Fang Sword (F.Sword)

Fang Sword (F.Sword)

Japanese
Officer
Sun Jian⚔ Sun Jian
Source / Era
DW7 (True 6) · 7/21/2011
Advance+
SYNCHRONIZE
Elements
🔥 Fire ⚡ Lightning
Advance+
SYNCHRONIZE
Any Items picked up while Adv+ is active will be shared with allies, The user of Resonance will receive the full effect, but allies will only receive a 50% divided by number of allies on the battlefield.

This weapon combines a shield and short pike to allow for both offense and defense.

Base Stats

Attack
47(3)
Damage
40(5)
Defence
32(2)
Life
170(6)
Musou
140(1)
Speed
130
Jump
140

Flask Wheel

Attack
3
Damage
5
Defence
2
Life
6
Musou
1

Advance+ (Ultimate reinforcement)

F.Sword
SYNCHRONIZE

Rank Progression

RankNameAttackDamageDefenceLifeMusou
1F.Sword+24+31+22+33+15
2Heavy Fang+27+34+25+36+18
3Wolf Fang Sword+30+37+28+39+21
4Lone Tiger+33+40+31+42+24
5Savage Tiger+36+43+34+45+27
6True Savage Tiger+39+46+37+48+30
7King of Wu+42+49+40+51+33
5Blue sword (Seikoken)+39+45+38

DWOZ Upgrade Stats

RankNameAttackDamageDefenceLifeMusou
1F.Sword+25+32+23+34+16
2Heavy Fang+28+35+26+37+19
3Wolf Fang Sword+31+38+29+40+22
4Lone Tiger+34+41+32+43+25
5Savage Tiger+37+44+35+46+28
6True Savage Tiger+40+47+38+49+31
7King of Wu+43+50+41+52+34

Emblems (engraved)

Thrust
Slashes the front fast left and right (more like swinging it around), with a finisher that spins for a wide flat shockwave. The finisher's flat shockwave can't flinch a stage-4 armored commander (Super-Armor musou officers can).
Knockback ○Element infusion ○
Pierce
↑ + Fire element. After a wide flat shockwave (launch), creates a wide shockwave with a huge omnidirectional ice-pillar effect (big knockback). The finisher's flat shockwave and ice-pillar shockwave can't flinch a stage-4 armored commander (Super-Armor musou officers can).
Stun ○Element infusion C6Super Armor ○
Crescent
Crouches facing right while gathering power in the left hand, then releases it forward as a red-effect shockwave. Activation and distance about like the iron-sword or multi-section-whip thrust (air cannon). C1 can't turn.
Knockback ○Element infusion C6
Moon
Raises the hand for wide-area lightning (Super Armor + stun).
Knockback ○Knockdown ○Element infusion ○
Fan
Leans forward and spins while moving (3 clockwise → 2 counter-clockwise spins). Fast start-up.
Knockback ○Element infusion ○
Eclipse
Raises the power-charged left hand high and strikes the ground — a ground-shaking attack. An area attack centered on the user (knockdown). With extra input, a forward sweep (knockback + element infusion). On C6, during the area attack, it now turns toward a point-blank enemy.
Element infusion ○(2 times)

Charge Attacks

NameEffect
C2Slashes the enemy 8 times in a row. Only the last hit infuses element. Fast start-up and links from N.
C3Stabs the sword into the ground and channels power for a red-effect omnidirectional shockwave. Links from N, a 2-hit element attack with a relatively high multiplier.
C4A jumping upward slash. Same motion as the treasure sword.
C5Same motion as the treasure / tyrant sword. The finisher slashes forward once.
JATurns its back to the front and thrusts the sword; big knockback on hit. Can turn, but big openings before/after and narrow range. Same motion as the tyrant sword. With extra input, fires a mid-range shockwave (element infusion).
JCOpens the body big as if releasing internal energy. A launching omnidirectional shockwave centered slightly ahead of the user; with extra input, a slash attack (both hits infuse element).
DA diagonal downward swing from the right shoulder. Same motion as the layered-blade sword. Has a rear hitbox.
EvoSlashes the lower front twice (stagger), then a vertical spin for a knockback attack. Can turn until the 1st hit.

Musou Attacks

NameEffect
Musou RanbuA forward sweep while sliding. Same motion as the layered-blade sword but with a slightly different slide distance.
Shin Musou RanbuN1 → N3 → C4. Evo8 launches, Evo9 knocks back.

Motion Damage

Hits are listed in the order they land: . separates hits, *n repeats the preceding hit n times, {…} groups hits for a following *n, and ( ) marks a hit that launches or knocks down. A / gives the two versions of a move — for the emblem slots, the Emblem 1 value then the Emblem 6 value. A kanji after a figure is that hit's element: 火/炎 Fire, 氷/冰 Ice, 電/雷 Lightning, Wind, Slash. Figures are base motion damage, before Attack and enhancements.

MoveDamage
Normal 114
Normal 214
Normal 316
Normal 416
Normal 520
Normal 624
EVO attack16.16.20.24
Dash attack16
Jump attack12
Jump charge10.10.10
Charge 217
Charge 3{5.5}*3.(10)
Charge 4(20).(12)
Charge 5(12).(10).(12)
Thrust (3)/(6)
Pierce 5.15/(9).(15)
Crescent 3*4.5/5*4.(7)
Moon 12.(12)/(15).(14)
Fan 3*7.(5)
Eclipse (10).(15)
Musou / True Musou14.14
Musou finisher25
True Musou finisher25火.25火

Motion damage & stats from the DWOZ community data set.

Details (DWO)

Musou Length

This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)

Do note that these numbers may not fully represent the minimum needed to increase the number of hits.

Advanced +

Resonance - Share Battle items picked up with Allies (click Resonance for full details)

Temper Suggestion's

Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.

Fang Sword (F.Sword)

牙剣

日本語
武将
Sun Jian⚔ Sun Jian
究極強化
共鳴

基本能力

攻撃力
47(3)
破壊力
40(5)
防御力
32(2)
体力
170(6)
無双
140(1)
移動力
130
ジャンプ力
140

能力チャート

攻撃力
3
破壊力
5
防御力
2
体力
6
無双
1

究極強化 (究極強化)

牙剣
共鳴

ランク成長

ランク名前攻撃力破壊力防御力体力無双
1牙剣+24+31+22+33+15
2牙剣・改+27+34+25+36+18
3狼牙剣+30+37+28+39+21
4天狼剣+33+40+31+42+24
5真天狼剣+36+43+34+45+27
6真・真天狼剣+39+46+37+48+30
7呉王+42+49+40+51+33
5青剣 (セイコウケン)+39+45+38

DWOZ 強化能力

ランク名前攻撃力破壊力防御力体力無双
1牙剣+25+32+23+34+16
2牙剣・改+28+35+26+37+19
3狼牙剣+31+38+29+40+22
4天狼剣+34+41+32+43+25
5青剣 (セイコウケン)+37+44+35+46+28
6真・真天狼剣+40+47+38+49+31
7呉王+43+50+41+52+34

刻印 (刻印)

右向きに身を屈めながら左手に力を込め、その込めた力を前方に赤いエフェクトの衝撃波として放つ。発動・距離ともに鉄剣や多節鞭等の突(空気砲)程度。C1方向転換不可。
吹飛ばし ○属性付与 ○
手を掲げて広範囲に雷を落とす(SA+ 気絶 )。
気絶 ○属性付与 C6SA ○
前傾して前に移動しながら回転斬り(時計回り3回転→反時計回り2回転)。出が早い。
吹飛ばし ○属性付与 C6
力を込めた左手を高く掲げ地面に当てる、地を揺るがす攻撃。自分を中心に範囲攻撃(ダウン)追加入力で前方を斬り払う(吹き飛ばし+属性付与)C6は範囲攻撃の際、敵が至近距離にいた場合そちらを振り向くようになっている
吹飛ばし ○ダウン ○属性付与 ○
8回連続で敵を斬りつける。最後の1撃のみ属性付与。出が早くNから繋がる。
吹飛ばし ○属性付与 ○
地面に剣を突き刺し、力をこめて赤いエフェクトの全方位衝撃波を放つ。Nから繋がり、倍率も比較的高い属性2連撃。
属性付与 ○(2回)

ギャラリー

チャージ攻撃

名前効果
C2ジャンプ斬り上げ。宝剣と同モーション。
C3宝剣、獄刀と同じモーション。フィニッシュは前方を1度斬りつける。
C4前方に背を向け剣を突き出す、ヒット時に大きく吹き飛ぶ。方向転換可だが発動前後の隙が大きく範囲も狭い。獄刀と同じモーション。追加入力で中距離まで届く衝撃波を放つ(属性付与)。
C5体内のエネルギーを放出するかの様に体を大きく開く。自身よりやや前方を中心に全方位の打ち上げ衝撃波、追加入力で斬りつけ攻撃(2撃とも属性付与)。
JA右肩側から斜めに振り下ろす攻撃。積刃剣などと同じモーション。背後にも判定がある
JC前方下側を2度斬りつけ(よろけ)の後、縦に一回転して吹き飛ばし攻撃。1撃目まで方向転換可能。
D滑りながら前方を斬り払う。積刃剣と同じモーションだが前にすべる距離が若干違う。
EvoN1→N3→C4。Evo8で浮かし、Evo9で吹き飛ばし。

無双乱舞

名前効果
無双乱舞積刃剣や宝剣と同じモーションの切り払い。フィニッシュは前方に赤い色の(突のようなの)真空砲。射程は短い
真・無双乱舞↑+炎属性。フィニッシュで全方位の衝撃波を2度行う。(積刃剣のように浮きはなし、エフェクトは異なる)

モーションダメージ

ヒットはヒットした順にリストされます。 . ヒットを分離し、 *n 直前のヒットを n 回繰り返します。 {…} フォローのヒットをグループ化する *n、 そして ( ) 発射またはノックダウンするヒットをマークします。あ / 2 つのバージョンの動きを示します。エンブレム スロットの場合は、エンブレム 1 の値、次にエンブレム 6 の値です。数字の後の漢字はそのヒットの要素です。 火/炎 火、 氷/冰 氷、 電/雷 稲妻、 風、 スラッシュ。数値は攻撃と強化前のベースモーションダメージです。

破壊力
Normal 114
Normal 214
Normal 316
Normal 416
Normal 520
Normal 624
EVO attack16.16.20.24
Dash attack16
Jump attack12
Jump charge10.10.10
Charge 217
Charge 3{5.5}*3.(10)
Charge 4(20).(12)
Charge 5(12).(10).(12)
Thrust (3)/(6)
Pierce 5.15/(9).(15)
Crescent 3*4.5/5*4.(7)
Moon 12.(12)/(15).(14)
Fan 3*7.(5)
Eclipse (10).(15)
Musou / True Musou14.14
Musou finisher25
True Musou finisher25火.25火

モーションダメージ・能力データ出典: DWOZ コミュニティデータセット。

Fang Sword (F.Sword)

方剑(F.Sword)

日文
武将
Sun Jian⚔ Sun Jian
来源
DW7 (真6) · 7/21/2011
究极强化
SYNCHRONIZE
属性
🔥 Fire ⚡ Lightning
究极强化
同步
Adv+激活期间拾取的任何物品都将与盟友共享,共鸣的使用者将获得全部效果,但盟友只会获得50%除以战场上盟友数量的效果。

这种武器结合了盾牌和短矛,可以进攻和防守。

基础属性

攻击
47(3)
破坏
40(5)
防御
32(2)
体力
170(6)
无双
140(1)
移动
130
跳跃
140

属性图表

攻击
3
破坏
5
防御
2
体力
6
无双
1

究极强化 (究極強化)

F.Sword
SYNCHRONIZE

等级成长

等级名称攻击破坏防御体力无双
1F.Sword+24+31+22+33+15
2Heavy Fang+27+34+25+36+18
3Wolf Fang Sword+30+37+28+39+21
4Lone Tiger+33+40+31+42+24
5Savage Tiger+36+43+34+45+27
6True Savage Tiger+39+46+37+48+30
7King of Wu+42+49+40+51+33
5青剣 (セイコウケン)+39+45+38

DWOZ 强化属性

等级名称攻击破坏防御体力无双
1F.Sword+25+32+23+34+16
2Heavy Fang+28+35+26+37+19
3Wolf Fang Sword+31+38+29+40+22
4Lone Tiger+34+41+32+43+25
5Savage Tiger+37+44+35+46+28
6True Savage Tiger+40+47+38+49+31
7King of Wu+43+50+41+52+34

刻印 (刻印)

Thrust
Slashes the front fast left and right (more like swinging it around), with a finisher that spins for a wide flat shockwave. The finisher's flat shockwave can't flinch a stage-4 armored commander (Super-Armor musou officers can).
Knockback ○Element infusion ○
Pierce
↑ + Fire element. After a wide flat shockwave (launch), creates a wide shockwave with a huge omnidirectional ice-pillar effect (big knockback). The finisher's flat shockwave and ice-pillar shockwave can't flinch a stage-4 armored commander (Super-Armor musou officers can).
Stun ○Element infusion C6Super Armor ○
Crescent
Crouches facing right while gathering power in the left hand, then releases it forward as a red-effect shockwave. Activation and distance about like the iron-sword or multi-section-whip thrust (air cannon). C1 can't turn.
Knockback ○Element infusion C6
Moon
Raises the hand for wide-area lightning (Super Armor + stun).
Knockback ○Knockdown ○Element infusion ○
Fan
Leans forward and spins while moving (3 clockwise → 2 counter-clockwise spins). Fast start-up.
Knockback ○Element infusion ○
Eclipse
Raises the power-charged left hand high and strikes the ground — a ground-shaking attack. An area attack centered on the user (knockdown). With extra input, a forward sweep (knockback + element infusion). On C6, during the area attack, it now turns toward a point-blank enemy.
Element infusion ○(2回)

图库

蓄力攻击

名称效果
C2Slashes the enemy 8 times in a row. Only the last hit infuses element. Fast start-up and links from N.
C3Stabs the sword into the ground and channels power for a red-effect omnidirectional shockwave. Links from N, a 2-hit element attack with a relatively high multiplier.
C4A jumping upward slash. Same motion as the treasure sword.
C5Same motion as the treasure / tyrant sword. The finisher slashes forward once.
JATurns its back to the front and thrusts the sword; big knockback on hit. Can turn, but big openings before/after and narrow range. Same motion as the tyrant sword. With extra input, fires a mid-range shockwave (element infusion).
JCOpens the body big as if releasing internal energy. A launching omnidirectional shockwave centered slightly ahead of the user; with extra input, a slash attack (both hits infuse element).
DA diagonal downward swing from the right shoulder. Same motion as the layered-blade sword. Has a rear hitbox.
EvoSlashes the lower front twice (stagger), then a vertical spin for a knockback attack. Can turn until the 1st hit.

无双乱舞

名称效果
無双乱舞A forward sweep while sliding. Same motion as the layered-blade sword but with a slightly different slide distance.
真·無双乱舞N1 → N3 → C4. Evo8 launches, Evo9 knocks back.

招式伤害

点击次数按其登陆顺序列出: . 分离命中, *n 重复前面的命中 n 次, {…} 为以下群体的点击进行分组 *n, 和 ( ) 标志着发射或击倒的打击。一个 / 给出移动的两个版本 - 对于徽章槽,徽章 1 值然后徽章 6 值。数字后面的汉字是该命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 闪电, 风, 削减。数字是攻击和增强之前的基本运动伤害。

招式破坏
Normal 114
Normal 214
Normal 316
Normal 416
Normal 520
Normal 624
EVO attack16.16.20.24
Dash attack16
Jump attack12
Jump charge10.10.10
Charge 217
Charge 3{5.5}*3.(10)
Charge 4(20).(12)
Charge 5(12).(10).(12)
Thrust (3)/(6)
Pierce 5.15/(9).(15)
Crescent 3*4.5/5*4.(7)
Moon 12.(12)/(15).(14)
Fan 3*7.(5)
Eclipse (10).(15)
Musou / True Musou14.14
Musou finisher25
True Musou finisher25火.25火

招式伤害与属性数据来自 DWOZ 社区数据集。

Fang Sword (F.Sword)

方劍(F.Sword)

日文
武將
Sun Jian⚔ Sun Jian
來源
DW7 (真6) · 7/21/2011
究極強化
SYNCHRONIZE
屬性
🔥 Fire ⚡ Lightning
究極強化
同步
Adv+啟動期間拾取的任何物品都將與盟友共享,共鳴的使用者將獲得全部效果,但盟友只會獲得50%除以戰場上盟友數量的效果。

這種武器結合了盾牌和短矛,可以進攻和防禦。

基礎屬性

攻擊
47(3)
破壞
40(5)
防禦
32(2)
體力
170(6)
無雙
140(1)
移動
130
跳躍
140

屬性圖表

攻擊
3
破壞
5
防禦
2
體力
6
無雙
1

究極強化 (究極強化)

F.Sword
SYNCHRONIZE

等級成長

等級名稱攻擊破壞防禦體力無雙
1F.Sword+24+31+22+33+15
2Heavy Fang+27+34+25+36+18
3Wolf Fang Sword+30+37+28+39+21
4Lone Tiger+33+40+31+42+24
5Savage Tiger+36+43+34+45+27
6True Savage Tiger+39+46+37+48+30
7King of Wu+42+49+40+51+33
5青剣 (セイコウケン)+39+45+38

DWOZ 強化屬性

等級名稱攻擊破壞防禦體力無雙
1F.Sword+25+32+23+34+16
2Heavy Fang+28+35+26+37+19
3Wolf Fang Sword+31+38+29+40+22
4Lone Tiger+34+41+32+43+25
5Savage Tiger+37+44+35+46+28
6True Savage Tiger+40+47+38+49+31
7King of Wu+43+50+41+52+34

刻印 (刻印)

Thrust
Slashes the front fast left and right (more like swinging it around), with a finisher that spins for a wide flat shockwave. The finisher's flat shockwave can't flinch a stage-4 armored commander (Super-Armor musou officers can).
Knockback ○Element infusion ○
Pierce
↑ + Fire element. After a wide flat shockwave (launch), creates a wide shockwave with a huge omnidirectional ice-pillar effect (big knockback). The finisher's flat shockwave and ice-pillar shockwave can't flinch a stage-4 armored commander (Super-Armor musou officers can).
Stun ○Element infusion C6Super Armor ○
Crescent
Crouches facing right while gathering power in the left hand, then releases it forward as a red-effect shockwave. Activation and distance about like the iron-sword or multi-section-whip thrust (air cannon). C1 can't turn.
Knockback ○Element infusion C6
Moon
Raises the hand for wide-area lightning (Super Armor + stun).
Knockback ○Knockdown ○Element infusion ○
Fan
Leans forward and spins while moving (3 clockwise → 2 counter-clockwise spins). Fast start-up.
Knockback ○Element infusion ○
Eclipse
Raises the power-charged left hand high and strikes the ground — a ground-shaking attack. An area attack centered on the user (knockdown). With extra input, a forward sweep (knockback + element infusion). On C6, during the area attack, it now turns toward a point-blank enemy.
Element infusion ○(2回)

圖庫

蓄力攻擊

名稱效果
C2Slashes the enemy 8 times in a row. Only the last hit infuses element. Fast start-up and links from N.
C3Stabs the sword into the ground and channels power for a red-effect omnidirectional shockwave. Links from N, a 2-hit element attack with a relatively high multiplier.
C4A jumping upward slash. Same motion as the treasure sword.
C5Same motion as the treasure / tyrant sword. The finisher slashes forward once.
JATurns its back to the front and thrusts the sword; big knockback on hit. Can turn, but big openings before/after and narrow range. Same motion as the tyrant sword. With extra input, fires a mid-range shockwave (element infusion).
JCOpens the body big as if releasing internal energy. A launching omnidirectional shockwave centered slightly ahead of the user; with extra input, a slash attack (both hits infuse element).
DA diagonal downward swing from the right shoulder. Same motion as the layered-blade sword. Has a rear hitbox.
EvoSlashes the lower front twice (stagger), then a vertical spin for a knockback attack. Can turn until the 1st hit.

無雙亂舞

名稱效果
無双乱舞A forward sweep while sliding. Same motion as the layered-blade sword but with a slightly different slide distance.
真·無双乱舞N1 → N3 → C4. Evo8 launches, Evo9 knocks back.

招式傷害

點擊次數依其登陸順序列出: . 分離命中, *n 重複前面的命中 n 次, {…} 為以下群體的點擊進行分組 *n, 和 ( ) 標誌著發射或擊倒的打擊。一個 / 給出移動的兩個版本 - 對於徽章槽,徽章 1 值然後徽章 6 值。數字後面的漢字是該命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 閃電, 風, 削減。數字是攻擊和增強之前的基本運動傷害。

招式破壞
Normal 114
Normal 214
Normal 316
Normal 416
Normal 520
Normal 624
EVO attack16.16.20.24
Dash attack16
Jump attack12
Jump charge10.10.10
Charge 217
Charge 3{5.5}*3.(10)
Charge 4(20).(12)
Charge 5(12).(10).(12)
Thrust (3)/(6)
Pierce 5.15/(9).(15)
Crescent 3*4.5/5*4.(7)
Moon 12.(12)/(15).(14)
Fan 3*7.(5)
Eclipse (10).(15)
Musou / True Musou14.14
Musou finisher25
True Musou finisher25火.25火

招式傷害與屬性資料來自 DWOZ 社群資料集。

Fang Sword (F.Sword)

سيف الفانغ (F.Sword)

اليابانية
الضابط
Sun Jian⚔ Sun Jian
المصدر
DW7 (真6) · 7/21/2011
+ تقدم
SYNCHRONIZE
العناصر
🔥 Fire ⚡ Lightning
+ تقدم
تزامن
ستتم مشاركة أي عناصر تم التقاطها أثناء تنشيط Adv+ مع الحلفاء، وسيحصل مستخدم Resonance على التأثير الكامل، لكن الحلفاء سيحصلون على 50% فقط مقسومًا على عدد الحلفاء في ساحة المعركة.

يجمع هذا السلاح بين الدرع والرمح القصير للسماح بالهجوم والدفاع.

الإحصائيات الأساسية

هجوم
47(3)
ضرر
40(5)
دفاع
32(2)
حياة
170(6)
موسو
140(1)
سرعة
130
قفز
140

مخطط القدرات

هجوم
3
ضرر
5
دفاع
2
حياة
6
موسو
1

+ تقدم (究極強化)

F.Sword
SYNCHRONIZE

تطور الرتبة

رتبةالاسمهجومضرردفاعحياةموسو
1F.Sword+24+31+22+33+15
2Heavy Fang+27+34+25+36+18
3Wolf Fang Sword+30+37+28+39+21
4Lone Tiger+33+40+31+42+24
5Savage Tiger+36+43+34+45+27
6True Savage Tiger+39+46+37+48+30
7King of Wu+42+49+40+51+33
5青剣 (セイコウケン)+39+45+38

إحصائيات ترقية DWOZ

رتبةالاسمهجومضرردفاعحياةموسو
1F.Sword+25+32+23+34+16
2Heavy Fang+28+35+26+37+19
3Wolf Fang Sword+31+38+29+40+22
4Lone Tiger+34+41+32+43+25
5Savage Tiger+37+44+35+46+28
6True Savage Tiger+40+47+38+49+31
7King of Wu+43+50+41+52+34

الشعارات (刻印)

Thrust
Slashes the front fast left and right (more like swinging it around), with a finisher that spins for a wide flat shockwave. The finisher's flat shockwave can't flinch a stage-4 armored commander (Super-Armor musou officers can).
Knockback ○Element infusion ○
Pierce
↑ + Fire element. After a wide flat shockwave (launch), creates a wide shockwave with a huge omnidirectional ice-pillar effect (big knockback). The finisher's flat shockwave and ice-pillar shockwave can't flinch a stage-4 armored commander (Super-Armor musou officers can).
Stun ○Element infusion C6Super Armor ○
Crescent
Crouches facing right while gathering power in the left hand, then releases it forward as a red-effect shockwave. Activation and distance about like the iron-sword or multi-section-whip thrust (air cannon). C1 can't turn.
Knockback ○Element infusion C6
Moon
Raises the hand for wide-area lightning (Super Armor + stun).
Knockback ○Knockdown ○Element infusion ○
Fan
Leans forward and spins while moving (3 clockwise → 2 counter-clockwise spins). Fast start-up.
Knockback ○Element infusion ○
Eclipse
Raises the power-charged left hand high and strikes the ground — a ground-shaking attack. An area attack centered on the user (knockdown). With extra input, a forward sweep (knockback + element infusion). On C6, during the area attack, it now turns toward a point-blank enemy.
Element infusion ○(2回)

معرض

هجمات الشحن

الاسمالتأثير
C2Slashes the enemy 8 times in a row. Only the last hit infuses element. Fast start-up and links from N.
C3Stabs the sword into the ground and channels power for a red-effect omnidirectional shockwave. Links from N, a 2-hit element attack with a relatively high multiplier.
C4A jumping upward slash. Same motion as the treasure sword.
C5Same motion as the treasure / tyrant sword. The finisher slashes forward once.
JATurns its back to the front and thrusts the sword; big knockback on hit. Can turn, but big openings before/after and narrow range. Same motion as the tyrant sword. With extra input, fires a mid-range shockwave (element infusion).
JCOpens the body big as if releasing internal energy. A launching omnidirectional shockwave centered slightly ahead of the user; with extra input, a slash attack (both hits infuse element).
DA diagonal downward swing from the right shoulder. Same motion as the layered-blade sword. Has a rear hitbox.
EvoSlashes the lower front twice (stagger), then a vertical spin for a knockback attack. Can turn until the 1st hit.

هجمات موسو

الاسمالتأثير
無双乱舞A forward sweep while sliding. Same motion as the layered-blade sword but with a slightly different slide distance.
真·無双乱舞N1 → N3 → C4. Evo8 launches, Evo9 knocks back.

ضرر الحركات

يتم إدراج الزيارات بالترتيب الذي وصلت إليه: . يفصل الضربات، *n يكرر الضربة السابقة n مرات، {…} مجموعات الزيارات للمتابعة *n، و ( ) يمثل ضربة تطلق أو تهدم. أ / يعطي نسختين من الحركة - بالنسبة لفتحات الشعار، قيمة الشعار 1 ثم قيمة الشعار 6. الكانجي بعد الشكل هو عنصر الضربة: 火/炎 نار، 氷/冰 الجليد, 電/雷 البرق، رياح، خفض. الأرقام هي ضرر الحركة الأساسية، قبل الهجوم والتحسينات.

الحركةضرر
Normal 114
Normal 214
Normal 316
Normal 416
Normal 520
Normal 624
EVO attack16.16.20.24
Dash attack16
Jump attack12
Jump charge10.10.10
Charge 217
Charge 3{5.5}*3.(10)
Charge 4(20).(12)
Charge 5(12).(10).(12)
Thrust (3)/(6)
Pierce 5.15/(9).(15)
Crescent 3*4.5/5*4.(7)
Moon 12.(12)/(15).(14)
Fan 3*7.(5)
Eclipse (10).(15)
Musou / True Musou14.14
Musou finisher25
True Musou finisher25火.25火

بيانات ضرر الحركات والإحصائيات من مجموعة بيانات مجتمع DWOZ.

Fang Sword (F.Sword)

ดาบฟาง (F.Sword)

ญี่ปุ่น
ขุนพล
Sun Jian⚔ Sun Jian
ที่มา
DW7 (真6) · 7/21/2011
แอดวานซ์+
SYNCHRONIZE
ธาตุ
🔥 Fire ⚡ Lightning
แอดวานซ์+
ซิงโครไนซ์
ไอเทมใดๆ ที่ได้รับในขณะที่ Adv+ ทำงานอยู่จะถูกแชร์กับพันธมิตร ผู้ใช้ Resonance จะได้รับเอฟเฟกต์เต็ม แต่พันธมิตรจะได้รับเพียง 50% หารด้วยจำนวนพันธมิตรในสนามรบ

อาวุธนี้ผสมผสานโล่และหอกสั้นเข้าด้วยกันเพื่อให้สามารถโจมตีและป้องกันได้

ค่าพื้นฐาน

โจมตี
47(3)
ทำลาย
40(5)
ป้องกัน
32(2)
พลังชีวิต
170(6)
มูโซ
140(1)
ความเร็ว
130
กระโดด
140

แผนภูมิค่าสถานะ

โจมตี
3
ทำลาย
5
ป้องกัน
2
พลังชีวิต
6
มูโซ
1

แอดวานซ์+ (究極強化)

F.Sword
SYNCHRONIZE

การพัฒนาระดับ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1F.Sword+24+31+22+33+15
2Heavy Fang+27+34+25+36+18
3Wolf Fang Sword+30+37+28+39+21
4Lone Tiger+33+40+31+42+24
5Savage Tiger+36+43+34+45+27
6True Savage Tiger+39+46+37+48+30
7King of Wu+42+49+40+51+33
5青剣 (セイコウケン)+39+45+38

ค่าอัปเกรด DWOZ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1F.Sword+25+32+23+34+16
2Heavy Fang+28+35+26+37+19
3Wolf Fang Sword+31+38+29+40+22
4Lone Tiger+34+41+32+43+25
5Savage Tiger+37+44+35+46+28
6True Savage Tiger+40+47+38+49+31
7King of Wu+43+50+41+52+34

ตราสัญลักษณ์ (刻印)

Thrust
Slashes the front fast left and right (more like swinging it around), with a finisher that spins for a wide flat shockwave. The finisher's flat shockwave can't flinch a stage-4 armored commander (Super-Armor musou officers can).
Knockback ○Element infusion ○
Pierce
↑ + Fire element. After a wide flat shockwave (launch), creates a wide shockwave with a huge omnidirectional ice-pillar effect (big knockback). The finisher's flat shockwave and ice-pillar shockwave can't flinch a stage-4 armored commander (Super-Armor musou officers can).
Stun ○Element infusion C6Super Armor ○
Crescent
Crouches facing right while gathering power in the left hand, then releases it forward as a red-effect shockwave. Activation and distance about like the iron-sword or multi-section-whip thrust (air cannon). C1 can't turn.
Knockback ○Element infusion C6
Moon
Raises the hand for wide-area lightning (Super Armor + stun).
Knockback ○Knockdown ○Element infusion ○
Fan
Leans forward and spins while moving (3 clockwise → 2 counter-clockwise spins). Fast start-up.
Knockback ○Element infusion ○
Eclipse
Raises the power-charged left hand high and strikes the ground — a ground-shaking attack. An area attack centered on the user (knockdown). With extra input, a forward sweep (knockback + element infusion). On C6, during the area attack, it now turns toward a point-blank enemy.
Element infusion ○(2回)

แกลเลอรี

ชาร์จโจมตี

ชื่อผล
C2Slashes the enemy 8 times in a row. Only the last hit infuses element. Fast start-up and links from N.
C3Stabs the sword into the ground and channels power for a red-effect omnidirectional shockwave. Links from N, a 2-hit element attack with a relatively high multiplier.
C4A jumping upward slash. Same motion as the treasure sword.
C5Same motion as the treasure / tyrant sword. The finisher slashes forward once.
JATurns its back to the front and thrusts the sword; big knockback on hit. Can turn, but big openings before/after and narrow range. Same motion as the tyrant sword. With extra input, fires a mid-range shockwave (element infusion).
JCOpens the body big as if releasing internal energy. A launching omnidirectional shockwave centered slightly ahead of the user; with extra input, a slash attack (both hits infuse element).
DA diagonal downward swing from the right shoulder. Same motion as the layered-blade sword. Has a rear hitbox.
EvoSlashes the lower front twice (stagger), then a vertical spin for a knockback attack. Can turn until the 1st hit.

ท่าไม้ตายมูโซ

ชื่อผล
無双乱舞A forward sweep while sliding. Same motion as the layered-blade sword but with a slightly different slide distance.
真·無双乱舞N1 → N3 → C4. Evo8 launches, Evo9 knocks back.

ดาเมจท่าโจมตี

การเข้าชมจะแสดงตามลำดับที่มาถึง: . แยกเพลงฮิต *n ทำซ้ำการโจมตีก่อนหน้า n ครั้ง {…} กลุ่มฮิตสำหรับการติดตาม *n, และ ( ) ทำเครื่องหมายการตีที่เปิดตัวหรือล้มลง ก / ให้การเคลื่อนไหวทั้งสองเวอร์ชัน — สำหรับช่องสัญลักษณ์ ค่า Emblem 1 และค่า Emblem 6 คันจิหลังตัวเลขคือองค์ประกอบของการตี: 火/炎 ไฟ, 氷/冰 น้ำแข็ง, 電/雷 ฟ้าผ่า, ลม, สแลช. ฟิกเกอร์คือความเสียหายจากการเคลื่อนไหวพื้นฐาน ก่อนการโจมตีและการปรับปรุง

ท่าทำลาย
Normal 114
Normal 214
Normal 316
Normal 416
Normal 520
Normal 624
EVO attack16.16.20.24
Dash attack16
Jump attack12
Jump charge10.10.10
Charge 217
Charge 3{5.5}*3.(10)
Charge 4(20).(12)
Charge 5(12).(10).(12)
Thrust (3)/(6)
Pierce 5.15/(9).(15)
Crescent 3*4.5/5*4.(7)
Moon 12.(12)/(15).(14)
Fan 3*7.(5)
Eclipse (10).(15)
Musou / True Musou14.14
Musou finisher25
True Musou finisher25火.25火

ข้อมูลดาเมจท่าโจมตีและค่าสถานะจากชุดข้อมูลของชุมชน DWOZ