DWO Reborn Patch Notes 0.2.0.0
Hello Everyone!
Server is live and we have cooked a MAJOR overhaul. You gonna like the weapons SPECIFICALLY.
Introduction:
Heyo! Welcome to the Close Beta Patch Notes v0.2.0.0! Why do we skip all the way to 0.2?? Because it is a huge overhaul of quest rework and mostly functional stuff at this point. We also bring economy stability and a ton of updates on this part of the community having to get the highlight favorites.
Anyways, here are the patch note contents down below for convenience.
New Weapons:
Now there are 4 more weapons joining in the pool. These are
1. Pirate Sword (DW5 Gan Ning)
2. Cudgel (DWO Exclusive)
3. Noble Sword (DW5 Yuan Shao)
4. Twin Axes (DW7 Zhang Liao)
We are still in development of the moveset pool and names be sure to check often at https://dynastywarriors.online/wiki/. Check the Blacksmith for rotating weapon dailies!
New Gears:
No new gear.
New Capes:
No New capes.
New Items:
No new items implemented.
Balance Changes:
Here are balance changes for battle mechanics and other stuff.
1. Fake General Quest: In the False Five General and all related to the quests involving it must now defeat all of them, not just one.
- Reason: This adjustment is an overhaul for this quest. Now you must defeat all 5 of them.
2. Base and Supply Base Basics: In Quests, all that are related to Base and Supply Base in the Courtyard Quests are now functional.
- Reason: These quests are now accessible as training in the Courtyard from Trial Officer NPC.
3. Asura: Now it will continue the clock so S rank is achievable.
- Reason: This type of quest is adjusted so that you can reach S rank after defeating Asura in time
Game Modes:
No new game mode has been implemented
Quality of Life Updates:
More Quality life updates! Things are added:
1. From the Antique Dealer NPC, Quest are now offered for weapons that has a lot of uses and fight against the awakened hero of the weapon. (Need 200 uses of that weapon.)
2. Challenge Quest are now open and can be rewarded with their rewards on an S rank clear.
3. Map Markers for quests now marks collect, protect, deliver and “find and defeat” specific targets.
4. Proper opening objectives for many quests that show Enemy NPC, including Reconnaissance related quests.
5. Quests are now functional which includes:
- Scorching Earth
- Defeat the Dragon
- Battle of Xinye
- Red Cliffs (Chibi btw)
- Dian Wei vs Xu Zhu
- All of the Fake-general Quests
- Rescue the Daughter
- All Stronghold Basics
- Quests related to the market.
6. Musou Board rework: It has been reworked so that you can get bonuses upon each login for 5x, 10x, 15x, 20x, 25, and 30x bonus rewards each month!
7. Economy and battle drop reworked
8. Region server reworked which gives more flexibility with cross-region play
9. Missions now are functional to take Daily/Weekly missions for rewards.
10. Stat Tracker that tracks your statistics on the website.
11. Adjusted Guild creation to give the minimum players required, which happens to have guilds that are solo.
12. Fighting Strength (Enemy Force Annihilation) been updated and working correctly as accurate as possible
Feedback Responses
No feedback responses at this time.
Bug Fixes:
Here are some fixes that we did to improve gameplay:
1. Duel Quests no longer crash the game; Duel: Fixed Officer is now real 1v1 against Azhi.
2. Yellow armies now appear in every quest that has them.
3. Red armies no longer goes missions for quests Tailor’s Request and the Stronger, the Weaker.
4. Fixed where Officers and quest target no longer spawning inside walls, or mountains that you won’t be able to cross.
5. Fixed where Quest leaders now appearing at the start of instead of waves.
6. Fixed where Promotional Quests now needs 4 bases instead of 5 and now your general will appear.
7. Fixed where Colonel, Lt. Colonel, Front General and Field General no longer get stuck for the final fight.
8. Fixed where Chapter 2 Quest no longer gets stuck for the son at the edge of the map.
9. Fixed where the quest Dropout Yellow Turban Army: the 1000-KO now is half when you are solo.
10. Fixed where Two Player KO targets are scaled for solo play (Also for Sun Quan escort Quest)
11. Fixed where Gather, Oh Mighty Warriors: the four warriors are now spawn, with Kos counting from the beginning.
12. Fixed where the five trials from Five-Colored Thread can be done in any order.
13. Fixed where from Imperial Guard Captain’s Pride, you can do tasks in any order and Cao Cao will appear at the bridge.
14. Fixed where the two routes no longer mix in Immortal Incense Burner and the thieves appear.
15. Fixed In the quests involving Look-alike and decoys where you can fail if you kill the wrong one.
16. Fixed Animal Lieutenants walking in place and couldn’t mount.
17. Fixed Mathematician Teacher’s lines being Personal Guard in the Quest.
18. Fixed Quest involving Collect where those will not vanish before you pick them up.
19. Fixed where reinforcements no longer sets the objectives back to the beginning.
20. Fixed where Weapon Trial quest now can select one weapon, Emblem Officers can respawn and now the quest ends when you do 800 Kos.
21. Fixed where Animal Lieutenants (Fox and Tiger) can appear and defeating it wins.
22. Fixed where in KO stages, Soldiers can reappear so you can reach the KO target easily.
Known Bugs:
We found persistent bugs in the game. These are as follows.
1. Name NPC Officers in Kunlun having Hyper Armor.
2. Picking up an Imperial Seal (10 sec Musou) will show as it has no musou at all.
3. The Weapon Equipment in Weapon Trial Quest from Trial Officer will equip to your secondary weapon and not the main weapon.
4. Quest that accepts more than one time by spam will freeze the game with no input from player.
Please submit any other bugs and suggestions in the feedback survey at https://forms.gle/wDVSLaCE9Ax2yoFD9 , or at the website for any bugs that you find with a screenshot of the bug. We will do our best to address them.

