Broadsword (B.Sword)

Broadsword (B.Sword)

Japanese
Officer
Cao Cao⚔ Cao Cao
Source / Era
DWO/launch · 4/21/2009
Advance+
STRONG FORT
Elements
🔥 Fire ❄ Ice ⚡ Lightning 💧 Water
Advance+
STRONG FORT
The Defense of structures and troops within bases will increase by 1.3 times. Effect affects everything within allied bases and supply bases not including player characters and lieutenants.

When thrown, carves a graceful arc through the air before returning to the wielder.

Base Stats

Attack
45(2)
Damage
43(3)
Defence
32(1)
Life
170(5)
Musou
150(6)
Speed
125
Jump
130

Flask Wheel

Attack
2
Damage
3
Defence
1
Life
5
Musou
6

Advance+ (Ultimate reinforcement)

B.Sword
STRONG FORT

Rank Progression

RankNameAttackDamageDefenceLifeMusou
1B.Sword+21+24+19+30+32
2Two-Handed Sword+24+27+22+33+35
3General's Sword+27+30+25+36+38
4Sword of Heaven+30+33+28+39+41
5Wrath of Heaven+33+36+31+42+44
6True Wrath of Heaven+36+39+34+45+47
7King of Wei+39+42+37+48+50
5Heaven's Sword+37+39+36

DWOZ Upgrade Stats

RankNameAttackDamageDefenceLifeMusou
1B.Sword+22+25+20+31+33
2Two-Handed Sword+25+28+23+34+36
3General's Sword+28+31+26+37+39
4Sword of Heaven+31+34+29+40+42
5Heaven's Sword+34+37+32+43+45
6True Wrath of Heaven+37+40+35+46+48
7King of Wei+40+43+38+49+51

Emblems (engraved)

Thrust
Slashes in a U shape while advancing, finishing with a horizontal slash that scatters countless small red shockwaves in all directions. Grounded but hits aerial enemies too. Due to the swing pattern, hit consistency varies with enemy position.
Element infusion ○
Pierce
↑ + Fire element. The finisher fires a large red shockwave omnidirectionally. A different type of shockwave from the normal Musou finisher. Aerial state.
Element infusion 1st stage ice/2nd stage○
Crescent
Fires slow purple orbs — 1 on C1, 3 on C6. The orbs come from the sword tip, so they appear more forward than expected. Narrower range than other orb attacks. Looks like Cut element but is element-less unless you add one with items. Hitting a wall makes it explode sooner. C6's orbs register one hitbox for the 3, but if a wall offsets the explosion timing, up to 3 hits.
Knockback (○)Float ○Element infusion ○Super Armor ○
Moon
After a brief charge, steps forward, half-turns, and fires a blue orb behind (default Ice element) → then a mid-range disc shockwave forward (element infusion). Because of the charge, the orb fires later than the thrust. This orb also explodes sooner against a wall. Only C6 can turn.
Stun ○Super Armor C6
Fan
Charges while stepping back one pace, then steps in and slashes up from below, firing a large blue-white ∧-shaped ground-crawling shockwave (launch + element infusion). Allows follow-up. With extra input, 3 more slashes (left, right, left; last knocks back). Super Armor lasts from the charge to the motion's end without extra input; with extra input, Super Armor breaks after the shockwave. C1's shockwave motion can't turn.
Knockback ○Element infusion ○
Eclipse
Steps forward and spins once, firing blue lightning in an X in 4 directions centered on the user. Can turn.
Float ○Element infusion ○

Charge Attacks

NameEffect
C2A continuous attack of alternating reverse-diagonal slashes while stepping in. Knockback finisher. Advances while attacking. 3 hits by default; extra input allows up to 5. Element only on the final knockback.
C3Raises the left hand for a wide-area high-power omnidirectional shockwave with a purple effect. There's a charge before activation, so it doesn't link from N. Hit enemies fly far in an arc.
C4An upward slash from the left; extra input branches to an aerial move. Slashes an X with the sword (hitbox reaches the ground), but no physical hitbox. Element on the 2nd hit of the extra-input part.
C5Continuous horizontal slashes left and right. 3 by default. Combo Boost makes it 3→5→7.
JAWith a sweep motion, fires a crescent shockwave forward (the sword part has no physical hitbox).
JCSteps forward slightly and stabs the sword into the ground for a wide-area shockwave. The shockwave centers on the sword and sends hits straight up. Fast start-up and short recovery.
DA horizontal slash from left to right. Wide horizontally.
EvoTwo sweeps while moving in the air → a shockwave to the lower front.

Musou Attacks

NameEffect
Musou RanbuAfter sliding slowly, thrusts the sword pommel forward while firing a blue-white shockwave. Only the shockwave has a hitbox. Fired at a fence, only the shockwave flies forward.
True? Musou RanbuN1–N4. The 8th hit launches, the 9th knocks back.

Motion Damage

Hits are listed in the order they land: . separates hits, *n repeats the preceding hit n times, {…} groups hits for a following *n, and ( ) marks a hit that launches or knocks down. A / gives the two versions of a move — for the emblem slots, the Emblem 1 value then the Emblem 6 value. A kanji after a figure is that hit's element: 火/炎 Fire, 氷/冰 Ice, 電/雷 Lightning, Wind, Slash. Figures are base motion damage, before Attack and enhancements.

MoveDamage
Normal 114
Normal 214
Normal 316
Normal 418
Normal 523
Normal 626
EVO attack16.18.20.26
Dash attack12
Jump attack8
Jump charge10.10.5
Musou20.20
True Musou25.25
Musou finisher25
True Musou finisher30 火
Charge 217.5.(5)
Charge 3{10.10}*3.(20)
Charge 4(12)
Charge 5(12)
Thrust (6)/(9)(9)(9)
Pierce (8).5氷/(8).8氷
Crescent (14)\(14)8.8.8./(17)\(17).8.8.8
Moon 10/14
Fan (10).10*3.(20)
Eclipse (30)

Motion damage & stats from the DWOZ community data set.

Details (DWO)

Musou Length

This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)

Do note that these numbers may not fully represent the minimum needed to increase the number of hits.

Temper Suggestion's

Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.

Broadsword (B.Sword)

将剣

日本語
武将
Cao Cao⚔ Cao Cao
究極強化
堅牢

基本能力

攻撃力
45(2)
破壊力
43(3)
防御力
32(1)
体力
170(5)
無双
150(6)
移動力
125
ジャンプ力
130

能力チャート

攻撃力
2
破壊力
3
防御力
1
体力
5
無双
6

究極強化 (究極強化)

将剣
堅牢

ランク成長

ランク名前攻撃力破壊力防御力体力無双
1将剣+21+24+19+30+32
2将剣・改+24+27+22+33+35
3将明剣+27+30+25+36+38
4倚天の剣+30+33+28+39+41
5倚天の奸剣+33+36+31+42+44
6真・倚天の奸剣+36+39+34+45+47
7魏王+39+42+37+48+50
5倚天剣 (イテンケン)+37+39+36

DWOZ 強化能力

ランク名前攻撃力破壊力防御力体力無双
1将剣+22+25+20+31+33
2将剣・改+25+28+23+34+36
3将明剣+28+31+26+37+39
4倚天の剣+31+34+29+40+42
5倚天剣 (イテンケン)+34+37+32+43+45
6真・倚天の奸剣+37+40+35+46+48
7魏王+40+43+38+49+51

刻印 (刻印)

出の遅い紫色の玉を、C1では1個、C6では3個放つ。玉は剣の先端から出るので思ったよりも前に発生。他の玉攻撃に比べると範囲は狭い。見た目は斬属性が付いてそうだが、アイテム等で属性を付けない限り無属性。壁にぶつかると早く爆発する。C6の玉は、3個で1回の当たり判定だが、壁で爆発タイミングがずれると、最大3回までヒットする。
属性付与 ○
少しためてから1歩踏み出して半身になり後方に青色の放玉攻撃( デフォルト氷属性 )→前方に射程が中距離の円盤型衝撃波を放つ(属性付与)。発動までのタメがあるので玉の発射は突より遅い。この玉も壁にぶつかると早く爆発する。C6のみ方向転換可能。
属性付与 1段目 氷 /2段目○
タメながら1歩後ろに引いた後、前に踏み込み下から上へ切り上げて前方に地面を走る∧形の大きな青白い衝撃波を放つ(浮かし + 属性付与)。追い討ち可能。追加入力でさらに左、右、左の順に3回斬りつけ攻撃を放つ(ラスト吹き飛ばし)。SAは追加入力無しの場合は溜めの部分からモーションのラストまで付与。追加入力をした場合、衝撃波を放った後にSAの付与が途切れる。C1での衝撃波を放つモーションは方向転換不可。
吹飛ばし (○)浮かし ○属性付与 ○SA ○
前に1歩踏み出しながら一回転し、自分を中心に×型となるように青いエフェクトの雷を4方向に放つ。方向転換可能。
気絶 ○SA C6
踏み込みながら左右交互に逆袈裟で斬りつける連続攻撃。フィニッシュは吹き飛ばし。攻撃しながら前進する。デフォルトは3回攻撃だが、追加入力で最大5回まで可能。属性は最後の吹き飛ばしのみ。
吹飛ばし ○属性付与 ○
左手を掲げ、周囲に紫色エフェクトを発生させる広範囲高威力の全方位衝撃波。発動までタメがあるため、Nからは繋がらない。喰らった敵は放物線を描くように遠く吹き飛ぶ。
浮かし ○属性付与 ○

ギャラリー

チャージ攻撃

名前効果
C2左から斬り上げ、追加入力で空中技に派生。剣で×の字に切る(判定は地面まで届く)が、物理判定は無し。追加部分の2撃目に属性付加。
C3連続で左右に水平斬り。デフォルトで3回。連撃強化で3→5→7回となる。
C4薙ぎ払いのモーションで、前方へ三日月状の衝撃波を放つ(剣の部分に物理判定は無し)。
C5少し前に踏み出しながら剣を地面に突き刺して広範囲の衝撃波を出す。剣を中心に衝撃波が出、当ると真上に飛ばす。出が早く硬直も短い。
JA左から右へと横斬り。横に広い。
JC空中で移動しながら2回薙ぎ払い→前方下方向に衝撃波を飛ばす。
Dゆっくりと滑った後、前方に剣の柄で突き込みながら青白い衝撃波を放つ。当たり判定は衝撃波のみ。柵などに向かって放つと衝撃波のみ前方に飛んでいく。
EvoN1~N4。8段目で浮かし。9段目で吹き飛ばし。

無双乱舞

名前効果
無双乱舞回転しながら斬り上げ→薙ぎの繰り返し。フィニッシュで青白い全方位衝撃波。敵が浮くので威力に欠ける。
真? 無双乱舞↑+炎属性。フィニッシュの全方位衝撃波が、覇のような紫色のエフェクトのものに変化する。

モーションダメージ

ヒットはヒットした順にリストされます。 . ヒットを分離し、 *n 直前のヒットを n 回繰り返します。 {…} フォローのヒットをグループ化する *n、 そして ( ) 発射またはノックダウンするヒットをマークします。あ / 2 つのバージョンの動きを示します。エンブレム スロットの場合は、エンブレム 1 の値、次にエンブレム 6 の値です。数字の後の漢字はそのヒットの要素です。 火/炎 火、 氷/冰 氷、 電/雷 稲妻、 風、 スラッシュ。数値は攻撃と強化前のベースモーションダメージです。

破壊力
Normal 114
Normal 214
Normal 316
Normal 418
Normal 523
Normal 626
EVO attack16.18.20.26
Dash attack12
Jump attack8
Jump charge10.10.5
Musou20.20
True Musou25.25
Musou finisher25
True Musou finisher30 火
Charge 217.5.(5)
Charge 3{10.10}*3.(20)
Charge 4(12)
Charge 5(12)
Thrust (6)/(9)(9)(9)
Pierce (8).5氷/(8).8氷
Crescent (14)\(14)8.8.8./(17)\(17).8.8.8
Moon 10/14
Fan (10).10*3.(20)
Eclipse (30)

モーションダメージ・能力データ出典: DWOZ コミュニティデータセット。

Broadsword (B.Sword)

大刀(B.Sword)

日文
武将
Cao Cao⚔ Cao Cao
来源
DWO/launch · 4/21/2009
究极强化
STRONG FORT
属性
🔥 Fire ❄ Ice ⚡ Lightning 💧 Water
究极强化
坚固的堡垒
基地内建筑物和部队的防御力将增加1.3倍。效果影响盟军基地和补给基地内的一切,不包括玩家角色和副官。

投掷时,会在空中划出一道优美的弧线,然后返回到使用者手中。

基础属性

攻击
45(2)
破坏
43(3)
防御
32(1)
体力
170(5)
无双
150(6)
移动
125
跳跃
130

属性图表

攻击
2
破坏
3
防御
1
体力
5
无双
6

究极强化 (究極強化)

B.Sword
STRONG FORT

等级成长

等级名称攻击破坏防御体力无双
1B.Sword+21+24+19+30+32
2Two-Handed Sword+24+27+22+33+35
3General's Sword+27+30+25+36+38
4Sword of Heaven+30+33+28+39+41
5Wrath of Heaven+33+36+31+42+44
6True Wrath of Heaven+36+39+34+45+47
7King of Wei+39+42+37+48+50
5Heaven's Sword+37+39+36

DWOZ 强化属性

等级名称攻击破坏防御体力无双
1B.Sword+22+25+20+31+33
2Two-Handed Sword+25+28+23+34+36
3General's Sword+28+31+26+37+39
4Sword of Heaven+31+34+29+40+42
5Heaven's Sword+34+37+32+43+45
6True Wrath of Heaven+37+40+35+46+48
7King of Wei+40+43+38+49+51

刻印 (刻印)

Thrust
Slashes in a U shape while advancing, finishing with a horizontal slash that scatters countless small red shockwaves in all directions. Grounded but hits aerial enemies too. Due to the swing pattern, hit consistency varies with enemy position.
Element infusion ○
Pierce
↑ + Fire element. The finisher fires a large red shockwave omnidirectionally. A different type of shockwave from the normal Musou finisher. Aerial state.
Element infusion 1段目 氷 /2段目○
Crescent
Fires slow purple orbs — 1 on C1, 3 on C6. The orbs come from the sword tip, so they appear more forward than expected. Narrower range than other orb attacks. Looks like Cut element but is element-less unless you add one with items. Hitting a wall makes it explode sooner. C6's orbs register one hitbox for the 3, but if a wall offsets the explosion timing, up to 3 hits.
Knockback (○)浮かし ○Element infusion ○Super Armor ○
Moon
After a brief charge, steps forward, half-turns, and fires a blue orb behind (default Ice element) → then a mid-range disc shockwave forward (element infusion). Because of the charge, the orb fires later than the thrust. This orb also explodes sooner against a wall. Only C6 can turn.
Stun ○Super Armor C6
Fan
Charges while stepping back one pace, then steps in and slashes up from below, firing a large blue-white ∧-shaped ground-crawling shockwave (launch + element infusion). Allows follow-up. With extra input, 3 more slashes (left, right, left; last knocks back). Super Armor lasts from the charge to the motion's end without extra input; with extra input, Super Armor breaks after the shockwave. C1's shockwave motion can't turn.
Knockback ○Element infusion ○
Eclipse
Steps forward and spins once, firing blue lightning in an X in 4 directions centered on the user. Can turn.
浮かし ○Element infusion ○

图库

蓄力攻击

名称效果
C2A continuous attack of alternating reverse-diagonal slashes while stepping in. Knockback finisher. Advances while attacking. 3 hits by default; extra input allows up to 5. Element only on the final knockback.
C3Raises the left hand for a wide-area high-power omnidirectional shockwave with a purple effect. There's a charge before activation, so it doesn't link from N. Hit enemies fly far in an arc.
C4An upward slash from the left; extra input branches to an aerial move. Slashes an X with the sword (hitbox reaches the ground), but no physical hitbox. Element on the 2nd hit of the extra-input part.
C5Continuous horizontal slashes left and right. 3 by default. Combo Boost makes it 3→5→7.
JAWith a sweep motion, fires a crescent shockwave forward (the sword part has no physical hitbox).
JCSteps forward slightly and stabs the sword into the ground for a wide-area shockwave. The shockwave centers on the sword and sends hits straight up. Fast start-up and short recovery.
DA horizontal slash from left to right. Wide horizontally.
EvoTwo sweeps while moving in the air → a shockwave to the lower front.

无双乱舞

名称效果
無双乱舞After sliding slowly, thrusts the sword pommel forward while firing a blue-white shockwave. Only the shockwave has a hitbox. Fired at a fence, only the shockwave flies forward.
真? 無双乱舞N1–N4. The 8th hit launches, the 9th knocks back.

招式伤害

点击次数按其登陆顺序列出: . 分离命中, *n 重复前面的命中 n 次, {…} 为以下群体的点击进行分组 *n, 和 ( ) 标志着发射或击倒的打击。一个 / 给出移动的两个版本 - 对于徽章槽,徽章 1 值然后徽章 6 值。数字后面的汉字是该命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 闪电, 风, 削减。数字是攻击和增强之前的基本运动伤害。

招式破坏
Normal 114
Normal 214
Normal 316
Normal 418
Normal 523
Normal 626
EVO attack16.18.20.26
Dash attack12
Jump attack8
Jump charge10.10.5
Musou20.20
True Musou25.25
Musou finisher25
True Musou finisher30 火
Charge 217.5.(5)
Charge 3{10.10}*3.(20)
Charge 4(12)
Charge 5(12)
Thrust (6)/(9)(9)(9)
Pierce (8).5氷/(8).8氷
Crescent (14)\(14)8.8.8./(17)\(17).8.8.8
Moon 10/14
Fan (10).10*3.(20)
Eclipse (30)

招式伤害与属性数据来自 DWOZ 社区数据集。

Broadsword (B.Sword)

大刀(B.Sword)

日文
武將
Cao Cao⚔ Cao Cao
來源
DWO/launch · 4/21/2009
究極強化
STRONG FORT
屬性
🔥 Fire ❄ Ice ⚡ Lightning 💧 Water
究極強化
堅固的堡壘
基地內建築物和部隊的防禦力將增加1.3倍。效果影響盟軍基地和補給基地內的一切,不包括玩家角色和副官。

投擲時,會在空中劃出一道優美的弧線,然後回到使用者手中。

基礎屬性

攻擊
45(2)
破壞
43(3)
防禦
32(1)
體力
170(5)
無雙
150(6)
移動
125
跳躍
130

屬性圖表

攻擊
2
破壞
3
防禦
1
體力
5
無雙
6

究極強化 (究極強化)

B.Sword
STRONG FORT

等級成長

等級名稱攻擊破壞防禦體力無雙
1B.Sword+21+24+19+30+32
2Two-Handed Sword+24+27+22+33+35
3General's Sword+27+30+25+36+38
4Sword of Heaven+30+33+28+39+41
5Wrath of Heaven+33+36+31+42+44
6True Wrath of Heaven+36+39+34+45+47
7King of Wei+39+42+37+48+50
5Heaven's Sword+37+39+36

DWOZ 強化屬性

等級名稱攻擊破壞防禦體力無雙
1B.Sword+22+25+20+31+33
2Two-Handed Sword+25+28+23+34+36
3General's Sword+28+31+26+37+39
4Sword of Heaven+31+34+29+40+42
5Heaven's Sword+34+37+32+43+45
6True Wrath of Heaven+37+40+35+46+48
7King of Wei+40+43+38+49+51

刻印 (刻印)

Thrust
Slashes in a U shape while advancing, finishing with a horizontal slash that scatters countless small red shockwaves in all directions. Grounded but hits aerial enemies too. Due to the swing pattern, hit consistency varies with enemy position.
Element infusion ○
Pierce
↑ + Fire element. The finisher fires a large red shockwave omnidirectionally. A different type of shockwave from the normal Musou finisher. Aerial state.
Element infusion 1段目 氷 /2段目○
Crescent
Fires slow purple orbs — 1 on C1, 3 on C6. The orbs come from the sword tip, so they appear more forward than expected. Narrower range than other orb attacks. Looks like Cut element but is element-less unless you add one with items. Hitting a wall makes it explode sooner. C6's orbs register one hitbox for the 3, but if a wall offsets the explosion timing, up to 3 hits.
Knockback (○)浮かし ○Element infusion ○Super Armor ○
Moon
After a brief charge, steps forward, half-turns, and fires a blue orb behind (default Ice element) → then a mid-range disc shockwave forward (element infusion). Because of the charge, the orb fires later than the thrust. This orb also explodes sooner against a wall. Only C6 can turn.
Stun ○Super Armor C6
Fan
Charges while stepping back one pace, then steps in and slashes up from below, firing a large blue-white ∧-shaped ground-crawling shockwave (launch + element infusion). Allows follow-up. With extra input, 3 more slashes (left, right, left; last knocks back). Super Armor lasts from the charge to the motion's end without extra input; with extra input, Super Armor breaks after the shockwave. C1's shockwave motion can't turn.
Knockback ○Element infusion ○
Eclipse
Steps forward and spins once, firing blue lightning in an X in 4 directions centered on the user. Can turn.
浮かし ○Element infusion ○

圖庫

蓄力攻擊

名稱效果
C2A continuous attack of alternating reverse-diagonal slashes while stepping in. Knockback finisher. Advances while attacking. 3 hits by default; extra input allows up to 5. Element only on the final knockback.
C3Raises the left hand for a wide-area high-power omnidirectional shockwave with a purple effect. There's a charge before activation, so it doesn't link from N. Hit enemies fly far in an arc.
C4An upward slash from the left; extra input branches to an aerial move. Slashes an X with the sword (hitbox reaches the ground), but no physical hitbox. Element on the 2nd hit of the extra-input part.
C5Continuous horizontal slashes left and right. 3 by default. Combo Boost makes it 3→5→7.
JAWith a sweep motion, fires a crescent shockwave forward (the sword part has no physical hitbox).
JCSteps forward slightly and stabs the sword into the ground for a wide-area shockwave. The shockwave centers on the sword and sends hits straight up. Fast start-up and short recovery.
DA horizontal slash from left to right. Wide horizontally.
EvoTwo sweeps while moving in the air → a shockwave to the lower front.

無雙亂舞

名稱效果
無双乱舞After sliding slowly, thrusts the sword pommel forward while firing a blue-white shockwave. Only the shockwave has a hitbox. Fired at a fence, only the shockwave flies forward.
真? 無双乱舞N1–N4. The 8th hit launches, the 9th knocks back.

招式傷害

點擊次數依其登陸順序列出: . 分離命中, *n 重複前面的命中 n 次, {…} 為以下群體的點擊進行分組 *n, 和 ( ) 標誌著發射或擊倒的打擊。一個 / 給出移動的兩個版本 - 對於徽章槽,徽章 1 值然後徽章 6 值。數字後面的漢字是該命中的元素: 火/炎 火, 氷/冰 冰, 電/雷 閃電, 風, 削減。數字是攻擊和增強之前的基本運動傷害。

招式破壞
Normal 114
Normal 214
Normal 316
Normal 418
Normal 523
Normal 626
EVO attack16.18.20.26
Dash attack12
Jump attack8
Jump charge10.10.5
Musou20.20
True Musou25.25
Musou finisher25
True Musou finisher30 火
Charge 217.5.(5)
Charge 3{10.10}*3.(20)
Charge 4(12)
Charge 5(12)
Thrust (6)/(9)(9)(9)
Pierce (8).5氷/(8).8氷
Crescent (14)\(14)8.8.8./(17)\(17).8.8.8
Moon 10/14
Fan (10).10*3.(20)
Eclipse (30)

招式傷害與屬性資料來自 DWOZ 社群資料集。

Broadsword (B.Sword)

السيف العريض (B.Sword)

اليابانية
الضابط
Cao Cao⚔ Cao Cao
المصدر
DWO/launch · 4/21/2009
+ تقدم
STRONG FORT
العناصر
🔥 Fire ❄ Ice ⚡ Lightning 💧 Water
+ تقدم
حصن قوي
سيزداد الدفاع عن الهياكل والقوات داخل القواعد بمقدار 1.3 مرة. يؤثر التأثير على كل شيء داخل قواعد الحلفاء وقواعد الإمداد ولا يشمل شخصيات اللاعب والملازمين.

عند الرمي، يقطع قوسًا رشيقًا في الهواء قبل أن يعود إلى اللاعب.

الإحصائيات الأساسية

هجوم
45(2)
ضرر
43(3)
دفاع
32(1)
حياة
170(5)
موسو
150(6)
سرعة
125
قفز
130

مخطط القدرات

هجوم
2
ضرر
3
دفاع
1
حياة
5
موسو
6

+ تقدم (究極強化)

B.Sword
STRONG FORT

تطور الرتبة

رتبةالاسمهجومضرردفاعحياةموسو
1B.Sword+21+24+19+30+32
2Two-Handed Sword+24+27+22+33+35
3General's Sword+27+30+25+36+38
4Sword of Heaven+30+33+28+39+41
5Wrath of Heaven+33+36+31+42+44
6True Wrath of Heaven+36+39+34+45+47
7King of Wei+39+42+37+48+50
5Heaven's Sword+37+39+36

إحصائيات ترقية DWOZ

رتبةالاسمهجومضرردفاعحياةموسو
1B.Sword+22+25+20+31+33
2Two-Handed Sword+25+28+23+34+36
3General's Sword+28+31+26+37+39
4Sword of Heaven+31+34+29+40+42
5Heaven's Sword+34+37+32+43+45
6True Wrath of Heaven+37+40+35+46+48
7King of Wei+40+43+38+49+51

الشعارات (刻印)

Thrust
Slashes in a U shape while advancing, finishing with a horizontal slash that scatters countless small red shockwaves in all directions. Grounded but hits aerial enemies too. Due to the swing pattern, hit consistency varies with enemy position.
Element infusion ○
Pierce
↑ + Fire element. The finisher fires a large red shockwave omnidirectionally. A different type of shockwave from the normal Musou finisher. Aerial state.
Element infusion 1段目 氷 /2段目○
Crescent
Fires slow purple orbs — 1 on C1, 3 on C6. The orbs come from the sword tip, so they appear more forward than expected. Narrower range than other orb attacks. Looks like Cut element but is element-less unless you add one with items. Hitting a wall makes it explode sooner. C6's orbs register one hitbox for the 3, but if a wall offsets the explosion timing, up to 3 hits.
Knockback (○)浮かし ○Element infusion ○Super Armor ○
Moon
After a brief charge, steps forward, half-turns, and fires a blue orb behind (default Ice element) → then a mid-range disc shockwave forward (element infusion). Because of the charge, the orb fires later than the thrust. This orb also explodes sooner against a wall. Only C6 can turn.
Stun ○Super Armor C6
Fan
Charges while stepping back one pace, then steps in and slashes up from below, firing a large blue-white ∧-shaped ground-crawling shockwave (launch + element infusion). Allows follow-up. With extra input, 3 more slashes (left, right, left; last knocks back). Super Armor lasts from the charge to the motion's end without extra input; with extra input, Super Armor breaks after the shockwave. C1's shockwave motion can't turn.
Knockback ○Element infusion ○
Eclipse
Steps forward and spins once, firing blue lightning in an X in 4 directions centered on the user. Can turn.
浮かし ○Element infusion ○

معرض

هجمات الشحن

الاسمالتأثير
C2A continuous attack of alternating reverse-diagonal slashes while stepping in. Knockback finisher. Advances while attacking. 3 hits by default; extra input allows up to 5. Element only on the final knockback.
C3Raises the left hand for a wide-area high-power omnidirectional shockwave with a purple effect. There's a charge before activation, so it doesn't link from N. Hit enemies fly far in an arc.
C4An upward slash from the left; extra input branches to an aerial move. Slashes an X with the sword (hitbox reaches the ground), but no physical hitbox. Element on the 2nd hit of the extra-input part.
C5Continuous horizontal slashes left and right. 3 by default. Combo Boost makes it 3→5→7.
JAWith a sweep motion, fires a crescent shockwave forward (the sword part has no physical hitbox).
JCSteps forward slightly and stabs the sword into the ground for a wide-area shockwave. The shockwave centers on the sword and sends hits straight up. Fast start-up and short recovery.
DA horizontal slash from left to right. Wide horizontally.
EvoTwo sweeps while moving in the air → a shockwave to the lower front.

هجمات موسو

الاسمالتأثير
無双乱舞After sliding slowly, thrusts the sword pommel forward while firing a blue-white shockwave. Only the shockwave has a hitbox. Fired at a fence, only the shockwave flies forward.
真? 無双乱舞N1–N4. The 8th hit launches, the 9th knocks back.

ضرر الحركات

يتم إدراج الزيارات بالترتيب الذي وصلت إليه: . يفصل الضربات، *n يكرر الضربة السابقة n مرات، {…} مجموعات الزيارات للمتابعة *n، و ( ) يمثل ضربة تطلق أو تهدم. أ / يعطي نسختين من الحركة - بالنسبة لفتحات الشعار، قيمة الشعار 1 ثم قيمة الشعار 6. الكانجي بعد الشكل هو عنصر الضربة: 火/炎 نار، 氷/冰 الجليد, 電/雷 البرق، رياح، خفض. الأرقام هي ضرر الحركة الأساسية، قبل الهجوم والتحسينات.

الحركةضرر
Normal 114
Normal 214
Normal 316
Normal 418
Normal 523
Normal 626
EVO attack16.18.20.26
Dash attack12
Jump attack8
Jump charge10.10.5
Musou20.20
True Musou25.25
Musou finisher25
True Musou finisher30 火
Charge 217.5.(5)
Charge 3{10.10}*3.(20)
Charge 4(12)
Charge 5(12)
Thrust (6)/(9)(9)(9)
Pierce (8).5氷/(8).8氷
Crescent (14)\(14)8.8.8./(17)\(17).8.8.8
Moon 10/14
Fan (10).10*3.(20)
Eclipse (30)

بيانات ضرر الحركات والإحصائيات من مجموعة بيانات مجتمع DWOZ.

Broadsword (B.Sword)

ดาบ (B.Sword)

ญี่ปุ่น
ขุนพล
Cao Cao⚔ Cao Cao
ที่มา
DWO/launch · 4/21/2009
แอดวานซ์+
STRONG FORT
ธาตุ
🔥 Fire ❄ Ice ⚡ Lightning 💧 Water
แอดวานซ์+
ป้อมที่แข็งแกร่ง
การป้องกันสิ่งก่อสร้างและกองกำลังภายในฐานจะเพิ่มขึ้น 1.3 เท่า เอฟเฟกต์ส่งผลต่อทุกสิ่งภายในฐานพันธมิตรและฐานเสบียง ไม่รวมตัวละครผู้เล่นและผู้หมวด

เมื่อโยนออกไป จะสลักส่วนโค้งอันสง่างามไปในอากาศก่อนจะกลับไปหาผู้ครอบครอง

ค่าพื้นฐาน

โจมตี
45(2)
ทำลาย
43(3)
ป้องกัน
32(1)
พลังชีวิต
170(5)
มูโซ
150(6)
ความเร็ว
125
กระโดด
130

แผนภูมิค่าสถานะ

โจมตี
2
ทำลาย
3
ป้องกัน
1
พลังชีวิต
5
มูโซ
6

แอดวานซ์+ (究極強化)

B.Sword
STRONG FORT

การพัฒนาระดับ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1B.Sword+21+24+19+30+32
2Two-Handed Sword+24+27+22+33+35
3General's Sword+27+30+25+36+38
4Sword of Heaven+30+33+28+39+41
5Wrath of Heaven+33+36+31+42+44
6True Wrath of Heaven+36+39+34+45+47
7King of Wei+39+42+37+48+50
5Heaven's Sword+37+39+36

ค่าอัปเกรด DWOZ

ระดับชื่อโจมตีทำลายป้องกันพลังชีวิตมูโซ
1B.Sword+22+25+20+31+33
2Two-Handed Sword+25+28+23+34+36
3General's Sword+28+31+26+37+39
4Sword of Heaven+31+34+29+40+42
5Heaven's Sword+34+37+32+43+45
6True Wrath of Heaven+37+40+35+46+48
7King of Wei+40+43+38+49+51

ตราสัญลักษณ์ (刻印)

Thrust
Slashes in a U shape while advancing, finishing with a horizontal slash that scatters countless small red shockwaves in all directions. Grounded but hits aerial enemies too. Due to the swing pattern, hit consistency varies with enemy position.
Element infusion ○
Pierce
↑ + Fire element. The finisher fires a large red shockwave omnidirectionally. A different type of shockwave from the normal Musou finisher. Aerial state.
Element infusion 1段目 氷 /2段目○
Crescent
Fires slow purple orbs — 1 on C1, 3 on C6. The orbs come from the sword tip, so they appear more forward than expected. Narrower range than other orb attacks. Looks like Cut element but is element-less unless you add one with items. Hitting a wall makes it explode sooner. C6's orbs register one hitbox for the 3, but if a wall offsets the explosion timing, up to 3 hits.
Knockback (○)浮かし ○Element infusion ○Super Armor ○
Moon
After a brief charge, steps forward, half-turns, and fires a blue orb behind (default Ice element) → then a mid-range disc shockwave forward (element infusion). Because of the charge, the orb fires later than the thrust. This orb also explodes sooner against a wall. Only C6 can turn.
Stun ○Super Armor C6
Fan
Charges while stepping back one pace, then steps in and slashes up from below, firing a large blue-white ∧-shaped ground-crawling shockwave (launch + element infusion). Allows follow-up. With extra input, 3 more slashes (left, right, left; last knocks back). Super Armor lasts from the charge to the motion's end without extra input; with extra input, Super Armor breaks after the shockwave. C1's shockwave motion can't turn.
Knockback ○Element infusion ○
Eclipse
Steps forward and spins once, firing blue lightning in an X in 4 directions centered on the user. Can turn.
浮かし ○Element infusion ○

แกลเลอรี

ชาร์จโจมตี

ชื่อผล
C2A continuous attack of alternating reverse-diagonal slashes while stepping in. Knockback finisher. Advances while attacking. 3 hits by default; extra input allows up to 5. Element only on the final knockback.
C3Raises the left hand for a wide-area high-power omnidirectional shockwave with a purple effect. There's a charge before activation, so it doesn't link from N. Hit enemies fly far in an arc.
C4An upward slash from the left; extra input branches to an aerial move. Slashes an X with the sword (hitbox reaches the ground), but no physical hitbox. Element on the 2nd hit of the extra-input part.
C5Continuous horizontal slashes left and right. 3 by default. Combo Boost makes it 3→5→7.
JAWith a sweep motion, fires a crescent shockwave forward (the sword part has no physical hitbox).
JCSteps forward slightly and stabs the sword into the ground for a wide-area shockwave. The shockwave centers on the sword and sends hits straight up. Fast start-up and short recovery.
DA horizontal slash from left to right. Wide horizontally.
EvoTwo sweeps while moving in the air → a shockwave to the lower front.

ท่าไม้ตายมูโซ

ชื่อผล
無双乱舞After sliding slowly, thrusts the sword pommel forward while firing a blue-white shockwave. Only the shockwave has a hitbox. Fired at a fence, only the shockwave flies forward.
真? 無双乱舞N1–N4. The 8th hit launches, the 9th knocks back.

ดาเมจท่าโจมตี

การเข้าชมจะแสดงตามลำดับที่มาถึง: . แยกเพลงฮิต *n ทำซ้ำการโจมตีก่อนหน้า n ครั้ง {…} กลุ่มฮิตสำหรับการติดตาม *n, และ ( ) ทำเครื่องหมายการตีที่เปิดตัวหรือล้มลง ก / ให้การเคลื่อนไหวทั้งสองเวอร์ชัน — สำหรับช่องสัญลักษณ์ ค่า Emblem 1 และค่า Emblem 6 คันจิหลังตัวเลขคือองค์ประกอบของการตี: 火/炎 ไฟ, 氷/冰 น้ำแข็ง, 電/雷 ฟ้าผ่า, ลม, สแลช. ฟิกเกอร์คือความเสียหายจากการเคลื่อนไหวพื้นฐาน ก่อนการโจมตีและการปรับปรุง

ท่าทำลาย
Normal 114
Normal 214
Normal 316
Normal 418
Normal 523
Normal 626
EVO attack16.18.20.26
Dash attack12
Jump attack8
Jump charge10.10.5
Musou20.20
True Musou25.25
Musou finisher25
True Musou finisher30 火
Charge 217.5.(5)
Charge 3{10.10}*3.(20)
Charge 4(12)
Charge 5(12)
Thrust (6)/(9)(9)(9)
Pierce (8).5氷/(8).8氷
Crescent (14)\(14)8.8.8./(17)\(17).8.8.8
Moon 10/14
Fan (10).10*3.(20)
Eclipse (30)

ข้อมูลดาเมจท่าโจมตีและค่าสถานะจากชุดข้อมูลของชุมชน DWOZ