When thrown, carves a graceful arc through the air before returning to the wielder.
Base Stats
Attack
45(2)
Damage
43(3)
Defence
32(1)
Life
170(5)
Musou
150(6)
Speed
125
Jump
130
Advance+ (究極強化)
B.Sword
STRONG FORT
Rank Progression
Rank
Name
Attack
Damage
Defence
Life
Musou
1
B.Sword
+21
+24
+19
+30
+32
2
Two-Handed Sword
+24
+27
+22
+33
+35
3
General's Sword
+27
+30
+25
+36
+38
4
Sword of Heaven
+30
+33
+28
+39
+41
5
Wrath of Heaven
+33
+36
+31
+42
+44
6
True Wrath of Heaven
+36
+39
+34
+45
+47
7
King of Wei
+39
+42
+37
+48
+50
5
Heaven's Sword
+37
+39
+36
Emblems (刻印)
突
Pierce
Slashes in a U shape while advancing, finishing with a horizontal slash that scatters countless small red shockwaves in all directions. Grounded but hits aerial enemies too. Due to the swing pattern, hit consistency varies with enemy position.
Element infusion ○
砕
Smash
↑ + Fire element. The finisher fires a large red shockwave omnidirectionally. A different type of shockwave from the normal Musou finisher. Aerial state.
Element infusion 1段目 氷 /2段目○
盾
Shield
Fires slow purple orbs — 1 on C1, 3 on C6. The orbs come from the sword tip, so they appear more forward than expected. Narrower range than other orb attacks. Looks like Cut element but is element-less unless you add one with items. Hitting a wall makes it explode sooner. C6's orbs register one hitbox for the 3, but if a wall offsets the explosion timing, up to 3 hits.
Knockback (○)浮かし ○Element infusion ○Super Armor ○
陣
Formation
After a brief charge, steps forward, half-turns, and fires a blue orb behind (default Ice element) → then a mid-range disc shockwave forward (element infusion). Because of the charge, the orb fires later than the thrust. This orb also explodes sooner against a wall. Only C6 can turn.
Stun ○Super Armor C6
衛
Guard
Charges while stepping back one pace, then steps in and slashes up from below, firing a large blue-white ∧-shaped ground-crawling shockwave (launch + element infusion). Allows follow-up. With extra input, 3 more slashes (left, right, left; last knocks back). Super Armor lasts from the charge to the motion's end without extra input; with extra input, Super Armor breaks after the shockwave. C1's shockwave motion can't turn.
Knockback ○Element infusion ○
覇
Conquest
Steps forward and spins once, firing blue lightning in an X in 4 directions centered on the user. Can turn.
浮かし ○Element infusion ○
Gallery
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
General's Sword
General's Sword
General's Sword
General's Sword
General's Sword
General's Sword
Sword of Heaven
Sword of Heaven
Sword of Heaven
Charge Attacks
Name
Effect
C2
A continuous attack of alternating reverse-diagonal slashes while stepping in. Knockback finisher. Advances while attacking. 3 hits by default; extra input allows up to 5. Element only on the final knockback.
C3
Raises the left hand for a wide-area high-power omnidirectional shockwave with a purple effect. There's a charge before activation, so it doesn't link from N. Hit enemies fly far in an arc.
C4
An upward slash from the left; extra input branches to an aerial move. Slashes an X with the sword (hitbox reaches the ground), but no physical hitbox. Element on the 2nd hit of the extra-input part.
C5
Continuous horizontal slashes left and right. 3 by default. Combo Boost makes it 3→5→7.
JA
With a sweep motion, fires a crescent shockwave forward (the sword part has no physical hitbox).
JC
Steps forward slightly and stabs the sword into the ground for a wide-area shockwave. The shockwave centers on the sword and sends hits straight up. Fast start-up and short recovery.
D
A horizontal slash from left to right. Wide horizontally.
Evo
Two sweeps while moving in the air → a shockwave to the lower front.
Musou Attacks
Name
Effect
無双乱舞
After sliding slowly, thrusts the sword pommel forward while firing a blue-white shockwave. Only the shockwave has a hitbox. Fired at a fence, only the shockwave flies forward.
真? 無双乱舞
N1–N4. The 8th hit launches, the 9th knocks back.
Details (DWO)
Musou Length
This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)
Do note that these numbers may not fully represent the minimum needed to increase the number of hits.
Temper Suggestion's
Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.
When thrown, carves a graceful arc through the air before returning to the wielder.
基础属性
攻击
45(2)
破坏
43(3)
防御
32(1)
体力
170(5)
无双
150(6)
移动
125
跳跃
130
究极强化 (究極強化)
B.Sword
STRONG FORT
等级成长
等级
名称
攻击
破坏
防御
体力
无双
1
B.Sword
+21
+24
+19
+30
+32
2
Two-Handed Sword
+24
+27
+22
+33
+35
3
General's Sword
+27
+30
+25
+36
+38
4
Sword of Heaven
+30
+33
+28
+39
+41
5
Wrath of Heaven
+33
+36
+31
+42
+44
6
True Wrath of Heaven
+36
+39
+34
+45
+47
7
King of Wei
+39
+42
+37
+48
+50
5
Heaven's Sword
+37
+39
+36
刻印 (刻印)
突
Pierce
Slashes in a U shape while advancing, finishing with a horizontal slash that scatters countless small red shockwaves in all directions. Grounded but hits aerial enemies too. Due to the swing pattern, hit consistency varies with enemy position.
Element infusion ○
砕
Smash
↑ + Fire element. The finisher fires a large red shockwave omnidirectionally. A different type of shockwave from the normal Musou finisher. Aerial state.
Element infusion 1段目 氷 /2段目○
盾
Shield
Fires slow purple orbs — 1 on C1, 3 on C6. The orbs come from the sword tip, so they appear more forward than expected. Narrower range than other orb attacks. Looks like Cut element but is element-less unless you add one with items. Hitting a wall makes it explode sooner. C6's orbs register one hitbox for the 3, but if a wall offsets the explosion timing, up to 3 hits.
Knockback (○)浮かし ○Element infusion ○Super Armor ○
陣
Formation
After a brief charge, steps forward, half-turns, and fires a blue orb behind (default Ice element) → then a mid-range disc shockwave forward (element infusion). Because of the charge, the orb fires later than the thrust. This orb also explodes sooner against a wall. Only C6 can turn.
Stun ○Super Armor C6
衛
Guard
Charges while stepping back one pace, then steps in and slashes up from below, firing a large blue-white ∧-shaped ground-crawling shockwave (launch + element infusion). Allows follow-up. With extra input, 3 more slashes (left, right, left; last knocks back). Super Armor lasts from the charge to the motion's end without extra input; with extra input, Super Armor breaks after the shockwave. C1's shockwave motion can't turn.
Knockback ○Element infusion ○
覇
Conquest
Steps forward and spins once, firing blue lightning in an X in 4 directions centered on the user. Can turn.
浮かし ○Element infusion ○
图库
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
General's Sword
General's Sword
General's Sword
General's Sword
General's Sword
General's Sword
Sword of Heaven
Sword of Heaven
Sword of Heaven
蓄力攻击
名称
效果
C2
A continuous attack of alternating reverse-diagonal slashes while stepping in. Knockback finisher. Advances while attacking. 3 hits by default; extra input allows up to 5. Element only on the final knockback.
C3
Raises the left hand for a wide-area high-power omnidirectional shockwave with a purple effect. There's a charge before activation, so it doesn't link from N. Hit enemies fly far in an arc.
C4
An upward slash from the left; extra input branches to an aerial move. Slashes an X with the sword (hitbox reaches the ground), but no physical hitbox. Element on the 2nd hit of the extra-input part.
C5
Continuous horizontal slashes left and right. 3 by default. Combo Boost makes it 3→5→7.
JA
With a sweep motion, fires a crescent shockwave forward (the sword part has no physical hitbox).
JC
Steps forward slightly and stabs the sword into the ground for a wide-area shockwave. The shockwave centers on the sword and sends hits straight up. Fast start-up and short recovery.
D
A horizontal slash from left to right. Wide horizontally.
Evo
Two sweeps while moving in the air → a shockwave to the lower front.
无双乱舞
名称
效果
無双乱舞
After sliding slowly, thrusts the sword pommel forward while firing a blue-white shockwave. Only the shockwave has a hitbox. Fired at a fence, only the shockwave flies forward.
When thrown, carves a graceful arc through the air before returning to the wielder.
基礎屬性
攻擊
45(2)
破壞
43(3)
防禦
32(1)
體力
170(5)
無雙
150(6)
移動
125
跳躍
130
究極強化 (究極強化)
B.Sword
STRONG FORT
等級成長
等級
名稱
攻擊
破壞
防禦
體力
無雙
1
B.Sword
+21
+24
+19
+30
+32
2
Two-Handed Sword
+24
+27
+22
+33
+35
3
General's Sword
+27
+30
+25
+36
+38
4
Sword of Heaven
+30
+33
+28
+39
+41
5
Wrath of Heaven
+33
+36
+31
+42
+44
6
True Wrath of Heaven
+36
+39
+34
+45
+47
7
King of Wei
+39
+42
+37
+48
+50
5
Heaven's Sword
+37
+39
+36
刻印 (刻印)
突
Pierce
Slashes in a U shape while advancing, finishing with a horizontal slash that scatters countless small red shockwaves in all directions. Grounded but hits aerial enemies too. Due to the swing pattern, hit consistency varies with enemy position.
Element infusion ○
砕
Smash
↑ + Fire element. The finisher fires a large red shockwave omnidirectionally. A different type of shockwave from the normal Musou finisher. Aerial state.
Element infusion 1段目 氷 /2段目○
盾
Shield
Fires slow purple orbs — 1 on C1, 3 on C6. The orbs come from the sword tip, so they appear more forward than expected. Narrower range than other orb attacks. Looks like Cut element but is element-less unless you add one with items. Hitting a wall makes it explode sooner. C6's orbs register one hitbox for the 3, but if a wall offsets the explosion timing, up to 3 hits.
Knockback (○)浮かし ○Element infusion ○Super Armor ○
陣
Formation
After a brief charge, steps forward, half-turns, and fires a blue orb behind (default Ice element) → then a mid-range disc shockwave forward (element infusion). Because of the charge, the orb fires later than the thrust. This orb also explodes sooner against a wall. Only C6 can turn.
Stun ○Super Armor C6
衛
Guard
Charges while stepping back one pace, then steps in and slashes up from below, firing a large blue-white ∧-shaped ground-crawling shockwave (launch + element infusion). Allows follow-up. With extra input, 3 more slashes (left, right, left; last knocks back). Super Armor lasts from the charge to the motion's end without extra input; with extra input, Super Armor breaks after the shockwave. C1's shockwave motion can't turn.
Knockback ○Element infusion ○
覇
Conquest
Steps forward and spins once, firing blue lightning in an X in 4 directions centered on the user. Can turn.
浮かし ○Element infusion ○
圖庫
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
General's Sword
General's Sword
General's Sword
General's Sword
General's Sword
General's Sword
Sword of Heaven
Sword of Heaven
Sword of Heaven
蓄力攻擊
名稱
效果
C2
A continuous attack of alternating reverse-diagonal slashes while stepping in. Knockback finisher. Advances while attacking. 3 hits by default; extra input allows up to 5. Element only on the final knockback.
C3
Raises the left hand for a wide-area high-power omnidirectional shockwave with a purple effect. There's a charge before activation, so it doesn't link from N. Hit enemies fly far in an arc.
C4
An upward slash from the left; extra input branches to an aerial move. Slashes an X with the sword (hitbox reaches the ground), but no physical hitbox. Element on the 2nd hit of the extra-input part.
C5
Continuous horizontal slashes left and right. 3 by default. Combo Boost makes it 3→5→7.
JA
With a sweep motion, fires a crescent shockwave forward (the sword part has no physical hitbox).
JC
Steps forward slightly and stabs the sword into the ground for a wide-area shockwave. The shockwave centers on the sword and sends hits straight up. Fast start-up and short recovery.
D
A horizontal slash from left to right. Wide horizontally.
Evo
Two sweeps while moving in the air → a shockwave to the lower front.
無雙亂舞
名稱
效果
無双乱舞
After sliding slowly, thrusts the sword pommel forward while firing a blue-white shockwave. Only the shockwave has a hitbox. Fired at a fence, only the shockwave flies forward.
When thrown, carves a graceful arc through the air before returning to the wielder.
الإحصائيات الأساسية
هجوم
45(2)
ضرر
43(3)
دفاع
32(1)
حياة
170(5)
موسو
150(6)
سرعة
125
قفز
130
+Advance (究極強化)
B.Sword
STRONG FORT
تطور الرتبة
رتبة
الاسم
هجوم
ضرر
دفاع
حياة
موسو
1
B.Sword
+21
+24
+19
+30
+32
2
Two-Handed Sword
+24
+27
+22
+33
+35
3
General's Sword
+27
+30
+25
+36
+38
4
Sword of Heaven
+30
+33
+28
+39
+41
5
Wrath of Heaven
+33
+36
+31
+42
+44
6
True Wrath of Heaven
+36
+39
+34
+45
+47
7
King of Wei
+39
+42
+37
+48
+50
5
Heaven's Sword
+37
+39
+36
الشعارات (刻印)
突
Pierce
Slashes in a U shape while advancing, finishing with a horizontal slash that scatters countless small red shockwaves in all directions. Grounded but hits aerial enemies too. Due to the swing pattern, hit consistency varies with enemy position.
Element infusion ○
砕
Smash
↑ + Fire element. The finisher fires a large red shockwave omnidirectionally. A different type of shockwave from the normal Musou finisher. Aerial state.
Element infusion 1段目 氷 /2段目○
盾
Shield
Fires slow purple orbs — 1 on C1, 3 on C6. The orbs come from the sword tip, so they appear more forward than expected. Narrower range than other orb attacks. Looks like Cut element but is element-less unless you add one with items. Hitting a wall makes it explode sooner. C6's orbs register one hitbox for the 3, but if a wall offsets the explosion timing, up to 3 hits.
Knockback (○)浮かし ○Element infusion ○Super Armor ○
陣
Formation
After a brief charge, steps forward, half-turns, and fires a blue orb behind (default Ice element) → then a mid-range disc shockwave forward (element infusion). Because of the charge, the orb fires later than the thrust. This orb also explodes sooner against a wall. Only C6 can turn.
Stun ○Super Armor C6
衛
Guard
Charges while stepping back one pace, then steps in and slashes up from below, firing a large blue-white ∧-shaped ground-crawling shockwave (launch + element infusion). Allows follow-up. With extra input, 3 more slashes (left, right, left; last knocks back). Super Armor lasts from the charge to the motion's end without extra input; with extra input, Super Armor breaks after the shockwave. C1's shockwave motion can't turn.
Knockback ○Element infusion ○
覇
Conquest
Steps forward and spins once, firing blue lightning in an X in 4 directions centered on the user. Can turn.
浮かし ○Element infusion ○
معرض
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
General's Sword
General's Sword
General's Sword
General's Sword
General's Sword
General's Sword
Sword of Heaven
Sword of Heaven
Sword of Heaven
هجمات الشحن
الاسم
التأثير
C2
A continuous attack of alternating reverse-diagonal slashes while stepping in. Knockback finisher. Advances while attacking. 3 hits by default; extra input allows up to 5. Element only on the final knockback.
C3
Raises the left hand for a wide-area high-power omnidirectional shockwave with a purple effect. There's a charge before activation, so it doesn't link from N. Hit enemies fly far in an arc.
C4
An upward slash from the left; extra input branches to an aerial move. Slashes an X with the sword (hitbox reaches the ground), but no physical hitbox. Element on the 2nd hit of the extra-input part.
C5
Continuous horizontal slashes left and right. 3 by default. Combo Boost makes it 3→5→7.
JA
With a sweep motion, fires a crescent shockwave forward (the sword part has no physical hitbox).
JC
Steps forward slightly and stabs the sword into the ground for a wide-area shockwave. The shockwave centers on the sword and sends hits straight up. Fast start-up and short recovery.
D
A horizontal slash from left to right. Wide horizontally.
Evo
Two sweeps while moving in the air → a shockwave to the lower front.
هجمات موسو
الاسم
التأثير
無双乱舞
After sliding slowly, thrusts the sword pommel forward while firing a blue-white shockwave. Only the shockwave has a hitbox. Fired at a fence, only the shockwave flies forward.
When thrown, carves a graceful arc through the air before returning to the wielder.
ค่าพื้นฐาน
โจมตี
45(2)
ทำลาย
43(3)
ป้องกัน
32(1)
พลังชีวิต
170(5)
มูโซ
150(6)
ความเร็ว
125
กระโดด
130
Advance+ (究極強化)
B.Sword
STRONG FORT
การพัฒนาระดับ
ระดับ
ชื่อ
โจมตี
ทำลาย
ป้องกัน
พลังชีวิต
มูโซ
1
B.Sword
+21
+24
+19
+30
+32
2
Two-Handed Sword
+24
+27
+22
+33
+35
3
General's Sword
+27
+30
+25
+36
+38
4
Sword of Heaven
+30
+33
+28
+39
+41
5
Wrath of Heaven
+33
+36
+31
+42
+44
6
True Wrath of Heaven
+36
+39
+34
+45
+47
7
King of Wei
+39
+42
+37
+48
+50
5
Heaven's Sword
+37
+39
+36
ตราสัญลักษณ์ (刻印)
突
Pierce
Slashes in a U shape while advancing, finishing with a horizontal slash that scatters countless small red shockwaves in all directions. Grounded but hits aerial enemies too. Due to the swing pattern, hit consistency varies with enemy position.
Element infusion ○
砕
Smash
↑ + Fire element. The finisher fires a large red shockwave omnidirectionally. A different type of shockwave from the normal Musou finisher. Aerial state.
Element infusion 1段目 氷 /2段目○
盾
Shield
Fires slow purple orbs — 1 on C1, 3 on C6. The orbs come from the sword tip, so they appear more forward than expected. Narrower range than other orb attacks. Looks like Cut element but is element-less unless you add one with items. Hitting a wall makes it explode sooner. C6's orbs register one hitbox for the 3, but if a wall offsets the explosion timing, up to 3 hits.
Knockback (○)浮かし ○Element infusion ○Super Armor ○
陣
Formation
After a brief charge, steps forward, half-turns, and fires a blue orb behind (default Ice element) → then a mid-range disc shockwave forward (element infusion). Because of the charge, the orb fires later than the thrust. This orb also explodes sooner against a wall. Only C6 can turn.
Stun ○Super Armor C6
衛
Guard
Charges while stepping back one pace, then steps in and slashes up from below, firing a large blue-white ∧-shaped ground-crawling shockwave (launch + element infusion). Allows follow-up. With extra input, 3 more slashes (left, right, left; last knocks back). Super Armor lasts from the charge to the motion's end without extra input; with extra input, Super Armor breaks after the shockwave. C1's shockwave motion can't turn.
Knockback ○Element infusion ○
覇
Conquest
Steps forward and spins once, firing blue lightning in an X in 4 directions centered on the user. Can turn.
浮かし ○Element infusion ○
แกลเลอรี
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
Broad Sword & Two-handed Sword
General's Sword
General's Sword
General's Sword
General's Sword
General's Sword
General's Sword
Sword of Heaven
Sword of Heaven
Sword of Heaven
ชาร์จโจมตี
ชื่อ
ผล
C2
A continuous attack of alternating reverse-diagonal slashes while stepping in. Knockback finisher. Advances while attacking. 3 hits by default; extra input allows up to 5. Element only on the final knockback.
C3
Raises the left hand for a wide-area high-power omnidirectional shockwave with a purple effect. There's a charge before activation, so it doesn't link from N. Hit enemies fly far in an arc.
C4
An upward slash from the left; extra input branches to an aerial move. Slashes an X with the sword (hitbox reaches the ground), but no physical hitbox. Element on the 2nd hit of the extra-input part.
C5
Continuous horizontal slashes left and right. 3 by default. Combo Boost makes it 3→5→7.
JA
With a sweep motion, fires a crescent shockwave forward (the sword part has no physical hitbox).
JC
Steps forward slightly and stabs the sword into the ground for a wide-area shockwave. The shockwave centers on the sword and sends hits straight up. Fast start-up and short recovery.
D
A horizontal slash from left to right. Wide horizontally.
Evo
Two sweeps while moving in the air → a shockwave to the lower front.
ท่าไม้ตายมูโซ
ชื่อ
ผล
無双乱舞
After sliding slowly, thrusts the sword pommel forward while firing a blue-white shockwave. Only the shockwave has a hitbox. Fired at a fence, only the shockwave flies forward.