↑ + Fire element. The finisher's omnidirectional shockwave changes to a Conquest-like purple effect.
Knockback ○Element infusion C6Super Armor C6
盾
Shield
Thrusts the blade forward. With extra input, after a low crouching charge motion, a shockwave-clad mid-range forward thrust. Only the shockwave has a hitbox, with reduced power vs. before the extra input. Can turn both before and after the extra input.
よろけ ○Knockback ○Element infusion C6Super Armor C6
陣
Formation
Fires energy blades forward, then back. Slow start-up with slight recovery. Fires quite far. Can cross up at point-blank. Can turn. C6 comes out fast and links from N.
Knockback ○Element infusion C6
衛
Guard
Dashes about 3 character-lengths, then slashes the front twice (2nd hit stagger + C6 element infusion). With extra input, 2 more forward slashes (2nd hit knockback + C6 element infusion). Super Armor only on C6's first two slashes.
Stun ○Knockback ○浮かし ○Element infusion ○
覇
Conquest
After a momentary charge, a 360° sweep. Range is about the archer formation. On C6, if you've closed the gap, it links from N5.
Knockdown ○Element infusion ○
Gallery
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Katana
Katana
Katana
Katana
Katana
Katana
Dawn
Dawn
Dawn
Charge Attacks
Name
Effect
C2
1st hit is a crossup-capable scabbard strike (stun), then 3 sword slashes (1st/2nd launch, 3rd knockback + element infusion). Can turn. With extra input, after the 1st scabbard strike, quickly move forward for a flat shockwave (knockback + element infusion).
C3
Stabs the blade into the ground for an omnidirectional knockdown shockwave (element infusion). Has an aerial hitbox too. With extra input, fires an X-shaped slash shockwave forward (element infusion ×2). Doesn't link from N.
C4
Launches the enemy with the scabbard tip.
C5
A high-speed forward draw-cut. The hitbox leans left and the range is narrow. With Combo Boost, extra input gives up to 8 slashes. After extra input, a forward moving attack. The last stuns + infuses element.
JA
Slashes from the left toward the front. Knockback + element infusion.
JC
Fires a narrow shockwave forward, floating enemies high. Fast enough to link from N4, but a shallow hit may get guarded.
D
A sweep from left to right. Wide range and fast start-up.
Evo
Launches then continuous slashes like the armor-sword or broadsword. Extra input adds hits. But the first hit is a touch narrow.
Musou Attacks
Name
Effect
無双乱舞
Quickly draws and slashes. The hitbox leans to the user's left. It extends forward but has almost no hitbox on the right shoulder side — be careful.
真・無双乱舞
N1–N3 ⇒ C4.
Details (DWO)
Musou Length
This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)
Do note that these numbers may not fully represent the minimum needed to increase the number of hits.
Advanced +
Majesty - Attack, Damage, and Defense will increase in proportion to the amount of Life you have.
Temper Suggestion's
Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.
↑ + Fire element. The finisher's omnidirectional shockwave changes to a Conquest-like purple effect.
Knockback ○Element infusion C6Super Armor C6
盾
Shield
Thrusts the blade forward. With extra input, after a low crouching charge motion, a shockwave-clad mid-range forward thrust. Only the shockwave has a hitbox, with reduced power vs. before the extra input. Can turn both before and after the extra input.
よろけ ○Knockback ○Element infusion C6Super Armor C6
陣
Formation
Fires energy blades forward, then back. Slow start-up with slight recovery. Fires quite far. Can cross up at point-blank. Can turn. C6 comes out fast and links from N.
Knockback ○Element infusion C6
衛
Guard
Dashes about 3 character-lengths, then slashes the front twice (2nd hit stagger + C6 element infusion). With extra input, 2 more forward slashes (2nd hit knockback + C6 element infusion). Super Armor only on C6's first two slashes.
Stun ○Knockback ○浮かし ○Element infusion ○
覇
Conquest
After a momentary charge, a 360° sweep. Range is about the archer formation. On C6, if you've closed the gap, it links from N5.
Knockdown ○Element infusion ○
图库
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Katana
Katana
Katana
Katana
Katana
Katana
Dawn
Dawn
Dawn
蓄力攻击
名称
效果
C2
1st hit is a crossup-capable scabbard strike (stun), then 3 sword slashes (1st/2nd launch, 3rd knockback + element infusion). Can turn. With extra input, after the 1st scabbard strike, quickly move forward for a flat shockwave (knockback + element infusion).
C3
Stabs the blade into the ground for an omnidirectional knockdown shockwave (element infusion). Has an aerial hitbox too. With extra input, fires an X-shaped slash shockwave forward (element infusion ×2). Doesn't link from N.
C4
Launches the enemy with the scabbard tip.
C5
A high-speed forward draw-cut. The hitbox leans left and the range is narrow. With Combo Boost, extra input gives up to 8 slashes. After extra input, a forward moving attack. The last stuns + infuses element.
JA
Slashes from the left toward the front. Knockback + element infusion.
JC
Fires a narrow shockwave forward, floating enemies high. Fast enough to link from N4, but a shallow hit may get guarded.
D
A sweep from left to right. Wide range and fast start-up.
Evo
Launches then continuous slashes like the armor-sword or broadsword. Extra input adds hits. But the first hit is a touch narrow.
无双乱舞
名称
效果
無双乱舞
Quickly draws and slashes. The hitbox leans to the user's left. It extends forward but has almost no hitbox on the right shoulder side — be careful.
↑ + Fire element. The finisher's omnidirectional shockwave changes to a Conquest-like purple effect.
Knockback ○Element infusion C6Super Armor C6
盾
Shield
Thrusts the blade forward. With extra input, after a low crouching charge motion, a shockwave-clad mid-range forward thrust. Only the shockwave has a hitbox, with reduced power vs. before the extra input. Can turn both before and after the extra input.
よろけ ○Knockback ○Element infusion C6Super Armor C6
陣
Formation
Fires energy blades forward, then back. Slow start-up with slight recovery. Fires quite far. Can cross up at point-blank. Can turn. C6 comes out fast and links from N.
Knockback ○Element infusion C6
衛
Guard
Dashes about 3 character-lengths, then slashes the front twice (2nd hit stagger + C6 element infusion). With extra input, 2 more forward slashes (2nd hit knockback + C6 element infusion). Super Armor only on C6's first two slashes.
Stun ○Knockback ○浮かし ○Element infusion ○
覇
Conquest
After a momentary charge, a 360° sweep. Range is about the archer formation. On C6, if you've closed the gap, it links from N5.
Knockdown ○Element infusion ○
圖庫
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Katana
Katana
Katana
Katana
Katana
Katana
Dawn
Dawn
Dawn
蓄力攻擊
名稱
效果
C2
1st hit is a crossup-capable scabbard strike (stun), then 3 sword slashes (1st/2nd launch, 3rd knockback + element infusion). Can turn. With extra input, after the 1st scabbard strike, quickly move forward for a flat shockwave (knockback + element infusion).
C3
Stabs the blade into the ground for an omnidirectional knockdown shockwave (element infusion). Has an aerial hitbox too. With extra input, fires an X-shaped slash shockwave forward (element infusion ×2). Doesn't link from N.
C4
Launches the enemy with the scabbard tip.
C5
A high-speed forward draw-cut. The hitbox leans left and the range is narrow. With Combo Boost, extra input gives up to 8 slashes. After extra input, a forward moving attack. The last stuns + infuses element.
JA
Slashes from the left toward the front. Knockback + element infusion.
JC
Fires a narrow shockwave forward, floating enemies high. Fast enough to link from N4, but a shallow hit may get guarded.
D
A sweep from left to right. Wide range and fast start-up.
Evo
Launches then continuous slashes like the armor-sword or broadsword. Extra input adds hits. But the first hit is a touch narrow.
無雙亂舞
名稱
效果
無双乱舞
Quickly draws and slashes. The hitbox leans to the user's left. It extends forward but has almost no hitbox on the right shoulder side — be careful.
↑ + Fire element. The finisher's omnidirectional shockwave changes to a Conquest-like purple effect.
Knockback ○Element infusion C6Super Armor C6
盾
Shield
Thrusts the blade forward. With extra input, after a low crouching charge motion, a shockwave-clad mid-range forward thrust. Only the shockwave has a hitbox, with reduced power vs. before the extra input. Can turn both before and after the extra input.
よろけ ○Knockback ○Element infusion C6Super Armor C6
陣
Formation
Fires energy blades forward, then back. Slow start-up with slight recovery. Fires quite far. Can cross up at point-blank. Can turn. C6 comes out fast and links from N.
Knockback ○Element infusion C6
衛
Guard
Dashes about 3 character-lengths, then slashes the front twice (2nd hit stagger + C6 element infusion). With extra input, 2 more forward slashes (2nd hit knockback + C6 element infusion). Super Armor only on C6's first two slashes.
Stun ○Knockback ○浮かし ○Element infusion ○
覇
Conquest
After a momentary charge, a 360° sweep. Range is about the archer formation. On C6, if you've closed the gap, it links from N5.
Knockdown ○Element infusion ○
معرض
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Katana
Katana
Katana
Katana
Katana
Katana
Dawn
Dawn
Dawn
هجمات الشحن
الاسم
التأثير
C2
1st hit is a crossup-capable scabbard strike (stun), then 3 sword slashes (1st/2nd launch, 3rd knockback + element infusion). Can turn. With extra input, after the 1st scabbard strike, quickly move forward for a flat shockwave (knockback + element infusion).
C3
Stabs the blade into the ground for an omnidirectional knockdown shockwave (element infusion). Has an aerial hitbox too. With extra input, fires an X-shaped slash shockwave forward (element infusion ×2). Doesn't link from N.
C4
Launches the enemy with the scabbard tip.
C5
A high-speed forward draw-cut. The hitbox leans left and the range is narrow. With Combo Boost, extra input gives up to 8 slashes. After extra input, a forward moving attack. The last stuns + infuses element.
JA
Slashes from the left toward the front. Knockback + element infusion.
JC
Fires a narrow shockwave forward, floating enemies high. Fast enough to link from N4, but a shallow hit may get guarded.
D
A sweep from left to right. Wide range and fast start-up.
Evo
Launches then continuous slashes like the armor-sword or broadsword. Extra input adds hits. But the first hit is a touch narrow.
هجمات موسو
الاسم
التأثير
無双乱舞
Quickly draws and slashes. The hitbox leans to the user's left. It extends forward but has almost no hitbox on the right shoulder side — be careful.
↑ + Fire element. The finisher's omnidirectional shockwave changes to a Conquest-like purple effect.
Knockback ○Element infusion C6Super Armor C6
盾
Shield
Thrusts the blade forward. With extra input, after a low crouching charge motion, a shockwave-clad mid-range forward thrust. Only the shockwave has a hitbox, with reduced power vs. before the extra input. Can turn both before and after the extra input.
よろけ ○Knockback ○Element infusion C6Super Armor C6
陣
Formation
Fires energy blades forward, then back. Slow start-up with slight recovery. Fires quite far. Can cross up at point-blank. Can turn. C6 comes out fast and links from N.
Knockback ○Element infusion C6
衛
Guard
Dashes about 3 character-lengths, then slashes the front twice (2nd hit stagger + C6 element infusion). With extra input, 2 more forward slashes (2nd hit knockback + C6 element infusion). Super Armor only on C6's first two slashes.
Stun ○Knockback ○浮かし ○Element infusion ○
覇
Conquest
After a momentary charge, a 360° sweep. Range is about the archer formation. On C6, if you've closed the gap, it links from N5.
Knockdown ○Element infusion ○
แกลเลอรี
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Eastern Sword & Asian Blade
Katana
Katana
Katana
Katana
Katana
Katana
Dawn
Dawn
Dawn
ชาร์จโจมตี
ชื่อ
ผล
C2
1st hit is a crossup-capable scabbard strike (stun), then 3 sword slashes (1st/2nd launch, 3rd knockback + element infusion). Can turn. With extra input, after the 1st scabbard strike, quickly move forward for a flat shockwave (knockback + element infusion).
C3
Stabs the blade into the ground for an omnidirectional knockdown shockwave (element infusion). Has an aerial hitbox too. With extra input, fires an X-shaped slash shockwave forward (element infusion ×2). Doesn't link from N.
C4
Launches the enemy with the scabbard tip.
C5
A high-speed forward draw-cut. The hitbox leans left and the range is narrow. With Combo Boost, extra input gives up to 8 slashes. After extra input, a forward moving attack. The last stuns + infuses element.
JA
Slashes from the left toward the front. Knockback + element infusion.
JC
Fires a narrow shockwave forward, floating enemies high. Fast enough to link from N4, but a shallow hit may get guarded.
D
A sweep from left to right. Wide range and fast start-up.
Evo
Launches then continuous slashes like the armor-sword or broadsword. Extra input adds hits. But the first hit is a touch narrow.
ท่าไม้ตายมูโซ
ชื่อ
ผล
無双乱舞
Quickly draws and slashes. The hitbox leans to the user's left. It extends forward but has almost no hitbox on the right shoulder side — be careful.