Dagger Axe

Dagger Axe

Japanese
Abbrev.
W.Spear
Officer
Yue Ying⚔ Yue Ying
Source / Era
DWO/launch · 10/20/2009
Advance+
random
Elements
🔥 Fire
Advance+
random

A weapon made from combining a short sword and shield and designed for both offense and defense.

Base Stats

Attack
48(5)
Damage
38(1)
Defence
35(3)
Life
160(2)
Musou
150(6)
Speed
125
Jump
130

Advance+ (究極強化)

W.Spear
random

Rank Progression

RankNameAttackDamageDefenceLifeMusou
1W.Spear+30+20+26+22+32
2War Spear+33+23+29+25+35
3Martial Spear+36+26+32+28+38
4Horizon+39+29+35+31+41
5Oblivion+42+32+38+34+44
6True Oblivion+45+35+41+37+47
7Nether Realm+48+38+44+40+50

Emblems (刻印)

Pierce
Same type as the battle rod, spinning around; the finisher motion has a stumbling 'whoops' lurch forward, so the recovery is big.
Knockback ○Element infusion ○Super Armor 行き
Smash
↑ + Fire element. The finisher changes to a motion firing an exploding arrow. It passes through even a guard and can cross up.
Knockdown ○Element infusion ○
Shield
Throws the war-ge forward like a boomerang, raising a tornado. Up to 4 hits: going (carries enemies while launching) → stall (2 hits launch + element) → return (knockback). Can turn after throwing. Super Armor until the turnaround. Feels like the dragon-fan thrust.
Knockback ○Element infusion ○
Formation
A front-somersault vertical slash high enough to leap over the opponent (launch), then on landing fires ground-crawling shockwaves front and back (knockdown + element). On C6 both hits infuse element.
Knockdown ○Element infusion C6
Guard
Spins 3 times while moving slightly forward (clockwise from about 7 o'clock). Element on the last. C6 links from N and infuses the 2nd and 3rd hits.
Knockback ○Element infusion ○Super Armor ○
Conquest
Spins once on the spot (clockwise from about 7 o'clock) while sweeping. 2 hits with knockdown. C6 links from N.
Knockback ○浮かし ○Element infusion ○Super Armor ○

Gallery

Charge Attacks

NameEffect
C2After a brief charge, alternating right-left 2-hit slashes. Only the final knockback infuses element. Extra input increases it up to 4.
C3After 3 spins (stagger + all 3 infuse element), an omnidirectional shockwave (launch + element infusion). Start-up isn't that fast. Short travel too.
C4Launches the enemy with the shaft tip. With extra input, sweeps the surroundings.
C5Spins the ge fast, ending with one big spin-swing. The opening thrust motion won't multi-hit on a shallow hit. Extra input adds reps. C3's hit count with Combo Boost is 5→9→13.
JAA wide counter-clockwise sweep from nearly straight ahead. With extra input, a clockwise sweep.
JCSpawns a tornado slightly to the front-right and launches. The spawn point is slightly right, so to put it dead-ahead you must offset your facing. At point-blank it can back-hit and links from N.
DA vertical sweep while spinning, with hitboxes at the 7 o'clock and around 1 o'clock positions.
EvoSwings the weapon vertically to launch the enemy high, then continuous slashes while spinning. Extra input increases it to 3 hits.

Musou Attacks

NameEffect
無双乱舞A slash sweeping clockwise from around 6 o'clock to the 1 o'clock area.
真・無双乱舞N1–N4. The 8th hit launches, the 9th knocks back.

Details (DWO)

Musou Length

This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)

Do note that these numbers may not fully represent the minimum needed to increase the number of hits.

Advanced +

Luck Radomize your Adv+ and Shuffle the Adv+ of all commanders on the field

Temper Suggestion's

Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.

Dagger Axe

戦戈

日本語
武将
Yue Ying⚔ Yue Ying
究極強化
天運

基本能力

攻撃力
48(5)
破壊力
38(1)
防御力
35(3)
体力
160(2)
無双
150(6)
移動力
125
ジャンプ力
130

究極強化 (究極強化)

戦戈
天運

ランク成長

ランク名前攻撃力破壊力防御力体力無双
1戦戈+30+20+26+22+32
2戦戈・改+33+23+29+25+35
3武闘戈+36+26+32+28+38
4蒼月+39+29+35+31+41
5湖底蒼月+42+32+38+34+44
6真・湖底蒼月+45+35+41+37+47
7浮月+48+38+44+40+50

刻印 (刻印)

前方に戦戈をブーメランの様に投げ、竜巻を起こす。行き(浮かしながら運んでいく)→停滞(2hit浮かし+属性)→返り(吹き飛ばし)の最大4hit。投げた後も方向転換が可能。折り返しまでSA付加。使用感覚は龍扇突。
吹飛ばし ○属性付与 ○SA 行き
相手を飛び越すほどの前宙ジャンプ縦斬り(浮かし)し着地と同時に地を這う衝撃波を前後に放つ(ダウン+属性)。C6では二撃共に属性付与。
ダウン ○属性付与 ○
前に少し移動しながら(7時くらいの位置から時計回りに)3回転。最後に属性付加。C6はNから繋がり2発目と3発目に属性付与。
吹飛ばし ○属性付与 ○
その場で体を(7時くらいの位置から時計回りに)1回転させながら薙ぎ払う。ダウンで2hit。C6ではNから繋がる。
ダウン ○属性付与 C6
少し溜めてから右左交互に2連斬り。最後の吹き飛ばしのみ属性付加。追加入力で4回まで増える。
吹飛ばし ○属性付与 ○SA ○
3回転(のけぞり+3発共に属性付与)後、全方位衝撃波(浮かし+属性付与)。出はそれほど早くない。移動も短め。
吹飛ばし ○浮かし ○属性付与 ○SA ○

ギャラリー

チャージ攻撃

名前効果
C2柄の先で敵を打ち上げる。追加入力で周囲を薙ぎ払う
C3戈を高速で回転させ、最後に大きく1回転して武器を振る。最初の突きモーションは当たりが浅いと多段ヒットしない。追加入力で回数増加。C3だけのヒット数は連撃強化で5→9→13となる
C4ほぼ真正面から反時計回りに、広範囲の薙ぎ払い。追加入力で時計周りに薙ぎ払う。
C5前方やや右に竜巻を発生させ、打ち上げる。発生位置が若干右にずれるため真正面に出すには向きをずらす必要がある。密着時裏当て可でNから繋がる
JA回転しながらの縦に薙ぎ払い7時の位置と1時の辺りにヒット判定がある。
JC武器を縦に振り敵を空中に高く打ち上げ、回転しながら連続で斬り付ける。追加入力で3HITまで増加
D6時の辺りから時計回りに1時の範囲への斬り付け
EvoN1~N4。8段目に浮かし、9段目に吹き飛ばし

無双乱舞

名前効果
無双乱舞時計回りに高速回転しながら少しづつ移動する。〆は高く舞い上がる。
真・無双乱舞↑+炎属性。フィニッシュは打ち上げの全方位衝撃波。その後に跳びながらバックターンし、着地する
Dagger Axe

Dagger Axe

日文
缩写
W.Spear
武将
Yue Ying⚔ Yue Ying
来源
DWO/launch · 10/20/2009
究极强化
random
属性
🔥 Fire
究极强化
random

A weapon made from combining a short sword and shield and designed for both offense and defense.

基础属性

攻击
48(5)
破坏
38(1)
防御
35(3)
体力
160(2)
无双
150(6)
移动
125
跳跃
130

究极强化 (究極強化)

W.Spear
random

等级成长

等级名称攻击破坏防御体力无双
1W.Spear+30+20+26+22+32
2War Spear+33+23+29+25+35
3Martial Spear+36+26+32+28+38
4Horizon+39+29+35+31+41
5Oblivion+42+32+38+34+44
6True Oblivion+45+35+41+37+47
7Nether Realm+48+38+44+40+50

刻印 (刻印)

Pierce
Same type as the battle rod, spinning around; the finisher motion has a stumbling 'whoops' lurch forward, so the recovery is big.
Knockback ○Element infusion ○Super Armor 行き
Smash
↑ + Fire element. The finisher changes to a motion firing an exploding arrow. It passes through even a guard and can cross up.
Knockdown ○Element infusion ○
Shield
Throws the war-ge forward like a boomerang, raising a tornado. Up to 4 hits: going (carries enemies while launching) → stall (2 hits launch + element) → return (knockback). Can turn after throwing. Super Armor until the turnaround. Feels like the dragon-fan thrust.
Knockback ○Element infusion ○
Formation
A front-somersault vertical slash high enough to leap over the opponent (launch), then on landing fires ground-crawling shockwaves front and back (knockdown + element). On C6 both hits infuse element.
Knockdown ○Element infusion C6
Guard
Spins 3 times while moving slightly forward (clockwise from about 7 o'clock). Element on the last. C6 links from N and infuses the 2nd and 3rd hits.
Knockback ○Element infusion ○Super Armor ○
Conquest
Spins once on the spot (clockwise from about 7 o'clock) while sweeping. 2 hits with knockdown. C6 links from N.
Knockback ○浮かし ○Element infusion ○Super Armor ○

图库

蓄力攻击

名称效果
C2After a brief charge, alternating right-left 2-hit slashes. Only the final knockback infuses element. Extra input increases it up to 4.
C3After 3 spins (stagger + all 3 infuse element), an omnidirectional shockwave (launch + element infusion). Start-up isn't that fast. Short travel too.
C4Launches the enemy with the shaft tip. With extra input, sweeps the surroundings.
C5Spins the ge fast, ending with one big spin-swing. The opening thrust motion won't multi-hit on a shallow hit. Extra input adds reps. C3's hit count with Combo Boost is 5→9→13.
JAA wide counter-clockwise sweep from nearly straight ahead. With extra input, a clockwise sweep.
JCSpawns a tornado slightly to the front-right and launches. The spawn point is slightly right, so to put it dead-ahead you must offset your facing. At point-blank it can back-hit and links from N.
DA vertical sweep while spinning, with hitboxes at the 7 o'clock and around 1 o'clock positions.
EvoSwings the weapon vertically to launch the enemy high, then continuous slashes while spinning. Extra input increases it to 3 hits.

无双乱舞

名称效果
無双乱舞A slash sweeping clockwise from around 6 o'clock to the 1 o'clock area.
真・無双乱舞N1–N4. The 8th hit launches, the 9th knocks back.
Dagger Axe

Dagger Axe

日文
縮寫
W.Spear
武將
Yue Ying⚔ Yue Ying
來源
DWO/launch · 10/20/2009
究極強化
random
屬性
🔥 Fire
究極強化
random

A weapon made from combining a short sword and shield and designed for both offense and defense.

基礎屬性

攻擊
48(5)
破壞
38(1)
防禦
35(3)
體力
160(2)
無雙
150(6)
移動
125
跳躍
130

究極強化 (究極強化)

W.Spear
random

等級成長

等級名稱攻擊破壞防禦體力無雙
1W.Spear+30+20+26+22+32
2War Spear+33+23+29+25+35
3Martial Spear+36+26+32+28+38
4Horizon+39+29+35+31+41
5Oblivion+42+32+38+34+44
6True Oblivion+45+35+41+37+47
7Nether Realm+48+38+44+40+50

刻印 (刻印)

Pierce
Same type as the battle rod, spinning around; the finisher motion has a stumbling 'whoops' lurch forward, so the recovery is big.
Knockback ○Element infusion ○Super Armor 行き
Smash
↑ + Fire element. The finisher changes to a motion firing an exploding arrow. It passes through even a guard and can cross up.
Knockdown ○Element infusion ○
Shield
Throws the war-ge forward like a boomerang, raising a tornado. Up to 4 hits: going (carries enemies while launching) → stall (2 hits launch + element) → return (knockback). Can turn after throwing. Super Armor until the turnaround. Feels like the dragon-fan thrust.
Knockback ○Element infusion ○
Formation
A front-somersault vertical slash high enough to leap over the opponent (launch), then on landing fires ground-crawling shockwaves front and back (knockdown + element). On C6 both hits infuse element.
Knockdown ○Element infusion C6
Guard
Spins 3 times while moving slightly forward (clockwise from about 7 o'clock). Element on the last. C6 links from N and infuses the 2nd and 3rd hits.
Knockback ○Element infusion ○Super Armor ○
Conquest
Spins once on the spot (clockwise from about 7 o'clock) while sweeping. 2 hits with knockdown. C6 links from N.
Knockback ○浮かし ○Element infusion ○Super Armor ○

圖庫

蓄力攻擊

名稱效果
C2After a brief charge, alternating right-left 2-hit slashes. Only the final knockback infuses element. Extra input increases it up to 4.
C3After 3 spins (stagger + all 3 infuse element), an omnidirectional shockwave (launch + element infusion). Start-up isn't that fast. Short travel too.
C4Launches the enemy with the shaft tip. With extra input, sweeps the surroundings.
C5Spins the ge fast, ending with one big spin-swing. The opening thrust motion won't multi-hit on a shallow hit. Extra input adds reps. C3's hit count with Combo Boost is 5→9→13.
JAA wide counter-clockwise sweep from nearly straight ahead. With extra input, a clockwise sweep.
JCSpawns a tornado slightly to the front-right and launches. The spawn point is slightly right, so to put it dead-ahead you must offset your facing. At point-blank it can back-hit and links from N.
DA vertical sweep while spinning, with hitboxes at the 7 o'clock and around 1 o'clock positions.
EvoSwings the weapon vertically to launch the enemy high, then continuous slashes while spinning. Extra input increases it to 3 hits.

無雙亂舞

名稱效果
無双乱舞A slash sweeping clockwise from around 6 o'clock to the 1 o'clock area.
真・無双乱舞N1–N4. The 8th hit launches, the 9th knocks back.
Dagger Axe

Dagger Axe

اليابانية
اختصار
W.Spear
الضابط
Yue Ying⚔ Yue Ying
المصدر
DWO/launch · 10/20/2009
+Advance
random
العناصر
🔥 Fire
+Advance
random

A weapon made from combining a short sword and shield and designed for both offense and defense.

الإحصائيات الأساسية

هجوم
48(5)
ضرر
38(1)
دفاع
35(3)
حياة
160(2)
موسو
150(6)
سرعة
125
قفز
130

+Advance (究極強化)

W.Spear
random

تطور الرتبة

رتبةالاسمهجومضرردفاعحياةموسو
1W.Spear+30+20+26+22+32
2War Spear+33+23+29+25+35
3Martial Spear+36+26+32+28+38
4Horizon+39+29+35+31+41
5Oblivion+42+32+38+34+44
6True Oblivion+45+35+41+37+47
7Nether Realm+48+38+44+40+50

الشعارات (刻印)

Pierce
Same type as the battle rod, spinning around; the finisher motion has a stumbling 'whoops' lurch forward, so the recovery is big.
Knockback ○Element infusion ○Super Armor 行き
Smash
↑ + Fire element. The finisher changes to a motion firing an exploding arrow. It passes through even a guard and can cross up.
Knockdown ○Element infusion ○
Shield
Throws the war-ge forward like a boomerang, raising a tornado. Up to 4 hits: going (carries enemies while launching) → stall (2 hits launch + element) → return (knockback). Can turn after throwing. Super Armor until the turnaround. Feels like the dragon-fan thrust.
Knockback ○Element infusion ○
Formation
A front-somersault vertical slash high enough to leap over the opponent (launch), then on landing fires ground-crawling shockwaves front and back (knockdown + element). On C6 both hits infuse element.
Knockdown ○Element infusion C6
Guard
Spins 3 times while moving slightly forward (clockwise from about 7 o'clock). Element on the last. C6 links from N and infuses the 2nd and 3rd hits.
Knockback ○Element infusion ○Super Armor ○
Conquest
Spins once on the spot (clockwise from about 7 o'clock) while sweeping. 2 hits with knockdown. C6 links from N.
Knockback ○浮かし ○Element infusion ○Super Armor ○

معرض

هجمات الشحن

الاسمالتأثير
C2After a brief charge, alternating right-left 2-hit slashes. Only the final knockback infuses element. Extra input increases it up to 4.
C3After 3 spins (stagger + all 3 infuse element), an omnidirectional shockwave (launch + element infusion). Start-up isn't that fast. Short travel too.
C4Launches the enemy with the shaft tip. With extra input, sweeps the surroundings.
C5Spins the ge fast, ending with one big spin-swing. The opening thrust motion won't multi-hit on a shallow hit. Extra input adds reps. C3's hit count with Combo Boost is 5→9→13.
JAA wide counter-clockwise sweep from nearly straight ahead. With extra input, a clockwise sweep.
JCSpawns a tornado slightly to the front-right and launches. The spawn point is slightly right, so to put it dead-ahead you must offset your facing. At point-blank it can back-hit and links from N.
DA vertical sweep while spinning, with hitboxes at the 7 o'clock and around 1 o'clock positions.
EvoSwings the weapon vertically to launch the enemy high, then continuous slashes while spinning. Extra input increases it to 3 hits.

هجمات موسو

الاسمالتأثير
無双乱舞A slash sweeping clockwise from around 6 o'clock to the 1 o'clock area.
真・無双乱舞N1–N4. The 8th hit launches, the 9th knocks back.
Dagger Axe

Dagger Axe

ญี่ปุ่น
ตัวย่อ
W.Spear
ขุนพล
Yue Ying⚔ Yue Ying
ที่มา
DWO/launch · 10/20/2009
Advance+
random
ธาตุ
🔥 Fire
Advance+
random

A weapon made from combining a short sword and shield and designed for both offense and defense.

ค่าพื้นฐาน

โจมตี
48(5)
ทำลาย
38(1)
ป้องกัน
35(3)
พลังชีวิต
160(2)
มูโซ
150(6)
ความเร็ว
125
กระโดด
130

Advance+ (究極強化)

W.Spear
random

การพัฒนาระดับ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1W.Spear+30+20+26+22+32
2War Spear+33+23+29+25+35
3Martial Spear+36+26+32+28+38
4Horizon+39+29+35+31+41
5Oblivion+42+32+38+34+44
6True Oblivion+45+35+41+37+47
7Nether Realm+48+38+44+40+50

ตราสัญลักษณ์ (刻印)

Pierce
Same type as the battle rod, spinning around; the finisher motion has a stumbling 'whoops' lurch forward, so the recovery is big.
Knockback ○Element infusion ○Super Armor 行き
Smash
↑ + Fire element. The finisher changes to a motion firing an exploding arrow. It passes through even a guard and can cross up.
Knockdown ○Element infusion ○
Shield
Throws the war-ge forward like a boomerang, raising a tornado. Up to 4 hits: going (carries enemies while launching) → stall (2 hits launch + element) → return (knockback). Can turn after throwing. Super Armor until the turnaround. Feels like the dragon-fan thrust.
Knockback ○Element infusion ○
Formation
A front-somersault vertical slash high enough to leap over the opponent (launch), then on landing fires ground-crawling shockwaves front and back (knockdown + element). On C6 both hits infuse element.
Knockdown ○Element infusion C6
Guard
Spins 3 times while moving slightly forward (clockwise from about 7 o'clock). Element on the last. C6 links from N and infuses the 2nd and 3rd hits.
Knockback ○Element infusion ○Super Armor ○
Conquest
Spins once on the spot (clockwise from about 7 o'clock) while sweeping. 2 hits with knockdown. C6 links from N.
Knockback ○浮かし ○Element infusion ○Super Armor ○

แกลเลอรี

ชาร์จโจมตี

ชื่อผล
C2After a brief charge, alternating right-left 2-hit slashes. Only the final knockback infuses element. Extra input increases it up to 4.
C3After 3 spins (stagger + all 3 infuse element), an omnidirectional shockwave (launch + element infusion). Start-up isn't that fast. Short travel too.
C4Launches the enemy with the shaft tip. With extra input, sweeps the surroundings.
C5Spins the ge fast, ending with one big spin-swing. The opening thrust motion won't multi-hit on a shallow hit. Extra input adds reps. C3's hit count with Combo Boost is 5→9→13.
JAA wide counter-clockwise sweep from nearly straight ahead. With extra input, a clockwise sweep.
JCSpawns a tornado slightly to the front-right and launches. The spawn point is slightly right, so to put it dead-ahead you must offset your facing. At point-blank it can back-hit and links from N.
DA vertical sweep while spinning, with hitboxes at the 7 o'clock and around 1 o'clock positions.
EvoSwings the weapon vertically to launch the enemy high, then continuous slashes while spinning. Extra input increases it to 3 hits.

ท่าไม้ตายมูโซ

ชื่อผล
無双乱舞A slash sweeping clockwise from around 6 o'clock to the 1 o'clock area.
真・無双乱舞N1–N4. The 8th hit launches, the 9th knocks back.