Grants protection against all elemental effects on you and statuses including stun. Note that fire from gunpowder/in bases are NOT fire element, and thus you are still hurt by it
Base Stats
Attack
46(2)
Damage
45(6)
Defence
30(5)
Life
170(1)
Musou
135(3)
Speed
120
Jump
130
Flask Wheel
Attack
2
Damage
6
Defence
5
Life
1
Musou
3
Advance+ (Ultimate reinforcement)
I.Blade
FIRM PROTECTION
Rank Progression
Rank
Name
Attack
Damage
Defence
Life
Musou
1
I.Blade
+22
+33
+31
+18
+25
2
Sturdy Blade
+25
+36
+34
+21
+28
3
Giant Blade
+28
+39
+37
+24
+31
4
Flying Dragon
+31
+42
+40
+27
+34
5
Young Dragon
+34
+45
+43
+30
+37
6
True Young Dragon
+37
+48
+46
+33
+40
7
Ascending Dragon
+40
+51
+49
+36
+43
Emblems (engraved)
突
Thrust
Create an earthquake effect in a straight line. C1 has a delay while C6 is instant. C1 cannot rotate.
Knockback ○Element infusion ○
砕
Pierce
Vertical slash to the front and back. C1 cannot rotate.
Knockback ○Element infusion ○Super Armor ○
盾
Crescent
Sends an energy wave forward in a coned AoE. C1 has a delay while C6 is instant. C1 cannot rotate.
Knockback ○Element infusion C6
陣
Moon
Attacks in a 360 degree angle.
Knockdown ○Element infusion C6
衛
Fan
Flips in the air and throws blade to the ground, causing fire element to hit enemies.
Knockback ○Element infusion Fire
覇
Eclipse
Move around while doing up to five spins.
Knockback ○Float ○Element infusion ○
Gallery
Iron Blade & Sturdy Blade
Iron Blade & Sturdy Blade
Iron Blade & Sturdy Blade
Iron Blade & Sturdy Blade
Iron Blade & Sturdy Blade
Iron Blade & Sturdy Blade
Giant Blade
Giant Blade
Giant Blade
Giant Blade
Giant Blade
Giant Blade
Flying Dragon
Flying Dragon
Flying Dragon
Charge Attacks
Name
Effect
C2
Uppercut swing.
C3
A series of downward slashes while moving forward. Ends with a slam to the ground that causes a shockwave.
C4
Frontal slash to the left.
C5
A frontal tornado launcher.
JA
Downward slash.
JC
Spins in the air in place performing 3 downward angled spinning slashes.
D
A horizontal slash.
Evo
N2 > N3 > C4
Musou Attacks
Name
Effect
Musou
Does a series of spinning of slashes while moving forward.
True Musou
Ends with a jumping slash followed by a sword slam releasing a cone shaped wave forward.
Motion Damage
Hits are listed in the order they land: . separates hits, *n repeats the preceding hit n times, {…} groups hits for a following *n, and ( ) marks a hit that launches or knocks down. A / gives the two versions of a move — for the emblem slots, the Emblem 1 value then the Emblem 6 value. A kanji after a figure is that hit's element: 火/炎 Fire, 氷/冰 Ice, 電/雷 Lightning, 風 Wind, 斬 Slash. Figures are base motion damage, before Attack and enhancements.
Move
Damage
Normal 1
16
Normal 2
16
Normal 3
18
Normal 4
20
Normal 5
24
Normal 6
26
EVO attack
18.20.24.(28).(18)
Dash attack
12
Jump attack
8
Jump charge
12*3
Musou / True Musou
20.20/25.25
Musou finisher
25.25
True Musou finisher
20.40
Charge 2
17.(10)
Charge 3
{8.8}*3.(20)
Charge 4
(20).(15).(15).(20)
Charge 5
(20)
Thrust 突
(12)/(14)
Pierce 砕
(18).(18)/(20).(20)
Crescent 盾
7.(8)/(12).(12)
Moon 陣
12.8/(14).(10)
Fan 衛
12 火.(14)
Eclipse 覇
(10)*4.(20)
Motion damage & stats from the DWOZ community data set.
Swings in a figure-eight, then turns around for a horizontal sweep. Float state.
Knockback ○Element infusion ○
砕
Pierce
↑ + Fire element. The finisher launches, then creates a flat omnidirectional dust shockwave.
Knockback ○Element infusion ○Super Armor ○
盾
Crescent
A fissure effect forward. Long reach and fast start-up. Cannot turn.
Element infusion C6
陣
Moon
Vertical slashes front then back in succession. Fast Super Armor onset. C1 can't turn.
Knockdown ○Element infusion C6
衛
Fan
After a brief charge, a large ∧-shaped shockwave running along the ground forward. Looks flashy. Short reach but wide horizontally with an upward hitbox too. It can supposedly be jumped over, but only with certain weapons.
Knockback ○Element infusion 炎
覇
Eclipse
Spins the body on the spot for a sweeping slash.
Knockback ○Element infusion ○
图库
铁刃和坚固的刃
铁刃和坚固的刃
铁刃和坚固的刃
铁刃和坚固的刃
铁刃和坚固的刃
铁刃和坚固的刃
巨刃
巨刃
巨刃
巨刃
巨刃
巨刃
飞龙
飞龙
飞龙
蓄力攻击
名称
效果
C2
Leaps and throws the weapon at the ground several characters ahead for an explosion. Can turn in the air.
C3
A 3-spin slash while floating. With extra input, 5 hits total. Only the last spin infuses element.
C4
A launch. Big recovery afterward. With extra input, a downward swing. Can turn. Element + aerial state.
C5
Continuous slashes forward → a flat omnidirectional shockwave. Combo Boost makes the slashes 2→4→6. The final shockwave staggers.
JA
Thrusts the sword out and spins. The hitbox is nearly a full counter-clockwise rotation from 7 o'clock. Fairly wide range. With extra input, 3 more spins — all carry element, but they don't link.
JC
A tornado to the front-left. Narrow range, but surprisingly fast start-up.
D
A vertical slash, so narrow range, but fast start-up.
Evo
Spins 3 times on the spot. The 3rd hit knocks back. Doesn't move like the great axe.
Swings in a figure-eight, then turns around for a horizontal sweep. Float state.
Knockback ○Element infusion ○
砕
Pierce
↑ + Fire element. The finisher launches, then creates a flat omnidirectional dust shockwave.
Knockback ○Element infusion ○Super Armor ○
盾
Crescent
A fissure effect forward. Long reach and fast start-up. Cannot turn.
Element infusion C6
陣
Moon
Vertical slashes front then back in succession. Fast Super Armor onset. C1 can't turn.
Knockdown ○Element infusion C6
衛
Fan
After a brief charge, a large ∧-shaped shockwave running along the ground forward. Looks flashy. Short reach but wide horizontally with an upward hitbox too. It can supposedly be jumped over, but only with certain weapons.
Knockback ○Element infusion 炎
覇
Eclipse
Spins the body on the spot for a sweeping slash.
Knockback ○Element infusion ○
圖庫
鐵刃和堅固的刃
鐵刃和堅固的刃
鐵刃和堅固的刃
鐵刃和堅固的刃
鐵刃和堅固的刃
鐵刃和堅固的刃
大麥克
大麥克
大麥克
大麥克
大麥克
大麥克
飛龍
飛龍
飛龍
蓄力攻擊
名稱
效果
C2
Leaps and throws the weapon at the ground several characters ahead for an explosion. Can turn in the air.
C3
A 3-spin slash while floating. With extra input, 5 hits total. Only the last spin infuses element.
C4
A launch. Big recovery afterward. With extra input, a downward swing. Can turn. Element + aerial state.
C5
Continuous slashes forward → a flat omnidirectional shockwave. Combo Boost makes the slashes 2→4→6. The final shockwave staggers.
JA
Thrusts the sword out and spins. The hitbox is nearly a full counter-clockwise rotation from 7 o'clock. Fairly wide range. With extra input, 3 more spins — all carry element, but they don't link.
JC
A tornado to the front-left. Narrow range, but surprisingly fast start-up.
D
A vertical slash, so narrow range, but fast start-up.
Evo
Spins 3 times on the spot. The 3rd hit knocks back. Doesn't move like the great axe.
يمنح الحماية ضد جميع التأثيرات العنصرية عليك والحالات بما في ذلك الصعق. لاحظ أن النار الصادرة من البارود/في القواعد ليست عنصرًا ناريًا، وبالتالي لا تزال تتأذى بها
سلاح خارق قوي يعتمد على الرمح بشفرة أطول.
الإحصائيات الأساسية
هجوم
46(2)
ضرر
45(6)
دفاع
30(5)
حياة
170(1)
موسو
135(3)
سرعة
120
قفز
130
مخطط القدرات
هجوم
2
ضرر
6
دفاع
5
حياة
1
موسو
3
+ تقدم (究極強化)
I.Blade
FIRM PROTECTION
تطور الرتبة
رتبة
الاسم
هجوم
ضرر
دفاع
حياة
موسو
1
I.Blade
+22
+33
+31
+18
+25
2
Sturdy Blade
+25
+36
+34
+21
+28
3
Giant Blade
+28
+39
+37
+24
+31
4
Flying Dragon
+31
+42
+40
+27
+34
5
Young Dragon
+34
+45
+43
+30
+37
6
True Young Dragon
+37
+48
+46
+33
+40
7
Ascending Dragon
+40
+51
+49
+36
+43
الشعارات (刻印)
突
Thrust
Swings in a figure-eight, then turns around for a horizontal sweep. Float state.
Knockback ○Element infusion ○
砕
Pierce
↑ + Fire element. The finisher launches, then creates a flat omnidirectional dust shockwave.
Knockback ○Element infusion ○Super Armor ○
盾
Crescent
A fissure effect forward. Long reach and fast start-up. Cannot turn.
Element infusion C6
陣
Moon
Vertical slashes front then back in succession. Fast Super Armor onset. C1 can't turn.
Knockdown ○Element infusion C6
衛
Fan
After a brief charge, a large ∧-shaped shockwave running along the ground forward. Looks flashy. Short reach but wide horizontally with an upward hitbox too. It can supposedly be jumped over, but only with certain weapons.
Knockback ○Element infusion 炎
覇
Eclipse
Spins the body on the spot for a sweeping slash.
Knockback ○Element infusion ○
معرض
شفرة حديدية وشفرة قوية
شفرة حديدية وشفرة قوية
شفرة حديدية وشفرة قوية
شفرة حديدية وشفرة قوية
شفرة حديدية وشفرة قوية
شفرة حديدية وشفرة قوية
الشفرة العملاقة
الشفرة العملاقة
الشفرة العملاقة
الشفرة العملاقة
الشفرة العملاقة
الشفرة العملاقة
التنين الطائر
التنين الطائر
التنين الطائر
هجمات الشحن
الاسم
التأثير
C2
Leaps and throws the weapon at the ground several characters ahead for an explosion. Can turn in the air.
C3
A 3-spin slash while floating. With extra input, 5 hits total. Only the last spin infuses element.
C4
A launch. Big recovery afterward. With extra input, a downward swing. Can turn. Element + aerial state.
C5
Continuous slashes forward → a flat omnidirectional shockwave. Combo Boost makes the slashes 2→4→6. The final shockwave staggers.
JA
Thrusts the sword out and spins. The hitbox is nearly a full counter-clockwise rotation from 7 o'clock. Fairly wide range. With extra input, 3 more spins — all carry element, but they don't link.
JC
A tornado to the front-left. Narrow range, but surprisingly fast start-up.
D
A vertical slash, so narrow range, but fast start-up.
Evo
Spins 3 times on the spot. The 3rd hit knocks back. Doesn't move like the great axe.
هجمات موسو
الاسم
التأثير
無双乱舞
After a beat, sweeps from rear-right to the left.
真·無双乱舞
N1–N3 ⇒ C4. No extra input.
ضرر الحركات
يتم إدراج الزيارات بالترتيب الذي وصلت إليه: . يفصل الضربات، *n يكرر الضربة السابقة n مرات، {…} مجموعات الزيارات للمتابعة *n، و ( ) يمثل ضربة تطلق أو تهدم. أ / يعطي نسختين من الحركة - بالنسبة لفتحات الشعار، قيمة الشعار 1 ثم قيمة الشعار 6. الكانجي بعد الشكل هو عنصر الضربة: 火/炎 نار، 氷/冰 الجليد, 電/雷 البرق، 風 رياح، 斬 خفض. الأرقام هي ضرر الحركة الأساسية، قبل الهجوم والتحسينات.
الحركة
ضرر
Normal 1
16
Normal 2
16
Normal 3
18
Normal 4
20
Normal 5
24
Normal 6
26
EVO attack
18.20.24.(28).(18)
Dash attack
12
Jump attack
8
Jump charge
12*3
Musou / True Musou
20.20/25.25
Musou finisher
25.25
True Musou finisher
20.40
Charge 2
17.(10)
Charge 3
{8.8}*3.(20)
Charge 4
(20).(15).(15).(20)
Charge 5
(20)
Thrust 突
(12)/(14)
Pierce 砕
(18).(18)/(20).(20)
Crescent 盾
7.(8)/(12).(12)
Moon 陣
12.8/(14).(10)
Fan 衛
12 火.(14)
Eclipse 覇
(10)*4.(20)
بيانات ضرر الحركات والإحصائيات من مجموعة بيانات مجتمع DWOZ.
Swings in a figure-eight, then turns around for a horizontal sweep. Float state.
Knockback ○Element infusion ○
砕
Pierce
↑ + Fire element. The finisher launches, then creates a flat omnidirectional dust shockwave.
Knockback ○Element infusion ○Super Armor ○
盾
Crescent
A fissure effect forward. Long reach and fast start-up. Cannot turn.
Element infusion C6
陣
Moon
Vertical slashes front then back in succession. Fast Super Armor onset. C1 can't turn.
Knockdown ○Element infusion C6
衛
Fan
After a brief charge, a large ∧-shaped shockwave running along the ground forward. Looks flashy. Short reach but wide horizontally with an upward hitbox too. It can supposedly be jumped over, but only with certain weapons.
Knockback ○Element infusion 炎
覇
Eclipse
Spins the body on the spot for a sweeping slash.
Knockback ○Element infusion ○
แกลเลอรี
ใบมีดเหล็กและใบมีดที่แข็งแรง
ใบมีดเหล็กและใบมีดที่แข็งแรง
ใบมีดเหล็กและใบมีดที่แข็งแรง
ใบมีดเหล็กและใบมีดที่แข็งแรง
ใบมีดเหล็กและใบมีดที่แข็งแรง
ใบมีดเหล็กและใบมีดที่แข็งแรง
ใบมีดยักษ์
ใบมีดยักษ์
ใบมีดยักษ์
ใบมีดยักษ์
ใบมีดยักษ์
ใบมีดยักษ์
มังกรบิน
มังกรบิน
มังกรบิน
ชาร์จโจมตี
ชื่อ
ผล
C2
Leaps and throws the weapon at the ground several characters ahead for an explosion. Can turn in the air.
C3
A 3-spin slash while floating. With extra input, 5 hits total. Only the last spin infuses element.
C4
A launch. Big recovery afterward. With extra input, a downward swing. Can turn. Element + aerial state.
C5
Continuous slashes forward → a flat omnidirectional shockwave. Combo Boost makes the slashes 2→4→6. The final shockwave staggers.
JA
Thrusts the sword out and spins. The hitbox is nearly a full counter-clockwise rotation from 7 o'clock. Fairly wide range. With extra input, 3 more spins — all carry element, but they don't link.
JC
A tornado to the front-left. Narrow range, but surprisingly fast start-up.
D
A vertical slash, so narrow range, but fast start-up.
Evo
Spins 3 times on the spot. The 3rd hit knocks back. Doesn't move like the great axe.