A single edged sword with a long blade designed for cutting.
Base Stats
Attack
42(3)
Damage
48(1)
Defence
42(6)
Life
180(5)
Musou
135(2)
Speed
110
Jump
125
Advance+ (究極強化)
B.Blade
REFLECTION
Rank Progression
Rank
Name
Attack
Damage
Defence
Life
Musou
1
B.Blade
+23
+21
+35
+28
+22
2
Heavy Buckler Blade
+26
+24
+38
+31
+25
3
Strike Blade
+29
+27
+41
+34
+28
4
Crane
+32
+30
+44
+37
+31
5
Roc
+35
+33
+47
+40
+34
6
True Roc
+38
+36
+50
+43
+37
7
Kai
+41
+39
+53
+46
+40
Emblems (刻印)
突
Pierce
Swings the tonfa left and right while advancing → finishes by spinning up into the air. Aerial state, narrow range.
よろけ 2撃目Knockback ○Element infusion ○Super Armor ○
砕
Smash
↑ + Fire element. The finisher is an omnidirectional shockwave → a wide-area blast-fist.
Knockdown ○Element infusion C6Super Armor C6
盾
Shield
Slowly advances slashing twice (2nd hit stagger), ending with a body-slam (knockback + draws in + element infusion). Can turn. With extra input, the 3rd body-slam part becomes a charged rush (shockwave + knockback + draws in + element infusion). Can't turn during the rush. Super Armor breaks after the 2nd hit but re-applies during the extra-input rush.
よろけ ○Element infusion C6Super Armor ○
陣
Formation
After 2 stagger attacks, fires ground-crawling shockwaves (knockdown) — 2 (front/back) on C1, 4 (front/back/left/right) on C6. C6 has Super Armor at the start + element on the 1st and 3rd. Links from N.
Holds the shield in front, walks 3 steps, and fires a flat omnidirectional shockwave centered on the user. Can turn. Super Armor lasts until you stop. C6 infuses both the Super-Armored rush and the shockwave.
Knockback ○Element infusion ○
覇
Conquest
Braces on the spot for an area shockwave centered on the user. Hit enemies knock down. With extra input, an upward slash (shockwave + knockback + Fire element). Super Armor only on the 1st hit.
Knockback ○浮かし ○Element infusion ○
Gallery
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Strike Buckler
Strike Buckler
Strike Buckler
Strike Buckler
Strike Buckler
Strike Buckler
Crane
Crane
Crane
Charge Attacks
Name
Effect
C2
Fires one mid-range air cannon (knockback). One extra input makes it 2 air cannons fired forward in a V. Two extra inputs change it to one huge shockwave (knockback + draws in). All infuse element. The extra-input versions are slow to come out.
C3
After a stagger attack, 2 omnidirectional tornado shockwaves (weak launch), then a wide sweep (knockback + draws in). Links from N; all hits infuse element.
C4
Pulls the blade fixed in the shield's center for a launch. More reach than the weapon's look suggests. With extra input, a shield-shaped shockwave. Element infusion, range close to Formation.
C5
Holds the shield forward and fires energy blades in succession. Only the last energy blade knocks back + infuses element. After Combo Boost, continuous input makes it 2→3→4.
JA
Slashes with the shield-tip blade as if embracing. With extra input, a True-Musou-finisher motion for a foot-centered fissure shockwave. Both hits infuse element.
JC
Spins once (while advancing about a body-length) and slams the ground for a launching shockwave. Centered front-left, not on the user. Doesn't link from N4.
D
Slashes from left to right in front with the weapon mounted on the left arm, so the hitbox leans left — about 8 to 2 o'clock.
Evo
Drops slightly ahead of the jump point and strikes the ground with the weapon-bearing arm for a shockwave centered there.
Musou Attacks
Name
Effect
無双乱舞
Rushes forward holding the shield → finishes with a forward step-slash. Long travel but only 2 hits.
真・無双乱舞
N1–N4. Evo8 launches, Evo9 knocks back.
Details (DWO)
Musou Length
This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)
Do note that these numbers may not fully represent the minimum needed to increase the number of hits.
Advanced +
Deflect - Auto-Guard any attacks from the front.
Temper Suggestion's
Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.
A single edged sword with a long blade designed for cutting.
基础属性
攻击
42(3)
破坏
48(1)
防御
42(6)
体力
180(5)
无双
135(2)
移动
110
跳跃
125
究极强化 (究極強化)
B.Blade
REFLECTION
等级成长
等级
名称
攻击
破坏
防御
体力
无双
1
B.Blade
+23
+21
+35
+28
+22
2
Heavy Buckler Blade
+26
+24
+38
+31
+25
3
Strike Blade
+29
+27
+41
+34
+28
4
Crane
+32
+30
+44
+37
+31
5
Roc
+35
+33
+47
+40
+34
6
True Roc
+38
+36
+50
+43
+37
7
Kai
+41
+39
+53
+46
+40
刻印 (刻印)
突
Pierce
Swings the tonfa left and right while advancing → finishes by spinning up into the air. Aerial state, narrow range.
よろけ 2撃目Knockback ○Element infusion ○Super Armor ○
砕
Smash
↑ + Fire element. The finisher is an omnidirectional shockwave → a wide-area blast-fist.
Knockdown ○Element infusion C6Super Armor C6
盾
Shield
Slowly advances slashing twice (2nd hit stagger), ending with a body-slam (knockback + draws in + element infusion). Can turn. With extra input, the 3rd body-slam part becomes a charged rush (shockwave + knockback + draws in + element infusion). Can't turn during the rush. Super Armor breaks after the 2nd hit but re-applies during the extra-input rush.
よろけ ○Element infusion C6Super Armor ○
陣
Formation
After 2 stagger attacks, fires ground-crawling shockwaves (knockdown) — 2 (front/back) on C1, 4 (front/back/left/right) on C6. C6 has Super Armor at the start + element on the 1st and 3rd. Links from N.
Holds the shield in front, walks 3 steps, and fires a flat omnidirectional shockwave centered on the user. Can turn. Super Armor lasts until you stop. C6 infuses both the Super-Armored rush and the shockwave.
Knockback ○Element infusion ○
覇
Conquest
Braces on the spot for an area shockwave centered on the user. Hit enemies knock down. With extra input, an upward slash (shockwave + knockback + Fire element). Super Armor only on the 1st hit.
Knockback ○浮かし ○Element infusion ○
图库
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Strike Buckler
Strike Buckler
Strike Buckler
Strike Buckler
Strike Buckler
Strike Buckler
Crane
Crane
Crane
蓄力攻击
名称
效果
C2
Fires one mid-range air cannon (knockback). One extra input makes it 2 air cannons fired forward in a V. Two extra inputs change it to one huge shockwave (knockback + draws in). All infuse element. The extra-input versions are slow to come out.
C3
After a stagger attack, 2 omnidirectional tornado shockwaves (weak launch), then a wide sweep (knockback + draws in). Links from N; all hits infuse element.
C4
Pulls the blade fixed in the shield's center for a launch. More reach than the weapon's look suggests. With extra input, a shield-shaped shockwave. Element infusion, range close to Formation.
C5
Holds the shield forward and fires energy blades in succession. Only the last energy blade knocks back + infuses element. After Combo Boost, continuous input makes it 2→3→4.
JA
Slashes with the shield-tip blade as if embracing. With extra input, a True-Musou-finisher motion for a foot-centered fissure shockwave. Both hits infuse element.
JC
Spins once (while advancing about a body-length) and slams the ground for a launching shockwave. Centered front-left, not on the user. Doesn't link from N4.
D
Slashes from left to right in front with the weapon mounted on the left arm, so the hitbox leans left — about 8 to 2 o'clock.
Evo
Drops slightly ahead of the jump point and strikes the ground with the weapon-bearing arm for a shockwave centered there.
无双乱舞
名称
效果
無双乱舞
Rushes forward holding the shield → finishes with a forward step-slash. Long travel but only 2 hits.
A single edged sword with a long blade designed for cutting.
基礎屬性
攻擊
42(3)
破壞
48(1)
防禦
42(6)
體力
180(5)
無雙
135(2)
移動
110
跳躍
125
究極強化 (究極強化)
B.Blade
REFLECTION
等級成長
等級
名稱
攻擊
破壞
防禦
體力
無雙
1
B.Blade
+23
+21
+35
+28
+22
2
Heavy Buckler Blade
+26
+24
+38
+31
+25
3
Strike Blade
+29
+27
+41
+34
+28
4
Crane
+32
+30
+44
+37
+31
5
Roc
+35
+33
+47
+40
+34
6
True Roc
+38
+36
+50
+43
+37
7
Kai
+41
+39
+53
+46
+40
刻印 (刻印)
突
Pierce
Swings the tonfa left and right while advancing → finishes by spinning up into the air. Aerial state, narrow range.
よろけ 2撃目Knockback ○Element infusion ○Super Armor ○
砕
Smash
↑ + Fire element. The finisher is an omnidirectional shockwave → a wide-area blast-fist.
Knockdown ○Element infusion C6Super Armor C6
盾
Shield
Slowly advances slashing twice (2nd hit stagger), ending with a body-slam (knockback + draws in + element infusion). Can turn. With extra input, the 3rd body-slam part becomes a charged rush (shockwave + knockback + draws in + element infusion). Can't turn during the rush. Super Armor breaks after the 2nd hit but re-applies during the extra-input rush.
よろけ ○Element infusion C6Super Armor ○
陣
Formation
After 2 stagger attacks, fires ground-crawling shockwaves (knockdown) — 2 (front/back) on C1, 4 (front/back/left/right) on C6. C6 has Super Armor at the start + element on the 1st and 3rd. Links from N.
Holds the shield in front, walks 3 steps, and fires a flat omnidirectional shockwave centered on the user. Can turn. Super Armor lasts until you stop. C6 infuses both the Super-Armored rush and the shockwave.
Knockback ○Element infusion ○
覇
Conquest
Braces on the spot for an area shockwave centered on the user. Hit enemies knock down. With extra input, an upward slash (shockwave + knockback + Fire element). Super Armor only on the 1st hit.
Knockback ○浮かし ○Element infusion ○
圖庫
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Strike Buckler
Strike Buckler
Strike Buckler
Strike Buckler
Strike Buckler
Strike Buckler
Crane
Crane
Crane
蓄力攻擊
名稱
效果
C2
Fires one mid-range air cannon (knockback). One extra input makes it 2 air cannons fired forward in a V. Two extra inputs change it to one huge shockwave (knockback + draws in). All infuse element. The extra-input versions are slow to come out.
C3
After a stagger attack, 2 omnidirectional tornado shockwaves (weak launch), then a wide sweep (knockback + draws in). Links from N; all hits infuse element.
C4
Pulls the blade fixed in the shield's center for a launch. More reach than the weapon's look suggests. With extra input, a shield-shaped shockwave. Element infusion, range close to Formation.
C5
Holds the shield forward and fires energy blades in succession. Only the last energy blade knocks back + infuses element. After Combo Boost, continuous input makes it 2→3→4.
JA
Slashes with the shield-tip blade as if embracing. With extra input, a True-Musou-finisher motion for a foot-centered fissure shockwave. Both hits infuse element.
JC
Spins once (while advancing about a body-length) and slams the ground for a launching shockwave. Centered front-left, not on the user. Doesn't link from N4.
D
Slashes from left to right in front with the weapon mounted on the left arm, so the hitbox leans left — about 8 to 2 o'clock.
Evo
Drops slightly ahead of the jump point and strikes the ground with the weapon-bearing arm for a shockwave centered there.
無雙亂舞
名稱
效果
無双乱舞
Rushes forward holding the shield → finishes with a forward step-slash. Long travel but only 2 hits.
A single edged sword with a long blade designed for cutting.
الإحصائيات الأساسية
هجوم
42(3)
ضرر
48(1)
دفاع
42(6)
حياة
180(5)
موسو
135(2)
سرعة
110
قفز
125
+Advance (究極強化)
B.Blade
REFLECTION
تطور الرتبة
رتبة
الاسم
هجوم
ضرر
دفاع
حياة
موسو
1
B.Blade
+23
+21
+35
+28
+22
2
Heavy Buckler Blade
+26
+24
+38
+31
+25
3
Strike Blade
+29
+27
+41
+34
+28
4
Crane
+32
+30
+44
+37
+31
5
Roc
+35
+33
+47
+40
+34
6
True Roc
+38
+36
+50
+43
+37
7
Kai
+41
+39
+53
+46
+40
الشعارات (刻印)
突
Pierce
Swings the tonfa left and right while advancing → finishes by spinning up into the air. Aerial state, narrow range.
よろけ 2撃目Knockback ○Element infusion ○Super Armor ○
砕
Smash
↑ + Fire element. The finisher is an omnidirectional shockwave → a wide-area blast-fist.
Knockdown ○Element infusion C6Super Armor C6
盾
Shield
Slowly advances slashing twice (2nd hit stagger), ending with a body-slam (knockback + draws in + element infusion). Can turn. With extra input, the 3rd body-slam part becomes a charged rush (shockwave + knockback + draws in + element infusion). Can't turn during the rush. Super Armor breaks after the 2nd hit but re-applies during the extra-input rush.
よろけ ○Element infusion C6Super Armor ○
陣
Formation
After 2 stagger attacks, fires ground-crawling shockwaves (knockdown) — 2 (front/back) on C1, 4 (front/back/left/right) on C6. C6 has Super Armor at the start + element on the 1st and 3rd. Links from N.
Holds the shield in front, walks 3 steps, and fires a flat omnidirectional shockwave centered on the user. Can turn. Super Armor lasts until you stop. C6 infuses both the Super-Armored rush and the shockwave.
Knockback ○Element infusion ○
覇
Conquest
Braces on the spot for an area shockwave centered on the user. Hit enemies knock down. With extra input, an upward slash (shockwave + knockback + Fire element). Super Armor only on the 1st hit.
Knockback ○浮かし ○Element infusion ○
معرض
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Strike Buckler
Strike Buckler
Strike Buckler
Strike Buckler
Strike Buckler
Strike Buckler
Crane
Crane
Crane
هجمات الشحن
الاسم
التأثير
C2
Fires one mid-range air cannon (knockback). One extra input makes it 2 air cannons fired forward in a V. Two extra inputs change it to one huge shockwave (knockback + draws in). All infuse element. The extra-input versions are slow to come out.
C3
After a stagger attack, 2 omnidirectional tornado shockwaves (weak launch), then a wide sweep (knockback + draws in). Links from N; all hits infuse element.
C4
Pulls the blade fixed in the shield's center for a launch. More reach than the weapon's look suggests. With extra input, a shield-shaped shockwave. Element infusion, range close to Formation.
C5
Holds the shield forward and fires energy blades in succession. Only the last energy blade knocks back + infuses element. After Combo Boost, continuous input makes it 2→3→4.
JA
Slashes with the shield-tip blade as if embracing. With extra input, a True-Musou-finisher motion for a foot-centered fissure shockwave. Both hits infuse element.
JC
Spins once (while advancing about a body-length) and slams the ground for a launching shockwave. Centered front-left, not on the user. Doesn't link from N4.
D
Slashes from left to right in front with the weapon mounted on the left arm, so the hitbox leans left — about 8 to 2 o'clock.
Evo
Drops slightly ahead of the jump point and strikes the ground with the weapon-bearing arm for a shockwave centered there.
هجمات موسو
الاسم
التأثير
無双乱舞
Rushes forward holding the shield → finishes with a forward step-slash. Long travel but only 2 hits.
A single edged sword with a long blade designed for cutting.
ค่าพื้นฐาน
โจมตี
42(3)
ทำลาย
48(1)
ป้องกัน
42(6)
พลังชีวิต
180(5)
มูโซ
135(2)
ความเร็ว
110
กระโดด
125
Advance+ (究極強化)
B.Blade
REFLECTION
การพัฒนาระดับ
ระดับ
ชื่อ
โจมตี
ทำลาย
ป้องกัน
พลังชีวิต
มูโซ
1
B.Blade
+23
+21
+35
+28
+22
2
Heavy Buckler Blade
+26
+24
+38
+31
+25
3
Strike Blade
+29
+27
+41
+34
+28
4
Crane
+32
+30
+44
+37
+31
5
Roc
+35
+33
+47
+40
+34
6
True Roc
+38
+36
+50
+43
+37
7
Kai
+41
+39
+53
+46
+40
ตราสัญลักษณ์ (刻印)
突
Pierce
Swings the tonfa left and right while advancing → finishes by spinning up into the air. Aerial state, narrow range.
よろけ 2撃目Knockback ○Element infusion ○Super Armor ○
砕
Smash
↑ + Fire element. The finisher is an omnidirectional shockwave → a wide-area blast-fist.
Knockdown ○Element infusion C6Super Armor C6
盾
Shield
Slowly advances slashing twice (2nd hit stagger), ending with a body-slam (knockback + draws in + element infusion). Can turn. With extra input, the 3rd body-slam part becomes a charged rush (shockwave + knockback + draws in + element infusion). Can't turn during the rush. Super Armor breaks after the 2nd hit but re-applies during the extra-input rush.
よろけ ○Element infusion C6Super Armor ○
陣
Formation
After 2 stagger attacks, fires ground-crawling shockwaves (knockdown) — 2 (front/back) on C1, 4 (front/back/left/right) on C6. C6 has Super Armor at the start + element on the 1st and 3rd. Links from N.
Holds the shield in front, walks 3 steps, and fires a flat omnidirectional shockwave centered on the user. Can turn. Super Armor lasts until you stop. C6 infuses both the Super-Armored rush and the shockwave.
Knockback ○Element infusion ○
覇
Conquest
Braces on the spot for an area shockwave centered on the user. Hit enemies knock down. With extra input, an upward slash (shockwave + knockback + Fire element). Super Armor only on the 1st hit.
Knockback ○浮かし ○Element infusion ○
แกลเลอรี
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Buckler Blade & Heavy Buckler Blade
Strike Buckler
Strike Buckler
Strike Buckler
Strike Buckler
Strike Buckler
Strike Buckler
Crane
Crane
Crane
ชาร์จโจมตี
ชื่อ
ผล
C2
Fires one mid-range air cannon (knockback). One extra input makes it 2 air cannons fired forward in a V. Two extra inputs change it to one huge shockwave (knockback + draws in). All infuse element. The extra-input versions are slow to come out.
C3
After a stagger attack, 2 omnidirectional tornado shockwaves (weak launch), then a wide sweep (knockback + draws in). Links from N; all hits infuse element.
C4
Pulls the blade fixed in the shield's center for a launch. More reach than the weapon's look suggests. With extra input, a shield-shaped shockwave. Element infusion, range close to Formation.
C5
Holds the shield forward and fires energy blades in succession. Only the last energy blade knocks back + infuses element. After Combo Boost, continuous input makes it 2→3→4.
JA
Slashes with the shield-tip blade as if embracing. With extra input, a True-Musou-finisher motion for a foot-centered fissure shockwave. Both hits infuse element.
JC
Spins once (while advancing about a body-length) and slams the ground for a launching shockwave. Centered front-left, not on the user. Doesn't link from N4.
D
Slashes from left to right in front with the weapon mounted on the left arm, so the hitbox leans left — about 8 to 2 o'clock.
Evo
Drops slightly ahead of the jump point and strikes the ground with the weapon-bearing arm for a shockwave centered there.
ท่าไม้ตายมูโซ
ชื่อ
ผล
無双乱舞
Rushes forward holding the shield → finishes with a forward step-slash. Long travel but only 2 hits.