Crescent Blade (C.Blade)

Crescent Blade (C.Blade)

Japanese
Officer
Guan Yu⚔ Guan Yu
Source / Era
DWO/launch · 2/14/2007
Advance+
HP×2 / DRAGON POWER
Elements
🔥 Fire 🌪 Wind
Advance+
HP×2 R7+ DRAGON POWER
If current life is below 100 you will be healed by 100, if current life is over 100 it will be doubled. Repeated activations while still in effect will heal you..

A finely tempered crescent blade, honed to an extra lethal sharpness.

Base Stats

C.Blade · Advance+: HP×2

Attack
49(3)
Damage
37(2)
Defence
35(5)
Life
170(1)
Musou
140(6)
Speed
110
Jump
135

Yama Dragon · Advance+: DRAGON POWER

Attack
55(3)
Damage
44(2)
Defence
42(5)
Life
180(1)
Musou
145(6)
Speed
125
Jump
140

Flask Wheel

Attack
3
Damage
5
Defence
1
Life
2
Musou
6

Advance+ (Ultimate reinforcement)

C.Blade
HP×2
Yama Dragon
DRAGON POWER

Rank Progression

RankNameAttackDamageDefenceLifeMusou
1C.Blade+23+23+29+21+31
2Moon Blade+26+26+32+24+34
3Fatal Crescent+29+29+35+27+37
4Blue Dragon+32+32+38+30+40
5Blue Moon Dragon+35+35+41+33+43
6True Blue Moon Dragon+38+38+44+36+46
7Divine Dragon+41+41+47+39+49
7 onYama Dragon+46+46+52+44+54

DWOZ Upgrade Stats

RankNameAttackDamageDefenceLifeMusou
1C.Blade+24+24+30+22+32
2Moon Blade+27+27+33+25+35
3Fatal Crescent+30+30+36+28+38
4Blue Dragon+33+33+39+31+41
5Blue Moon Dragon+36+36+42+34+44
6True Blue Moon Dragon+39+39+45+37+47
7Divine Dragon+42+42+48+40+50

Emblems (engraved)

Thrust
Strikes the ground with the blade as if slashing from the right, opening a long vertical fissure forward. Excellent range and start-up speed. C1 cannot turn. Because the fissure erupts from the blade tip swung downward, the hitbox sits slightly to the right.
Knockback ○Element infusion ○
Pierce
Slams the blade down to the front (knockdown on the spot), then thrusts the pommel straight behind (knockback). There is also a hitbox behind on the initial wind-up. Very narrow range, but both hits are very high power.
Knockback ○Knockdown ○Element infusion ○Super Armor C6
Crescent
A horizontal sweep from rear-right to front-left (nearly 270°). Has a wind-up, but high power with a very wide frontal reach. Great for clearing mobs. The low hitbox is thin, so it misses small animals and long-double C3.
Knockback ○Element infusion C6Super Armor C6
Moon
A quick horizontal sweep from rear-left, then a vertical slash — in short, a cross slash. With extra input, a fast yellow-effect flash from right to left knocks back. Every hit carries an element. With C6 it links from N5.
Stun ○Knockback ○Element infusion ○Super Armor C6Combo ○
Fan
Steps in for a single horizontal sweep from rear-left to front-right. Very wide range and high power; enemies are launched away forcefully. Doesn't link from N but comes out fast. The reverse-swing version of Shield.
Knockback ◎Element infusion ○Super Armor ○
Eclipse
A 3-hit attack: spins the body and makes two big sweeps from the right, then reverse-spins into a green omnidirectional shockwave. The first two hits stun (both carry element); the last launches and knocks back. Moves a lot so range is wide, and you can turn during it. The final shockwave is fixed Wind element and won't stack other elements.
Stun ○Knockback ○Element infusion ○+ Wind

Charge Attacks

NameEffect
C2Swings the crescent blade up from the lower right.
C3Rapid reverse diagonal slashes alternating left and right. With Combo Boost it becomes 3→5→7 hits. Only the final hit stuns and infuses element. Low power.
C4Thrusts the crescent blade forward to charge, then sweeps it 360° in a wide knockback attack.
C5A launching attack with a tornado effect. Narrow range and slow to come out, but has Super Armor so it's hard to interrupt. With extra input, a Guan Yu C1 charge (holds the blade in the right hand and spins it overhead while rushing). The extra input has no Super Armor.
JASwings the weapon from left to right. Excellent start-up and range.
JCAn aerial horizontal sweep from the left, then a vertical slash that creates a shockwave on landing. The first hit knocks back, the second launches. The first hit is wide horizontally. The landing shockwave is narrower than it looks — usable for crossups and zoning.
DSlides in with a horizontal sweep from left to right. Range covers roughly 7 to 2 o'clock.
EvoAn N1–N3→C4 combo. The 8th hit launches the enemy, the 9th swings through for knockback. Connects reliably even in the air.

Musou Attacks

NameEffect
Musou RanbuSpreads both arms and spins, sweeping the surroundings while moving slowly forward. The final sweep knocks back.
Shin Musou RanbuMusou + Fire element. The finisher holds the blade one-handed and spins it overhead in a circle for a launching omnidirectional shockwave that knocks back. Very wide range.

Motion Damage

Hits are listed in the order they land: . separates hits, *n repeats the preceding hit n times, {…} groups hits for a following *n, and ( ) marks a hit that launches or knocks down. A / gives the two versions of a move — for the emblem slots, the Emblem 1 value then the Emblem 6 value. A kanji after a figure is that hit's element: 火/炎 Fire, 氷/冰 Ice, 電/雷 Lightning, Wind, Slash. Figures are base motion damage, before Attack and enhancements.

MoveDamage
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 622/16
EVO attack18.22.(24)
Dash attack12
Jump attack8
Jump charge17.12
Musou20
True Musou20
Musou finisher25
True Musou finisher20
Charge 217
Charge 37.7*3.(18)
Charge 4(20)
Charge 5(12).(15)
Thrust (12)/(12)
Pierce (14).(14)/(25).(25)
Crescent 20/(25)
Moon (13).(13).(15)/(15).(13).(15)
Fan (30)
Eclipse (15)*2, 15 風

Motion damage & stats from the DWOZ community data set.

Details (DWO)

Musou Length

This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)

Do note that these numbers may not fully represent the minimum needed to increase the number of hits.

Advanced +

Toughness - If current life is below 100 you will be healed by 100, if current life is over 100 it will be doubled. Repeated activations while still in effect will heal you.

Temper Suggestion's

Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.

Crescent Blade (C.Blade)

偃月刀

日本語
武将
Guan Yu⚔ Guan Yu
究極強化
丈夫 / 龍威

基本能力

偃月刀 · 究極強化: 丈夫

攻撃力
49(3)
破壊力
37(2)
防御力
35(5)
体力
170(1)
無双
140(6)
移動力
110
ジャンプ力
135

閻龍偃月刀 · 究極強化: 龍威

攻撃力
55(3)
破壊力
44(2)
防御力
42(5)
体力
180(1)
無双
145(6)
移動力
125
ジャンプ力
140

能力チャート

攻撃力
3
破壊力
5
防御力
1
体力
2
無双
6

究極強化 (究極強化)

偃月刀
丈夫
閻龍偃月刀
龍威

ランク成長

ランク名前攻撃力破壊力防御力体力無双
1偃月刀+23+23+29+21+31
2偃月刀・改+26+26+32+24+34
3大偃月刀+29+29+35+27+37
4青龍偃月刀+32+32+38+30+40
5黄龍偃月刀+35+35+41+33+43
6真・黄龍偃月刀+38+38+44+36+46
7神龍偃月刀+41+41+47+39+49
7上閻龍偃月刀+46+46+52+44+54

DWOZ 強化能力

ランク名前攻撃力破壊力防御力体力無双
1偃月刀+24+24+30+22+32
2偃月刀・改+27+27+33+25+35
3大偃月刀+30+30+36+28+38
4青龍偃月刀+33+33+39+31+41
5黄龍偃月刀+36+36+42+34+44
6真・黄龍偃月刀+39+39+45+37+47
7神龍偃月刀+42+42+48+40+50

刻印 (刻印)

右から斬るように刀で地面を叩き、前方に縦長い地割れを起こす。 射程、発生スピード共に優秀。C1は方向転換不可。 振り下ろした刀の刃先から地割れが出る為、判定が若干右寄りにある。
吹飛ばし ○属性付与 ○
刀を振りかぶり前方を叩きつける攻撃(その場ダウン)後、柄で真後ろを突く(吹き飛ばし)。 最初に振りかぶった時に、後ろへも当たり判定あり。 範囲は極狭だが、どちらも威力は非常に高い。
吹飛ばし ○ダウン ○属性付与 ○SA C6
右後方から左前方(ほぼ270度)への横薙ぎ。 タメがあるが、高威力で前面はかなりの広範囲。雑魚狩りに◎。 下のほうへの判定が薄い為、小動物や長双C3などには当たらない。
吹飛ばし ○属性付与 C6SA C6
素早い左後方から横薙ぎ後、縦斬り。とどのつまり十文字斬り。 追加入力で右から左に黄色いエフェクトの素早い一閃で吹き飛ばす。全ての攻撃に属性が乗る。C6の場合N5から繋がる。
気絶 ○吹飛ばし ○属性付与 ○SA C6コンボ ○
一歩踏み込んで左後方から右前方への横薙ぎの一閃。 非常に範囲が広く、高威力。当たると敵は勢いよく吹き飛ぶ。 Nから繋がらないが出は速い。盾の逆振りバージョン。
吹飛ばし ◎属性付与 ○SA ○
体を回転させながら右から大きく薙ぎ払いを2回行った後、逆回転で緑色の全方位衝撃波を起こす3回攻撃。 2撃目までは 気絶 (共に属性が乗る)、最後は浮かし吹き飛ばし。 大きく動くので範囲が広く、発動中の方向転換も可。 最後の衝撃波は風属性固定で、他の属性の重複はしない。
気絶 ○吹飛ばし ○属性付与 ○+ 風

ギャラリー

チャージ攻撃

名前効果
C2偃月刀を右下から振り上げる。
C3素早い逆袈裟斬りを左右に連続で行う。連撃強化すると3→5→7ヒットとなる。最後のヒットのみ 気絶 &属性付与。低威力。
C4正面に偃月刀を突き出して溜め、360度広範囲に振りぬく吹き飛ばし攻撃。
C5竜巻エフェクトの打ち上げ攻撃。 範囲が狭く発生も遅いが、SAがある為潰されにくい。 追加入力で関羽C1(右手で偃月刀を持ち、頭上で回転させながら突進)攻撃。追加入力はSA無し。
JA左から右へ武器を振る。発生・範囲ともに優秀。
JC空中で左からの横薙ぎ後、縦斬りし着地と同時に衝撃波。 1撃目は吹き飛ばし、2撃目は浮かし。1撃目の範囲は横に広い。 2撃目の衝撃波の範囲は見た目よりも狭い。めくりや牽制として使える。
D滑り込んで左から右へと横薙ぎ。範囲は7時から2時くらいまで。
EvoN1~N3→C4の連撃。8撃目で敵が浮き、9撃目で刀を振り抜き吹き飛ばす。空中でも安定して当たる。

無双乱舞

名前効果
無双乱舞両手を広げ、自分がぐるぐる回って周囲を薙ぎ払いながらゆっくり移動。最後の薙ぎ払いで吹き飛ばし。
真・無双乱舞無双乱舞 +炎属性。フィニッシュは片手で偃月刀を持ち、頭上で円を描く様に回転させて打ち上げ型の全方位衝撃波で吹き飛ばす。範囲は非常に広い。

モーションダメージ

ヒットはヒットした順にリストされます。 . ヒットを分離し、 *n 直前のヒットを n 回繰り返します。 {…} フォローのヒットをグループ化する *n、 そして ( ) 発射またはノックダウンするヒットをマークします。あ / 2 つのバージョンの動きを示します。エンブレム スロットの場合は、エンブレム 1 の値、次にエンブレム 6 の値です。数字の後の漢字はそのヒットの要素です。 火/炎 火、 氷/冰 氷、 電/雷 稲妻、 風、 スラッシュ。数値は攻撃と強化前のベースモーションダメージです。

破壊力
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 622/16
EVO attack18.22.(24)
Dash attack12
Jump attack8
Jump charge17.12
Musou20
True Musou20
Musou finisher25
True Musou finisher20
Charge 217
Charge 37.7*3.(18)
Charge 4(20)
Charge 5(12).(15)
Thrust (12)/(12)
Pierce (14).(14)/(25).(25)
Crescent 20/(25)
Moon (13).(13).(15)/(15).(13).(15)
Fan (30)
Eclipse (15)*2, 15 風

モーションダメージ・能力データ出典: DWOZ コミュニティデータセット。

Crescent Blade (C.Blade)

新月刀片(C.Blade)

日文
武将
Guan Yu⚔ Guan Yu
来源
DWO/launch · 2/14/2007
究极强化
HP×2 / DRAGON POWER
属性
🔥 Fire 🌪 Wind
究极强化
生命值×2 R7+ DRAGON POWER
如果当前生命低于100,你将被治愈100,如果当前生命超过100,它将被治愈两倍。在仍然有效的情况下重复激活将会治愈你。

经过精心调质的新月形刀片,经过磨练,具有格外致命的锋利度。

基础属性

C.Blade · 究极强化: HP×2

攻击
49(3)
破坏
37(2)
防御
35(5)
体力
170(1)
无双
140(6)
移动
110
跳跃
135

Yama Dragon · 究极强化: DRAGON POWER

攻击
55(3)
破坏
44(2)
防御
42(5)
体力
180(1)
无双
145(6)
移动
125
跳跃
140

属性图表

攻击
3
破坏
5
防御
1
体力
2
无双
6

究极强化 (究極強化)

C.Blade
HP×2
Yama Dragon
DRAGON POWER

等级成长

等级名称攻击破坏防御体力无双
1C.Blade+23+23+29+21+31
2Moon Blade+26+26+32+24+34
3Fatal Crescent+29+29+35+27+37
4Blue Dragon+32+32+38+30+40
5Blue Moon Dragon+35+35+41+33+43
6True Blue Moon Dragon+38+38+44+36+46
7Divine Dragon+41+41+47+39+49
7上Yama Dragon+46+46+52+44+54

DWOZ 强化属性

等级名称攻击破坏防御体力无双
1C.Blade+24+24+30+22+32
2Moon Blade+27+27+33+25+35
3Fatal Crescent+30+30+36+28+38
4Blue Dragon+33+33+39+31+41
5Blue Moon Dragon+36+36+42+34+44
6True Blue Moon Dragon+39+39+45+37+47
7Divine Dragon+42+42+48+40+50

刻印 (刻印)

Thrust
Strikes the ground with the blade as if slashing from the right, opening a long vertical fissure forward. Excellent range and start-up speed. C1 cannot turn. Because the fissure erupts from the blade tip swung downward, the hitbox sits slightly to the right.
Knockback ○Element infusion ○
Pierce
Slams the blade down to the front (knockdown on the spot), then thrusts the pommel straight behind (knockback). There is also a hitbox behind on the initial wind-up. Very narrow range, but both hits are very high power.
Knockback ○Knockdown ○Element infusion ○Super Armor C6
Crescent
A horizontal sweep from rear-right to front-left (nearly 270°). Has a wind-up, but high power with a very wide frontal reach. Great for clearing mobs. The low hitbox is thin, so it misses small animals and long-double C3.
Knockback ○Element infusion C6Super Armor C6
Moon
A quick horizontal sweep from rear-left, then a vertical slash — in short, a cross slash. With extra input, a fast yellow-effect flash from right to left knocks back. Every hit carries an element. With C6 it links from N5.
Stun ○Knockback ○Element infusion ○Super Armor C6Combo ○
Fan
Steps in for a single horizontal sweep from rear-left to front-right. Very wide range and high power; enemies are launched away forcefully. Doesn't link from N but comes out fast. The reverse-swing version of Shield.
Knockback ◎Element infusion ○Super Armor ○
Eclipse
A 3-hit attack: spins the body and makes two big sweeps from the right, then reverse-spins into a green omnidirectional shockwave. The first two hits stun (both carry element); the last launches and knocks back. Moves a lot so range is wide, and you can turn during it. The final shockwave is fixed Wind element and won't stack other elements.
Stun ○Knockback ○Element infusion ○+ 風

图库

蓄力攻击

名称效果
C2Swings the crescent blade up from the lower right.
C3Rapid reverse diagonal slashes alternating left and right. With Combo Boost it becomes 3→5→7 hits. Only the final hit stuns and infuses element. Low power.
C4Thrusts the crescent blade forward to charge, then sweeps it 360° in a wide knockback attack.
C5A launching attack with a tornado effect. Narrow range and slow to come out, but has Super Armor so it's hard to interrupt. With extra input, a Guan Yu C1 charge (holds the blade in the right hand and spins it overhead while rushing). The extra input has no Super Armor.
JASwings the weapon from left to right. Excellent start-up and range.
JCAn aerial horizontal sweep from the left, then a vertical slash that creates a shockwave on landing. The first hit knocks back, the second launches. The first hit is wide horizontally. The landing shockwave is narrower than it looks — usable for crossups and zoning.
DSlides in with a horizontal sweep from left to right. Range covers roughly 7 to 2 o'clock.
EvoAn N1–N3→C4 combo. The 8th hit launches the enemy, the 9th swings through for knockback. Connects reliably even in the air.

无双乱舞

名称效果
無双乱舞Spreads both arms and spins, sweeping the surroundings while moving slowly forward. The final sweep knocks back.
真·無双乱舞Musou + Fire element. The finisher holds the blade one-handed and spins it overhead in a circle for a launching omnidirectional shockwave that knocks back. Very wide range.

招式伤害

点击次数按其登陆顺序列出: . 分离命中, *n 重复前面的命中 n 次, {…} 为以下群体的点击进行分组 *n, 和 ( ) 标志着发射或击倒的打击。一个 / 给出移动的两个版本 - 对于徽章槽,徽章 1 值然后徽章 6 值。数字后面的汉字是该命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 闪电, 风, 削减。数字是攻击和增强之前的基本运动伤害。

招式破坏
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 622/16
EVO attack18.22.(24)
Dash attack12
Jump attack8
Jump charge17.12
Musou20
True Musou20
Musou finisher25
True Musou finisher20
Charge 217
Charge 37.7*3.(18)
Charge 4(20)
Charge 5(12).(15)
Thrust (12)/(12)
Pierce (14).(14)/(25).(25)
Crescent 20/(25)
Moon (13).(13).(15)/(15).(13).(15)
Fan (30)
Eclipse (15)*2, 15 風

招式伤害与属性数据来自 DWOZ 社区数据集。

Crescent Blade (C.Blade)

新月刀片(C.Blade)

日文
武將
Guan Yu⚔ Guan Yu
來源
DWO/launch · 2/14/2007
究極強化
HP×2 / DRAGON POWER
屬性
🔥 Fire 🌪 Wind
究極強化
生命值×2 R7+ DRAGON POWER
如果目前生命低於100,你將被治癒100,如果目前生命超過100,它將被治癒兩倍。在仍然有效的情況下重複激活將會治癒你。

經過精心調質的新月形刀片,經過磨練,具有格外致命的鋒利度。

基礎屬性

C.Blade · 究極強化: HP×2

攻擊
49(3)
破壞
37(2)
防禦
35(5)
體力
170(1)
無雙
140(6)
移動
110
跳躍
135

Yama Dragon · 究極強化: DRAGON POWER

攻擊
55(3)
破壞
44(2)
防禦
42(5)
體力
180(1)
無雙
145(6)
移動
125
跳躍
140

屬性圖表

攻擊
3
破壞
5
防禦
1
體力
2
無雙
6

究極強化 (究極強化)

C.Blade
HP×2
Yama Dragon
DRAGON POWER

等級成長

等級名稱攻擊破壞防禦體力無雙
1C.Blade+23+23+29+21+31
2Moon Blade+26+26+32+24+34
3Fatal Crescent+29+29+35+27+37
4Blue Dragon+32+32+38+30+40
5Blue Moon Dragon+35+35+41+33+43
6True Blue Moon Dragon+38+38+44+36+46
7Divine Dragon+41+41+47+39+49
7上Yama Dragon+46+46+52+44+54

DWOZ 強化屬性

等級名稱攻擊破壞防禦體力無雙
1C.Blade+24+24+30+22+32
2Moon Blade+27+27+33+25+35
3Fatal Crescent+30+30+36+28+38
4Blue Dragon+33+33+39+31+41
5Blue Moon Dragon+36+36+42+34+44
6True Blue Moon Dragon+39+39+45+37+47
7Divine Dragon+42+42+48+40+50

刻印 (刻印)

Thrust
Strikes the ground with the blade as if slashing from the right, opening a long vertical fissure forward. Excellent range and start-up speed. C1 cannot turn. Because the fissure erupts from the blade tip swung downward, the hitbox sits slightly to the right.
Knockback ○Element infusion ○
Pierce
Slams the blade down to the front (knockdown on the spot), then thrusts the pommel straight behind (knockback). There is also a hitbox behind on the initial wind-up. Very narrow range, but both hits are very high power.
Knockback ○Knockdown ○Element infusion ○Super Armor C6
Crescent
A horizontal sweep from rear-right to front-left (nearly 270°). Has a wind-up, but high power with a very wide frontal reach. Great for clearing mobs. The low hitbox is thin, so it misses small animals and long-double C3.
Knockback ○Element infusion C6Super Armor C6
Moon
A quick horizontal sweep from rear-left, then a vertical slash — in short, a cross slash. With extra input, a fast yellow-effect flash from right to left knocks back. Every hit carries an element. With C6 it links from N5.
Stun ○Knockback ○Element infusion ○Super Armor C6Combo ○
Fan
Steps in for a single horizontal sweep from rear-left to front-right. Very wide range and high power; enemies are launched away forcefully. Doesn't link from N but comes out fast. The reverse-swing version of Shield.
Knockback ◎Element infusion ○Super Armor ○
Eclipse
A 3-hit attack: spins the body and makes two big sweeps from the right, then reverse-spins into a green omnidirectional shockwave. The first two hits stun (both carry element); the last launches and knocks back. Moves a lot so range is wide, and you can turn during it. The final shockwave is fixed Wind element and won't stack other elements.
Stun ○Knockback ○Element infusion ○+ 風

圖庫

蓄力攻擊

名稱效果
C2Swings the crescent blade up from the lower right.
C3Rapid reverse diagonal slashes alternating left and right. With Combo Boost it becomes 3→5→7 hits. Only the final hit stuns and infuses element. Low power.
C4Thrusts the crescent blade forward to charge, then sweeps it 360° in a wide knockback attack.
C5A launching attack with a tornado effect. Narrow range and slow to come out, but has Super Armor so it's hard to interrupt. With extra input, a Guan Yu C1 charge (holds the blade in the right hand and spins it overhead while rushing). The extra input has no Super Armor.
JASwings the weapon from left to right. Excellent start-up and range.
JCAn aerial horizontal sweep from the left, then a vertical slash that creates a shockwave on landing. The first hit knocks back, the second launches. The first hit is wide horizontally. The landing shockwave is narrower than it looks — usable for crossups and zoning.
DSlides in with a horizontal sweep from left to right. Range covers roughly 7 to 2 o'clock.
EvoAn N1–N3→C4 combo. The 8th hit launches the enemy, the 9th swings through for knockback. Connects reliably even in the air.

無雙亂舞

名稱效果
無双乱舞Spreads both arms and spins, sweeping the surroundings while moving slowly forward. The final sweep knocks back.
真·無双乱舞Musou + Fire element. The finisher holds the blade one-handed and spins it overhead in a circle for a launching omnidirectional shockwave that knocks back. Very wide range.

招式傷害

點擊次數依其登陸順序列出: . 分離命中, *n 重複前面的命中 n 次, {…} 為以下群體的點擊進行分組 *n, 和 ( ) 標誌著發射或擊倒的打擊。一個 / 給出移動的兩個版本 - 對於徽章槽,徽章 1 值然後徽章 6 值。數字後面的漢字是該命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 閃電, 風, 削減。數字是攻擊和增強之前的基本運動傷害。

招式破壞
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 622/16
EVO attack18.22.(24)
Dash attack12
Jump attack8
Jump charge17.12
Musou20
True Musou20
Musou finisher25
True Musou finisher20
Charge 217
Charge 37.7*3.(18)
Charge 4(20)
Charge 5(12).(15)
Thrust (12)/(12)
Pierce (14).(14)/(25).(25)
Crescent 20/(25)
Moon (13).(13).(15)/(15).(13).(15)
Fan (30)
Eclipse (15)*2, 15 風

招式傷害與屬性資料來自 DWOZ 社群資料集。

Crescent Blade (C.Blade)

شفرة الهلال (C.Blade)

اليابانية
الضابط
Guan Yu⚔ Guan Yu
المصدر
DWO/launch · 2/14/2007
+ تقدم
HP×2 / DRAGON POWER
العناصر
🔥 Fire 🌪 Wind
+ تقدم
قوة × 2 R7+ DRAGON POWER
إذا كانت الحياة الحالية أقل من 100، فسيتم شفاءك بمقدار 100، وإذا كانت الحياة الحالية أكثر من 100، فسيتم مضاعفتها. التنشيط المتكرر وهو لا يزال ساري المفعول سوف يشفيك..

شفرة هلالية مخففة بدقة، مصقولة إلى حدّة قاتلة إضافية.

الإحصائيات الأساسية

C.Blade · + التقدم: HP×2

هجوم
49(3)
ضرر
37(2)
دفاع
35(5)
حياة
170(1)
موسو
140(6)
سرعة
110
قفز
135

ياما دراجون · + التقدم: قوة التنين

هجوم
55(3)
ضرر
44(2)
دفاع
42(5)
حياة
180(1)
موسو
145(6)
سرعة
125
قفز
140

مخطط القدرات

هجوم
3
ضرر
5
دفاع
1
حياة
2
موسو
6

+ تقدم (究極強化)

C.Blade
HP×2
Yama Dragon
DRAGON POWER

تطور الرتبة

رتبةالاسمهجومضرردفاعحياةموسو
1C.Blade+23+23+29+21+31
2Moon Blade+26+26+32+24+34
3Fatal Crescent+29+29+35+27+37
4Blue Dragon+32+32+38+30+40
5Blue Moon Dragon+35+35+41+33+43
6True Blue Moon Dragon+38+38+44+36+46
7Divine Dragon+41+41+47+39+49
7上Yama Dragon+46+46+52+44+54

إحصائيات ترقية DWOZ

رتبةالاسمهجومضرردفاعحياةموسو
1C.Blade+24+24+30+22+32
2Moon Blade+27+27+33+25+35
3Fatal Crescent+30+30+36+28+38
4Blue Dragon+33+33+39+31+41
5Blue Moon Dragon+36+36+42+34+44
6True Blue Moon Dragon+39+39+45+37+47
7Divine Dragon+42+42+48+40+50

الشعارات (刻印)

Thrust
Strikes the ground with the blade as if slashing from the right, opening a long vertical fissure forward. Excellent range and start-up speed. C1 cannot turn. Because the fissure erupts from the blade tip swung downward, the hitbox sits slightly to the right.
Knockback ○Element infusion ○
Pierce
Slams the blade down to the front (knockdown on the spot), then thrusts the pommel straight behind (knockback). There is also a hitbox behind on the initial wind-up. Very narrow range, but both hits are very high power.
Knockback ○Knockdown ○Element infusion ○Super Armor C6
Crescent
A horizontal sweep from rear-right to front-left (nearly 270°). Has a wind-up, but high power with a very wide frontal reach. Great for clearing mobs. The low hitbox is thin, so it misses small animals and long-double C3.
Knockback ○Element infusion C6Super Armor C6
Moon
A quick horizontal sweep from rear-left, then a vertical slash — in short, a cross slash. With extra input, a fast yellow-effect flash from right to left knocks back. Every hit carries an element. With C6 it links from N5.
Stun ○Knockback ○Element infusion ○Super Armor C6Combo ○
Fan
Steps in for a single horizontal sweep from rear-left to front-right. Very wide range and high power; enemies are launched away forcefully. Doesn't link from N but comes out fast. The reverse-swing version of Shield.
Knockback ◎Element infusion ○Super Armor ○
Eclipse
A 3-hit attack: spins the body and makes two big sweeps from the right, then reverse-spins into a green omnidirectional shockwave. The first two hits stun (both carry element); the last launches and knocks back. Moves a lot so range is wide, and you can turn during it. The final shockwave is fixed Wind element and won't stack other elements.
Stun ○Knockback ○Element infusion ○+ 風

معرض

هجمات الشحن

الاسمالتأثير
C2Swings the crescent blade up from the lower right.
C3Rapid reverse diagonal slashes alternating left and right. With Combo Boost it becomes 3→5→7 hits. Only the final hit stuns and infuses element. Low power.
C4Thrusts the crescent blade forward to charge, then sweeps it 360° in a wide knockback attack.
C5A launching attack with a tornado effect. Narrow range and slow to come out, but has Super Armor so it's hard to interrupt. With extra input, a Guan Yu C1 charge (holds the blade in the right hand and spins it overhead while rushing). The extra input has no Super Armor.
JASwings the weapon from left to right. Excellent start-up and range.
JCAn aerial horizontal sweep from the left, then a vertical slash that creates a shockwave on landing. The first hit knocks back, the second launches. The first hit is wide horizontally. The landing shockwave is narrower than it looks — usable for crossups and zoning.
DSlides in with a horizontal sweep from left to right. Range covers roughly 7 to 2 o'clock.
EvoAn N1–N3→C4 combo. The 8th hit launches the enemy, the 9th swings through for knockback. Connects reliably even in the air.

هجمات موسو

الاسمالتأثير
無双乱舞Spreads both arms and spins, sweeping the surroundings while moving slowly forward. The final sweep knocks back.
真·無双乱舞Musou + Fire element. The finisher holds the blade one-handed and spins it overhead in a circle for a launching omnidirectional shockwave that knocks back. Very wide range.

ضرر الحركات

يتم إدراج الزيارات بالترتيب الذي وصلت إليه: . يفصل الضربات، *n يكرر الضربة السابقة n مرات، {…} مجموعات الزيارات للمتابعة *n، و ( ) يمثل ضربة تطلق أو تهدم. أ / يعطي نسختين من الحركة - بالنسبة لفتحات الشعار، قيمة الشعار 1 ثم قيمة الشعار 6. الكانجي بعد الشكل هو عنصر الضربة: 火/炎 نار، 氷/冰 الجليد, 電/雷 البرق، رياح، خفض. الأرقام هي ضرر الحركة الأساسية، قبل الهجوم والتحسينات.

الحركةضرر
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 622/16
EVO attack18.22.(24)
Dash attack12
Jump attack8
Jump charge17.12
Musou20
True Musou20
Musou finisher25
True Musou finisher20
Charge 217
Charge 37.7*3.(18)
Charge 4(20)
Charge 5(12).(15)
Thrust (12)/(12)
Pierce (14).(14)/(25).(25)
Crescent 20/(25)
Moon (13).(13).(15)/(15).(13).(15)
Fan (30)
Eclipse (15)*2, 15 風

بيانات ضرر الحركات والإحصائيات من مجموعة بيانات مجتمع DWOZ.

Crescent Blade (C.Blade)

ใบมีดพระจันทร์เสี้ยว (C.Blade)

ญี่ปุ่น
ขุนพล
Guan Yu⚔ Guan Yu
ที่มา
DWO/launch · 2/14/2007
แอดวานซ์+
HP×2 / DRAGON POWER
ธาตุ
🔥 Fire 🌪 Wind
แอดวานซ์+
แรงม้า×2 R7+ DRAGON POWER
หากพลังชีวิตปัจจุบันต่ำกว่า 100 คุณจะได้รับการรักษา 100 หากพลังชีวิตปัจจุบันมากกว่า 100 พลังชีวิตจะเพิ่มเป็นสองเท่า การเปิดใช้งานซ้ำๆ ในขณะที่ยังคงมีผลอยู่จะรักษาคุณ..

ใบมีดพระจันทร์เสี้ยวที่ผ่านการเจียระไนอย่างประณีต ลับให้คมกริบเป็นพิเศษ

ค่าพื้นฐาน

ซีเบลด · แอดวานซ์+: HP×2

โจมตี
49(3)
ทำลาย
37(2)
ป้องกัน
35(5)
พลังชีวิต
170(1)
มูโซ
140(6)
ความเร็ว
110
กระโดด
135

ยามาดราก้อน · แอดวานซ์+: พลังมังกร

โจมตี
55(3)
ทำลาย
44(2)
ป้องกัน
42(5)
พลังชีวิต
180(1)
มูโซ
145(6)
ความเร็ว
125
กระโดด
140

แผนภูมิค่าสถานะ

โจมตี
3
ทำลาย
5
ป้องกัน
1
พลังชีวิต
2
มูโซ
6

แอดวานซ์+ (究極強化)

C.Blade
HP×2
Yama Dragon
DRAGON POWER

การพัฒนาระดับ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1C.Blade+23+23+29+21+31
2Moon Blade+26+26+32+24+34
3Fatal Crescent+29+29+35+27+37
4Blue Dragon+32+32+38+30+40
5Blue Moon Dragon+35+35+41+33+43
6True Blue Moon Dragon+38+38+44+36+46
7Divine Dragon+41+41+47+39+49
7上Yama Dragon+46+46+52+44+54

ค่าอัปเกรด DWOZ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1C.Blade+24+24+30+22+32
2Moon Blade+27+27+33+25+35
3Fatal Crescent+30+30+36+28+38
4Blue Dragon+33+33+39+31+41
5Blue Moon Dragon+36+36+42+34+44
6True Blue Moon Dragon+39+39+45+37+47
7Divine Dragon+42+42+48+40+50

ตราสัญลักษณ์ (刻印)

Thrust
Strikes the ground with the blade as if slashing from the right, opening a long vertical fissure forward. Excellent range and start-up speed. C1 cannot turn. Because the fissure erupts from the blade tip swung downward, the hitbox sits slightly to the right.
Knockback ○Element infusion ○
Pierce
Slams the blade down to the front (knockdown on the spot), then thrusts the pommel straight behind (knockback). There is also a hitbox behind on the initial wind-up. Very narrow range, but both hits are very high power.
Knockback ○Knockdown ○Element infusion ○Super Armor C6
Crescent
A horizontal sweep from rear-right to front-left (nearly 270°). Has a wind-up, but high power with a very wide frontal reach. Great for clearing mobs. The low hitbox is thin, so it misses small animals and long-double C3.
Knockback ○Element infusion C6Super Armor C6
Moon
A quick horizontal sweep from rear-left, then a vertical slash — in short, a cross slash. With extra input, a fast yellow-effect flash from right to left knocks back. Every hit carries an element. With C6 it links from N5.
Stun ○Knockback ○Element infusion ○Super Armor C6Combo ○
Fan
Steps in for a single horizontal sweep from rear-left to front-right. Very wide range and high power; enemies are launched away forcefully. Doesn't link from N but comes out fast. The reverse-swing version of Shield.
Knockback ◎Element infusion ○Super Armor ○
Eclipse
A 3-hit attack: spins the body and makes two big sweeps from the right, then reverse-spins into a green omnidirectional shockwave. The first two hits stun (both carry element); the last launches and knocks back. Moves a lot so range is wide, and you can turn during it. The final shockwave is fixed Wind element and won't stack other elements.
Stun ○Knockback ○Element infusion ○+ 風

แกลเลอรี

ชาร์จโจมตี

ชื่อผล
C2Swings the crescent blade up from the lower right.
C3Rapid reverse diagonal slashes alternating left and right. With Combo Boost it becomes 3→5→7 hits. Only the final hit stuns and infuses element. Low power.
C4Thrusts the crescent blade forward to charge, then sweeps it 360° in a wide knockback attack.
C5A launching attack with a tornado effect. Narrow range and slow to come out, but has Super Armor so it's hard to interrupt. With extra input, a Guan Yu C1 charge (holds the blade in the right hand and spins it overhead while rushing). The extra input has no Super Armor.
JASwings the weapon from left to right. Excellent start-up and range.
JCAn aerial horizontal sweep from the left, then a vertical slash that creates a shockwave on landing. The first hit knocks back, the second launches. The first hit is wide horizontally. The landing shockwave is narrower than it looks — usable for crossups and zoning.
DSlides in with a horizontal sweep from left to right. Range covers roughly 7 to 2 o'clock.
EvoAn N1–N3→C4 combo. The 8th hit launches the enemy, the 9th swings through for knockback. Connects reliably even in the air.

ท่าไม้ตายมูโซ

ชื่อผล
無双乱舞Spreads both arms and spins, sweeping the surroundings while moving slowly forward. The final sweep knocks back.
真·無双乱舞Musou + Fire element. The finisher holds the blade one-handed and spins it overhead in a circle for a launching omnidirectional shockwave that knocks back. Very wide range.

ดาเมจท่าโจมตี

การเข้าชมจะแสดงตามลำดับที่มาถึง: . แยกเพลงฮิต *n ทำซ้ำการโจมตีก่อนหน้า n ครั้ง {…} กลุ่มฮิตสำหรับการติดตาม *n, และ ( ) ทำเครื่องหมายการตีที่เปิดตัวหรือล้มลง ก / ให้การเคลื่อนไหวทั้งสองเวอร์ชัน — สำหรับช่องสัญลักษณ์ ค่า Emblem 1 และค่า Emblem 6 คันจิหลังตัวเลขคือองค์ประกอบของการตี: 火/炎 ไฟ, 氷/冰 น้ำแข็ง, 電/雷 ฟ้าผ่า, ลม, สแลช. ฟิกเกอร์คือความเสียหายจากการเคลื่อนไหวพื้นฐาน ก่อนการโจมตีและการปรับปรุง

ท่าทำลาย
Normal 114
Normal 214
Normal 316
Normal 418
Normal 522
Normal 622/16
EVO attack18.22.(24)
Dash attack12
Jump attack8
Jump charge17.12
Musou20
True Musou20
Musou finisher25
True Musou finisher20
Charge 217
Charge 37.7*3.(18)
Charge 4(20)
Charge 5(12).(15)
Thrust (12)/(12)
Pierce (14).(14)/(25).(25)
Crescent 20/(25)
Moon (13).(13).(15)/(15).(13).(15)
Fan (30)
Eclipse (15)*2, 15 風

ข้อมูลดาเมจท่าโจมตีและค่าสถานะจากชุดข้อมูลของชุมชน DWOZ