Affixing a blade to an ordinary shield has made this a very deadly weapon.
Base Stats
Attack
49(1)
Damage
55(3)
Defence
35(6)
Life
190(5)
Musou
120(2)
Speed
110
Jump
140
Advance+ (究極強化)
Shield
SUPER DEFENCE
Rank Progression
Rank
Name
Attack
Damage
Defence
Life
Musou
1
Shield
+20
+23
+35
+29
+22
2
Heavy Battle Shield
+23
+26
+38
+32
+25
3
Echo Shield
+26
+29
+41
+35
+28
4
Deep Impact
+29
+32
+44
+38
+31
5
Thunder Clap
+32
+35
+47
+41
+34
6
True Thunder Clap
+35
+38
+50
+44
+37
7
Deafening Fissure
+38
+41
+53
+47
+40
Emblems (刻印)
突
Pierce
Repeats overhead slash → upward slash, then a further overhead slash → upward slash (launch effect), finishing with a dive shockwave. High power, but there's no launch/element until the final upward slash, so leading with it gets punished by a musou.
Knockback ○Element infusion ○Super Armor C6
砕
Smash
↑ + Fire element. The finisher changes to a back-rolling bomb throw (like the Formation emblem).
Knockback ○Element infusion ○Super Armor C6
盾
Shield
Throws the war-disc forward like a boomerang. 2 hits, but terrain affects it so landing it takes practice. C6 links.
よろけ ○浮かし ○Element infusion C6Super Armor ○
陣
Formation
Brings both hands together to charge like the old shield, firing a large blank cannon. Range is surprisingly narrow with no travel distance.
Stun ○Element infusion ○Super Armor ○
衛
Guard
A 2-hit attack: steps in big for a shockwave headbutt (stagger), then strikes with the disc. C6 links and infuses the 2nd hit.
よろけ ○Knockback ○Element infusion ○
覇
Conquest
Spreads the war-discs left and right on the spot and spins once. 360° range. Fast start-up, C6 links, Super Armor throughout.
Knockback ○浮かし ○Element infusion ○Super Armor ○
Gallery
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Echo Shield
Echo Shield
Echo Shield
Echo Shield
Echo Shield
Echo Shield
Deep Impact
Deep Impact
Deep Impact
Charge Attacks
Name
Effect
C2
Continuous punches forward like a heavy-gauntlet musou into an element-infused shockwave for a big knockback.
C3
Tosses one disc up (launch) and, catching it, swings it like a roundhouse kick for a big knockback.
C4
Clashes the war-discs for a flat omnidirectional shockwave at mid height. Spin-launch + knockback.
C5
Spreads the arms and moves while spinning → spreads the war-discs left and right for a flat omnidirectional shockwave at about shoulder height. Only the finisher stuns and infuses element.
JA
Slams the war-disc into the ground (launch), then clashes the discs for knockback.
JC
Twists the body, clashes the war-discs, and fires a bomb-like orb forward. Then leaps and slams the disc into the ground on landing.
D
A knockdown attack with a very narrow range nearly straight below. The right-side hitbox is thin, so it takes practice to land.
Evo
Throws an energy-bolt-like projectile at the ground. It hits for a shockwave. After upgrades, the main mob-clearing method. Decently wide range, but directly below is out of range. Slight launch effect. Allows follow-up.
Musou Attacks
Name
Effect
無双乱舞
Spins the body once for a horizontal punch. Short reach and narrow range, but the motion is fast.
真・無双乱舞
An N1–N4 combo. Note: Evo8 doesn't float, knockback on the last hit.
Details (DWO)
Musou Length
This table lists the Musou stat and how much Musou you will need to increase the minimum number of hits you will do. (Assuming you use the full length of the bar)
Do note that these numbers may not fully represent the minimum needed to increase the number of hits.
Advanced +
Strong Guard Defence x3 and increased elemental resistance
Temper Suggestion's
Please see the Editable Temper Section HERE and please note that these are Player's Suggestion's based on personal opinion.
Affixing a blade to an ordinary shield has made this a very deadly weapon.
基础属性
攻击
49(1)
破坏
55(3)
防御
35(6)
体力
190(5)
无双
120(2)
移动
110
跳跃
140
究极强化 (究極強化)
Shield
SUPER DEFENCE
等级成长
等级
名称
攻击
破坏
防御
体力
无双
1
Shield
+20
+23
+35
+29
+22
2
Heavy Battle Shield
+23
+26
+38
+32
+25
3
Echo Shield
+26
+29
+41
+35
+28
4
Deep Impact
+29
+32
+44
+38
+31
5
Thunder Clap
+32
+35
+47
+41
+34
6
True Thunder Clap
+35
+38
+50
+44
+37
7
Deafening Fissure
+38
+41
+53
+47
+40
刻印 (刻印)
突
Pierce
Repeats overhead slash → upward slash, then a further overhead slash → upward slash (launch effect), finishing with a dive shockwave. High power, but there's no launch/element until the final upward slash, so leading with it gets punished by a musou.
Knockback ○Element infusion ○Super Armor C6
砕
Smash
↑ + Fire element. The finisher changes to a back-rolling bomb throw (like the Formation emblem).
Knockback ○Element infusion ○Super Armor C6
盾
Shield
Throws the war-disc forward like a boomerang. 2 hits, but terrain affects it so landing it takes practice. C6 links.
よろけ ○浮かし ○Element infusion C6Super Armor ○
陣
Formation
Brings both hands together to charge like the old shield, firing a large blank cannon. Range is surprisingly narrow with no travel distance.
Stun ○Element infusion ○Super Armor ○
衛
Guard
A 2-hit attack: steps in big for a shockwave headbutt (stagger), then strikes with the disc. C6 links and infuses the 2nd hit.
よろけ ○Knockback ○Element infusion ○
覇
Conquest
Spreads the war-discs left and right on the spot and spins once. 360° range. Fast start-up, C6 links, Super Armor throughout.
Knockback ○浮かし ○Element infusion ○Super Armor ○
图库
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Echo Shield
Echo Shield
Echo Shield
Echo Shield
Echo Shield
Echo Shield
Deep Impact
Deep Impact
Deep Impact
蓄力攻击
名称
效果
C2
Continuous punches forward like a heavy-gauntlet musou into an element-infused shockwave for a big knockback.
C3
Tosses one disc up (launch) and, catching it, swings it like a roundhouse kick for a big knockback.
C4
Clashes the war-discs for a flat omnidirectional shockwave at mid height. Spin-launch + knockback.
C5
Spreads the arms and moves while spinning → spreads the war-discs left and right for a flat omnidirectional shockwave at about shoulder height. Only the finisher stuns and infuses element.
JA
Slams the war-disc into the ground (launch), then clashes the discs for knockback.
JC
Twists the body, clashes the war-discs, and fires a bomb-like orb forward. Then leaps and slams the disc into the ground on landing.
D
A knockdown attack with a very narrow range nearly straight below. The right-side hitbox is thin, so it takes practice to land.
Evo
Throws an energy-bolt-like projectile at the ground. It hits for a shockwave. After upgrades, the main mob-clearing method. Decently wide range, but directly below is out of range. Slight launch effect. Allows follow-up.
无双乱舞
名称
效果
無双乱舞
Spins the body once for a horizontal punch. Short reach and narrow range, but the motion is fast.
真・無双乱舞
An N1–N4 combo. Note: Evo8 doesn't float, knockback on the last hit.
Affixing a blade to an ordinary shield has made this a very deadly weapon.
基礎屬性
攻擊
49(1)
破壞
55(3)
防禦
35(6)
體力
190(5)
無雙
120(2)
移動
110
跳躍
140
究極強化 (究極強化)
Shield
SUPER DEFENCE
等級成長
等級
名稱
攻擊
破壞
防禦
體力
無雙
1
Shield
+20
+23
+35
+29
+22
2
Heavy Battle Shield
+23
+26
+38
+32
+25
3
Echo Shield
+26
+29
+41
+35
+28
4
Deep Impact
+29
+32
+44
+38
+31
5
Thunder Clap
+32
+35
+47
+41
+34
6
True Thunder Clap
+35
+38
+50
+44
+37
7
Deafening Fissure
+38
+41
+53
+47
+40
刻印 (刻印)
突
Pierce
Repeats overhead slash → upward slash, then a further overhead slash → upward slash (launch effect), finishing with a dive shockwave. High power, but there's no launch/element until the final upward slash, so leading with it gets punished by a musou.
Knockback ○Element infusion ○Super Armor C6
砕
Smash
↑ + Fire element. The finisher changes to a back-rolling bomb throw (like the Formation emblem).
Knockback ○Element infusion ○Super Armor C6
盾
Shield
Throws the war-disc forward like a boomerang. 2 hits, but terrain affects it so landing it takes practice. C6 links.
よろけ ○浮かし ○Element infusion C6Super Armor ○
陣
Formation
Brings both hands together to charge like the old shield, firing a large blank cannon. Range is surprisingly narrow with no travel distance.
Stun ○Element infusion ○Super Armor ○
衛
Guard
A 2-hit attack: steps in big for a shockwave headbutt (stagger), then strikes with the disc. C6 links and infuses the 2nd hit.
よろけ ○Knockback ○Element infusion ○
覇
Conquest
Spreads the war-discs left and right on the spot and spins once. 360° range. Fast start-up, C6 links, Super Armor throughout.
Knockback ○浮かし ○Element infusion ○Super Armor ○
圖庫
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Echo Shield
Echo Shield
Echo Shield
Echo Shield
Echo Shield
Echo Shield
Deep Impact
Deep Impact
Deep Impact
蓄力攻擊
名稱
效果
C2
Continuous punches forward like a heavy-gauntlet musou into an element-infused shockwave for a big knockback.
C3
Tosses one disc up (launch) and, catching it, swings it like a roundhouse kick for a big knockback.
C4
Clashes the war-discs for a flat omnidirectional shockwave at mid height. Spin-launch + knockback.
C5
Spreads the arms and moves while spinning → spreads the war-discs left and right for a flat omnidirectional shockwave at about shoulder height. Only the finisher stuns and infuses element.
JA
Slams the war-disc into the ground (launch), then clashes the discs for knockback.
JC
Twists the body, clashes the war-discs, and fires a bomb-like orb forward. Then leaps and slams the disc into the ground on landing.
D
A knockdown attack with a very narrow range nearly straight below. The right-side hitbox is thin, so it takes practice to land.
Evo
Throws an energy-bolt-like projectile at the ground. It hits for a shockwave. After upgrades, the main mob-clearing method. Decently wide range, but directly below is out of range. Slight launch effect. Allows follow-up.
無雙亂舞
名稱
效果
無双乱舞
Spins the body once for a horizontal punch. Short reach and narrow range, but the motion is fast.
真・無双乱舞
An N1–N4 combo. Note: Evo8 doesn't float, knockback on the last hit.
Affixing a blade to an ordinary shield has made this a very deadly weapon.
الإحصائيات الأساسية
هجوم
49(1)
ضرر
55(3)
دفاع
35(6)
حياة
190(5)
موسو
120(2)
سرعة
110
قفز
140
+Advance (究極強化)
Shield
SUPER DEFENCE
تطور الرتبة
رتبة
الاسم
هجوم
ضرر
دفاع
حياة
موسو
1
Shield
+20
+23
+35
+29
+22
2
Heavy Battle Shield
+23
+26
+38
+32
+25
3
Echo Shield
+26
+29
+41
+35
+28
4
Deep Impact
+29
+32
+44
+38
+31
5
Thunder Clap
+32
+35
+47
+41
+34
6
True Thunder Clap
+35
+38
+50
+44
+37
7
Deafening Fissure
+38
+41
+53
+47
+40
الشعارات (刻印)
突
Pierce
Repeats overhead slash → upward slash, then a further overhead slash → upward slash (launch effect), finishing with a dive shockwave. High power, but there's no launch/element until the final upward slash, so leading with it gets punished by a musou.
Knockback ○Element infusion ○Super Armor C6
砕
Smash
↑ + Fire element. The finisher changes to a back-rolling bomb throw (like the Formation emblem).
Knockback ○Element infusion ○Super Armor C6
盾
Shield
Throws the war-disc forward like a boomerang. 2 hits, but terrain affects it so landing it takes practice. C6 links.
よろけ ○浮かし ○Element infusion C6Super Armor ○
陣
Formation
Brings both hands together to charge like the old shield, firing a large blank cannon. Range is surprisingly narrow with no travel distance.
Stun ○Element infusion ○Super Armor ○
衛
Guard
A 2-hit attack: steps in big for a shockwave headbutt (stagger), then strikes with the disc. C6 links and infuses the 2nd hit.
よろけ ○Knockback ○Element infusion ○
覇
Conquest
Spreads the war-discs left and right on the spot and spins once. 360° range. Fast start-up, C6 links, Super Armor throughout.
Knockback ○浮かし ○Element infusion ○Super Armor ○
معرض
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Echo Shield
Echo Shield
Echo Shield
Echo Shield
Echo Shield
Echo Shield
Deep Impact
Deep Impact
Deep Impact
هجمات الشحن
الاسم
التأثير
C2
Continuous punches forward like a heavy-gauntlet musou into an element-infused shockwave for a big knockback.
C3
Tosses one disc up (launch) and, catching it, swings it like a roundhouse kick for a big knockback.
C4
Clashes the war-discs for a flat omnidirectional shockwave at mid height. Spin-launch + knockback.
C5
Spreads the arms and moves while spinning → spreads the war-discs left and right for a flat omnidirectional shockwave at about shoulder height. Only the finisher stuns and infuses element.
JA
Slams the war-disc into the ground (launch), then clashes the discs for knockback.
JC
Twists the body, clashes the war-discs, and fires a bomb-like orb forward. Then leaps and slams the disc into the ground on landing.
D
A knockdown attack with a very narrow range nearly straight below. The right-side hitbox is thin, so it takes practice to land.
Evo
Throws an energy-bolt-like projectile at the ground. It hits for a shockwave. After upgrades, the main mob-clearing method. Decently wide range, but directly below is out of range. Slight launch effect. Allows follow-up.
هجمات موسو
الاسم
التأثير
無双乱舞
Spins the body once for a horizontal punch. Short reach and narrow range, but the motion is fast.
真・無双乱舞
An N1–N4 combo. Note: Evo8 doesn't float, knockback on the last hit.
Affixing a blade to an ordinary shield has made this a very deadly weapon.
ค่าพื้นฐาน
โจมตี
49(1)
ทำลาย
55(3)
ป้องกัน
35(6)
พลังชีวิต
190(5)
มูโซ
120(2)
ความเร็ว
110
กระโดด
140
Advance+ (究極強化)
Shield
SUPER DEFENCE
การพัฒนาระดับ
ระดับ
ชื่อ
โจมตี
ทำลาย
ป้องกัน
พลังชีวิต
มูโซ
1
Shield
+20
+23
+35
+29
+22
2
Heavy Battle Shield
+23
+26
+38
+32
+25
3
Echo Shield
+26
+29
+41
+35
+28
4
Deep Impact
+29
+32
+44
+38
+31
5
Thunder Clap
+32
+35
+47
+41
+34
6
True Thunder Clap
+35
+38
+50
+44
+37
7
Deafening Fissure
+38
+41
+53
+47
+40
ตราสัญลักษณ์ (刻印)
突
Pierce
Repeats overhead slash → upward slash, then a further overhead slash → upward slash (launch effect), finishing with a dive shockwave. High power, but there's no launch/element until the final upward slash, so leading with it gets punished by a musou.
Knockback ○Element infusion ○Super Armor C6
砕
Smash
↑ + Fire element. The finisher changes to a back-rolling bomb throw (like the Formation emblem).
Knockback ○Element infusion ○Super Armor C6
盾
Shield
Throws the war-disc forward like a boomerang. 2 hits, but terrain affects it so landing it takes practice. C6 links.
よろけ ○浮かし ○Element infusion C6Super Armor ○
陣
Formation
Brings both hands together to charge like the old shield, firing a large blank cannon. Range is surprisingly narrow with no travel distance.
Stun ○Element infusion ○Super Armor ○
衛
Guard
A 2-hit attack: steps in big for a shockwave headbutt (stagger), then strikes with the disc. C6 links and infuses the 2nd hit.
よろけ ○Knockback ○Element infusion ○
覇
Conquest
Spreads the war-discs left and right on the spot and spins once. 360° range. Fast start-up, C6 links, Super Armor throughout.
Knockback ○浮かし ○Element infusion ○Super Armor ○
แกลเลอรี
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Battle Shield & Heavy Battle Shield
Echo Shield
Echo Shield
Echo Shield
Echo Shield
Echo Shield
Echo Shield
Deep Impact
Deep Impact
Deep Impact
ชาร์จโจมตี
ชื่อ
ผล
C2
Continuous punches forward like a heavy-gauntlet musou into an element-infused shockwave for a big knockback.
C3
Tosses one disc up (launch) and, catching it, swings it like a roundhouse kick for a big knockback.
C4
Clashes the war-discs for a flat omnidirectional shockwave at mid height. Spin-launch + knockback.
C5
Spreads the arms and moves while spinning → spreads the war-discs left and right for a flat omnidirectional shockwave at about shoulder height. Only the finisher stuns and infuses element.
JA
Slams the war-disc into the ground (launch), then clashes the discs for knockback.
JC
Twists the body, clashes the war-discs, and fires a bomb-like orb forward. Then leaps and slams the disc into the ground on landing.
D
A knockdown attack with a very narrow range nearly straight below. The right-side hitbox is thin, so it takes practice to land.
Evo
Throws an energy-bolt-like projectile at the ground. It hits for a shockwave. After upgrades, the main mob-clearing method. Decently wide range, but directly below is out of range. Slight launch effect. Allows follow-up.
ท่าไม้ตายมูโซ
ชื่อ
ผล
無双乱舞
Spins the body once for a horizontal punch. Short reach and narrow range, but the motion is fast.
真・無双乱舞
An N1–N4 combo. Note: Evo8 doesn't float, knockback on the last hit.