Curved Voulge (C.Voulge)

Curved Voulge (C.Voulge)

Japanese
Officer
Wei Yan⚔ Wei Yan
Source / Era
DWO/launch · 3/19/2008
Advance+
HP STEAL
Elements
🔥 Fire
Advance+
HP STEAL
Drain HP from enemy with each hit including musou attack.No HP will be drain from dead enemy.

Double-edged long sword requiring unique techniques to master

Base Stats

Attack
49(3)
Damage
37(1)
Defence
30(2)
Life
170(5)
Musou
140(6)
Speed
120
Jump
135

Flask Wheel

Attack
3
Damage
1
Defence
2
Life
5
Musou
6

Advance+ (Ultimate reinforcement)

C.Voulge
HP STEAL

Rank Progression

RankNameAttackDamageDefenceLifeMusou
1C.Voulge+24+20+20+34+34
2Sturdy Voulge+27+23+23+37+37
3M.Voulge+30+26+26+40+40
4Improved Master Voulge+33+29+29+43+43
5True Master Voulge+36+32+32+46+46
6Sky Voulge+39+35+35+49+49
7Improved Sky Voulge+42+38+38+52+52
7Wangliu+44+40+34

DWOZ Upgrade Stats

RankNameAttackDamageDefenceLifeMusou
1C.Voulge+25+21+21+35+35
2Sturdy Voulge+28+24+24+38+38
3M.Voulge+31+27+27+41+41
4Improved Master Voulge+34+30+30+44+44
5True Master Voulge+37+33+33+47+47
6Sky Voulge+40+36+36+50+50
7Wangliu+43+39+39+53+53
JokePaddle+++++

Emblems (engraved)

Thrust
Swings the multi-section whip fast right then left in a figure-eight on the spot. Range isn't very wide, but a caught enemy can be held through the end. Per-hit power is low, likely due to the many hits.
Knockdown ○Element infusion FireSuper Armor (C1)/C6
Pierce
↑ + Fire element. The finisher slowly retracts the whip while releasing a high launching omnidirectional tornado, then a flat omnidirectional shockwave.
Knockback ○Floating (〇)Element infusion ○Super Armor C6
Crescent
Breathes fire from the mouth. Knockdown on hit. Narrow range, but reach isn't that short. (Buffed) With extra input, keeps breathing fire for about 2–3 seconds. No knockdown, normal hit state. Can turn.
Stun ○Knockdown (〇)Element infusion 〇Super Armor 〇
Moon
Crouches on the spot and spins the long twin blades for a fissure-effect attack front and back. With extra input, crouches and swings the long twin blades for a wave attack left and right (C6 infuses element). 9 hits, so against frozen enemies with the Cut element, Smash shows its true value.
Knockback ○Element infusion C6Super Armor C6
Fan
Spins the long twin blades from left to right to slash. Range is about 210° from the left, but short reach. (Buffed) Super Armor while spinning; extra input removes it (C6 keeps Super Armor throughout). Extra input is a foot-stomp seated-fall knockdown shockwave. C1 infuses the extra input; C6 the last 2 of the 4 spin hits plus the extra input.
Knockback ○Floating 〇Element infusion ○
Eclipse
Lies on its back like a limbo dance (the action the staff character does in the OP), sliding forward while spinning the long twin blades. Similar to C3 but different in performance. (Buffed) Easier to turn. Extra input extends the slide distance. C6 multiplier raised (18/20).
Knockback ○Floating 〇Element infusion ○

Charge Attacks

NameEffect
C2(Buffed) Faster start-up; spins forward from N and flies. A 2-hit element attack (treated as grounded). With extra input, a vertical slash (launch) → horizontal sweep (knockback + element infusion).
C3Hops slightly and crouches, then spins while leaping up for an omnidirectional tornado shockwave centered on the user (element infusion). (Buffed) The tornado now puts enemies in a spin-launch state. With extra input, roars like Wei Yan for a shockwave, ending with a cutting sweep (the sweep infuses element).
C4An upward slash. C2 looping is not possible.
C5Spins like breakdancing for a wide-area attack. Only the final hit stuns + infuses element. Used for early mob clearing and tower assaults. Each Combo Boost makes hits 3→5→7. You can't pick up Senten or buns while spinning.
JASwings the weapon big from left to right. A knockback attack. (Buffed) Links reliably from N.
JCSpins the long twin blades in front and fires a shockwave (air cannon). The feature is that it isn't a charge shot (launch) — it's a ranged attack. From point-blank it can cross up. (Buffed) Extra input adds a diagonal cutting-sweep shockwave forward (stagger + knockback); element on the stagger.
DSwings the weapon from the right (diagonally behind) to the left. Fast start-up. The reach was adjusted, making it slightly harder to use.
EvoTakes a handstand pose in the air for a spinning slash. Fast start-up and fairly wide range.

Musou Attacks

NameEffect
Musou RanbuA spinning slash, then a vertical slash to the front.
Shin Musou RanbuAfter N1–3, a C4-like slash knocks back.

Motion Damage

Hits are listed in the order they land: . separates hits, *n repeats the preceding hit n times, {…} groups hits for a following *n, and ( ) marks a hit that launches or knocks down. A / gives the two versions of a move — for the emblem slots, the Emblem 1 value then the Emblem 6 value. A kanji after a figure is that hit's element: 火/炎 Fire, 氷/冰 Ice, 電/雷 Lightning, Wind, Slash. Figures are base motion damage, before Attack and enhancements.

MoveDamage
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 624
EVO attack16.18.22.24
Dash attack12
Jump attack8
Jump charge6
Musou20.20
True Musou30.30
Musou finisher30
True Musou finisher20
Charge 217
Charge 35.4.{4.4}*2.(7)
Charge 4(17)
Charge 5(12).(12).1
Thrust 1火\1火*7/1火\1*火7
Pierce (12)\4*9/(12)\(4)*9
Crescent 10.5.5.5.(10)/12.6.(6).(6).(12)
Moon 10\10/(18)\(20)
Fan (17).(12).12.(15)
Eclipse (14).12*4.(15)

Motion damage & stats from the DWOZ community data set.

Details (DWO)

Musou Length

This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)

Do note that these numbers may not fully represent the minimum needed to increase the number of hits.

Advanced +

Leech ~ Drain HP from enemie's with each strike. Inlc's Musou Hits (can't take HP from an enemie with no HP)

Temper Suggestion's

Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.

Curved Voulge (C.Voulge)

長双刀

日本語
武将
Wei Yan⚔ Wei Yan
究極強化
吸収

基本能力

攻撃力
49(3)
破壊力
37(1)
防御力
30(2)
体力
170(5)
無双
140(6)
移動力
120
ジャンプ力
135

能力チャート

攻撃力
3
破壊力
1
防御力
2
体力
5
無双
6

究極強化 (究極強化)

長双刀
吸収

ランク成長

ランク名前攻撃力破壊力防御力体力無双
1長双刀+24+20+20+34+34
2長双刀・改+27+23+23+37+37
3眉尖刀+30+26+26+40+40
4双極星+33+29+29+43+43
5双極滅星+36+32+32+46+46
6真・双極滅星+39+35+35+49+49
7陰牙陽刀+42+38+38+52+52
7王留(オール)+44+40+34

DWOZ 強化能力

ランク名前攻撃力破壊力防御力体力無双
1長双刀+25+21+21+35+35
2長双刀・改+28+24+24+38+38
3眉尖刀+31+27+27+41+41
4双極星+34+30+30+44+44
5双極滅星+37+33+33+47+47
6真・双極滅星+40+36+36+50+50
7王留(オール)+43+39+39+53+53
JokePaddle+++++

刻印 (刻印)

口から火を吹く。当たるとダウン。範囲狭いがリーチはそこまで短くはない。 (上方修正)追加入力で2、3秒程度火を吐き続ける。ダウンはせず通常判定。方向転換可。
ダウン ○属性付与 炎SA (C1)/C6
その場でしゃがんで長双刀を回転させ前後に地割れエフェクトの攻撃。 追加入力でその場にしゃがみ長双刀を振り回し左右へ波状攻撃に変化する。 (C6に属性付与。9ヒットするため、凍っている相手に斬属性で使用すると砕の真価が発揮される。
吹飛ばし ○浮かし (〇)属性付与 ○SA C6
長双刀を左から右へ回転させて斬る。範囲は左側から約210°あるが、リーチが短い。 (上方修正)長双刀回転中はSA、追加入力でSA解除(C6は終始SA)。追加入力は足踏みでの尻もちダウン衝撃波。C1は追加に、C6は長双刀回転4ヒット中ラスト2ヒット、追加に属性付与。
気絶 ○ダウン (〇)属性付与 〇SA 〇
リンボーダンスの様に(OPで長棍を持ったキャラがやってるアクション)仰向けになり、前方へ滑り込みながら長双刀を回転させて攻撃。C3に似ているが性能は別物。 (上方修正)方向転換がしやすくなった。追加入力で滑り込む距離が伸びる。C6の倍率上昇(18/20)
吹飛ばし ○属性付与 C6SA C6
(上方修正)出が早くなりNから前方に回転して飛んでいく。2回の属性付与攻撃。(ただし地上判定) 追加入力で縦切り(浮かし)→横なぎ払い(吹き飛ばし+属性付与)
吹飛ばし ○浮かし 〇属性付与 ○
小さくジャンプして屈み、飛び上がりながら回転し自分を中心に全方位の竜巻状の衝撃波(属性付与)。 (上方修正)竜巻状衝撃波での敵のやられ方を浮かしのきりもみ状態に。 追加入力で魏延の如く吠え衝撃波を出し、ラストに切り払い(切り払いに属性付与)
吹飛ばし ○浮かし 〇属性付与 ○

ギャラリー

チャージ攻撃

名前効果
C2斬り上げ。C2ループは不可。
C3ブレイクダンスのように回転しつつ広範囲攻撃。 最後の攻撃のみ 気絶 +属性付与。初期雑魚狩り、高楼攻略時に使用。 連撃強化につき攻撃回数が3→5→7となる。回転中は仙箪・肉まんを拾えない。
C4左側から右側に大きく武器を振る。吹き飛ばし攻撃。 (上方修正)Nから安定して繋がる。
C5前方で長双刀を回転させ、衝撃波(空気砲)を飛ばす。 チャージシュート(打ち上げ)ではないのが特徴。 遠距離攻撃になる。 敵と密着していればめくることができる。 (上方修正)追加入力で前方を斜め切り払い衝撃波(よろけ+吹き飛ばし)よろけに属性。
JA右(斜め後ろ)から左へと武器を振る。出が早い。 リーチに修正が入り若干使いにくくなった
JC空中で逆立ちの姿勢になり回転斬り。出が早く範囲も広め。
D回転斬りした後前方を縦斬り。
EvoN1~3の後にC4のような斬りで吹き飛ばす。

無双乱舞

名前効果
無双乱舞高速回転しながら上薙ぎ下薙ぎを交互に繰り返し前進、フィニッシュで薙ぎ払い吹き飛ばし。 拡大MAPを見ながら浮いている相手のアイコンと重なるように動くと当て続けやすい。
真・無双乱舞↑+炎属性。フィニッシュは倒立し、全方位の範囲衝撃波

モーションダメージ

ヒットはヒットした順にリストされます。 . ヒットを分離し、 *n 直前のヒットを n 回繰り返します。 {…} フォローのヒットをグループ化する *n、 そして ( ) 発射またはノックダウンするヒットをマークします。あ / 2 つのバージョンの動きを示します。エンブレム スロットの場合は、エンブレム 1 の値、次にエンブレム 6 の値です。数字の後の漢字はそのヒットの要素です。 火/炎 火、 氷/冰 氷、 電/雷 稲妻、 風、 スラッシュ。数値は攻撃と強化前のベースモーションダメージです。

破壊力
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 624
EVO attack16.18.22.24
Dash attack12
Jump attack8
Jump charge6
Musou20.20
True Musou30.30
Musou finisher30
True Musou finisher20
Charge 217
Charge 35.4.{4.4}*2.(7)
Charge 4(17)
Charge 5(12).(12).1
Thrust 1火\1火*7/1火\1*火7
Pierce (12)\4*9/(12)\(4)*9
Crescent 10.5.5.5.(10)/12.6.(6).(6).(12)
Moon 10\10/(18)\(20)
Fan (17).(12).12.(15)
Eclipse (14).12*4.(15)

モーションダメージ・能力データ出典: DWOZ コミュニティデータセット。

Curved Voulge (C.Voulge)

弯曲 Voulge (C.Voulge)

日文
武将
Wei Yan⚔ Wei Yan
来源
DWO/launch · 3/19/2008
究极强化
HP STEAL
属性
🔥 Fire
究极强化
惠普偷窃
包括无双攻击在内的每次攻击都会吸取敌人的生命值。死亡的敌人不会吸取生命值。

需要独特技巧才能掌握的双刃长剑

基础属性

攻击
49(3)
破坏
37(1)
防御
30(2)
体力
170(5)
无双
140(6)
移动
120
跳跃
135

属性图表

攻击
3
破坏
1
防御
2
体力
5
无双
6

究极强化 (究極強化)

C.Voulge
HP STEAL

等级成长

等级名称攻击破坏防御体力无双
1C.Voulge+24+20+20+34+34
2Sturdy Voulge+27+23+23+37+37
3M.Voulge+30+26+26+40+40
4Improved Master Voulge+33+29+29+43+43
5True Master Voulge+36+32+32+46+46
6Sky Voulge+39+35+35+49+49
7Improved Sky Voulge+42+38+38+52+52
7Wangliu+44+40+34

DWOZ 强化属性

等级名称攻击破坏防御体力无双
1C.Voulge+25+21+21+35+35
2Sturdy Voulge+28+24+24+38+38
3M.Voulge+31+27+27+41+41
4Improved Master Voulge+34+30+30+44+44
5True Master Voulge+37+33+33+47+47
6Sky Voulge+40+36+36+50+50
7Wangliu+43+39+39+53+53
JokePaddle+++++

刻印 (刻印)

Thrust
Swings the multi-section whip fast right then left in a figure-eight on the spot. Range isn't very wide, but a caught enemy can be held through the end. Per-hit power is low, likely due to the many hits.
Knockdown ○Element infusion 炎Super Armor (C1)/C6
Pierce
↑ + Fire element. The finisher slowly retracts the whip while releasing a high launching omnidirectional tornado, then a flat omnidirectional shockwave.
Knockback ○浮かし (〇)Element infusion ○Super Armor C6
Crescent
Breathes fire from the mouth. Knockdown on hit. Narrow range, but reach isn't that short. (Buffed) With extra input, keeps breathing fire for about 2–3 seconds. No knockdown, normal hit state. Can turn.
Stun ○Knockdown (〇)Element infusion 〇Super Armor 〇
Moon
Crouches on the spot and spins the long twin blades for a fissure-effect attack front and back. With extra input, crouches and swings the long twin blades for a wave attack left and right (C6 infuses element). 9 hits, so against frozen enemies with the Cut element, Smash shows its true value.
Knockback ○Element infusion C6Super Armor C6
Fan
Spins the long twin blades from left to right to slash. Range is about 210° from the left, but short reach. (Buffed) Super Armor while spinning; extra input removes it (C6 keeps Super Armor throughout). Extra input is a foot-stomp seated-fall knockdown shockwave. C1 infuses the extra input; C6 the last 2 of the 4 spin hits plus the extra input.
Knockback ○浮かし 〇Element infusion ○
Eclipse
Lies on its back like a limbo dance (the action the staff character does in the OP), sliding forward while spinning the long twin blades. Similar to C3 but different in performance. (Buffed) Easier to turn. Extra input extends the slide distance. C6 multiplier raised (18/20).
Knockback ○浮かし 〇Element infusion ○

图库

蓄力攻击

名称效果
C2(Buffed) Faster start-up; spins forward from N and flies. A 2-hit element attack (treated as grounded). With extra input, a vertical slash (launch) → horizontal sweep (knockback + element infusion).
C3Hops slightly and crouches, then spins while leaping up for an omnidirectional tornado shockwave centered on the user (element infusion). (Buffed) The tornado now puts enemies in a spin-launch state. With extra input, roars like Wei Yan for a shockwave, ending with a cutting sweep (the sweep infuses element).
C4An upward slash. C2 looping is not possible.
C5Spins like breakdancing for a wide-area attack. Only the final hit stuns + infuses element. Used for early mob clearing and tower assaults. Each Combo Boost makes hits 3→5→7. You can't pick up Senten or buns while spinning.
JASwings the weapon big from left to right. A knockback attack. (Buffed) Links reliably from N.
JCSpins the long twin blades in front and fires a shockwave (air cannon). The feature is that it isn't a charge shot (launch) — it's a ranged attack. From point-blank it can cross up. (Buffed) Extra input adds a diagonal cutting-sweep shockwave forward (stagger + knockback); element on the stagger.
DSwings the weapon from the right (diagonally behind) to the left. Fast start-up. The reach was adjusted, making it slightly harder to use.
EvoTakes a handstand pose in the air for a spinning slash. Fast start-up and fairly wide range.

无双乱舞

名称效果
無双乱舞A spinning slash, then a vertical slash to the front.
真·無双乱舞After N1–3, a C4-like slash knocks back.

招式伤害

点击次数按其登陆顺序列出: . 分离命中, *n 重复前面的命中 n 次, {…} 为以下群体的点击进行分组 *n, 和 ( ) 标志着发射或击倒的打击。一个 / 给出移动的两个版本 - 对于徽章槽,徽章 1 值然后徽章 6 值。数字后面的汉字是该命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 闪电, 风, 削减。数字是攻击和增强之前的基本运动伤害。

招式破坏
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 624
EVO attack16.18.22.24
Dash attack12
Jump attack8
Jump charge6
Musou20.20
True Musou30.30
Musou finisher30
True Musou finisher20
Charge 217
Charge 35.4.{4.4}*2.(7)
Charge 4(17)
Charge 5(12).(12).1
Thrust 1火\1火*7/1火\1*火7
Pierce (12)\4*9/(12)\(4)*9
Crescent 10.5.5.5.(10)/12.6.(6).(6).(12)
Moon 10\10/(18)\(20)
Fan (17).(12).12.(15)
Eclipse (14).12*4.(15)

招式伤害与属性数据来自 DWOZ 社区数据集。

Curved Voulge (C.Voulge)

彎曲 Voulge (C.Voulge)

日文
武將
Wei Yan⚔ Wei Yan
來源
DWO/launch · 3/19/2008
究極強化
HP STEAL
屬性
🔥 Fire
究極強化
惠普偷竊
包括無雙攻擊在內的每次攻擊都會吸取敵人的生命值。死亡的敵人不會吸取生命值。

需要獨特技巧才能掌握的雙面刃

基礎屬性

攻擊
49(3)
破壞
37(1)
防禦
30(2)
體力
170(5)
無雙
140(6)
移動
120
跳躍
135

屬性圖表

攻擊
3
破壞
1
防禦
2
體力
5
無雙
6

究極強化 (究極強化)

C.Voulge
HP STEAL

等級成長

等級名稱攻擊破壞防禦體力無雙
1C.Voulge+24+20+20+34+34
2Sturdy Voulge+27+23+23+37+37
3M.Voulge+30+26+26+40+40
4Improved Master Voulge+33+29+29+43+43
5True Master Voulge+36+32+32+46+46
6Sky Voulge+39+35+35+49+49
7Improved Sky Voulge+42+38+38+52+52
7Wangliu+44+40+34

DWOZ 強化屬性

等級名稱攻擊破壞防禦體力無雙
1C.Voulge+25+21+21+35+35
2Sturdy Voulge+28+24+24+38+38
3M.Voulge+31+27+27+41+41
4Improved Master Voulge+34+30+30+44+44
5True Master Voulge+37+33+33+47+47
6Sky Voulge+40+36+36+50+50
7Wangliu+43+39+39+53+53
JokePaddle+++++

刻印 (刻印)

Thrust
Swings the multi-section whip fast right then left in a figure-eight on the spot. Range isn't very wide, but a caught enemy can be held through the end. Per-hit power is low, likely due to the many hits.
Knockdown ○Element infusion 炎Super Armor (C1)/C6
Pierce
↑ + Fire element. The finisher slowly retracts the whip while releasing a high launching omnidirectional tornado, then a flat omnidirectional shockwave.
Knockback ○浮かし (〇)Element infusion ○Super Armor C6
Crescent
Breathes fire from the mouth. Knockdown on hit. Narrow range, but reach isn't that short. (Buffed) With extra input, keeps breathing fire for about 2–3 seconds. No knockdown, normal hit state. Can turn.
Stun ○Knockdown (〇)Element infusion 〇Super Armor 〇
Moon
Crouches on the spot and spins the long twin blades for a fissure-effect attack front and back. With extra input, crouches and swings the long twin blades for a wave attack left and right (C6 infuses element). 9 hits, so against frozen enemies with the Cut element, Smash shows its true value.
Knockback ○Element infusion C6Super Armor C6
Fan
Spins the long twin blades from left to right to slash. Range is about 210° from the left, but short reach. (Buffed) Super Armor while spinning; extra input removes it (C6 keeps Super Armor throughout). Extra input is a foot-stomp seated-fall knockdown shockwave. C1 infuses the extra input; C6 the last 2 of the 4 spin hits plus the extra input.
Knockback ○浮かし 〇Element infusion ○
Eclipse
Lies on its back like a limbo dance (the action the staff character does in the OP), sliding forward while spinning the long twin blades. Similar to C3 but different in performance. (Buffed) Easier to turn. Extra input extends the slide distance. C6 multiplier raised (18/20).
Knockback ○浮かし 〇Element infusion ○

圖庫

蓄力攻擊

名稱效果
C2(Buffed) Faster start-up; spins forward from N and flies. A 2-hit element attack (treated as grounded). With extra input, a vertical slash (launch) → horizontal sweep (knockback + element infusion).
C3Hops slightly and crouches, then spins while leaping up for an omnidirectional tornado shockwave centered on the user (element infusion). (Buffed) The tornado now puts enemies in a spin-launch state. With extra input, roars like Wei Yan for a shockwave, ending with a cutting sweep (the sweep infuses element).
C4An upward slash. C2 looping is not possible.
C5Spins like breakdancing for a wide-area attack. Only the final hit stuns + infuses element. Used for early mob clearing and tower assaults. Each Combo Boost makes hits 3→5→7. You can't pick up Senten or buns while spinning.
JASwings the weapon big from left to right. A knockback attack. (Buffed) Links reliably from N.
JCSpins the long twin blades in front and fires a shockwave (air cannon). The feature is that it isn't a charge shot (launch) — it's a ranged attack. From point-blank it can cross up. (Buffed) Extra input adds a diagonal cutting-sweep shockwave forward (stagger + knockback); element on the stagger.
DSwings the weapon from the right (diagonally behind) to the left. Fast start-up. The reach was adjusted, making it slightly harder to use.
EvoTakes a handstand pose in the air for a spinning slash. Fast start-up and fairly wide range.

無雙亂舞

名稱效果
無双乱舞A spinning slash, then a vertical slash to the front.
真·無双乱舞After N1–3, a C4-like slash knocks back.

招式傷害

點擊次數依其登陸順序列出: . 分離命中, *n 重複前面的命中 n 次, {…} 為以下群體的點擊進行分組 *n, 和 ( ) 標誌著發射或擊倒的打擊。一個 / 給出移動的兩個版本 - 對於徽章槽,徽章 1 值然後徽章 6 值。數字後面的漢字是該命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 閃電, 風, 削減。數字是攻擊和增強之前的基本運動傷害。

招式破壞
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 624
EVO attack16.18.22.24
Dash attack12
Jump attack8
Jump charge6
Musou20.20
True Musou30.30
Musou finisher30
True Musou finisher20
Charge 217
Charge 35.4.{4.4}*2.(7)
Charge 4(17)
Charge 5(12).(12).1
Thrust 1火\1火*7/1火\1*火7
Pierce (12)\4*9/(12)\(4)*9
Crescent 10.5.5.5.(10)/12.6.(6).(6).(12)
Moon 10\10/(18)\(20)
Fan (17).(12).12.(15)
Eclipse (14).12*4.(15)

招式傷害與屬性資料來自 DWOZ 社群資料集。

Curved Voulge (C.Voulge)

فولج منحني (C.Voulge)

اليابانية
الضابط
Wei Yan⚔ Wei Yan
المصدر
DWO/launch · 3/19/2008
+ تقدم
HP STEAL
العناصر
🔥 Fire
+ تقدم
سرقة HP
استنزاف نقاط الصحة من العدو مع كل ضربة بما في ذلك هجوم الموسو. لن يتم استنزاف أي نقاط صحة من العدو الميت.

سيف طويل ذو حدين يتطلب تقنيات فريدة لإتقانه

الإحصائيات الأساسية

هجوم
49(3)
ضرر
37(1)
دفاع
30(2)
حياة
170(5)
موسو
140(6)
سرعة
120
قفز
135

مخطط القدرات

هجوم
3
ضرر
1
دفاع
2
حياة
5
موسو
6

+ تقدم (究極強化)

C.Voulge
HP STEAL

تطور الرتبة

رتبةالاسمهجومضرردفاعحياةموسو
1C.Voulge+24+20+20+34+34
2Sturdy Voulge+27+23+23+37+37
3M.Voulge+30+26+26+40+40
4Improved Master Voulge+33+29+29+43+43
5True Master Voulge+36+32+32+46+46
6Sky Voulge+39+35+35+49+49
7Improved Sky Voulge+42+38+38+52+52
7Wangliu+44+40+34

إحصائيات ترقية DWOZ

رتبةالاسمهجومضرردفاعحياةموسو
1C.Voulge+25+21+21+35+35
2Sturdy Voulge+28+24+24+38+38
3M.Voulge+31+27+27+41+41
4Improved Master Voulge+34+30+30+44+44
5True Master Voulge+37+33+33+47+47
6Sky Voulge+40+36+36+50+50
7Wangliu+43+39+39+53+53
JokePaddle+++++

الشعارات (刻印)

Thrust
Swings the multi-section whip fast right then left in a figure-eight on the spot. Range isn't very wide, but a caught enemy can be held through the end. Per-hit power is low, likely due to the many hits.
Knockdown ○Element infusion 炎Super Armor (C1)/C6
Pierce
↑ + Fire element. The finisher slowly retracts the whip while releasing a high launching omnidirectional tornado, then a flat omnidirectional shockwave.
Knockback ○浮かし (〇)Element infusion ○Super Armor C6
Crescent
Breathes fire from the mouth. Knockdown on hit. Narrow range, but reach isn't that short. (Buffed) With extra input, keeps breathing fire for about 2–3 seconds. No knockdown, normal hit state. Can turn.
Stun ○Knockdown (〇)Element infusion 〇Super Armor 〇
Moon
Crouches on the spot and spins the long twin blades for a fissure-effect attack front and back. With extra input, crouches and swings the long twin blades for a wave attack left and right (C6 infuses element). 9 hits, so against frozen enemies with the Cut element, Smash shows its true value.
Knockback ○Element infusion C6Super Armor C6
Fan
Spins the long twin blades from left to right to slash. Range is about 210° from the left, but short reach. (Buffed) Super Armor while spinning; extra input removes it (C6 keeps Super Armor throughout). Extra input is a foot-stomp seated-fall knockdown shockwave. C1 infuses the extra input; C6 the last 2 of the 4 spin hits plus the extra input.
Knockback ○浮かし 〇Element infusion ○
Eclipse
Lies on its back like a limbo dance (the action the staff character does in the OP), sliding forward while spinning the long twin blades. Similar to C3 but different in performance. (Buffed) Easier to turn. Extra input extends the slide distance. C6 multiplier raised (18/20).
Knockback ○浮かし 〇Element infusion ○

معرض

هجمات الشحن

الاسمالتأثير
C2(Buffed) Faster start-up; spins forward from N and flies. A 2-hit element attack (treated as grounded). With extra input, a vertical slash (launch) → horizontal sweep (knockback + element infusion).
C3Hops slightly and crouches, then spins while leaping up for an omnidirectional tornado shockwave centered on the user (element infusion). (Buffed) The tornado now puts enemies in a spin-launch state. With extra input, roars like Wei Yan for a shockwave, ending with a cutting sweep (the sweep infuses element).
C4An upward slash. C2 looping is not possible.
C5Spins like breakdancing for a wide-area attack. Only the final hit stuns + infuses element. Used for early mob clearing and tower assaults. Each Combo Boost makes hits 3→5→7. You can't pick up Senten or buns while spinning.
JASwings the weapon big from left to right. A knockback attack. (Buffed) Links reliably from N.
JCSpins the long twin blades in front and fires a shockwave (air cannon). The feature is that it isn't a charge shot (launch) — it's a ranged attack. From point-blank it can cross up. (Buffed) Extra input adds a diagonal cutting-sweep shockwave forward (stagger + knockback); element on the stagger.
DSwings the weapon from the right (diagonally behind) to the left. Fast start-up. The reach was adjusted, making it slightly harder to use.
EvoTakes a handstand pose in the air for a spinning slash. Fast start-up and fairly wide range.

هجمات موسو

الاسمالتأثير
無双乱舞A spinning slash, then a vertical slash to the front.
真·無双乱舞After N1–3, a C4-like slash knocks back.

ضرر الحركات

يتم إدراج الزيارات بالترتيب الذي وصلت إليه: . يفصل الضربات، *n يكرر الضربة السابقة n مرات، {…} مجموعات الزيارات للمتابعة *n، و ( ) يمثل ضربة تطلق أو تهدم. أ / يعطي نسختين من الحركة - بالنسبة لفتحات الشعار، قيمة الشعار 1 ثم قيمة الشعار 6. الكانجي بعد الشكل هو عنصر الضربة: 火/炎 نار، 氷/冰 الجليد, 電/雷 البرق، رياح، خفض. الأرقام هي ضرر الحركة الأساسية، قبل الهجوم والتحسينات.

الحركةضرر
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 624
EVO attack16.18.22.24
Dash attack12
Jump attack8
Jump charge6
Musou20.20
True Musou30.30
Musou finisher30
True Musou finisher20
Charge 217
Charge 35.4.{4.4}*2.(7)
Charge 4(17)
Charge 5(12).(12).1
Thrust 1火\1火*7/1火\1*火7
Pierce (12)\4*9/(12)\(4)*9
Crescent 10.5.5.5.(10)/12.6.(6).(6).(12)
Moon 10\10/(18)\(20)
Fan (17).(12).12.(15)
Eclipse (14).12*4.(15)

بيانات ضرر الحركات والإحصائيات من مجموعة بيانات مجتمع DWOZ.

Curved Voulge (C.Voulge)

Curved Voulge (ซี.โวลจ์)

ญี่ปุ่น
ขุนพล
Wei Yan⚔ Wei Yan
ที่มา
DWO/launch · 3/19/2008
แอดวานซ์+
HP STEAL
ธาตุ
🔥 Fire
แอดวานซ์+
เอชพีขโมย
ดูด HP จากศัตรูในการโจมตีแต่ละครั้ง รวมถึงการโจมตีด้วย Musou ไม่มี HP ใดที่จะดูดจากศัตรูที่ตายแล้ว

ดาบยาวสองคมที่ต้องใช้เทคนิคพิเศษในการฝึกฝน

ค่าพื้นฐาน

โจมตี
49(3)
ทำลาย
37(1)
ป้องกัน
30(2)
พลังชีวิต
170(5)
มูโซ
140(6)
ความเร็ว
120
กระโดด
135

แผนภูมิค่าสถานะ

โจมตี
3
ทำลาย
1
ป้องกัน
2
พลังชีวิต
5
มูโซ
6

แอดวานซ์+ (究極強化)

C.Voulge
HP STEAL

การพัฒนาระดับ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1C.Voulge+24+20+20+34+34
2Sturdy Voulge+27+23+23+37+37
3M.Voulge+30+26+26+40+40
4Improved Master Voulge+33+29+29+43+43
5True Master Voulge+36+32+32+46+46
6Sky Voulge+39+35+35+49+49
7Improved Sky Voulge+42+38+38+52+52
7Wangliu+44+40+34

ค่าอัปเกรด DWOZ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1C.Voulge+25+21+21+35+35
2Sturdy Voulge+28+24+24+38+38
3M.Voulge+31+27+27+41+41
4Improved Master Voulge+34+30+30+44+44
5True Master Voulge+37+33+33+47+47
6Sky Voulge+40+36+36+50+50
7Wangliu+43+39+39+53+53
JokePaddle+++++

ตราสัญลักษณ์ (刻印)

Thrust
Swings the multi-section whip fast right then left in a figure-eight on the spot. Range isn't very wide, but a caught enemy can be held through the end. Per-hit power is low, likely due to the many hits.
Knockdown ○Element infusion 炎Super Armor (C1)/C6
Pierce
↑ + Fire element. The finisher slowly retracts the whip while releasing a high launching omnidirectional tornado, then a flat omnidirectional shockwave.
Knockback ○浮かし (〇)Element infusion ○Super Armor C6
Crescent
Breathes fire from the mouth. Knockdown on hit. Narrow range, but reach isn't that short. (Buffed) With extra input, keeps breathing fire for about 2–3 seconds. No knockdown, normal hit state. Can turn.
Stun ○Knockdown (〇)Element infusion 〇Super Armor 〇
Moon
Crouches on the spot and spins the long twin blades for a fissure-effect attack front and back. With extra input, crouches and swings the long twin blades for a wave attack left and right (C6 infuses element). 9 hits, so against frozen enemies with the Cut element, Smash shows its true value.
Knockback ○Element infusion C6Super Armor C6
Fan
Spins the long twin blades from left to right to slash. Range is about 210° from the left, but short reach. (Buffed) Super Armor while spinning; extra input removes it (C6 keeps Super Armor throughout). Extra input is a foot-stomp seated-fall knockdown shockwave. C1 infuses the extra input; C6 the last 2 of the 4 spin hits plus the extra input.
Knockback ○浮かし 〇Element infusion ○
Eclipse
Lies on its back like a limbo dance (the action the staff character does in the OP), sliding forward while spinning the long twin blades. Similar to C3 but different in performance. (Buffed) Easier to turn. Extra input extends the slide distance. C6 multiplier raised (18/20).
Knockback ○浮かし 〇Element infusion ○

แกลเลอรี

ชาร์จโจมตี

ชื่อผล
C2(Buffed) Faster start-up; spins forward from N and flies. A 2-hit element attack (treated as grounded). With extra input, a vertical slash (launch) → horizontal sweep (knockback + element infusion).
C3Hops slightly and crouches, then spins while leaping up for an omnidirectional tornado shockwave centered on the user (element infusion). (Buffed) The tornado now puts enemies in a spin-launch state. With extra input, roars like Wei Yan for a shockwave, ending with a cutting sweep (the sweep infuses element).
C4An upward slash. C2 looping is not possible.
C5Spins like breakdancing for a wide-area attack. Only the final hit stuns + infuses element. Used for early mob clearing and tower assaults. Each Combo Boost makes hits 3→5→7. You can't pick up Senten or buns while spinning.
JASwings the weapon big from left to right. A knockback attack. (Buffed) Links reliably from N.
JCSpins the long twin blades in front and fires a shockwave (air cannon). The feature is that it isn't a charge shot (launch) — it's a ranged attack. From point-blank it can cross up. (Buffed) Extra input adds a diagonal cutting-sweep shockwave forward (stagger + knockback); element on the stagger.
DSwings the weapon from the right (diagonally behind) to the left. Fast start-up. The reach was adjusted, making it slightly harder to use.
EvoTakes a handstand pose in the air for a spinning slash. Fast start-up and fairly wide range.

ท่าไม้ตายมูโซ

ชื่อผล
無双乱舞A spinning slash, then a vertical slash to the front.
真·無双乱舞After N1–3, a C4-like slash knocks back.

ดาเมจท่าโจมตี

การเข้าชมจะแสดงตามลำดับที่มาถึง: . แยกเพลงฮิต *n ทำซ้ำการโจมตีก่อนหน้า n ครั้ง {…} กลุ่มฮิตสำหรับการติดตาม *n, และ ( ) ทำเครื่องหมายการตีที่เปิดตัวหรือล้มลง ก / ให้การเคลื่อนไหวทั้งสองเวอร์ชัน — สำหรับช่องสัญลักษณ์ ค่า Emblem 1 และค่า Emblem 6 คันจิหลังตัวเลขคือองค์ประกอบของการตี: 火/炎 ไฟ, 氷/冰 น้ำแข็ง, 電/雷 ฟ้าผ่า, ลม, สแลช. ฟิกเกอร์คือความเสียหายจากการเคลื่อนไหวพื้นฐาน ก่อนการโจมตีและการปรับปรุง

ท่าทำลาย
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 624
EVO attack16.18.22.24
Dash attack12
Jump attack8
Jump charge6
Musou20.20
True Musou30.30
Musou finisher30
True Musou finisher20
Charge 217
Charge 35.4.{4.4}*2.(7)
Charge 4(17)
Charge 5(12).(12).1
Thrust 1火\1火*7/1火\1*火7
Pierce (12)\4*9/(12)\(4)*9
Crescent 10.5.5.5.(10)/12.6.(6).(6).(12)
Moon 10\10/(18)\(20)
Fan (17).(12).12.(15)
Eclipse (14).12*4.(15)

ข้อมูลดาเมจท่าโจมตีและค่าสถานะจากชุดข้อมูลของชุมชน DWOZ