusion C6
陣
Formation
Backflips grandly and high (launch, fairly high), then on landing fires an elegant shockwave forward (element infusion + knockback).
浮かし ◯Element infusion C6
衛
Guard
A horizontal flash across 180° in front that captivates onlookers. Hit enemies kneel on the spot. A knockdown attack.
よろけ ○Knockback ○Element infusion ○
覇
Conquest
Spins elegantly like a ballerina, attacking gracefully omnidirectionally. Fast start-up and decently wide range. Hit enemies float gracefully.
Knockback ○Element infusion ○
Gallery
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Strike Claw
Strike Claw
Strike Claw
Strike Claw
Strike Claw
Strike Claw
Peacock Talon
Peacock Talon
Peacock Talon
Charge Attacks
Name
Effect
C2
Beautifully back-roundhouse-kicks on the right foot while elegantly sweeping with the claws (stagger), then sends a beautiful wave forward (knockback). Because the motion is the pinnacle of beauty, element only carries on the shockwave. To maintain the elegant motion, there's no rear hitbox. Links from N5.
C3
A beautiful omnidirectional shockwave centered on the user, with a motion similar to C5. Wider range, inviting those who approach to paradise. Links from N5.
C4
An elegant high kick. Hard to land due to lack of reach.
C5
With a flowing motion, slashes the front right then left in succession, then slashes through to the front. Narrow range. The final hit is wide horizontally.
JA
Charges briefly, then spins in a spiral and blows through. A beautiful rushing attack like the wind. Can turn during the rush, so it can cross up guards. A psycho-crusher.
JC
Solemnly uppercuts and flying-kicks while releasing a magnificent tornado-effect shockwave around.
D
Slashes beautifully with both hands as if parting the sky.
Evo
Handstands in the air and beautifully spreads the claws for a 2-spin attack; on an enemy hit, extra input makes it 4 spins (both finishers knock back). If there's upward height difference, doing it at low altitude cancels after the 1st and lets you go into normal attacks. High power.
Musou Attacks
Name
Effect
無双乱舞
An elegant sliding attack (knockdown). Reach may vary slightly by the user's build (leg length)? Needs verification.
真・無双乱舞
A beautiful N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.
Details (DWO)
Musou Length
This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)
Do note that these numbers may not fully represent the minimum needed to increase the number of hits.
Temper Suggestion's
Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.
Fires a fireball (Fire; the 1st hit knocks down on a ground hit), then floats them high with a fireball at the end and, like C4, releases fire from right to left. The fireball's range is longer than Smash.
Knockback ○Knockdown ○Element infusion C6
砕
Smash
After the final fire release, scatters spinning fire omnidirectionally. One hitbox per enemy.
Knockback ○浮かし ○Element infusion ◯
盾
Shield
Charges forward gracefully like C4, rises while spinning elegantly, then descends to the ground at once. Enemies prostrate at the descending figure (knockdown). Element on both the charge and the ground shockwave. Only C6 can turn.
Knockdown ○Element infusion C6
陣
Formation
Backflips grandly and high (launch, fairly high), then on landing fires an elegant shockwave forward (element infusion + knockback).
浮かし ◯Element infusion C6
衛
Guard
A horizontal flash across 180° in front that captivates onlookers. Hit enemies kneel on the spot. A knockdown attack.
よろけ ○Knockback ○Element infusion ○
覇
Conquest
Spins elegantly like a ballerina, attacking gracefully omnidirectionally. Fast start-up and decently wide range. Hit enemies float gracefully.
Knockback ○Element infusion ○
图库
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Strike Claw
Strike Claw
Strike Claw
Strike Claw
Strike Claw
Strike Claw
Peacock Talon
Peacock Talon
Peacock Talon
蓄力攻击
名称
效果
C2
Beautifully back-roundhouse-kicks on the right foot while elegantly sweeping with the claws (stagger), then sends a beautiful wave forward (knockback). Because the motion is the pinnacle of beauty, element only carries on the shockwave. To maintain the elegant motion, there's no rear hitbox. Links from N5.
C3
A beautiful omnidirectional shockwave centered on the user, with a motion similar to C5. Wider range, inviting those who approach to paradise. Links from N5.
C4
An elegant high kick. Hard to land due to lack of reach.
C5
With a flowing motion, slashes the front right then left in succession, then slashes through to the front. Narrow range. The final hit is wide horizontally.
JA
Charges briefly, then spins in a spiral and blows through. A beautiful rushing attack like the wind. Can turn during the rush, so it can cross up guards. A psycho-crusher.
JC
Solemnly uppercuts and flying-kicks while releasing a magnificent tornado-effect shockwave around.
D
Slashes beautifully with both hands as if parting the sky.
Evo
Handstands in the air and beautifully spreads the claws for a 2-spin attack; on an enemy hit, extra input makes it 4 spins (both finishers knock back). If there's upward height difference, doing it at low altitude cancels after the 1st and lets you go into normal attacks. High power.
无双乱舞
名称
效果
無双乱舞
An elegant sliding attack (knockdown). Reach may vary slightly by the user's build (leg length)? Needs verification.
真・無双乱舞
A beautiful N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.
Fires a fireball (Fire; the 1st hit knocks down on a ground hit), then floats them high with a fireball at the end and, like C4, releases fire from right to left. The fireball's range is longer than Smash.
Knockback ○Knockdown ○Element infusion C6
砕
Smash
After the final fire release, scatters spinning fire omnidirectionally. One hitbox per enemy.
Knockback ○浮かし ○Element infusion ◯
盾
Shield
Charges forward gracefully like C4, rises while spinning elegantly, then descends to the ground at once. Enemies prostrate at the descending figure (knockdown). Element on both the charge and the ground shockwave. Only C6 can turn.
Knockdown ○Element infusion C6
陣
Formation
Backflips grandly and high (launch, fairly high), then on landing fires an elegant shockwave forward (element infusion + knockback).
浮かし ◯Element infusion C6
衛
Guard
A horizontal flash across 180° in front that captivates onlookers. Hit enemies kneel on the spot. A knockdown attack.
よろけ ○Knockback ○Element infusion ○
覇
Conquest
Spins elegantly like a ballerina, attacking gracefully omnidirectionally. Fast start-up and decently wide range. Hit enemies float gracefully.
Knockback ○Element infusion ○
圖庫
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Strike Claw
Strike Claw
Strike Claw
Strike Claw
Strike Claw
Strike Claw
Peacock Talon
Peacock Talon
Peacock Talon
蓄力攻擊
名稱
效果
C2
Beautifully back-roundhouse-kicks on the right foot while elegantly sweeping with the claws (stagger), then sends a beautiful wave forward (knockback). Because the motion is the pinnacle of beauty, element only carries on the shockwave. To maintain the elegant motion, there's no rear hitbox. Links from N5.
C3
A beautiful omnidirectional shockwave centered on the user, with a motion similar to C5. Wider range, inviting those who approach to paradise. Links from N5.
C4
An elegant high kick. Hard to land due to lack of reach.
C5
With a flowing motion, slashes the front right then left in succession, then slashes through to the front. Narrow range. The final hit is wide horizontally.
JA
Charges briefly, then spins in a spiral and blows through. A beautiful rushing attack like the wind. Can turn during the rush, so it can cross up guards. A psycho-crusher.
JC
Solemnly uppercuts and flying-kicks while releasing a magnificent tornado-effect shockwave around.
D
Slashes beautifully with both hands as if parting the sky.
Evo
Handstands in the air and beautifully spreads the claws for a 2-spin attack; on an enemy hit, extra input makes it 4 spins (both finishers knock back). If there's upward height difference, doing it at low altitude cancels after the 1st and lets you go into normal attacks. High power.
無雙亂舞
名稱
效果
無双乱舞
An elegant sliding attack (knockdown). Reach may vary slightly by the user's build (leg length)? Needs verification.
真・無双乱舞
A beautiful N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.
Fires a fireball (Fire; the 1st hit knocks down on a ground hit), then floats them high with a fireball at the end and, like C4, releases fire from right to left. The fireball's range is longer than Smash.
Knockback ○Knockdown ○Element infusion C6
砕
Smash
After the final fire release, scatters spinning fire omnidirectionally. One hitbox per enemy.
Knockback ○浮かし ○Element infusion ◯
盾
Shield
Charges forward gracefully like C4, rises while spinning elegantly, then descends to the ground at once. Enemies prostrate at the descending figure (knockdown). Element on both the charge and the ground shockwave. Only C6 can turn.
Knockdown ○Element infusion C6
陣
Formation
Backflips grandly and high (launch, fairly high), then on landing fires an elegant shockwave forward (element infusion + knockback).
浮かし ◯Element infusion C6
衛
Guard
A horizontal flash across 180° in front that captivates onlookers. Hit enemies kneel on the spot. A knockdown attack.
よろけ ○Knockback ○Element infusion ○
覇
Conquest
Spins elegantly like a ballerina, attacking gracefully omnidirectionally. Fast start-up and decently wide range. Hit enemies float gracefully.
Knockback ○Element infusion ○
معرض
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Strike Claw
Strike Claw
Strike Claw
Strike Claw
Strike Claw
Strike Claw
Peacock Talon
Peacock Talon
Peacock Talon
هجمات الشحن
الاسم
التأثير
C2
Beautifully back-roundhouse-kicks on the right foot while elegantly sweeping with the claws (stagger), then sends a beautiful wave forward (knockback). Because the motion is the pinnacle of beauty, element only carries on the shockwave. To maintain the elegant motion, there's no rear hitbox. Links from N5.
C3
A beautiful omnidirectional shockwave centered on the user, with a motion similar to C5. Wider range, inviting those who approach to paradise. Links from N5.
C4
An elegant high kick. Hard to land due to lack of reach.
C5
With a flowing motion, slashes the front right then left in succession, then slashes through to the front. Narrow range. The final hit is wide horizontally.
JA
Charges briefly, then spins in a spiral and blows through. A beautiful rushing attack like the wind. Can turn during the rush, so it can cross up guards. A psycho-crusher.
JC
Solemnly uppercuts and flying-kicks while releasing a magnificent tornado-effect shockwave around.
D
Slashes beautifully with both hands as if parting the sky.
Evo
Handstands in the air and beautifully spreads the claws for a 2-spin attack; on an enemy hit, extra input makes it 4 spins (both finishers knock back). If there's upward height difference, doing it at low altitude cancels after the 1st and lets you go into normal attacks. High power.
هجمات موسو
الاسم
التأثير
無双乱舞
An elegant sliding attack (knockdown). Reach may vary slightly by the user's build (leg length)? Needs verification.
真・無双乱舞
A beautiful N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.
Fires a fireball (Fire; the 1st hit knocks down on a ground hit), then floats them high with a fireball at the end and, like C4, releases fire from right to left. The fireball's range is longer than Smash.
Knockback ○Knockdown ○Element infusion C6
砕
Smash
After the final fire release, scatters spinning fire omnidirectionally. One hitbox per enemy.
Knockback ○浮かし ○Element infusion ◯
盾
Shield
Charges forward gracefully like C4, rises while spinning elegantly, then descends to the ground at once. Enemies prostrate at the descending figure (knockdown). Element on both the charge and the ground shockwave. Only C6 can turn.
Knockdown ○Element infusion C6
陣
Formation
Backflips grandly and high (launch, fairly high), then on landing fires an elegant shockwave forward (element infusion + knockback).
浮かし ◯Element infusion C6
衛
Guard
A horizontal flash across 180° in front that captivates onlookers. Hit enemies kneel on the spot. A knockdown attack.
よろけ ○Knockback ○Element infusion ○
覇
Conquest
Spins elegantly like a ballerina, attacking gracefully omnidirectionally. Fast start-up and decently wide range. Hit enemies float gracefully.
Knockback ○Element infusion ○
แกลเลอรี
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Iron Claw & Sharpened Claw
Strike Claw
Strike Claw
Strike Claw
Strike Claw
Strike Claw
Strike Claw
Peacock Talon
Peacock Talon
Peacock Talon
ชาร์จโจมตี
ชื่อ
ผล
C2
Beautifully back-roundhouse-kicks on the right foot while elegantly sweeping with the claws (stagger), then sends a beautiful wave forward (knockback). Because the motion is the pinnacle of beauty, element only carries on the shockwave. To maintain the elegant motion, there's no rear hitbox. Links from N5.
C3
A beautiful omnidirectional shockwave centered on the user, with a motion similar to C5. Wider range, inviting those who approach to paradise. Links from N5.
C4
An elegant high kick. Hard to land due to lack of reach.
C5
With a flowing motion, slashes the front right then left in succession, then slashes through to the front. Narrow range. The final hit is wide horizontally.
JA
Charges briefly, then spins in a spiral and blows through. A beautiful rushing attack like the wind. Can turn during the rush, so it can cross up guards. A psycho-crusher.
JC
Solemnly uppercuts and flying-kicks while releasing a magnificent tornado-effect shockwave around.
D
Slashes beautifully with both hands as if parting the sky.
Evo
Handstands in the air and beautifully spreads the claws for a 2-spin attack; on an enemy hit, extra input makes it 4 spins (both finishers knock back). If there's upward height difference, doing it at low altitude cancels after the 1st and lets you go into normal attacks. High power.
ท่าไม้ตายมูโซ
ชื่อ
ผล
無双乱舞
An elegant sliding attack (knockdown). Reach may vary slightly by the user's build (leg length)? Needs verification.
真・無双乱舞
A beautiful N1–N3→C4 combo. The 8th hit launches, the 9th knocks back.